SPC: Improved/fixed reset behavior
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1 changed files with 6 additions and 1 deletions
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@ -40,6 +40,9 @@ void Spc::Reset()
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_state.Timer0.Reset();
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_state.Timer1.Reset();
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_state.Timer2.Reset();
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_state.RomEnabled = true;
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_state.Cycle = 0;
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_state.PC = ReadWord(Spc::ResetVector);
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_dsp->soft_reset();
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@ -209,7 +212,9 @@ void Spc::ProcessEndFrame()
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Run();
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int sampleCount = _dsp->sample_count();
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_console->GetSoundMixer()->PlayAudioBuffer(_soundBuffer, sampleCount / 2);
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if(sampleCount != 0) {
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_console->GetSoundMixer()->PlayAudioBuffer(_soundBuffer, sampleCount / 2);
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}
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_dsp->set_output(_soundBuffer, Spc::SampleBufferSize >> 1);
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}
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