Mesen-SX/UI/Emulation/ShortcutHandler.cs

439 lines
15 KiB
C#

using Mesen.GUI.Config;
using Mesen.GUI.Config.Shortcuts;
using Mesen.GUI.Controls;
using Mesen.GUI.Forms;
using Mesen.GUI.Utilities;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mesen.GUI.Emulation
{
public class ShortcutHandler
{
private DisplayManager _displayManager;
private Dictionary<EmulatorShortcut, Func<bool>> _actionEnabledFuncs = new Dictionary<EmulatorShortcut, Func<bool>>();
private List<uint> _speedValues = new List<uint> { 1, 3, 6, 12, 25, 50, 75, 100, 150, 200, 250, 300, 350, 400, 450, 500, 750, 1000, 2000, 4000 };
public ShortcutHandler(DisplayManager displayManager)
{
_displayManager = displayManager;
}
public void BindShortcut(ToolStripMenuItem item, EmulatorShortcut shortcut, Func<bool> isActionEnabled = null)
{
item.Click += (object sender, EventArgs e) => {
if(isActionEnabled == null || isActionEnabled()) {
ExecuteShortcut(shortcut);
}
};
_actionEnabledFuncs[shortcut] = isActionEnabled;
if(item.OwnerItem is ToolStripMenuItem) {
Action updateShortcut = () => {
PreferencesConfig cfg = ConfigManager.Config.Preferences;
int keyIndex = cfg.ShortcutKeys1.FindIndex((ShortcutKeyInfo shortcutInfo) => shortcutInfo.Shortcut == shortcut);
if(keyIndex >= 0) {
item.ShortcutKeyDisplayString = cfg.ShortcutKeys1[keyIndex].KeyCombination.ToString();
} else {
keyIndex = cfg.ShortcutKeys2.FindIndex((ShortcutKeyInfo shortcutInfo) => shortcutInfo.Shortcut == shortcut);
if(keyIndex >= 0) {
item.ShortcutKeyDisplayString = cfg.ShortcutKeys2[keyIndex].KeyCombination.ToString();
} else {
item.ShortcutKeyDisplayString = "";
}
}
item.Enabled = isActionEnabled == null || isActionEnabled();
};
updateShortcut();
//Update item shortcut text when its parent opens
((ToolStripMenuItem)item.OwnerItem).DropDownOpening += (object sender, EventArgs e) => { updateShortcut(); };
}
}
public void ExecuteShortcut(EmulatorShortcut shortcut)
{
Func<bool> isActionEnabled;
if(_actionEnabledFuncs.TryGetValue(shortcut, out isActionEnabled)) {
isActionEnabled = _actionEnabledFuncs[shortcut];
if(isActionEnabled != null && !isActionEnabled()) {
//Action disabled
return;
}
}
bool restoreFullscreen = _displayManager.ExclusiveFullscreen;
switch(shortcut) {
case EmulatorShortcut.Pause: TogglePause(); break;
case EmulatorShortcut.Reset: EmuApi.Reset(); break;
case EmulatorShortcut.PowerCycle: EmuApi.PowerCycle(); break;
case EmulatorShortcut.ReloadRom: Task.Run(() => EmuApi.ReloadRom()); break;
case EmulatorShortcut.PowerOff: Task.Run(() => EmuApi.Stop()); restoreFullscreen = false; break;
case EmulatorShortcut.Exit: frmMain.Instance.Close(); restoreFullscreen = false; break;
case EmulatorShortcut.ToggleAudio: ToggleAudio(); break;
case EmulatorShortcut.IncreaseVolume: IncreaseVolume(); break;
case EmulatorShortcut.DecreaseVolume: DecreaseVolume(); break;
case EmulatorShortcut.ToggleFps: ToggleFps(); break;
case EmulatorShortcut.ToggleGameTimer: ToggleGameTimer(); break;
case EmulatorShortcut.ToggleFrameCounter: ToggleFrameCounter(); break;
case EmulatorShortcut.ToggleOsd: ToggleOsd(); break;
case EmulatorShortcut.ToggleAlwaysOnTop: ToggleAlwaysOnTop(); break;
case EmulatorShortcut.ToggleDebugInfo: ToggleDebugInfo(); break;
case EmulatorShortcut.ToggleCheats: ToggleCheats(); break;
case EmulatorShortcut.MaxSpeed: ToggleMaxSpeed(); break;
case EmulatorShortcut.ToggleFullscreen: _displayManager.ToggleFullscreen(); restoreFullscreen = false; break;
case EmulatorShortcut.OpenFile: OpenFile(); break;
case EmulatorShortcut.IncreaseSpeed: IncreaseEmulationSpeed(); break;
case EmulatorShortcut.DecreaseSpeed: DecreaseEmulationSpeed(); break;
case EmulatorShortcut.LoadRandomGame: RandomGameHelper.LoadRandomGame(); break;
case EmulatorShortcut.SetScale1x: _displayManager.SetScale(1, true); break;
case EmulatorShortcut.SetScale2x: _displayManager.SetScale(2, true); break;
case EmulatorShortcut.SetScale3x: _displayManager.SetScale(3, true); break;
case EmulatorShortcut.SetScale4x: _displayManager.SetScale(4, true); break;
case EmulatorShortcut.SetScale5x: _displayManager.SetScale(5, true); break;
case EmulatorShortcut.SetScale6x: _displayManager.SetScale(6, true); break;
case EmulatorShortcut.ToggleBgLayer0: ToggleBgLayer0(); break;
case EmulatorShortcut.ToggleBgLayer1: ToggleBgLayer1(); break;
case EmulatorShortcut.ToggleBgLayer2: ToggleBgLayer2(); break;
case EmulatorShortcut.ToggleBgLayer3: ToggleBgLayer3(); break;
case EmulatorShortcut.ToggleSprites: ToggleSprites(); break;
case EmulatorShortcut.EnableAllLayers: EnableAllLayers(); break;
case EmulatorShortcut.ToggleRecordVideo: ToggleRecordVideo(); break;
case EmulatorShortcut.ToggleRecordAudio: ToggleRecordAudio(); break;
case EmulatorShortcut.ToggleRecordMovie: ToggleRecordMovie(); break;
case EmulatorShortcut.TakeScreenshot: EmuApi.TakeScreenshot(); break;
case EmulatorShortcut.LoadStateFromFile: SaveStateManager.LoadStateFromFile(); break;
case EmulatorShortcut.SaveStateToFile: SaveStateManager.SaveStateToFile(); break;
case EmulatorShortcut.SaveStateSlot1: SaveStateManager.SaveState(1); break;
case EmulatorShortcut.SaveStateSlot2: SaveStateManager.SaveState(2); break;
case EmulatorShortcut.SaveStateSlot3: SaveStateManager.SaveState(3); break;
case EmulatorShortcut.SaveStateSlot4: SaveStateManager.SaveState(4); break;
case EmulatorShortcut.SaveStateSlot5: SaveStateManager.SaveState(5); break;
case EmulatorShortcut.SaveStateSlot6: SaveStateManager.SaveState(6); break;
case EmulatorShortcut.SaveStateSlot7: SaveStateManager.SaveState(7); break;
case EmulatorShortcut.SaveStateSlot8: SaveStateManager.SaveState(8); break;
case EmulatorShortcut.SaveStateSlot9: SaveStateManager.SaveState(9); break;
case EmulatorShortcut.SaveStateSlot10: SaveStateManager.SaveState(10); break;
case EmulatorShortcut.LoadStateSlot1: SaveStateManager.LoadState(1); break;
case EmulatorShortcut.LoadStateSlot2: SaveStateManager.LoadState(2); break;
case EmulatorShortcut.LoadStateSlot3: SaveStateManager.LoadState(3); break;
case EmulatorShortcut.LoadStateSlot4: SaveStateManager.LoadState(4); break;
case EmulatorShortcut.LoadStateSlot5: SaveStateManager.LoadState(5); break;
case EmulatorShortcut.LoadStateSlot6: SaveStateManager.LoadState(6); break;
case EmulatorShortcut.LoadStateSlot7: SaveStateManager.LoadState(7); break;
case EmulatorShortcut.LoadStateSlot8: SaveStateManager.LoadState(8); break;
case EmulatorShortcut.LoadStateSlot9: SaveStateManager.LoadState(9); break;
case EmulatorShortcut.LoadStateSlot10: SaveStateManager.LoadState(10); break;
case EmulatorShortcut.LoadStateSlotAuto: SaveStateManager.LoadState(11); break;
case EmulatorShortcut.LoadStateDialog:
if(_displayManager.ExclusiveFullscreen) {
_displayManager.SetFullscreenState(false);
restoreFullscreen = false;
}
frmMain.Instance.ShowGameScreen(GameScreenMode.LoadState);
break;
case EmulatorShortcut.SaveStateDialog:
if(_displayManager.ExclusiveFullscreen) {
_displayManager.SetFullscreenState(false);
restoreFullscreen = false;
}
frmMain.Instance.ShowGameScreen(GameScreenMode.SaveState);
break;
}
if(restoreFullscreen && !_displayManager.ExclusiveFullscreen) {
//Need to restore fullscreen mode after showing a dialog
_displayManager.SetFullscreenState(true);
}
}
private static void ToggleRecordVideo()
{
if(!EmuApi.IsRunning()) {
return;
}
if(RecordApi.AviIsRecording()) {
RecordApi.AviStop();
} else {
string filename = GetOutputFilename(ConfigManager.AviFolder, ConfigManager.Config.AviRecord.Codec == VideoCodec.GIF ? ".gif" : ".avi");
RecordApi.AviRecord(filename, ConfigManager.Config.AviRecord.Codec, ConfigManager.Config.AviRecord.CompressionLevel);
}
}
private static void ToggleRecordAudio()
{
if(!EmuApi.IsRunning()) {
return;
}
if(RecordApi.WaveIsRecording()) {
RecordApi.WaveStop();
} else {
string filename = GetOutputFilename(ConfigManager.WaveFolder, ".wav");
RecordApi.WaveRecord(filename);
}
}
private static void ToggleRecordMovie()
{
if(!EmuApi.IsRunning()) {
return;
}
if(!RecordApi.MoviePlaying() && !NetplayApi.IsConnected()) {
if(RecordApi.MovieRecording()) {
RecordApi.MovieStop();
} else {
RecordMovieOptions options = new RecordMovieOptions(
GetOutputFilename(ConfigManager.MovieFolder, ".msm"),
ConfigManager.Config.MovieRecord.Author,
ConfigManager.Config.MovieRecord.Description,
ConfigManager.Config.MovieRecord.RecordFrom
);
RecordApi.MovieRecord(ref options);
}
}
}
private static string GetOutputFilename(string folder, string ext)
{
DateTime now = DateTime.Now;
string baseName = EmuApi.GetRomInfo().GetRomName();
string dateTime = " " + now.ToShortDateString() + " " + now.ToLongTimeString();
string filename = baseName + dateTime + ext;
//Replace any illegal chars with _
filename = string.Join("_", filename.Split(Path.GetInvalidFileNameChars()));
return Path.Combine(folder, filename);
}
private void OpenFile()
{
using(OpenFileDialog ofd = new OpenFileDialog()) {
ofd.SetFilter(ResourceHelper.GetMessage("FilterRom"));
if(ConfigManager.Config.Preferences.OverrideGameFolder && Directory.Exists(ConfigManager.Config.Preferences.GameFolder)) {
ofd.InitialDirectory = ConfigManager.Config.Preferences.GameFolder;
} else if(ConfigManager.Config.RecentFiles.Items.Count > 0) {
ofd.InitialDirectory = ConfigManager.Config.RecentFiles.Items[0].RomFile.Folder;
}
if(ofd.ShowDialog(frmMain.Instance) == DialogResult.OK) {
EmuRunner.LoadFile(ofd.FileName);
}
}
}
public void SetRegion(ConsoleRegion region)
{
ConfigManager.Config.Emulation.Region = region;
ConfigManager.Config.Emulation.ApplyConfig();
ConfigManager.ApplyChanges();
}
public void SetVideoFilter(VideoFilterType filter)
{
ConfigManager.Config.Video.VideoFilter = filter;
ConfigManager.Config.Video.ApplyConfig();
ConfigManager.ApplyChanges();
}
private void InvertConfigFlag(ref bool flag)
{
flag = !flag;
ConfigManager.Config.ApplyConfig();
ConfigManager.ApplyChanges();
}
public void ToggleBilinearInterpolation()
{
InvertConfigFlag(ref ConfigManager.Config.Video.UseBilinearInterpolation);
}
public void ToggleBlendHighResolutionModes()
{
InvertConfigFlag(ref ConfigManager.Config.Video.BlendHighResolutionModes);
}
private void ToggleBgLayer0()
{
InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer0);
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage(ConfigManager.Config.Video.HideBgLayer0 ? "BgLayerDisabled" : "BgLayerEnabled", "1"));
}
private void ToggleBgLayer1()
{
InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer1);
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage(ConfigManager.Config.Video.HideBgLayer1 ? "BgLayerDisabled" : "BgLayerEnabled", "2"));
}
private void ToggleBgLayer2()
{
InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer2);
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage(ConfigManager.Config.Video.HideBgLayer2 ? "BgLayerDisabled" : "BgLayerEnabled", "3"));
}
private void ToggleBgLayer3()
{
InvertConfigFlag(ref ConfigManager.Config.Video.HideBgLayer3);
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage(ConfigManager.Config.Video.HideBgLayer3 ? "BgLayerDisabled" : "BgLayerEnabled", "4"));
}
private void ToggleSprites()
{
InvertConfigFlag(ref ConfigManager.Config.Video.HideSprites);
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage(ConfigManager.Config.Video.HideSprites ? "SpriteLayerDisabled" : "SpriteLayerEnabled"));
}
private void EnableAllLayers()
{
ConfigManager.Config.Video.HideBgLayer0 = false;
ConfigManager.Config.Video.HideBgLayer1 = false;
ConfigManager.Config.Video.HideBgLayer2 = false;
ConfigManager.Config.Video.HideBgLayer3 = false;
ConfigManager.Config.Video.HideSprites = false;
ConfigManager.Config.ApplyConfig();
ConfigManager.ApplyChanges();
EmuApi.DisplayMessage("Debug", ResourceHelper.GetMessage("AllLayersEnabled"));
}
private void SetEmulationSpeed(uint emulationSpeed)
{
ConfigManager.Config.Emulation.EmulationSpeed = emulationSpeed;
ConfigManager.Config.Emulation.ApplyConfig();
ConfigManager.ApplyChanges();
if(emulationSpeed == 0) {
EmuApi.DisplayMessage("EmulationSpeed", "EmulationMaximumSpeed");
} else {
EmuApi.DisplayMessage("EmulationSpeed", "EmulationSpeedPercent", emulationSpeed.ToString());
}
}
private void IncreaseEmulationSpeed()
{
uint emulationSpeed = ConfigManager.Config.Emulation.EmulationSpeed;
if(emulationSpeed == _speedValues[_speedValues.Count - 1]) {
SetEmulationSpeed(0);
} else if(emulationSpeed != 0) {
for(int i = 0; i < _speedValues.Count; i++) {
if(_speedValues[i] > emulationSpeed) {
SetEmulationSpeed(_speedValues[i]);
break;
}
}
}
}
private void DecreaseEmulationSpeed()
{
uint emulationSpeed = ConfigManager.Config.Emulation.EmulationSpeed;
if(emulationSpeed == 0) {
SetEmulationSpeed(_speedValues[_speedValues.Count - 1]);
} else if(emulationSpeed > _speedValues[0]) {
for(int i = _speedValues.Count - 1; i >= 0; i--) {
if(_speedValues[i] < emulationSpeed) {
SetEmulationSpeed(_speedValues[i]);
break;
}
}
}
}
private void ToggleMaxSpeed()
{
if(ConfigManager.Config.Emulation.EmulationSpeed == 0) {
SetEmulationSpeed(100);
} else {
SetEmulationSpeed(0);
}
}
private void ToggleCheats()
{
InvertConfigFlag(ref ConfigManager.Config.Cheats.DisableAllCheats);
CheatCodes.ApplyCheats();
}
private void ToggleOsd()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.DisableOsd);
}
private void ToggleFps()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowFps);
}
private void ToggleAudio()
{
InvertConfigFlag(ref ConfigManager.Config.Audio.EnableAudio);
}
private void IncreaseVolume()
{
ConfigManager.Config.Audio.MasterVolume = (uint)Math.Min(100, (int)ConfigManager.Config.Audio.MasterVolume + 5);
ConfigManager.Config.Audio.ApplyConfig();
ConfigManager.ApplyChanges();
}
private void DecreaseVolume()
{
ConfigManager.Config.Audio.MasterVolume = (uint)Math.Max(0, (int)ConfigManager.Config.Audio.MasterVolume - 5);
ConfigManager.Config.Audio.ApplyConfig();
ConfigManager.ApplyChanges();
}
private void ToggleFrameCounter()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowFrameCounter);
}
private void ToggleGameTimer()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowGameTimer);
}
private void ToggleAlwaysOnTop()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.AlwaysOnTop);
}
private void ToggleDebugInfo()
{
InvertConfigFlag(ref ConfigManager.Config.Preferences.ShowDebugInfo);
}
private void TogglePause()
{
if(EmuApi.IsPaused()) {
EmuApi.Resume();
} else {
EmuApi.Pause();
}
}
}
}