Mesen-SX/UI/Debugger
2021-10-19 23:00:01 -04:00
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Breakpoints Removed Id entity from a Breakpoint. Now BP manager deals with it. 2020-10-29 02:19:23 +03:00
Code Debugger: GB - Added support for register labels + added default labels for GB registers 2020-06-06 22:35:17 -04:00
Config Port Watch Window from Mesen 2020-10-10 02:52:36 -04:00
Controls Implemented CPU flags changing. 2020-10-12 18:19:46 +03:00
EventViewer Added Super Game Boy support 2020-06-18 00:58:39 -04:00
HexBox Debugger: Linux - Fixed issues with selection/shift key in hex editor 2020-07-03 14:24:18 -04:00
Integration Docs: First version of documentation 2020-06-30 16:51:13 -04:00
Labels Debugger: Fixed incorrect memory type mapping in msl file import logic 2020-06-26 21:40:21 -04:00
MemoryTools Memory Access Counter columns are wider so ... does not appear 2021-10-19 23:00:01 -04:00
PpuViewer Debugger: Register Viewer - Fixed incorrect label for GB APU 2020-07-03 16:18:53 -04:00
Profiler Added Super Game Boy support 2020-06-18 00:58:39 -04:00
Scripts UI: Added help shortcuts to main window and script window 2020-06-30 16:51:16 -04:00
Tooltips Debugger: Hex Editor - Added tooltip for labelled bytes 2019-05-05 19:30:41 -04:00
Workspace Added Super Game Boy support 2020-06-18 00:58:39 -04:00
CodeLineData.cs Debugger: Added "mark selection as" shortcuts in debugger & memory tools 2020-02-08 22:30:54 -05:00
DebugWindowManager.cs Port Watch Window from Mesen 2020-10-10 02:52:36 -04:00
FontDialogHelper.cs Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
frmAssembler.cs Added Super Game Boy support 2020-06-18 00:58:39 -04:00
frmAssembler.Designer.cs Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
frmAssembler.resx Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
frmBreakIn.cs SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
frmBreakIn.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmBreakIn.resx Debugger: Added break in/on features 2019-03-30 22:58:57 -04:00
frmBreakOn.cs SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
frmBreakOn.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmBreakOn.resx Debugger: Added break in/on features 2019-03-30 22:58:57 -04:00
frmDbgPreferences.cs Debugger: Added debug log window 2020-06-23 18:34:03 -04:00
frmDbgPreferences.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmDbgPreferences.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDbgShortcutGetKey.cs Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDbgShortcutGetKey.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmDbgShortcutGetKey.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDebugger.cs Debugger: Fixed break on power on not working as expected for GB games 2020-07-03 16:23:19 -04:00
frmDebugger.Designer.cs Docs: First version of documentation 2020-06-30 16:51:13 -04:00
frmDebugger.resx Debugger: Save splitter position 2019-05-28 21:04:13 -04:00
frmDebuggerColors.cs Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
frmDebuggerColors.Designer.cs Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
frmDebugLog.cs Debugger: Added debug log window 2020-06-23 18:34:03 -04:00
frmDebugLog.Designer.cs Debugger: Added debug log window 2020-06-23 18:34:03 -04:00
frmDebugLog.resx Debugger: Added debug log window 2020-06-23 18:34:03 -04:00
frmGoToAll.cs Debugger: Improved GSU disassembly/debugger 2020-02-23 15:58:14 -05:00
frmGoToAll.Designer.cs Debugger: Add "Go to all" feature 2020-02-09 15:39:14 -05:00
frmGoToLine.cs Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmGoToLine.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmGoToLine.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmTraceLogger.cs Debugger: Fixed trace logger refreshing when no changes 2020-07-03 16:18:03 -04:00
frmTraceLogger.Designer.cs Added Game Boy support 2020-05-18 16:11:08 -04:00
frmTraceLogger.resx Debugger: Trace Logger - Allow logging either SPC or CPU, or both 2019-04-07 16:10:23 -04:00
frmWatchWindow.cs Port Watch Window from Mesen 2020-10-10 02:52:36 -04:00
frmWatchWindow.Designer.cs Port Watch Window from Mesen 2020-10-10 02:52:36 -04:00
frmWatchWindow.resx Port Watch Window from Mesen 2020-10-10 02:52:36 -04:00
GraphicsExtensions.cs Debugger: Added Event Viewer 2019-03-07 20:12:32 -05:00
WatchManager.cs Debugger: Seperate watch entries for CPU vs SPC 2019-04-07 15:03:41 -04:00