Mesen-SX/UI/Forms/Config/frmEmulationConfig.cs

39 lines
985 B
C#

using Mesen.GUI.Config;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mesen.GUI.Forms.Config
{
public partial class frmEmulationConfig : BaseConfigForm
{
public frmEmulationConfig()
{
InitializeComponent();
if(DesignMode) {
return;
}
Entity = ConfigManager.Config.Emulation.Clone();
AddBinding(nameof(EmulationConfig.EmulationSpeed), nudEmulationSpeed);
AddBinding(nameof(EmulationConfig.TurboSpeed), nudTurboSpeed);
AddBinding(nameof(EmulationConfig.RewindSpeed), nudRewindSpeed);
AddBinding(nameof(EmulationConfig.Region), cboRegion);
AddBinding(nameof(EmulationConfig.RamPowerOnState), cboRamPowerOnState);
}
protected override void OnApply()
{
ConfigManager.Config.Emulation = (EmulationConfig)this.Entity;
ConfigManager.ApplyChanges();
}
}
}