Sour
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aebde00928
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Debugger: Add "Go to all" feature
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2020-02-09 15:39:14 -05:00 |
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Sour
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6a3b71f36b
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Debugger: Profiler - Fixed UI crashes when resetting the profiler or game
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2020-02-09 09:26:03 -05:00 |
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Sour
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b68aaefd7e
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Debugger: Added "mark selection as" shortcuts in debugger & memory tools
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2020-02-08 22:30:54 -05:00 |
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Sour
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0cf94db654
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Debugger: Added performance profiler tool
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2020-02-08 17:08:33 -05:00 |
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Sour
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e0cfdaad13
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Debugger: Added option to display disassembly in lower case
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2020-02-07 22:55:27 -05:00 |
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Sour
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bb02c4352a
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Debugger: Improved syntax highlighting
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2020-02-07 22:54:25 -05:00 |
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Sour
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d76921e9ce
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UI: Added save/load state menus
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2020-02-05 21:30:16 -05:00 |
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Sour
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3d36c7a27b
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UI: Fixed date display on save states
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2020-02-05 19:53:18 -05:00 |
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Sour
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8c0939861a
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Video Recorder: Add support for GIF output
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2020-02-05 18:57:20 -05:00 |
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Sour
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b53fcbfc46
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UI: Fixed some forms being shown behind current form when option to display window on top is enabled
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2020-02-01 12:39:23 -05:00 |
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Sour
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ab999209fe
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Debugger: Source View - Fixed some issues with X/M flags calculation
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2020-01-29 23:40:07 -05:00 |
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Sour
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6b435ee93f
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Debugger: Source View - Preserve current address when switching between both views
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2020-01-29 22:34:43 -05:00 |
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Sour
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435c253849
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Debugger: CC65 - Fixed C vs ASM priority for source view
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2020-01-29 22:34:14 -05:00 |
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Sour
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3d5b9fcdf9
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Debugger: CA65 - Improved CDL file generation to set X/M flags properly
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2020-01-29 22:14:54 -05:00 |
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Sour
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e4ab66a4d4
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UI: Fixed load performance issues with game selection screen
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2020-01-26 12:42:51 -05:00 |
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Sour
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7dd408f4bd
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Debugger: Source view integration refactoring
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2020-01-21 18:22:27 -05:00 |
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Sour
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6d9fb65ffd
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Debugger: SPC - Option to select disassembly format (6502-like vs original)
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2020-01-20 23:24:59 -05:00 |
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Sour
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cf532e59c5
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Debugger: Event Viewer - Make it easier to view an event's tooltip
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2020-01-18 15:31:06 -05:00 |
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Sour
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def9413929
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Debugger: Event Viewer - Fixed tooltips sometimes not being shown at the correct position
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2020-01-18 14:51:38 -05:00 |
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Sour
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0ab9a0f0d1
|
Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles
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2020-01-17 21:17:56 -05:00 |
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Sour
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bb03856475
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Debugger: Register Viewer - Fixed inverted values for H/V IRQs
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2020-01-14 20:04:33 -05:00 |
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Sour
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ee809db9ca
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Debugger: Register Viewer - Fixed typos in register names
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2020-01-10 00:01:07 -05:00 |
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Sour
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5e900992d0
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Video: Option to select exclusive fullscreen resolution
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2019-12-28 10:44:13 -05:00 |
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Sour
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2b5bac1a16
|
UI: Added resources for about acknowledgements
|
2019-12-26 18:25:52 -05:00 |
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Sour
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25714137f5
|
Cheats: Updated cheat DB
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2019-12-26 15:49:20 -05:00 |
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Sour
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20a2bd7874
|
UI: Added shortcuts to select a specific save slot
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2019-12-26 14:11:33 -05:00 |
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Sour
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857caa3e20
|
Input: Turn off hot plugging for directinput devices
Loading a game or opening input config will still check for new DInput controllers
|
2019-12-26 13:57:05 -05:00 |
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Sour
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b5876ab8b1
|
Debugger: Fixed edit breakpoint in SPC memory opening the wrong breakpoint window
|
2019-12-26 13:18:46 -05:00 |
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Sour
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ffcbef8e84
|
Debugger: Event Viewer - Fixed event viewer being blank on opening if paused
|
2019-12-26 12:20:41 -05:00 |
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Sour
|
5f2c502be9
|
Run ahead support (+ improved save/load state performance)
Note: Run ahead currently doesn't work well with netplay, movies and rewind
|
2019-12-26 12:03:38 -05:00 |
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Sour
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30c7eea6fa
|
Debugger: Lua - Fixed incorrect path for getScriptDataFolder for built-in scripts
|
2019-12-25 16:21:17 -05:00 |
|
Sour
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7921370937
|
UI: Hide mouse cursor after exiting pause
|
2019-12-24 15:22:55 -05:00 |
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Sour
|
76d5f2a5b3
|
CX4: Allow bigger cartridges (allows MMX3 Zero project to run) + added option to enable stricter board mapping rules (for homebrew dev/etc.)
|
2019-12-19 20:08:25 -05:00 |
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Sour
|
4b185ded68
|
Debugger: Script Window - Fixed errors/typos in help tooltips
|
2019-12-18 21:34:15 -05:00 |
|
Sour
|
976d3dfa16
|
Debugger: Register Viewer - Fixed inverted labels for H/V IRQ
|
2019-12-12 22:15:18 -05:00 |
|
Sour
|
b94ca9b728
|
Emulation: Added option to randomize power on state for the PPU (for homebrew/romhacking purposes)
|
2019-12-11 21:44:42 -05:00 |
|
Sour
|
0eb5264da3
|
Debugger: Event Viewer - Add filter options for PPU writes
|
2019-12-10 20:51:51 -05:00 |
|
Sour
|
a1853f15bc
|
Debugger: Event Viewer - Add list view (+ misc event viewer bug fixes)
|
2019-12-10 19:13:30 -05:00 |
|
Sour
|
665d6e8a3d
|
Debugger: Tile Viewer - Fixed bg/oam presets
|
2019-12-08 13:06:13 -05:00 |
|
Sour
|
20fb875280
|
UI: Shortcuts - Fixed incorrect message when toggling sprite layer
|
2019-12-07 12:47:48 -05:00 |
|
Sour
|
890ae9b4a6
|
Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements
|
2019-12-07 12:47:24 -05:00 |
|
Sour
|
7afc52dc4b
|
UI: Fixed crash in recent games initialization code (caused by previous commit)
|
2019-12-05 23:35:08 -05:00 |
|
Sour
|
63b23a7b22
|
Recent games: Improve UI responsiveness when disk is slow
|
2019-12-05 22:21:34 -05:00 |
|
Sour
|
73c1a90833
|
NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
Fixes Power Rangers - The Fighting Edition having partially corrupted graphics during fights
|
2019-12-05 22:13:39 -05:00 |
|
Sour
|
7f805b9a62
|
Cheats: Fixed toggle cheats shortcut
|
2019-12-04 15:52:55 -05:00 |
|
Sour
|
fb3e41566e
|
Debugger: Event Viewer - Fixed auto-refresh toggle and refresh action
|
2019-11-23 13:16:23 -05:00 |
|
Sour
|
faecb0b37f
|
UI: Fixed minor display issue in cheat window
|
2019-10-30 20:16:52 -04:00 |
|
Sour
|
b4d28cfbdc
|
Version Update: 0.3.0
|
2019-10-26 19:54:19 -04:00 |
|
Sour
|
bfa88fb5d5
|
UI: Fixed crash in recent game selection screen (when > 20 roms exist in the recent games folder)
|
2019-10-26 19:50:07 -04:00 |
|
Sour
|
07a5962dab
|
Linux: Fixed some UI color issues
|
2019-10-26 19:49:10 -04:00 |
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