Mesen-SX/UI/Debugger/Controls/ctrlSpcStatus.cs

75 lines
2 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Mesen.GUI.Controls;
using Mesen.GUI.Forms;
namespace Mesen.GUI.Debugger.Controls
{
public partial class ctrlSpcStatus : BaseControl
{
private EntityBinder _binder = new EntityBinder();
private DebugState _lastState;
public ctrlSpcStatus()
{
InitializeComponent();
if(IsDesignMode) {
return;
}
_binder.Entity = new SpcState();
_binder.AddBinding(nameof(SpcState.A), txtA);
_binder.AddBinding(nameof(SpcState.X), txtX);
_binder.AddBinding(nameof(SpcState.Y), txtY);
_binder.AddBinding(nameof(SpcState.PC), txtPC);
_binder.AddBinding(nameof(SpcState.SP), txtS);
_binder.AddBinding(nameof(SpcState.PS), txtP);
}
public void UpdateStatus(DebugState state)
{
_lastState = state;
_binder.Entity = state.Spc;
_binder.UpdateUI();
UpdateCpuFlags();
UpdateStack();
}
private void UpdateCpuFlags()
{
SpcFlags flags = _lastState.Spc.PS;
chkNegative.Checked = flags.HasFlag(SpcFlags.Negative);
chkOverflow.Checked = flags.HasFlag(SpcFlags.Overflow);
chkPage.Checked = flags.HasFlag(SpcFlags.DirectPage);
chkBreak.Checked = flags.HasFlag(SpcFlags.Break);
chkHalfCarry.Checked = flags.HasFlag(SpcFlags.HalfCarry);
chkInterrupt.Checked = flags.HasFlag(SpcFlags.IrqEnable);
chkZero.Checked = flags.HasFlag(SpcFlags.Zero);
chkCarry.Checked = flags.HasFlag(SpcFlags.Carry);
}
private void UpdateStack()
{
StringBuilder sb = new StringBuilder();
for(UInt32 i = (uint)_lastState.Spc.SP + 1; (i & 0xFF) != 0; i++) {
sb.Append("$");
sb.Append(DebugApi.GetMemoryValue(SnesMemoryType.SpcMemory, 0x100 | i).ToString("X2"));
sb.Append(", ");
}
string stack = sb.ToString();
if(stack.Length > 2) {
stack = stack.Substring(0, stack.Length - 2);
}
txtStack.Text = stack;
}
}
}