using Mesen.GUI.Config; using Mesen.GUI.Config.Shortcuts; using Mesen.GUI.Forms; using Mesen.GUI.Utilities; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Mesen.GUI.Emulation { public class ShortcutHandler { private DisplayManager _displayManager; private Dictionary> _actionEnabledFuncs = new Dictionary>(); private List _speedValues = new List { 1, 3, 6, 12, 25, 50, 75, 100, 150, 200, 250, 300, 350, 400, 450, 500, 750, 1000, 2000, 4000 }; public ShortcutHandler(DisplayManager displayManager) { _displayManager = displayManager; } public void BindShortcut(ToolStripMenuItem item, EmulatorShortcut shortcut, Func isActionEnabled = null) { item.Click += (object sender, EventArgs e) => { if(isActionEnabled == null || isActionEnabled()) { ExecuteShortcut(shortcut); } }; _actionEnabledFuncs[shortcut] = isActionEnabled; if(item.OwnerItem is ToolStripMenuItem) { Action updateShortcut = () => { PreferencesConfig cfg = ConfigManager.Config.Preferences; int keyIndex = cfg.ShortcutKeys1.FindIndex((ShortcutKeyInfo shortcutInfo) => shortcutInfo.Shortcut == shortcut); if(keyIndex >= 0) { item.ShortcutKeyDisplayString = cfg.ShortcutKeys1[keyIndex].KeyCombination.ToString(); } else { keyIndex = cfg.ShortcutKeys2.FindIndex((ShortcutKeyInfo shortcutInfo) => shortcutInfo.Shortcut == shortcut); if(keyIndex >= 0) { item.ShortcutKeyDisplayString = cfg.ShortcutKeys2[keyIndex].KeyCombination.ToString(); } else { item.ShortcutKeyDisplayString = ""; } } item.Enabled = isActionEnabled == null || isActionEnabled(); }; updateShortcut(); //Update item shortcut text when its parent opens ((ToolStripMenuItem)item.OwnerItem).DropDownOpening += (object sender, EventArgs e) => { updateShortcut(); }; } } public void ExecuteShortcut(EmulatorShortcut shortcut) { Func isActionEnabled; if(_actionEnabledFuncs.TryGetValue(shortcut, out isActionEnabled)) { isActionEnabled = _actionEnabledFuncs[shortcut]; if(isActionEnabled != null && !isActionEnabled()) { //Action disabled return; } } bool restoreFullscreen = _displayManager.ExclusiveFullscreen; switch(shortcut) { case EmulatorShortcut.Pause: TogglePause(); break; case EmulatorShortcut.Reset: EmuApi.Reset(); break; case EmulatorShortcut.PowerCycle: EmuApi.PowerCycle(); break; case EmulatorShortcut.PowerOff: Task.Run(() => EmuApi.Stop()); restoreFullscreen = false; break; case EmulatorShortcut.Exit: Application.OpenForms[0].Close(); restoreFullscreen = false; break; case EmulatorShortcut.ToggleAudio: ToggleAudio(); break; case EmulatorShortcut.ToggleFps: ToggleFps(); break; case EmulatorShortcut.ToggleGameTimer: ToggleGameTimer(); break; case EmulatorShortcut.ToggleFrameCounter: ToggleFrameCounter(); break; case EmulatorShortcut.ToggleOsd: ToggleOsd(); break; case EmulatorShortcut.ToggleAlwaysOnTop: ToggleAlwaysOnTop(); break; case EmulatorShortcut.ToggleDebugInfo: ToggleDebugInfo(); break; case EmulatorShortcut.MaxSpeed: ToggleMaxSpeed(); break; case EmulatorShortcut.ToggleFullscreen: _displayManager.ToggleFullscreen(); restoreFullscreen = false; break; case EmulatorShortcut.OpenFile: OpenFile(); break; case EmulatorShortcut.IncreaseSpeed: IncreaseEmulationSpeed(); break; case EmulatorShortcut.DecreaseSpeed: DecreaseEmulationSpeed(); break; case EmulatorShortcut.LoadRandomGame: RandomGameHelper.LoadRandomGame(); break; case EmulatorShortcut.SetScale1x: _displayManager.SetScale(1, true); break; case EmulatorShortcut.SetScale2x: _displayManager.SetScale(2, true); break; case EmulatorShortcut.SetScale3x: _displayManager.SetScale(3, true); break; case EmulatorShortcut.SetScale4x: _displayManager.SetScale(4, true); break; case EmulatorShortcut.SetScale5x: _displayManager.SetScale(5, true); break; case EmulatorShortcut.SetScale6x: _displayManager.SetScale(6, true); break; case EmulatorShortcut.ToggleBgLayer0: ToggleBgLayer0(); break; case EmulatorShortcut.ToggleBgLayer1: ToggleBgLayer1(); break; case EmulatorShortcut.ToggleBgLayer2: ToggleBgLayer2(); break; case EmulatorShortcut.ToggleBgLayer3: ToggleBgLayer3(); break; case EmulatorShortcut.ToggleSprites: ToggleSprites(); break; case EmulatorShortcut.TakeScreenshot: EmuApi.TakeScreenshot(); break; case EmulatorShortcut.LoadStateFromFile: SaveStateManager.LoadStateFromFile(); break; case EmulatorShortcut.SaveStateToFile: SaveStateManager.SaveStateToFile(); break; case EmulatorShortcut.SaveStateSlot1: SaveStateManager.SaveState(1); break; case EmulatorShortcut.SaveStateSlot2: SaveStateManager.SaveState(2); break; case EmulatorShortcut.SaveStateSlot3: SaveStateManager.SaveState(3); break; case EmulatorShortcut.SaveStateSlot4: SaveStateManager.SaveState(4); break; case EmulatorShortcut.SaveStateSlot5: SaveStateManager.SaveState(5); break; case EmulatorShortcut.SaveStateSlot6: SaveStateManager.SaveState(6); break; case EmulatorShortcut.SaveStateSlot7: SaveStateManager.SaveState(7); break; case EmulatorShortcut.SaveStateSlot8: SaveStateManager.SaveState(8); break; case EmulatorShortcut.SaveStateSlot9: SaveStateManager.SaveState(9); break; case EmulatorShortcut.SaveStateSlot10: SaveStateManager.SaveState(10); break; case EmulatorShortcut.LoadStateSlot1: SaveStateManager.LoadState(1); break; case EmulatorShortcut.LoadStateSlot2: SaveStateManager.LoadState(2); break; case EmulatorShortcut.LoadStateSlot3: SaveStateManager.LoadState(3); break; case EmulatorShortcut.LoadStateSlot4: SaveStateManager.LoadState(4); break; case EmulatorShortcut.LoadStateSlot5: SaveStateManager.LoadState(5); break; case EmulatorShortcut.LoadStateSlot6: SaveStateManager.LoadState(6); break; case EmulatorShortcut.LoadStateSlot7: SaveStateManager.LoadState(7); break; case EmulatorShortcut.LoadStateSlot8: SaveStateManager.LoadState(8); break; case EmulatorShortcut.LoadStateSlot9: SaveStateManager.LoadState(9); break; case EmulatorShortcut.LoadStateSlot10: SaveStateManager.LoadState(10); break; case EmulatorShortcut.LoadStateSlotAuto: SaveStateManager.LoadState(11); break; } if(restoreFullscreen && !_displayManager.ExclusiveFullscreen) { //Need to restore fullscreen mode after showing a dialog _displayManager.SetFullscreenState(true); } } private void OpenFile() { using(OpenFileDialog ofd = new OpenFileDialog()) { ofd.SetFilter(ResourceHelper.GetMessage("FilterRom")); if(ConfigManager.Config.Preferences.OverrideGameFolder && Directory.Exists(ConfigManager.Config.Preferences.GameFolder)) { ofd.InitialDirectory = ConfigManager.Config.Preferences.GameFolder; } else if(ConfigManager.Config.RecentFiles.Items.Count > 0) { ofd.InitialDirectory = ConfigManager.Config.RecentFiles.Items[0].RomFile.Folder; } if(ofd.ShowDialog(Application.OpenForms[0]) == DialogResult.OK) { EmuRunner.LoadFile(ofd.FileName); } } } public void SetRegion(ConsoleRegion region) { ConfigManager.Config.Emulation.Region = region; ConfigManager.Config.Emulation.ApplyConfig(); ConfigManager.ApplyChanges(); } public void SetVideoFilter(VideoFilterType filter) { ConfigManager.Config.Video.VideoFilter = filter; ConfigManager.Config.Video.ApplyConfig(); ConfigManager.ApplyChanges(); } private void InvertConfigFlag(ref bool flag) { flag = !flag; ConfigManager.Config.ApplyConfig(); ConfigManager.ApplyChanges(); } public void ToggleBilinearInterpolation() { InvertConfigFlag(ref ConfigManager.Config.Video.UseBilinearInterpolation); } public void ToggleBlendHighResolutionModes() { InvertConfigFlag(ref ConfigManager.Config.Video.BlendHighResolutionModes); } private void ToggleBgLayer0() { InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer0); } private void ToggleBgLayer1() { InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer1); } private void ToggleBgLayer2() { InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer2); } private void ToggleBgLayer3() { InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer3); } private void ToggleSprites() { InvertConfigFlag(ref ConfigManager.Config.Video.HideSprites); } private void SetEmulationSpeed(uint emulationSpeed) { ConfigManager.Config.Emulation.EmulationSpeed = emulationSpeed; ConfigManager.Config.Emulation.ApplyConfig(); ConfigManager.ApplyChanges(); if(emulationSpeed == 0) { EmuApi.DisplayMessage("EmulationSpeed", "EmulationMaximumSpeed"); } else { EmuApi.DisplayMessage("EmulationSpeed", "EmulationSpeedPercent", emulationSpeed.ToString()); } } private void IncreaseEmulationSpeed() { uint emulationSpeed = ConfigManager.Config.Emulation.EmulationSpeed; if(emulationSpeed == _speedValues[_speedValues.Count - 1]) { SetEmulationSpeed(0); } else if(emulationSpeed != 0) { for(int i = 0; i < _speedValues.Count; i++) { if(_speedValues[i] > emulationSpeed) { SetEmulationSpeed(_speedValues[i]); break; } } } } private void DecreaseEmulationSpeed() { uint emulationSpeed = ConfigManager.Config.Emulation.EmulationSpeed; if(emulationSpeed == 0) { SetEmulationSpeed(_speedValues[_speedValues.Count - 1]); } else if(emulationSpeed > _speedValues[0]) { for(int i = _speedValues.Count - 1; i >= 0; i--) { if(_speedValues[i] < emulationSpeed) { SetEmulationSpeed(_speedValues[i]); break; } } } } private void ToggleMaxSpeed() { if(ConfigManager.Config.Emulation.EmulationSpeed == 0) { SetEmulationSpeed(100); } else { SetEmulationSpeed(0); } } private void ToggleOsd() { InvertConfigFlag(ref ConfigManager.Config.Preferences.DisableOsd); } private void ToggleFps() { InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowFps); } private void ToggleAudio() { InvertConfigFlag(ref ConfigManager.Config.Audio.EnableAudio); } private void ToggleFrameCounter() { InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowFrameCounter); } private void ToggleGameTimer() { InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowGameTimer); } private void ToggleAlwaysOnTop() { InvertConfigFlag(ref ConfigManager.Config.Preferences.AlwaysOnTop); } private void ToggleDebugInfo() { InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowDebugInfo); } private void TogglePause() { if(EmuApi.IsPaused()) { EmuApi.Resume(); } else { EmuApi.Pause(); } } } }