Sour
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d4f0b34605
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Debugger: GB - Properly implemented vram/oam breakpoints
+ Fixed access counters in gameboy-only mode
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2020-07-03 10:06:40 -04:00 |
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Sour
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faf4d62ef4
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GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
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2020-05-26 00:05:35 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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Sour
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479e91c5f2
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Debugger: Add support for assert expressions
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2020-04-26 22:32:17 -04:00 |
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Sour
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2e8a13e920
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Debugger: Added DSP debugger
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2020-02-23 22:24:58 -05:00 |
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Sour
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71d0ac693a
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Debugger: Improved GSU disassembly/debugger
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2020-02-23 15:58:14 -05:00 |
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Sour
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cf909b56d8
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Added BS-X support
WIP - Still some issues and missing some features (e.g date/time support)
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2020-02-19 23:53:34 -05:00 |
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Sour
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937b61f975
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Debugger: Fixed UI crash when trying to put breakpoint on GSU memory
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2019-08-06 21:22:59 -04:00 |
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Sour
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33cee67e61
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Added GSU (Super FX) support
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2019-07-30 22:43:32 -04:00 |
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Sour
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fe470dd87a
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SA-1 support (still missing a few rarely used features)
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2019-07-25 22:22:09 -04:00 |
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Sour
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148b1ed17f
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Debugger: Display labels in call stack/breakpoint list
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2019-05-03 14:32:16 -04:00 |
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Sour
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3e97d7a71d
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Debugger: Added support for code labels/comments
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2019-04-29 20:12:39 -04:00 |
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Sour
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c74253c01e
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Debugger: Breakpoint improvements/refactoring
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2019-04-27 12:10:31 -04:00 |
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Sour
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02cab97944
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Debugger: Breakpoints - Only enable CPU/SPC breakpoints if the matching debugger window is opened (and fix breakpoints not being enabled after power cycle)
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2019-04-21 20:37:05 -04:00 |
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Sour
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d89f4ba0cb
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Debugger: SPC debugger/breakpoints/call stack
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2019-04-07 12:25:14 -04:00 |
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Sour
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8502581a1d
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Debugger: Breakpoint support
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2019-03-01 20:27:49 -05:00 |
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