Mesen-SX/Core/Gameboy.cpp
2020-05-19 21:31:33 -04:00

254 lines
6.5 KiB
C++

#include "stdafx.h"
#include "Console.h"
#include "Gameboy.h"
#include "GbCpu.h"
#include "GbPpu.h"
#include "GbApu.h"
#include "GbCart.h"
#include "GbTimer.h"
#include "DebugTypes.h"
#include "GbMemoryManager.h"
#include "GbCartFactory.h"
#include "BatteryManager.h"
#include "GameboyHeader.h"
#include "EmuSettings.h"
#include "MessageManager.h"
#include "../Utilities/VirtualFile.h"
#include "../Utilities/Serializer.h"
Gameboy* Gameboy::Create(Console* console, VirtualFile &romFile)
{
vector<uint8_t> romData;
romFile.ReadFile(romData);
GameboyHeader header;
memcpy(&header, romData.data() + 0x134, sizeof(GameboyHeader));
MessageManager::Log("-----------------------------");
MessageManager::Log("File: " + romFile.GetFileName());
MessageManager::Log("Game: " + header.GetCartName());
MessageManager::Log("Cart Type: " + std::to_string(header.CartType));
MessageManager::Log("File size: " + std::to_string(romData.size() / 1024) + " KB");
if(header.GetCartRamSize() > 0) {
string sizeString = header.GetCartRamSize() > 1024 ? std::to_string(header.GetCartRamSize() / 1024) + " KB" : std::to_string(header.GetCartRamSize()) + " bytes";
MessageManager::Log("Cart RAM size: " + sizeString + (header.HasBattery() ? " (with battery)" : ""));
}
MessageManager::Log("-----------------------------");
GbCart* cart = GbCartFactory::CreateCart(header.CartType);
if(cart) {
Gameboy* gb = new Gameboy();
gb->_console = console;
gb->_cart.reset(cart);
gb->_prgRomSize = (uint32_t)romData.size();
gb->_prgRom = new uint8_t[gb->_prgRomSize];
memcpy(gb->_prgRom, romData.data(), romData.size());
gb->_cartRamSize = header.GetCartRamSize();
gb->_cartRam = new uint8_t[gb->_cartRamSize];
gb->_hasBattery = header.HasBattery();
gb->_cgbMode = (header.CgbFlag & 0x80) != 0;
gb->_workRamSize = gb->_cgbMode ? 0x8000 : 0x2000;
gb->_videoRamSize = gb->_cgbMode ? 0x4000 : 0x2000;
gb->_workRam = new uint8_t[gb->_workRamSize];
gb->_videoRam = new uint8_t[gb->_videoRamSize];
gb->_spriteRam = new uint8_t[Gameboy::SpriteRamSize];
gb->_highRam = new uint8_t[Gameboy::HighRamSize];
return gb;
}
return nullptr;
}
Gameboy::~Gameboy()
{
SaveBattery();
delete[] _cartRam;
delete[] _prgRom;
delete[] _spriteRam;
delete[] _videoRam;
delete[] _highRam;
delete[] _workRam;
}
void Gameboy::PowerOn()
{
EmuSettings* settings = _console->GetSettings().get();
settings->InitializeRam(_cartRam, _cartRamSize);
settings->InitializeRam(_workRam, _workRamSize);
settings->InitializeRam(_spriteRam, Gameboy::SpriteRamSize);
settings->InitializeRam(_highRam, Gameboy::HighRamSize);
//VRAM is filled with 0s by the boot rom
memset(_videoRam, 0, _videoRamSize);
LoadBattery();
_ppu.reset(new GbPpu());
_apu.reset(new GbApu(_console, this));
_memoryManager.reset(new GbMemoryManager());
_timer.reset(new GbTimer(_memoryManager.get(), _apu.get()));
_cart->Init(this, _memoryManager.get());
_memoryManager->Init(_console, this, _cart.get(), _ppu.get(), _apu.get(), _timer.get());
_cpu.reset(new GbCpu(this, _memoryManager.get()));
_ppu->Init(_console, this, _memoryManager.get(), _videoRam, _spriteRam);
}
void Gameboy::Exec()
{
_cpu->Exec();
}
void Gameboy::Run(uint64_t masterClock)
{
while(_cpu->GetState().CycleCount < masterClock) {
_cpu->Exec();
}
}
void Gameboy::LoadBattery()
{
if(_hasBattery) {
_console->GetBatteryManager()->LoadBattery(".srm", _cartRam, _cartRamSize);
}
}
void Gameboy::SaveBattery()
{
if(_hasBattery) {
_console->GetBatteryManager()->SaveBattery(".srm", _cartRam, _cartRamSize);
}
}
GbState Gameboy::GetState()
{
GbState state;
state.Type = IsCgb() ? GbType::Cgb : GbType::Gb;
state.Cpu = _cpu->GetState();
state.Ppu = _ppu->GetState();
state.Apu = _apu->GetState();
state.MemoryManager = _memoryManager->GetState();
state.HasBattery = _hasBattery;
return state;
}
uint32_t Gameboy::DebugGetMemorySize(SnesMemoryType type)
{
switch(type) {
case SnesMemoryType::GbPrgRom: return _prgRomSize;
case SnesMemoryType::GbWorkRam: return _workRamSize;
case SnesMemoryType::GbVideoRam: return _videoRamSize;
case SnesMemoryType::GbCartRam: return _cartRamSize;
case SnesMemoryType::GbHighRam: return Gameboy::HighRamSize;
default: return 0;
}
}
uint8_t* Gameboy::DebugGetMemory(SnesMemoryType type)
{
switch(type) {
case SnesMemoryType::GbPrgRom: return _prgRom;
case SnesMemoryType::GbWorkRam: return _workRam;
case SnesMemoryType::GbVideoRam: return _videoRam;
case SnesMemoryType::GbCartRam: return _cartRam;
case SnesMemoryType::GbHighRam: return _highRam;
default: return nullptr;
}
}
GbMemoryManager* Gameboy::GetMemoryManager()
{
return _memoryManager.get();
}
GbPpu* Gameboy::GetPpu()
{
return _ppu.get();
}
AddressInfo Gameboy::GetAbsoluteAddress(uint16_t addr)
{
AddressInfo addrInfo = { -1, SnesMemoryType::Register };
if(addr >= 0xFF80 && addr <= 0xFFFE) {
addrInfo.Address = addr & 0x7F;
addrInfo.Type = SnesMemoryType::GbHighRam;
return addrInfo;
}
uint8_t* ptr = _memoryManager->GetMappedBlock(addr);
if(!ptr) {
return addrInfo;
}
ptr += (addr & 0xFF);
if(ptr >= _prgRom && ptr < _prgRom + _prgRomSize) {
addrInfo.Address = (int32_t)(ptr - _prgRom);
addrInfo.Type = SnesMemoryType::GbPrgRom;
} else if(ptr >= _workRam && ptr < _workRam + _workRamSize) {
addrInfo.Address = (int32_t)(ptr - _workRam);
addrInfo.Type = SnesMemoryType::GbWorkRam;
} else if(ptr >= _cartRam && ptr < _cartRam + _cartRamSize) {
addrInfo.Address = (int32_t)(ptr - _cartRam);
addrInfo.Type = SnesMemoryType::GbCartRam;
}
return addrInfo;
}
int32_t Gameboy::GetRelativeAddress(AddressInfo& absAddress)
{
if(absAddress.Type == SnesMemoryType::GbHighRam) {
return 0xFF80 | (absAddress.Address & 0x7F);
}
for(int32_t i = 0; i < 0x10000; i += 0x100) {
AddressInfo blockAddr = GetAbsoluteAddress(absAddress.Address);
if(blockAddr.Type == absAddress.Type && (blockAddr.Address & ~0xFF) == (absAddress.Address & ~0xFF)) {
return i | (absAddress.Address & 0xFF);
}
}
return -1;
}
bool Gameboy::IsCgb()
{
return _cgbMode;
}
uint64_t Gameboy::GetCycleCount()
{
return _cpu->GetCycleCount();
}
uint64_t Gameboy::GetApuCycleCount()
{
return _memoryManager->GetApuCycleCount();
}
void Gameboy::Serialize(Serializer& s)
{
s.Stream(_cpu.get());
s.Stream(_ppu.get());
s.Stream(_apu.get());
s.Stream(_memoryManager.get());
s.Stream(_cart.get());
s.Stream(_timer.get());
s.Stream(_hasBattery);
s.StreamArray(_cartRam, _cartRamSize);
s.StreamArray(_workRam, _workRamSize);
s.StreamArray(_videoRam, _videoRamSize);
s.StreamArray(_spriteRam, Gameboy::SpriteRamSize);
s.StreamArray(_highRam, Gameboy::HighRamSize);
}