Commit graph

696 commits

Author SHA1 Message Date
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4f2c031dbc Debugger: Fixed labels disappearing after a power cycle 2019-08-04 16:45:57 -04:00
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5c6197f561 Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
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c9fe8c1303 Disassembler: Fixed disassembly being incorrect when bytes are shared by 2 instructions (e.g 2nd byte of BRK/COP) 2019-08-04 15:13:20 -04:00
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fbc0f2e0de Added OBC1 support 2019-08-04 14:01:33 -04:00
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316e22d843 CX4: Fixed bug when jumping to address 0 in a page 2019-08-04 12:30:09 -04:00
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ea4119f775 DSP: Fixed out-of-bounds read 2019-08-03 23:52:21 -04:00
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0cd378c92d CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
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b350469e4b Fixed libretro makefile 2019-08-01 09:05:45 -04:00
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bf9ed6a5c0 GSU: Only load/save battery files if the header has the battery flag set 2019-07-31 23:32:16 -04:00
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bbb6be6a9f Added S-DD1 support 2019-07-31 23:04:30 -04:00
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dffce96ed8 PPU: Don't change the OAM eval index when writing to OAMADDR (this causes glitches in Star Ocean) 2019-07-31 21:22:41 -04:00
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33cee67e61 Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
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468921eabb Debugger: Fixed CPU/SA1 debugger truncating the address value 2019-07-29 16:47:14 -04:00
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5e70221aa8 Rewind: Fixed crash/corrupted video when rewinding in games that switch between regular & high res modes 2019-07-25 23:10:42 -04:00
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0a8173138b Debugger: Fixed UI crash when using go to location when no element is selected in the BP list 2019-07-25 23:05:08 -04:00
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79ce1875c8 Debugger: Fixed debug workspace not being saved when closing main window 2019-07-25 22:59:48 -04:00
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0e7dd11cf2 PPU: Switch to interlaced mode even outside mode 5/6 when flag is enabled 2019-07-25 22:52:34 -04:00
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fe470dd87a SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
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4173822349 SRAM: Fixed sram not being saved/loaded when loading rom from a zip/7z file 2019-07-20 23:14:16 -04:00
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4b9d01da7c UI: Fixed rewind buffer size option not being saved/used 2019-07-20 09:47:58 -04:00
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49df8ab7d0 Libretro: Added overclocking options 2019-07-19 19:59:09 -04:00
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c880c55d53 Added support for overclocking (by adding extra scanlines before/after NMI) 2019-07-19 19:39:38 -04:00
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46a02d4a9a UI: Fixed UI crash at startup when starting emulator via file associations/etc. 2019-07-19 09:02:47 -04:00
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cf33b464d8 Version Update: 0.2.0 2019-07-18 21:26:21 -04:00
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3992486fa1 Video: Added an option to disable frame skipping 2019-07-18 19:33:37 -04:00
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2f7594936b Debugger: Removed unused tab in memory tools 2019-07-18 19:13:57 -04:00
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b3c609a494 Linux: Fixed some crashes and layout issues 2019-07-18 19:09:57 -04:00
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395a5f84e0 Debugger: Simplified/fixed step logic 2019-07-18 19:09:28 -04:00
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22ed5f31d8 Linux: Fixed crashes/lock ups when closing while debugger is opened 2019-07-18 18:35:14 -04:00
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2a28cfc344 Linux: Fixed pause icon color 2019-07-18 17:26:48 -04:00
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d4b2245ff8 GCC: Fixed freeze when compiling TraceLogger.cpp 2019-07-18 17:24:32 -04:00
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f720c39215 Fixed some clang/gcc warnings 2019-07-18 16:54:24 -04:00
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3d79d84437 Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used 2019-07-18 16:21:41 -04:00
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60067db242 Debugger: Fixed crash in disassembly, slightly improved search performance 2019-07-18 16:14:32 -04:00
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1290fa90f6 Debugger: Implemented "edit in memory tools" and "view in disassembly" context menu options in watch list 2019-07-18 08:31:41 -04:00
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71ddf2bf1c Refactoring: Renamed "bios" to "firmware" 2019-07-17 22:14:13 -04:00
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aa5e26855c UI: Added prompt for firmware files when loading a game that requires one 2019-07-17 22:08:41 -04:00
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25968c48b5 UI: Disabled some menus when no game is loaded 2019-07-17 20:49:39 -04:00
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1ea156ee36 UI: Added pause/background/volume related options 2019-07-17 20:31:29 -04:00
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4c98f8cefc ST010: Fixed ram access mask 2019-07-16 23:32:08 -04:00
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09024c8be8 Debugger: Break on next PPU cycle when trying to break on CPU event after STP was executed 2019-07-16 22:54:38 -04:00
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d31336f291 Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset) 2019-07-16 22:48:57 -04:00
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1ad1cb8d73 Debugger: Suspend debugger on reset/power cycle to avoid hitting breakpoints while waiting for reset/power cycle 2019-07-16 22:38:39 -04:00
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d116056894 Debugger: Added option to reset CDL log 2019-07-16 22:33:12 -04:00
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53e24fd787 UI: Fixed data migration issues 2019-07-16 22:19:13 -04:00
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fad563694a Settings: Default to randomized RAM instead of all 0s 2019-07-16 21:31:30 -04:00
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cd5792ebf5 Debugger: Tilemap Viewer - Fixed scroll overlay size (large tiles vs large screen bug) 2019-07-16 21:21:10 -04:00
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904d514cf1 UI: Fixed "Run single frame" shortcut not having any effect 2019-07-16 21:02:56 -04:00
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778da40740 Debugger: Added missing effective addresses on some instructions 2019-07-16 20:38:19 -04:00
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c96e37145f UI: Fixed rendering issues on startup
+ Improved load-up for recent games to not appear glitched for a split second
2019-07-16 19:08:16 -04:00