#pragma once #include "stdafx.h" class IMemoryHandler { public: virtual uint8_t Read(uint32_t addr) = 0; virtual void Write(uint32_t addr, uint8_t value) = 0; //virtual void GetMemoryRanges(MemoryRanges &ranges) = 0; //virtual uint8_t PeekRAM(uint16_t addr) { return 0; } virtual ~IMemoryHandler() {} };