Commit graph

19 commits

Author SHA1 Message Date
Vladimir Kononovich
3764af908f Reformat Core (Resharper) 2020-12-19 23:30:09 +03:00
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bfaff15dda Docs: First version of documentation 2020-06-30 16:51:13 -04:00
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d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
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faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
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435051f73d Debugger: Lua - Fixed incorrect runtime check for removeEventCallback 2020-05-19 22:33:51 -04:00
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5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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c4389d63ba Debugger: Lua - Added missing definition for getInput API 2020-05-16 12:02:10 -04:00
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70cf446697 Debugger: Lua - Added complete PPU state to emu.getState API 2020-04-24 22:07:20 -04:00
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f7a4fd6dbd Debugger: Lua - Fixed crash when calling emu.reset() outside callbacks 2020-04-21 20:24:44 -04:00
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b856f615d1 Added SPC7110 support 2020-02-16 21:11:01 -05:00
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c6c2e5b319 Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
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c30123ba9a Debugger: Lua - Fixed getState returning the wrong value for the ppu.scanline field 2019-12-27 18:12:19 -05:00
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2310e8d0e9 Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
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33cee67e61 Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
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fe470dd87a SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
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c9405d7ba3 DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
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f16970a2fd Video: Output standard resolution frames in 256x239 instead of always doubling resolution 2019-07-06 14:03:27 -04:00
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b5847a3d1f Libretro: Added libretro core 2019-07-02 19:56:00 -04:00
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3bfc69e2f1 Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00