#pragma once #include "stdafx.h" class ClientConnectionData { public: string Host; uint16_t Port; string Password; string PlayerName; bool Spectator; ClientConnectionData() {} ClientConnectionData(string host, uint16_t port, string password, string playerName, bool spectator) : Host(host), Port(port), Password(password), PlayerName(playerName), Spectator(spectator) { } ~ClientConnectionData() { } };