Commit graph

11 commits

Author SHA1 Message Date
Sour
d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
Sour
4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00
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6bccfa874f Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
2020-06-01 22:17:14 -04:00
Sour
5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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2fa5ec2bc3 Debugger: Fixed 15-bit to 24-bit color conversion for tile/tilemap/sprite viewers 2020-05-17 01:05:45 -04:00
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3d79d84437 Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used 2019-07-18 16:21:41 -04:00
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2fcbc5b092 Debugger: Added Sprite Viewer tool 2019-04-25 19:49:15 -04:00
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d7b2d3af6a Debugger: Improved tile viewer performance 2019-03-30 12:20:52 -04:00
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2100ddb712 Debugger: Improved tilemap viewer performance 2019-03-30 11:52:15 -04:00
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113d440b3d Debugger: Added tile viewer tool 2019-03-23 15:39:21 -04:00
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706ef2f6e4 Debugger: Added basic tilemap viewer 2019-03-03 16:34:23 -05:00