Mesen-SX/UI/Debugger
2019-07-18 16:14:32 -04:00
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Breakpoints Debugger: Implemented "edit in memory tools" and "view in disassembly" context menu options in watch list 2019-07-18 08:31:41 -04:00
Code Debugger: Fixed SPC address tooltips using CPU's D register to generate real address 2019-05-24 21:58:05 -04:00
Config DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
Controls Debugger: Fixed crash in disassembly, slightly improved search performance 2019-07-18 16:14:32 -04:00
EventViewer Debugger: Event Viewer - Show label names in tooltips 2019-07-03 19:12:05 -04:00
HexBox Debugger: Use Format32bppPArgb pixel format for better draw performance 2019-06-24 11:45:40 -04:00
Integration UI: Added prompt for firmware files when loading a game that requires one 2019-07-17 22:08:41 -04:00
Labels Debugger: Fixed workspace endlessly growing with multiple copies of the same code comments 2019-05-05 12:44:16 -04:00
MemoryTools DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
PpuViewer Debugger: Tilemap Viewer - Fixed scroll overlay size (large tiles vs large screen bug) 2019-07-16 21:21:10 -04:00
Scripts Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
Tooltips Debugger: Hex Editor - Added tooltip for labelled bytes 2019-05-05 19:30:41 -04:00
Workspace Debugger: Fixed UI crash when using debug tools while the loaded rom is inside a zip/7z file 2019-07-10 22:50:40 -04:00
CodeLineData.cs Debugger: Implemented "edit in memory tools" and "view in disassembly" context menu options in watch list 2019-07-18 08:31:41 -04:00
DebugWindowManager.cs Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
FontDialogHelper.cs Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
frmBreakIn.cs Debugger: SPC - Fixed "Break In" using CPU cycles in the SPC debugger 2019-04-07 18:05:14 -04:00
frmBreakIn.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmBreakIn.resx Debugger: Added break in/on features 2019-03-30 22:58:57 -04:00
frmBreakOn.cs Debugger: Save window position/size + move debugger options 2019-03-31 09:11:56 -04:00
frmBreakOn.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmBreakOn.resx Debugger: Added break in/on features 2019-03-30 22:58:57 -04:00
frmDbgPreferences.cs Debugger: Added copy to clipbiard/save as png options for ppu viewers 2019-05-20 14:06:47 -04:00
frmDbgPreferences.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmDbgPreferences.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDbgShortcutGetKey.cs Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDbgShortcutGetKey.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmDbgShortcutGetKey.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmDebugger.cs Debugger: Added option to reset CDL log 2019-07-16 22:33:12 -04:00
frmDebugger.Designer.cs Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset) 2019-07-16 22:48:57 -04:00
frmDebugger.resx Debugger: Save splitter position 2019-05-28 21:04:13 -04:00
frmGoToLine.cs Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmGoToLine.Designer.cs UI: Fixed case sensitivity issues for Linux 2019-04-01 19:34:08 -04:00
frmGoToLine.resx Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
frmTraceLogger.cs DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
frmTraceLogger.Designer.cs DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
frmTraceLogger.resx Debugger: Trace Logger - Allow logging either SPC or CPU, or both 2019-04-07 16:10:23 -04:00
GraphicsExtensions.cs Debugger: Added Event Viewer 2019-03-07 20:12:32 -05:00
WatchManager.cs Debugger: Seperate watch entries for CPU vs SPC 2019-04-07 15:03:41 -04:00