Sour
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d204485153
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Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
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2020-06-18 00:58:39 -04:00 |
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Sour
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4db6c08822
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Debugger: GB - Added sprite viewer
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2020-06-01 23:36:18 -04:00 |
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Sour
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6bccfa874f
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Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
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2020-06-01 22:17:14 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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Sour
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2fa5ec2bc3
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Debugger: Fixed 15-bit to 24-bit color conversion for tile/tilemap/sprite viewers
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2020-05-17 01:05:45 -04:00 |
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Sour
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3d79d84437
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Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used
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2019-07-18 16:21:41 -04:00 |
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Sour
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2fcbc5b092
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Debugger: Added Sprite Viewer tool
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2019-04-25 19:49:15 -04:00 |
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Sour
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d7b2d3af6a
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Debugger: Improved tile viewer performance
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2019-03-30 12:20:52 -04:00 |
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Sour
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2100ddb712
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Debugger: Improved tilemap viewer performance
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2019-03-30 11:52:15 -04:00 |
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Sour
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113d440b3d
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Debugger: Added tile viewer tool
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2019-03-23 15:39:21 -04:00 |
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Sour
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706ef2f6e4
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Debugger: Added basic tilemap viewer
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2019-03-03 16:34:23 -05:00 |
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