Debugger: Fixed missing IRQ/NMI events for Lua
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1 changed files with 2 additions and 0 deletions
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@ -285,6 +285,8 @@ void Debugger::ProcessInterrupt(uint32_t originalPc, uint32_t currentPc, bool fo
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case CpuType::Sa1: _sa1Debugger->ProcessInterrupt(originalPc, currentPc, forNmi); break;
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case CpuType::Sa1: _sa1Debugger->ProcessInterrupt(originalPc, currentPc, forNmi); break;
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case CpuType::Gameboy: _gbDebugger->ProcessInterrupt(originalPc, currentPc); break;
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case CpuType::Gameboy: _gbDebugger->ProcessInterrupt(originalPc, currentPc); break;
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}
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}
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ProcessEvent(forNmi ? EventType::Nmi : EventType::Irq);
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}
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}
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void Debugger::ProcessEvent(EventType type)
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void Debugger::ProcessEvent(EventType type)
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