Commit graph

19 commits

Author SHA1 Message Date
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371a7a1ac8 Added basic support for GBC games 2020-05-19 21:31:33 -04:00
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5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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2fa5ec2bc3 Debugger: Fixed 15-bit to 24-bit color conversion for tile/tilemap/sprite viewers 2020-05-17 01:05:45 -04:00
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44eb8c5eb9 Libretro: Fixed compilation error
+ Fixed some GCC warnings
2020-02-08 17:27:53 -05:00
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890ae9b4a6 Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
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3d79d84437 Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used 2019-07-18 16:21:41 -04:00
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81d373b99b PPU: Convert VRAM to uint16_t array (cleaner code) 2019-07-11 23:03:02 -04:00
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88f66a8b59 Fixed compilation warnings 2019-07-02 20:18:57 -04:00
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027305c936 PPU: Fixed colors in direct color mode 2019-06-27 20:57:00 -04:00
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20e2bb8b12 Debugger: Moved scroll overlay logic to UI, fixed issue with 2x width/height display modes 2019-05-20 13:58:30 -04:00
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2c594f29d9 Debugger: Improved tile grid display option for tile/tilemap viewers 2019-05-18 12:02:37 -04:00
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194eff9cb2 Debugger: Tile Viewer - Added tile layout option 2019-05-13 20:39:46 -04:00
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2fcbc5b092 Debugger: Added Sprite Viewer tool 2019-04-25 19:49:15 -04:00
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5de1430841 Debugger: Several tilemap viewer improvements 2019-03-30 18:17:41 -04:00
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d7b2d3af6a Debugger: Improved tile viewer performance 2019-03-30 12:20:52 -04:00
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2100ddb712 Debugger: Improved tilemap viewer performance 2019-03-30 11:52:15 -04:00
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c41e3458eb Debugger: Added mode 7 / direct color support to tilemap viewer 2019-03-23 17:23:36 -04:00
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113d440b3d Debugger: Added tile viewer tool 2019-03-23 15:39:21 -04:00
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706ef2f6e4 Debugger: Added basic tilemap viewer 2019-03-03 16:34:23 -05:00