#pragma once #include "stdafx.h" class Console; struct SNES_SPC; class Spc { private: shared_ptr _console; uint8_t _spcBios[64]; SNES_SPC* _spc; int16_t *_soundBuffer; public: Spc(shared_ptr console); ~Spc(); uint8_t Read(uint16_t addr); void Write(uint32_t addr, uint8_t value); void ProcessEndFrame(); };