61 lines
1.5 KiB
C#
61 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Mesen.GUI.Debugger.Workspace
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{
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public class DebugWorkspaceManager
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{
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private static DebugWorkspace _workspace;
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private static string _romName;
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private static object _lock = new object();
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public static void SaveWorkspace()
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{
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if(_workspace != null) {
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_workspace.WatchValues = new List<string>(WatchManager.WatchEntries);
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_workspace.Breakpoints = new List<Breakpoint>(BreakpointManager.Breakpoints);
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_workspace.Save();
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}
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}
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public static void Clear()
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{
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_workspace = null;
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_romName = null;
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}
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public static void ResetWorkspace()
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{
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if(_workspace != null) {
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_workspace.Breakpoints = new List<Breakpoint>();
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_workspace.WatchValues = new List<string>();
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WatchManager.WatchEntries = _workspace.WatchValues;
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BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
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_workspace.Save();
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Clear();
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}
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}
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public static DebugWorkspace GetWorkspace()
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{
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string romName = EmuApi.GetRomInfo().GetRomName();
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if(_workspace == null || _romName != romName) {
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if(_workspace != null) {
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SaveWorkspace();
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}
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_romName = romName;
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_workspace = DebugWorkspace.GetWorkspace();
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//Load watch entries
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WatchManager.WatchEntries = _workspace.WatchValues;
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//Load breakpoints
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BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
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}
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return _workspace;
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}
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}
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}
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