Commit graph

17 commits

Author SHA1 Message Date
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20fb875280 UI: Shortcuts - Fixed incorrect message when toggling sprite layer 2019-12-07 12:47:48 -05:00
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accac0f21e UI: Added OSD message when enabling/disabling layers + added a shortcut to reenable all layers 2019-10-15 18:26:47 -04:00
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201020b6f9 Updates: Avoid Application.Exit usage, attempt to kill existing processes before upgrade 2019-10-14 15:04:26 -04:00
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9aba01ba0c Added cheat code support (GG & PAR) 2019-10-12 22:40:25 -04:00
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c9a94e029f UI: Fixed shortcut labels not updating after being changed in preferences 2019-10-11 19:24:32 -04:00
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8beeecbd8f UI: Added load random game shortcut 2019-10-11 19:24:04 -04:00
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5fc7118811 Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
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9cae20c527 Video: Added options to toggle bg/sprite layers 2019-05-20 15:35:09 -04:00
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b6cb94c8ec UI: Fixed filter for file open dialog 2019-03-31 20:54:05 -04:00
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aed2325608 Added IPS/BPS file support (and auto-patching) 2019-03-31 15:51:13 -04:00
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63f6de6a8e Core: Reset/Power Cycle support (+ fixed power on state for DMA controller) 2019-03-16 12:20:18 -04:00
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c66a63b0f3 Video: Exclusive fullscreen mode support 2019-03-15 11:39:57 -04:00
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61c1b58051 PPU: Always output a 239-line picture (+ UI refactoring for scaling/resizing logic) 2019-03-14 23:30:47 -04:00
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a8d388043e UI: Auto-scale display when resizing window 2019-03-14 20:54:04 -04:00
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45f0f77d6b NTSC/PAL selection (+ auto detect) 2019-03-14 15:25:35 -04:00
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99e2e1bf0b Added pause/resume functionality 2019-03-12 13:13:32 -04:00
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73913e1f0c Save state support 2019-03-12 09:15:57 -04:00
Renamed from UI/Forms/ShortcutHandler.cs (Browse further)