Sour
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89199f298a
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Debugger: GB - Fixed some issues with breaking not working properly in some scenarios
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2020-07-08 21:25:23 -04:00 |
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Sour
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6da1295696
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Debugger: GB - Fixed $E8 being marked as an invalid OP instead of $EB
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2020-07-03 14:33:47 -04:00 |
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Sour
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4ac7b21878
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Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
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2020-06-23 18:34:03 -04:00 |
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Sour
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d204485153
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Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
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2020-06-18 00:58:39 -04:00 |
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Sour
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4e77e6caef
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Debugger: GB - Added GB-specific "break on" options
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2020-06-07 16:50:55 -04:00 |
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Sour
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78dc5d3d1c
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Debugger: Prevent uninit read breakpoint from triggering when debugger window is closed
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2020-06-07 13:50:14 -04:00 |
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Sour
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9b1f6ef3f9
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Debugger: GB - Added uninit read break option
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2020-06-06 23:12:03 -04:00 |
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Sour
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704598212a
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Debugger: GB - CDL support
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2020-06-06 22:27:58 -04:00 |
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Sour
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9c4fb9c45c
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Debugger: GB - Added assembler tool
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2020-06-06 22:27:54 -04:00 |
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Sour
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134c28ed9f
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GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
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2020-05-21 20:57:00 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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