183 lines
8.4 KiB
C#
183 lines
8.4 KiB
C#
namespace Mesen.GUI.Controls
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{
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partial class ctrlRecentGames
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null)) {
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.tlpPreviousState = new Mesen.GUI.Controls.DBTableLayoutPanel();
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this.pnlPreviousState = new System.Windows.Forms.Panel();
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this.picPreviousState = new Mesen.GUI.Controls.GamePreviewBox();
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this.lblGameName = new System.Windows.Forms.Label();
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this.lblSaveDate = new System.Windows.Forms.Label();
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this.picNextGame = new System.Windows.Forms.PictureBox();
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this.picPrevGame = new System.Windows.Forms.PictureBox();
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this.tmrInput = new System.Windows.Forms.Timer(this.components);
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this.tlpPreviousState.SuspendLayout();
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this.pnlPreviousState.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.picPreviousState)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.picNextGame)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.picPrevGame)).BeginInit();
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this.SuspendLayout();
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//
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// tlpPreviousState
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//
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this.tlpPreviousState.BackColor = System.Drawing.Color.Black;
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this.tlpPreviousState.ColumnCount = 3;
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this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
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this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tlpPreviousState.Controls.Add(this.pnlPreviousState, 1, 1);
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this.tlpPreviousState.Controls.Add(this.lblGameName, 1, 2);
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this.tlpPreviousState.Controls.Add(this.lblSaveDate, 1, 3);
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this.tlpPreviousState.Controls.Add(this.picNextGame, 2, 1);
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this.tlpPreviousState.Controls.Add(this.picPrevGame, 0, 1);
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this.tlpPreviousState.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tlpPreviousState.Location = new System.Drawing.Point(0, 0);
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this.tlpPreviousState.Name = "tlpPreviousState";
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this.tlpPreviousState.RowCount = 6;
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 10F));
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 5F));
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this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
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this.tlpPreviousState.Size = new System.Drawing.Size(272, 107);
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this.tlpPreviousState.TabIndex = 9;
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//
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// pnlPreviousState
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//
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this.pnlPreviousState.Anchor = System.Windows.Forms.AnchorStyles.Top;
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this.pnlPreviousState.BackColor = System.Drawing.Color.Gray;
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this.pnlPreviousState.Controls.Add(this.picPreviousState);
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this.pnlPreviousState.Location = new System.Drawing.Point(113, 13);
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this.pnlPreviousState.Name = "pnlPreviousState";
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this.pnlPreviousState.Padding = new System.Windows.Forms.Padding(2);
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this.pnlPreviousState.Size = new System.Drawing.Size(46, 46);
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this.pnlPreviousState.TabIndex = 8;
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//
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// picPreviousState
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//
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this.picPreviousState.BackColor = System.Drawing.Color.Black;
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this.picPreviousState.Cursor = System.Windows.Forms.Cursors.Hand;
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this.picPreviousState.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
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this.picPreviousState.Location = new System.Drawing.Point(2, 2);
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this.picPreviousState.Margin = new System.Windows.Forms.Padding(0);
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this.picPreviousState.Name = "picPreviousState";
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this.picPreviousState.Size = new System.Drawing.Size(42, 42);
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this.picPreviousState.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
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this.picPreviousState.TabIndex = 7;
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this.picPreviousState.TabStop = false;
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this.picPreviousState.Click += new System.EventHandler(this.picPreviousState_Click);
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this.picPreviousState.MouseEnter += new System.EventHandler(this.picPreviousState_MouseEnter);
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this.picPreviousState.MouseLeave += new System.EventHandler(this.picPreviousState_MouseLeave);
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//
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// lblGameName
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//
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this.lblGameName.AutoEllipsis = true;
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this.lblGameName.BackColor = System.Drawing.Color.Transparent;
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this.lblGameName.Dock = System.Windows.Forms.DockStyle.Fill;
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this.lblGameName.ForeColor = System.Drawing.Color.White;
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this.lblGameName.Location = new System.Drawing.Point(36, 62);
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this.lblGameName.Name = "lblGameName";
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this.lblGameName.Size = new System.Drawing.Size(200, 16);
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this.lblGameName.TabIndex = 9;
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this.lblGameName.Text = "Game Name";
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this.lblGameName.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// lblSaveDate
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//
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this.lblSaveDate.Anchor = System.Windows.Forms.AnchorStyles.Top;
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this.lblSaveDate.AutoSize = true;
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this.lblSaveDate.BackColor = System.Drawing.Color.Transparent;
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this.lblSaveDate.ForeColor = System.Drawing.Color.White;
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this.lblSaveDate.Location = new System.Drawing.Point(121, 78);
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this.lblSaveDate.Name = "lblSaveDate";
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this.lblSaveDate.Size = new System.Drawing.Size(30, 13);
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this.lblSaveDate.TabIndex = 10;
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this.lblSaveDate.Text = "Date";
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//
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// picNextGame
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//
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this.picNextGame.Cursor = System.Windows.Forms.Cursors.Hand;
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this.picNextGame.Dock = System.Windows.Forms.DockStyle.Right;
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this.picNextGame.Image = global::Mesen.GUI.Properties.Resources.MediaPlay;
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this.picNextGame.Location = new System.Drawing.Point(242, 13);
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this.picNextGame.Name = "picNextGame";
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this.picNextGame.Size = new System.Drawing.Size(27, 46);
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this.picNextGame.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
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this.picNextGame.TabIndex = 11;
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this.picNextGame.TabStop = false;
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this.picNextGame.MouseDown += new System.Windows.Forms.MouseEventHandler(this.picNextGame_MouseDown);
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//
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// picPrevGame
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//
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this.picPrevGame.Cursor = System.Windows.Forms.Cursors.Hand;
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this.picPrevGame.Dock = System.Windows.Forms.DockStyle.Left;
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this.picPrevGame.Image = global::Mesen.GUI.Properties.Resources.MediaPlay;
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this.picPrevGame.Location = new System.Drawing.Point(3, 13);
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this.picPrevGame.Name = "picPrevGame";
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this.picPrevGame.Size = new System.Drawing.Size(27, 46);
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this.picPrevGame.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
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this.picPrevGame.TabIndex = 12;
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this.picPrevGame.TabStop = false;
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this.picPrevGame.MouseDown += new System.Windows.Forms.MouseEventHandler(this.picPrevGame_MouseDown);
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//
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// tmrInput
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//
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this.tmrInput.Interval = 50;
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this.tmrInput.Tick += new System.EventHandler(this.tmrInput_Tick);
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//
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// ctrlRecentGames
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.Transparent;
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this.Controls.Add(this.tlpPreviousState);
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this.Name = "ctrlRecentGames";
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this.Size = new System.Drawing.Size(272, 107);
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this.tlpPreviousState.ResumeLayout(false);
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this.tlpPreviousState.PerformLayout();
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this.pnlPreviousState.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.picPreviousState)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.picNextGame)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.picPrevGame)).EndInit();
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this.ResumeLayout(false);
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}
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#endregion
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private DBTableLayoutPanel tlpPreviousState;
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private System.Windows.Forms.Panel pnlPreviousState;
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private GamePreviewBox picPreviousState;
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private System.Windows.Forms.Label lblGameName;
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private System.Windows.Forms.Label lblSaveDate;
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private System.Windows.Forms.PictureBox picNextGame;
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private System.Windows.Forms.PictureBox picPrevGame;
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private System.Windows.Forms.Timer tmrInput;
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}
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}
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