Vladimir Kononovich
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320371740d
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Added api for getting breakpoints and cpu flags.
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2020-11-01 16:52:30 +03:00 |
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Vladimir Kononovich
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eb1006704a
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Implemented CPU flags changing.
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2020-10-12 18:19:46 +03:00 |
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Vladimir Kononovich
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7a75651541
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Fixes to registers change core.
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2020-10-12 16:49:10 +03:00 |
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Sour
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ff1848857c
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Debugger: Tile Viewer - Added background color option
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2020-07-03 11:06:22 -04:00 |
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Sour
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d4f0b34605
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Debugger: GB - Properly implemented vram/oam breakpoints
+ Fixed access counters in gameboy-only mode
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2020-07-03 10:06:40 -04:00 |
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Sour
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4ac7b21878
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Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
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2020-06-23 18:34:03 -04:00 |
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Sour
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d204485153
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Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
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2020-06-18 00:58:39 -04:00 |
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Sour
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4e77e6caef
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Debugger: GB - Added GB-specific "break on" options
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2020-06-07 16:50:55 -04:00 |
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Sour
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6ed9ed094a
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Debugger: GB - Added support for register labels + added default labels for GB registers
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2020-06-06 22:35:17 -04:00 |
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Sour
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9c4fb9c45c
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Debugger: GB - Added assembler tool
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2020-06-06 22:27:54 -04:00 |
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Sour
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4db6c08822
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Debugger: GB - Added sprite viewer
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2020-06-01 23:36:18 -04:00 |
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Sour
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6bccfa874f
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Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
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2020-06-01 22:17:14 -04:00 |
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Sour
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faf4d62ef4
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GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
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2020-05-26 00:05:35 -04:00 |
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Sour
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134c28ed9f
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GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
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2020-05-21 20:57:00 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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Sour
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dade91a189
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Debugger: Added CX4 debugger
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2020-02-24 22:00:52 -05:00 |
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Sour
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2e8a13e920
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Debugger: Added DSP debugger
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2020-02-23 22:24:58 -05:00 |
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Sour
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71d0ac693a
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Debugger: Improved GSU disassembly/debugger
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2020-02-23 15:58:14 -05:00 |
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Sour
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cf909b56d8
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Added BS-X support
WIP - Still some issues and missing some features (e.g date/time support)
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2020-02-19 23:53:34 -05:00 |
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Sour
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93cccd34dc
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Debugger: Added access counters tab to memory tools
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2020-02-15 10:49:11 -05:00 |
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Sour
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c6c2e5b319
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Debugger: Refactor memory counters (simplifies code & improves debugger performance)
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2020-02-12 21:26:50 -05:00 |
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Sour
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55db5e9fb7
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Debugger: Add options to save rom edits (as .sfc or .ips) and generate stripped roms based on CDL data
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2020-02-12 20:26:16 -05:00 |
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Sour
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b62a0a3960
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Debugger: Added assembler tool
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2020-02-11 22:20:08 -05:00 |
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Sour
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b68aaefd7e
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Debugger: Added "mark selection as" shortcuts in debugger & memory tools
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2020-02-08 22:30:54 -05:00 |
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Sour
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0cf94db654
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Debugger: Added performance profiler tool
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2020-02-08 17:08:33 -05:00 |
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Sour
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0ab9a0f0d1
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Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles
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2020-01-17 21:17:56 -05:00 |
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Sour
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b5876ab8b1
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Debugger: Fixed edit breakpoint in SPC memory opening the wrong breakpoint window
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2019-12-26 13:18:46 -05:00 |
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Sour
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0eb5264da3
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Debugger: Event Viewer - Add filter options for PPU writes
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2019-12-10 20:51:51 -05:00 |
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Sour
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a1853f15bc
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Debugger: Event Viewer - Add list view (+ misc event viewer bug fixes)
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2019-12-10 19:13:30 -05:00 |
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Sour
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890ae9b4a6
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Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements
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2019-12-07 12:47:24 -05:00 |
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Sour
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97571c94bc
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Linux: Workaround Mono bug with ArraySubType in PInvoke definitions
See: https://github.com/mono/mono/issues/15592
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2019-10-26 11:28:50 -04:00 |
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Sour
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af175616cd
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Debugger: Added Register Viewer tool
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2019-10-10 23:54:38 -04:00 |
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Sour
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60a8abcbd5
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Debugger: Fixed crash when using event viewer in PAL mode
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2019-10-08 21:04:32 -04:00 |
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Sour
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937b61f975
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Debugger: Fixed UI crash when trying to put breakpoint on GSU memory
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2019-08-06 21:22:59 -04:00 |
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Sour
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0cd378c92d
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CX4 support (+ trace logger)
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2019-08-03 23:43:51 -04:00 |
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Sour
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33cee67e61
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Added GSU (Super FX) support
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2019-07-30 22:43:32 -04:00 |
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Sour
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fe470dd87a
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SA-1 support (still missing a few rarely used features)
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2019-07-25 22:22:09 -04:00 |
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Sour
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b3c609a494
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Linux: Fixed some crashes and layout issues
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2019-07-18 19:09:57 -04:00 |
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Sour
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3d79d84437
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Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used
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2019-07-18 16:21:41 -04:00 |
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Sour
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1290fa90f6
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Debugger: Implemented "edit in memory tools" and "view in disassembly" context menu options in watch list
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2019-07-18 08:31:41 -04:00 |
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Sour
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d31336f291
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Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset)
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2019-07-16 22:48:57 -04:00 |
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Sour
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cd5792ebf5
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Debugger: Tilemap Viewer - Fixed scroll overlay size (large tiles vs large screen bug)
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2019-07-16 21:21:10 -04:00 |
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Sour
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c9405d7ba3
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DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file)
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2019-07-14 21:45:12 -04:00 |
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Sour
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31fa31dc3d
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SPC: Implemented SLEEP/STOP behavior to avoid lock up when a crashed SPC program calls them
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2019-07-08 22:06:12 -04:00 |
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Sour
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8623cddf68
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Debugger: Fixed SPC debugger window
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2019-07-08 21:17:20 -04:00 |
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Sour
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79aa90f60b
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Debugger: Trace Logger - Added clear log button
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2019-05-20 17:14:50 -04:00 |
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Sour
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20e2bb8b12
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Debugger: Moved scroll overlay logic to UI, fixed issue with 2x width/height display modes
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2019-05-20 13:58:30 -04:00 |
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Sour
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2c594f29d9
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Debugger: Improved tile grid display option for tile/tilemap viewers
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2019-05-18 12:02:37 -04:00 |
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Sour
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194eff9cb2
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Debugger: Tile Viewer - Added tile layout option
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2019-05-13 20:39:46 -04:00 |
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Sour
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3bfc69e2f1
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Debugger: Lua scripting support
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2019-05-12 21:18:22 -04:00 |
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