/* ** $Id: ldo.h,v 2.29 2015/12/21 13:02:14 roberto Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #ifndef ldo_h #define ldo_h #include "lobject.h" #include "lstate.h" #include "lzio.h" /* ** Macro to check stack size and grow stack if needed. Parameters ** 'pre'/'pos' allow the macro to preserve a pointer into the ** stack across reallocations, doing the work only when needed. ** 'condmovestack' is used in heavy tests to force a stack reallocation ** at every check. */ #define luaD_checkstackaux(L,n,pre,pos) \ if (L->stack_last - L->top <= (n)) \ { pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); } /* In general, 'pre'/'pos' are empty (nothing to save) */ #define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0) #define savestack(L,p) ((char *)(p) - (char *)L->stack) #define restorestack(L,n) ((TValue *)((char *)L->stack + (n))) /* type of protected functions, to be ran by 'runprotected' */ typedef void (*Pfunc)(lua_State* L, void* ud); LUAI_FUNC int luaD_protectedparser(lua_State* L, ZIO* z, const char* name, const char* mode); LUAI_FUNC void luaD_hook(lua_State* L, int event, int line); LUAI_FUNC int luaD_precall(lua_State* L, StkId func, int nresults); LUAI_FUNC void luaD_call(lua_State* L, StkId func, int nResults); LUAI_FUNC void luaD_callnoyield(lua_State* L, StkId func, int nResults); LUAI_FUNC int luaD_pcall(lua_State* L, Pfunc func, void* u, ptrdiff_t oldtop, ptrdiff_t ef); LUAI_FUNC int luaD_poscall(lua_State* L, CallInfo* ci, StkId firstResult, int nres); LUAI_FUNC void luaD_reallocstack(lua_State* L, int newsize); LUAI_FUNC void luaD_growstack(lua_State* L, int n); LUAI_FUNC void luaD_shrinkstack(lua_State* L); LUAI_FUNC void luaD_inctop(lua_State* L); LUAI_FUNC l_noret luaD_throw(lua_State* L, int errcode); LUAI_FUNC int luaD_rawrunprotected(lua_State* L, Pfunc f, void* ud); #endif