c0e249e993
This reverts commitdaf3b57e89
, reversing changes made to7a6e0b7d77
.
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "NetMessage.h"
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#include "../Utilities/sha1.h"
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class HandShakeMessage : public NetMessage
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{
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private:
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static constexpr int CurrentVersion = 100; //Use 100+ to distinguish from Mesen
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uint32_t _emuVersion = 0;
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uint32_t _protocolVersion = CurrentVersion;
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string _playerName;
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string _hashedPassword;
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bool _spectator = false;
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protected:
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void Serialize(Serializer &s) override
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{
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s.Stream(_emuVersion, _protocolVersion, _playerName, _hashedPassword, _spectator);
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}
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public:
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HandShakeMessage(void* buffer, uint32_t length) : NetMessage(buffer, length) {}
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HandShakeMessage(string playerName, string hashedPassword, bool spectator, uint32_t emuVersion) : NetMessage(MessageType::HandShake)
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{
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_emuVersion = emuVersion;
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_protocolVersion = HandShakeMessage::CurrentVersion;
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_playerName = playerName;
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_hashedPassword = hashedPassword;
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_spectator = spectator;
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}
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string GetPlayerName()
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{
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return _playerName;
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}
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bool IsValid(uint32_t emuVersion)
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{
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return _protocolVersion == CurrentVersion && _emuVersion == emuVersion;
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}
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bool CheckPassword(string serverPassword, string connectionHash)
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{
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return GetPasswordHash(serverPassword, connectionHash) == string(_hashedPassword);
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}
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bool IsSpectator()
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{
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return _spectator;
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}
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static string GetPasswordHash(string serverPassword, string connectionHash)
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{
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string saltedPassword = serverPassword + connectionHash;
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vector<uint8_t> dataToHash = vector<uint8_t>(saltedPassword.c_str(), saltedPassword.c_str() + saltedPassword.size());
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return SHA1::GetHash(dataToHash);
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}
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};
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