Sour
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06376f8ca9
|
GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
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2020-05-27 22:50:27 -04:00 |
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Sour
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4b86601faf
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GB: Improved serial link emulation stub
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2020-05-27 19:54:12 -04:00 |
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Sour
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faf4d62ef4
|
GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
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2020-05-26 00:05:35 -04:00 |
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Sour
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4274c481d7
|
GB: Added missing variables in save states
|
2020-05-24 22:04:47 -04:00 |
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Sour
|
bc90c489c1
|
GB: Improved EI and IRQ behavior
Passes ei_sequence, ei_timing, ie_push, rapid_di_ei, reti_intr_timing
|
2020-05-24 21:57:38 -04:00 |
|
Sour
|
32db3f9d15
|
GB: Fixed idle cycle timing for CALL
|
2020-05-24 21:57:38 -04:00 |
|
Sour
|
c33f1d99ea
|
GB: Fixed RST/PUSH idle cycle timing
|
2020-05-24 21:57:38 -04:00 |
|
Sour
|
10be89012c
|
GB: Various emulation improvements
-Better OAM DMA emulation
-Better STAT IRQ emulation
-Better LCD power on state
-Moved DMA logic to GbDmaController
|
2020-05-24 21:57:38 -04:00 |
|
Sour
|
134c28ed9f
|
GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
|
2020-05-21 20:57:00 -04:00 |
|
Sour
|
371a7a1ac8
|
Added basic support for GBC games
|
2020-05-19 21:31:33 -04:00 |
|
Sour
|
5f055110fa
|
Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
|
2020-05-18 16:11:08 -04:00 |
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