#include "stdafx.h" #include "PpuTools.h" #include "Ppu.h" #include "DebugTypes.h" #include "Console.h" #include "BaseCartridge.h" #include "MemoryManager.h" #include "NotificationManager.h" #include "DefaultVideoFilter.h" #include "GbTypes.h" PpuTools::PpuTools(Console *console, Ppu *ppu) { _console = console; _ppu = ppu; } uint8_t PpuTools::GetTilePixelColor(const uint8_t* ram, const uint32_t ramMask, const uint8_t bpp, const uint32_t pixelStart, const uint8_t shift) { uint8_t color; if(bpp == 2) { color = (((ram[(pixelStart + 0) & ramMask] >> shift) & 0x01) << 0); color |= (((ram[(pixelStart + 1) & ramMask] >> shift) & 0x01) << 1); } else if(bpp == 4) { color = (((ram[(pixelStart + 0) & ramMask] >> shift) & 0x01) << 0); color |= (((ram[(pixelStart + 1) & ramMask] >> shift) & 0x01) << 1); color |= (((ram[(pixelStart + 16) & ramMask] >> shift) & 0x01) << 2); color |= (((ram[(pixelStart + 17) & ramMask] >> shift) & 0x01) << 3); } else if(bpp == 8) { color = (((ram[(pixelStart + 0) & ramMask] >> shift) & 0x01) << 0); color |= (((ram[(pixelStart + 1) & ramMask] >> shift) & 0x01) << 1); color |= (((ram[(pixelStart + 16) & ramMask] >> shift) & 0x01) << 2); color |= (((ram[(pixelStart + 17) & ramMask] >> shift) & 0x01) << 3); color |= (((ram[(pixelStart + 32) & ramMask] >> shift) & 0x01) << 4); color |= (((ram[(pixelStart + 33) & ramMask] >> shift) & 0x01) << 5); color |= (((ram[(pixelStart + 48) & ramMask] >> shift) & 0x01) << 6); color |= (((ram[(pixelStart + 49) & ramMask] >> shift) & 0x01) << 7); } else { throw std::runtime_error("unsupported bpp"); } return color; } void PpuTools::BlendColors(uint8_t output[4], uint8_t input[4]) { uint8_t alpha = input[3] + 1; uint8_t invertedAlpha = 256 - input[3]; output[0] = (uint8_t)((alpha * input[0] + invertedAlpha * output[0]) >> 8); output[1] = (uint8_t)((alpha * input[1] + invertedAlpha * output[1]) >> 8); output[2] = (uint8_t)((alpha * input[2] + invertedAlpha * output[2]) >> 8); output[3] = 0xFF; } uint32_t PpuTools::GetRgbPixelColor(uint8_t* cgram, uint8_t colorIndex, uint8_t palette, uint8_t bpp, bool directColorMode, uint16_t basePaletteOffset) { uint16_t paletteColor; if(bpp == 8 && directColorMode) { paletteColor = ( ((((colorIndex & 0x07) << 1) | (palette & 0x01)) << 1) | (((colorIndex & 0x38) | ((palette & 0x02) << 1)) << 4) | (((colorIndex & 0xC0) | ((palette & 0x04) << 3)) << 7) ); } else { uint16_t paletteRamOffset = basePaletteOffset + (palette * (1 << bpp) + colorIndex) * 2; paletteColor = cgram[paletteRamOffset] | (cgram[paletteRamOffset + 1] << 8); } return DefaultVideoFilter::ToArgb(paletteColor); } void PpuTools::GetTileView(GetTileViewOptions options, uint8_t *source, uint32_t srcSize, uint8_t *cgram, uint32_t *outBuffer) { constexpr uint32_t inputSize = 0x40000; constexpr uint32_t outputSize = 0x400000; constexpr uint32_t ramMask = inputSize - 1; uint8_t* ram = source; uint8_t bpp; bool directColor = false; switch(options.Format) { case TileFormat::Bpp2: bpp = 2; break; case TileFormat::Bpp4: bpp = 4; break; case TileFormat::DirectColor: directColor = true; bpp = 8; break; case TileFormat::Mode7: bpp = 16; break; case TileFormat::Mode7DirectColor: directColor = true; bpp = 16; break; default: bpp = 8; break; } int bytesPerTile = 64 * bpp / 8; int tileCount = options.PageSize / bytesPerTile; uint16_t bgColor = (cgram[1] << 8) | cgram[0]; for(uint32_t i = 0; i < outputSize / sizeof(uint32_t); i++) { outBuffer[i] = DefaultVideoFilter::ToArgb(bgColor); } int rowCount = (int)std::ceil((double)tileCount / options.Width); for(int row = 0; row < rowCount; row++) { uint32_t baseOffset = row * bytesPerTile * options.Width; for(int column = 0; column < options.Width; column++) { uint32_t addr = baseOffset + bytesPerTile * column; int baseOutputOffset; if(options.Layout == TileLayout::SingleLine8x16) { int displayColumn = column / 2 + ((row & 0x01) ? options.Width/2 : 0); int displayRow = (row & ~0x01) + ((column & 0x01) ? 1 : 0); baseOutputOffset = displayRow * options.Width * 64 + displayColumn * 8; } else if(options.Layout == TileLayout::SingleLine16x16) { int displayColumn = (column / 2) + (column & 0x01) + ((row & 0x01) ? options.Width/2 : 0) + ((column & 0x02) ? -1 : 0); int displayRow = (row & ~0x01) + ((column & 0x02) ? 1 : 0); baseOutputOffset = displayRow * options.Width * 64 + displayColumn * 8; } else { baseOutputOffset = row * options.Width * 64 + column * 8; } if(options.Format == TileFormat::Mode7 || options.Format == TileFormat::Mode7DirectColor) { for(int y = 0; y < 8; y++) { uint32_t pixelStart = addr + y * 16; for(int x = 0; x < 8; x++) { uint8_t color = ram[(pixelStart + x * 2 + 1) & ramMask]; if(color != 0) { uint32_t rgbColor; if(directColor) { rgbColor = DefaultVideoFilter::ToArgb(((color & 0x07) << 2) | ((color & 0x38) << 4) | ((color & 0xC0) << 7)); } else { rgbColor = GetRgbPixelColor(cgram, color, 0, 8, false, 0); } outBuffer[baseOutputOffset + (y*options.Width*8) + x] = rgbColor; } } } } else { for(int y = 0; y < 8; y++) { uint32_t pixelStart = addr + y * 2; for(int x = 0; x < 8; x++) { uint8_t color = GetTilePixelColor(ram, ramMask, bpp, pixelStart, 7 - x); if(color != 0) { outBuffer[baseOutputOffset + (y*options.Width*8) + x] = GetRgbPixelColor(cgram, color, options.Palette, bpp, directColor, 0); } } } } } } } void PpuTools::GetTilemap(GetTilemapOptions options, PpuState state, uint8_t* vram, uint8_t* cgram, uint32_t* outBuffer) { static constexpr uint8_t layerBpp[8][4] = { { 2,2,2,2 }, { 4,4,2,0 }, { 4,4,0,0 }, { 8,4,0,0 }, { 8,2,0,0 }, { 4,2,0,0 }, { 4,0,0,0 }, { 8,0,0,0 } }; bool directColor = state.DirectColorMode && (state.BgMode == 3 || state.BgMode == 4 || state.BgMode == 7); uint16_t basePaletteOffset = 0; if(state.BgMode == 0) { basePaletteOffset = options.Layer * 64; } LayerConfig layer = state.Layers[options.Layer]; uint32_t bgColor = DefaultVideoFilter::ToArgb((cgram[1] << 8) | cgram[0]); std::fill(outBuffer, outBuffer + 1024*1024, bgColor); uint8_t bpp = layerBpp[state.BgMode][options.Layer]; if(bpp == 0) { return; } bool largeTileWidth = layer.LargeTiles || state.BgMode == 5 || state.BgMode == 6; bool largeTileHeight = layer.LargeTiles; if(state.BgMode == 7) { for(int row = 0; row < 128; row++) { for(int column = 0; column < 128; column++) { uint32_t tileIndex = vram[row * 256 + column * 2]; uint32_t tileAddr = tileIndex * 128; for(int y = 0; y < 8; y++) { uint32_t pixelStart = tileAddr + y * 16; for(int x = 0; x < 8; x++) { uint8_t color = vram[pixelStart + x * 2 + 1]; if(color != 0) { uint32_t rgbColor; if(directColor) { rgbColor = DefaultVideoFilter::ToArgb(((color & 0x07) << 2) | ((color & 0x38) << 4) | ((color & 0xC0) << 7)); } else { rgbColor = GetRgbPixelColor(cgram, color, 0, 8, false, 0); } outBuffer[((row * 8) + y) * 1024 + column * 8 + x] = rgbColor; } } } } } } else { int tileHeight = largeTileHeight ? 16 : 8; int tileWidth = largeTileWidth ? 16 : 8; for(int row = 0; row < (layer.DoubleHeight ? 64 : 32); row++) { uint16_t addrVerticalScrollingOffset = layer.DoubleHeight ? ((row & 0x20) << (layer.DoubleWidth ? 6 : 5)) : 0; uint16_t baseOffset = layer.TilemapAddress + addrVerticalScrollingOffset + ((row & 0x1F) << 5); for(int column = 0; column < (layer.DoubleWidth ? 64 : 32); column++) { uint16_t addr = (baseOffset + (column & 0x1F) + (layer.DoubleWidth ? ((column & 0x20) << 5) : 0)) << 1; bool vMirror = (vram[addr + 1] & 0x80) != 0; bool hMirror = (vram[addr + 1] & 0x40) != 0; uint16_t tileIndex = ((vram[addr + 1] & 0x03) << 8) | vram[addr]; for(int y = 0; y < tileHeight; y++) { uint8_t yOffset = vMirror ? (7 - (y & 0x07)) : (y & 0x07); for(int x = 0; x < tileWidth; x++) { uint16_t tileOffset = ( (largeTileHeight ? ((y & 0x08) ? (vMirror ? 0 : 16) : (vMirror ? 16 : 0)) : 0) + (largeTileWidth ? ((x & 0x08) ? (hMirror ? 0 : 1) : (hMirror ? 1 : 0)) : 0) ); uint16_t tileStart = (layer.ChrAddress << 1) + ((tileIndex + tileOffset) & 0x3FF) * 8 * bpp; uint16_t pixelStart = tileStart + yOffset * 2; uint8_t shift = hMirror ? (x & 0x07) : (7 - (x & 0x07)); uint8_t color = GetTilePixelColor(vram, Ppu::VideoRamSize - 1, bpp, pixelStart, shift); if(color != 0) { uint8_t palette = bpp == 8 ? 0 : (vram[addr + 1] >> 2) & 0x07; outBuffer[((row * tileHeight) + y) * 1024 + column * tileWidth + x] = GetRgbPixelColor(cgram, color, palette, bpp, directColor, basePaletteOffset); } } } } } } } static constexpr uint8_t _oamSizes[8][2][2] = { { { 1, 1 }, { 2, 2 } }, //8x8 + 16x16 { { 1, 1 }, { 4, 4 } }, //8x8 + 32x32 { { 1, 1 }, { 8, 8 } }, //8x8 + 64x64 { { 2, 2 }, { 4, 4 } }, //16x16 + 32x32 { { 2, 2 }, { 8, 8 } }, //16x16 + 64x64 { { 4, 4 }, { 8, 8 } }, //32x32 + 64x64 { { 2, 4 }, { 4, 8 } }, //16x32 + 32x64 { { 2, 4 }, { 4, 4 } } //16x32 + 32x32 }; void PpuTools::GetSpritePreview(GetSpritePreviewOptions options, PpuState state, uint8_t *vram, uint8_t *oamRam, uint8_t *cgram, uint32_t *outBuffer) { //TODO //uint16_t baseAddr = state.EnableOamPriority ? (_internalOamAddress & 0x1FC) : 0; uint16_t baseAddr = 0; bool filled[256 * 240] = {}; int lastScanline = state.OverscanMode ? 239 : 224; std::fill(outBuffer, outBuffer + 256 * lastScanline, 0xFF888888); std::fill(outBuffer + 256 * lastScanline, outBuffer + 256 * 240, 0xFF000000); for(int screenY = 0; screenY < lastScanline; screenY++) { for(int i = 508; i >= 0; i -= 4) { uint16_t addr = (baseAddr + i) & 0x1FF; uint8_t y = oamRam[addr + 1]; uint8_t highTableOffset = addr >> 4; uint8_t shift = ((addr >> 2) & 0x03) << 1; uint8_t highTableValue = oamRam[0x200 | highTableOffset] >> shift; uint8_t largeSprite = (highTableValue & 0x02) >> 1; uint8_t height = _oamSizes[state.OamMode][largeSprite][1] << 3; uint8_t endY = (y + (state.ObjInterlace ? (height >> 1): height)) & 0xFF; bool visible = (screenY >= y && screenY < endY) || (endY < y && screenY < endY); if(!visible) { //Not visible on this scanline continue; } uint8_t width = _oamSizes[state.OamMode][largeSprite][0] << 3; uint16_t sign = (highTableValue & 0x01) << 8; int16_t x = (int16_t)((sign | oamRam[addr]) << 7) >> 7; if(x != -256 && (x + width <= 0 || x > 255)) { //Sprite is not visible (and must be ignored for time/range flag calculations) //Sprites at X=-256 are always used when considering Time/Range flag calculations, but not actually drawn. continue; } int tileRow = (oamRam[addr + 2] & 0xF0) >> 4; int tileColumn = oamRam[addr + 2] & 0x0F; uint8_t flags = oamRam[addr + 3]; bool useSecondTable = (flags & 0x01) != 0; uint8_t palette = (flags >> 1) & 0x07; //uint8_t priority = (flags >> 4) & 0x03; bool horizontalMirror = (flags & 0x40) != 0; bool verticalMirror = (flags & 0x80) != 0; uint8_t yOffset; int rowOffset; int yGap = (screenY - y); if(state.ObjInterlace) { yGap <<= 1; yGap |= (state.FrameCount & 0x01); } if(verticalMirror) { yOffset = (height - 1 - yGap) & 0x07; rowOffset = (height - 1 - yGap) >> 3; } else { yOffset = yGap & 0x07; rowOffset = yGap >> 3; } uint8_t row = (tileRow + rowOffset) & 0x0F; for(int j = std::max(x, 0); j < x + width && j < 256; j++) { uint32_t outOffset = screenY * 256 + j; if(filled[outOffset]) { continue; } uint8_t xOffset; int columnOffset; if(horizontalMirror) { xOffset = (width - (j - x) - 1) & 0x07; columnOffset = (width - (j - x) - 1) >> 3; } else { xOffset = (j - x) & 0x07; columnOffset = (j - x) >> 3; } uint8_t column = (tileColumn + columnOffset) & 0x0F; uint8_t tileIndex = (row << 4) | column; uint16_t tileStart = ((state.OamBaseAddress + (tileIndex << 4) + (useSecondTable ? state.OamAddressOffset : 0)) & 0x7FFF) << 1; uint8_t color = GetTilePixelColor(vram, Ppu::VideoRamSize - 1, 4, tileStart + yOffset * 2, 7 - xOffset); if(color != 0) { if(options.SelectedSprite == i / 4) { filled[outOffset] = true; } outBuffer[outOffset] = GetRgbPixelColor(cgram, color, palette, 4, false, 256); } } } } } void PpuTools::SetViewerUpdateTiming(uint32_t viewerId, uint16_t scanline, uint16_t cycle, CpuType cpuType) { //TODO Thread safety ViewerRefreshConfig cfg; cfg.Scanline = scanline; cfg.Cycle = cycle; cfg.Type = cpuType; _updateTimings[viewerId] = cfg; } void PpuTools::RemoveViewer(uint32_t viewerId) { //TODO Thread safety _updateTimings.erase(viewerId); } void PpuTools::GetGameboyTilemap(uint8_t* vram, GbPpuState& state, uint16_t offset, uint32_t* outBuffer) { bool isCgb = state.CgbEnabled; uint16_t baseTile = state.BgTileSelect ? 0 : 0x1000; std::fill(outBuffer, outBuffer + 1024*256, 0xFFFFFFFF); uint16_t vramMask = isCgb ? 0x3FFF : 0x1FFF; for(int row = 0; row < 32; row++) { uint16_t baseOffset = offset + ((row & 0x1F) << 5); for(int column = 0; column < 32; column++) { uint16_t addr = (baseOffset + column); uint8_t tileIndex = vram[addr]; uint8_t attributes = isCgb ? vram[addr | 0x2000] : 0; uint8_t bgPalette = (attributes & 0x07) << 2; uint16_t tileBank = (attributes & 0x08) ? 0x2000 : 0x0000; bool hMirror = (attributes & 0x20) != 0; bool vMirror = (attributes & 0x40) != 0; //bool bgPriority = (attributes & 0x80) != 0; uint16_t tileStart = baseTile + (baseTile ? (int8_t)tileIndex*16 : tileIndex*16); tileStart |= tileBank; for(int y = 0; y < 8; y++) { uint16_t pixelStart = tileStart + (vMirror ? (7 - y) : y) * 2; for(int x = 0; x < 8; x++) { uint8_t shift = hMirror ? (x & 0x07) : (7 - (x & 0x07)); uint8_t color = GetTilePixelColor(vram, vramMask, 2, pixelStart, shift); outBuffer[((row * 8) + y) * 1024 + column * 8 + x] = DefaultVideoFilter::ToArgb(state.CgbBgPalettes[bgPalette + color]); } } } } } void PpuTools::GetGameboySpritePreview(GetSpritePreviewOptions options, GbPpuState state, uint8_t* vram, uint8_t* oamRam, uint32_t* outBuffer) { std::fill(outBuffer, outBuffer + 256 * 256, 0xFF333311); for(int i = 16; i < 16 + 144; i++) { std::fill(outBuffer + i * 256 + 8, outBuffer + i * 256 + 168, 0xFF888866); } bool isCgb = state.CgbEnabled; bool largeSprites = state.LargeSprites; uint8_t height = largeSprites ? 16 : 8; constexpr uint8_t width = 8; uint8_t filled[256]; for(int row = 0; row < 256; row++) { std::fill(filled, filled + 256, 0xFF); for(int i = 0; i < 0xA0; i += 4) { uint8_t sprY = oamRam[i]; if(sprY > row || sprY + height <= row) { continue; } int y = row - sprY; uint8_t sprX = oamRam[i + 1]; uint8_t tileIndex = oamRam[i + 2]; uint8_t attributes = oamRam[i + 3]; uint16_t tileBank = isCgb ? ((attributes & 0x08) ? 0x2000 : 0x0000) : 0; uint8_t palette = isCgb ? (attributes & 0x07) << 2 : 0; bool hMirror = (attributes & 0x20) != 0; bool vMirror = (attributes & 0x40) != 0; if(largeSprites) { tileIndex &= 0xFE; } uint16_t tileStart = tileIndex * 16; tileStart |= tileBank; uint16_t pixelStart = tileStart + (vMirror ? (height - 1 - y) : y) * 2; for(int x = 0; x < width; x++) { if(sprX + x >= 256) { break; } else if(filled[sprX + x] < sprX) { continue; } uint8_t shift = hMirror ? (x & 0x07) : (7 - (x & 0x07)); uint8_t color = GetTilePixelColor(vram, 0x3FFF, 2, pixelStart, shift); if(color > 0) { if(!isCgb) { color = (((attributes & 0x10) ? state.ObjPalette1 : state.ObjPalette0) >> (color * 2)) & 0x03; } uint32_t outOffset = (row * 256) + sprX + x; outBuffer[outOffset] = DefaultVideoFilter::ToArgb(state.CgbObjPalettes[palette + color]); filled[sprX + x] = sprX; } } } } }