Vladimir Kononovich
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f514335bde
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Registers change APIs.
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2020-10-11 13:57:01 +03:00 |
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Sour
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084bb70402
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GB: Make invalid op codes freeze cpu
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2020-06-20 21:37:26 -04:00 |
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Sour
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d204485153
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Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
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2020-06-18 00:58:39 -04:00 |
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Sour
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8d43594d7c
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GB: Pause OAM DMA when CPU is halted + return $FF during sprite evaluation while OAM DMA is active
Both of these together make the naughtyemu test display a blank screen as expected
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2020-06-09 22:40:35 -04:00 |
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Sour
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f75ca7c5d0
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GB: Halt bug emulation
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2020-06-09 22:17:52 -04:00 |
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Sour
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8a37a7ed76
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Debugger: GB Event Viewer - Fixed tooltip display for DMA reads/writes
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2020-06-02 20:42:58 -04:00 |
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Sour
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2ccef88375
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GB: PPU accuracy improvements
Passes all moooneye-gb tests
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2020-05-31 17:19:53 -04:00 |
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Sour
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06376f8ca9
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GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
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2020-05-27 22:50:27 -04:00 |
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Sour
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4b86601faf
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GB: Improved serial link emulation stub
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2020-05-27 19:54:12 -04:00 |
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Sour
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faf4d62ef4
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GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
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2020-05-26 00:05:35 -04:00 |
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Sour
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4274c481d7
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GB: Added missing variables in save states
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2020-05-24 22:04:47 -04:00 |
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Sour
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bc90c489c1
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GB: Improved EI and IRQ behavior
Passes ei_sequence, ei_timing, ie_push, rapid_di_ei, reti_intr_timing
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2020-05-24 21:57:38 -04:00 |
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Sour
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32db3f9d15
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GB: Fixed idle cycle timing for CALL
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2020-05-24 21:57:38 -04:00 |
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Sour
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c33f1d99ea
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GB: Fixed RST/PUSH idle cycle timing
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2020-05-24 21:57:38 -04:00 |
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Sour
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10be89012c
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GB: Various emulation improvements
-Better OAM DMA emulation
-Better STAT IRQ emulation
-Better LCD power on state
-Moved DMA logic to GbDmaController
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2020-05-24 21:57:38 -04:00 |
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Sour
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134c28ed9f
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GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
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2020-05-21 20:57:00 -04:00 |
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Sour
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371a7a1ac8
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Added basic support for GBC games
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2020-05-19 21:31:33 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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