Sour
|
9df951852b
|
Fixed GCC compilation error
|
2019-08-04 19:20:49 -04:00 |
|
Sour
|
476cd96af9
|
Debugger: Removed address on "sub start" headers
|
2019-08-04 16:46:29 -04:00 |
|
Sour
|
5c6197f561
|
Debugger: Optimized disassembler (~30% faster)
|
2019-08-04 16:32:59 -04:00 |
|
Sour
|
c9fe8c1303
|
Disassembler: Fixed disassembly being incorrect when bytes are shared by 2 instructions (e.g 2nd byte of BRK/COP)
|
2019-08-04 15:13:20 -04:00 |
|
Sour
|
fbc0f2e0de
|
Added OBC1 support
|
2019-08-04 14:01:33 -04:00 |
|
Sour
|
316e22d843
|
CX4: Fixed bug when jumping to address 0 in a page
|
2019-08-04 12:30:09 -04:00 |
|
Sour
|
ea4119f775
|
DSP: Fixed out-of-bounds read
|
2019-08-03 23:52:21 -04:00 |
|
Sour
|
0cd378c92d
|
CX4 support (+ trace logger)
|
2019-08-03 23:43:51 -04:00 |
|
Sour
|
b350469e4b
|
Fixed libretro makefile
|
2019-08-01 09:05:45 -04:00 |
|
Sour
|
bf9ed6a5c0
|
GSU: Only load/save battery files if the header has the battery flag set
|
2019-07-31 23:32:16 -04:00 |
|
Sour
|
bbb6be6a9f
|
Added S-DD1 support
|
2019-07-31 23:04:30 -04:00 |
|
Sour
|
dffce96ed8
|
PPU: Don't change the OAM eval index when writing to OAMADDR (this causes glitches in Star Ocean)
|
2019-07-31 21:22:41 -04:00 |
|
Sour
|
33cee67e61
|
Added GSU (Super FX) support
|
2019-07-30 22:43:32 -04:00 |
|
Sour
|
468921eabb
|
Debugger: Fixed CPU/SA1 debugger truncating the address value
|
2019-07-29 16:47:14 -04:00 |
|
Sour
|
5e70221aa8
|
Rewind: Fixed crash/corrupted video when rewinding in games that switch between regular & high res modes
|
2019-07-25 23:10:42 -04:00 |
|
Sour
|
0e7dd11cf2
|
PPU: Switch to interlaced mode even outside mode 5/6 when flag is enabled
|
2019-07-25 22:52:34 -04:00 |
|
Sour
|
fe470dd87a
|
SA-1 support (still missing a few rarely used features)
|
2019-07-25 22:22:09 -04:00 |
|
Sour
|
4173822349
|
SRAM: Fixed sram not being saved/loaded when loading rom from a zip/7z file
|
2019-07-20 23:14:16 -04:00 |
|
Sour
|
49df8ab7d0
|
Libretro: Added overclocking options
|
2019-07-19 19:59:09 -04:00 |
|
Sour
|
c880c55d53
|
Added support for overclocking (by adding extra scanlines before/after NMI)
|
2019-07-19 19:39:38 -04:00 |
|
Sour
|
cf33b464d8
|
Version Update: 0.2.0
|
2019-07-18 21:26:21 -04:00 |
|
Sour
|
3992486fa1
|
Video: Added an option to disable frame skipping
|
2019-07-18 19:33:37 -04:00 |
|
Sour
|
b3c609a494
|
Linux: Fixed some crashes and layout issues
|
2019-07-18 19:09:57 -04:00 |
|
Sour
|
395a5f84e0
|
Debugger: Simplified/fixed step logic
|
2019-07-18 19:09:28 -04:00 |
|
Sour
|
d4b2245ff8
|
GCC: Fixed freeze when compiling TraceLogger.cpp
|
2019-07-18 17:24:32 -04:00 |
|
Sour
|
f720c39215
|
Fixed some clang/gcc warnings
|
2019-07-18 16:54:24 -04:00 |
|
Sour
|
3d79d84437
|
Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used
|
2019-07-18 16:21:41 -04:00 |
|
Sour
|
60067db242
|
Debugger: Fixed crash in disassembly, slightly improved search performance
|
2019-07-18 16:14:32 -04:00 |
|
Sour
|
71ddf2bf1c
|
Refactoring: Renamed "bios" to "firmware"
|
2019-07-17 22:14:13 -04:00 |
|
Sour
|
aa5e26855c
|
UI: Added prompt for firmware files when loading a game that requires one
|
2019-07-17 22:08:41 -04:00 |
|
Sour
|
1ea156ee36
|
UI: Added pause/background/volume related options
|
2019-07-17 20:31:29 -04:00 |
|
Sour
|
4c98f8cefc
|
ST010: Fixed ram access mask
|
2019-07-16 23:32:08 -04:00 |
|
Sour
|
09024c8be8
|
Debugger: Break on next PPU cycle when trying to break on CPU event after STP was executed
|
2019-07-16 22:54:38 -04:00 |
|
Sour
|
d31336f291
|
Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset)
|
2019-07-16 22:48:57 -04:00 |
|
Sour
|
1ad1cb8d73
|
Debugger: Suspend debugger on reset/power cycle to avoid hitting breakpoints while waiting for reset/power cycle
|
2019-07-16 22:38:39 -04:00 |
|
Sour
|
fad563694a
|
Settings: Default to randomized RAM instead of all 0s
|
2019-07-16 21:31:30 -04:00 |
|
Sour
|
cd5792ebf5
|
Debugger: Tilemap Viewer - Fixed scroll overlay size (large tiles vs large screen bug)
|
2019-07-16 21:21:10 -04:00 |
|
Sour
|
904d514cf1
|
UI: Fixed "Run single frame" shortcut not having any effect
|
2019-07-16 21:02:56 -04:00 |
|
Sour
|
778da40740
|
Debugger: Added missing effective addresses on some instructions
|
2019-07-16 20:38:19 -04:00 |
|
Sour
|
c96e37145f
|
UI: Fixed rendering issues on startup
+ Improved load-up for recent games to not appear glitched for a split second
|
2019-07-16 19:08:16 -04:00 |
|
Sour
|
38e4403b79
|
Added ST010/ST011 support
|
2019-07-16 00:34:44 -04:00 |
|
Sour
|
eaef224217
|
DSP: Fixed mappings for Super Bases Loaded 2
|
2019-07-15 18:30:37 -04:00 |
|
Sour
|
add1523e31
|
Refactor code for memory mappings
|
2019-07-15 18:30:13 -04:00 |
|
Sour
|
c9405d7ba3
|
DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file)
|
2019-07-14 21:45:12 -04:00 |
|
Sour
|
521df256fa
|
PPU: Added mosaic support for mode 7
|
2019-07-13 15:40:00 -04:00 |
|
Sour
|
0341dd12b2
|
PPU: Fixed mode7 regressions (horizontal mirroring and sprite priority)
|
2019-07-13 14:16:50 -04:00 |
|
Sour
|
95d0c5a910
|
Fixed some uninitialized variables
+ Fixed rare crash when calling Stop()
|
2019-07-13 13:43:56 -04:00 |
|
Sour
|
4aea512397
|
Rewind: Tweak rewind to make it less cpu/memory intensive
|
2019-07-13 10:02:23 -04:00 |
|
Sour
|
bc7550fc43
|
Rewind: Fixed issues with frame skipping
|
2019-07-13 08:55:13 -04:00 |
|
Sour
|
c8cba7a0b8
|
PPU: Fixed mosaic in high resolution modes
|
2019-07-13 08:25:28 -04:00 |
|