Mesen-SX/Utilities/Serializer.h

219 lines
No EOL
4.5 KiB
C++

#pragma once
#include "stdafx.h"
class Serializer;
class ISerializable;
template<typename T>
struct ArrayInfo
{
T* Array;
uint32_t ElementCount;
};
template<typename T>
struct VectorInfo
{
vector<T>* Vector;
};
template<typename T>
struct ValueInfo
{
T* Value;
T DefaultValue;
};
template<typename T>
struct EmptyInfo
{
T Empty;
};
class Serializer
{
private:
uint8_t* _stream = nullptr;
uint32_t _position = 0;
uint32_t _streamSize = 0;
uint32_t _version = 0;
bool _inBlock = false;
uint8_t* _blockBuffer = nullptr;
uint32_t _blockSize = 0;
uint32_t _blockPosition = 0;
bool _saving = false;
private:
void EnsureCapacity(uint32_t typeSize);
template<typename T> void StreamElement(T &value, T defaultValue = T());
template<typename T> void InternalStream(EmptyInfo<T> &info);
template<typename T> void InternalStream(ArrayInfo<T> &info);
template<typename T> void InternalStream(VectorInfo<T> &info);
template<typename T> void InternalStream(ValueInfo<T> &info);
template<typename T> void InternalStream(T &value);
void RecursiveStream();
template<typename T, typename... T2> void RecursiveStream(T &value, T2&... args);
void StreamStartBlock();
void StreamEndBlock();
public:
Serializer(uint32_t version);
Serializer(istream &file, uint32_t version);
~Serializer();
uint32_t GetVersion() { return _version; }
bool IsSaving() { return _saving; }
template<typename... T> void Stream(T&... args);
template<typename T> void StreamArray(T *array, uint32_t size);
template<typename T> void StreamVector(vector<T> &list);
void Save(ostream &file);
void Stream(ISerializable &obj);
void Stream(ISerializable *obj);
void WriteEmptyBlock(ostream* file);
void SkipBlock(istream* file);
};
template<typename T>
void Serializer::StreamElement(T &value, T defaultValue)
{
if(_saving) {
uint8_t* bytes = (uint8_t*)&value;
int typeSize = sizeof(T);
EnsureCapacity(typeSize);
for(int i = 0; i < typeSize; i++) {
if(_inBlock) {
_blockBuffer[_blockPosition++] = bytes[i];
} else {
_stream[_position++] = bytes[i];
}
}
} else {
if(_inBlock) {
if(_blockPosition + sizeof(T) <= _blockSize) {
memcpy(&value, _blockBuffer + _blockPosition, sizeof(T));
_blockPosition += sizeof(T);
} else {
value = defaultValue;
_blockPosition = _blockSize;
}
} else {
if(_position + sizeof(T) <= _streamSize) {
memcpy(&value, _stream + _position, sizeof(T));
_position += sizeof(T);
} else {
value = defaultValue;
_position = _streamSize;
}
}
}
}
template<typename T>
void Serializer::InternalStream(EmptyInfo<T> &info)
{
if(_inBlock) {
_blockPosition += sizeof(T);
} else {
_position += sizeof(T);
}
}
template<typename T>
void Serializer::InternalStream(ArrayInfo<T> &info)
{
T* pointer = info.Array;
uint32_t count = info.ElementCount;
StreamElement<uint32_t>(count);
if(!_saving) {
//Reset array to 0 before loading from file
memset(info.Array, 0, sizeof(T) * info.ElementCount);
}
//Load the number of elements requested, or the maximum possible (based on what is present in the save state)
for(uint32_t i = 0; i < info.ElementCount && i < count; i++) {
StreamElement<T>(*pointer);
pointer++;
}
}
template<typename T>
void Serializer::InternalStream(VectorInfo<T> &info)
{
vector<T> *vector = info.Vector;
uint32_t count = (uint32_t)vector->size();
StreamElement<uint32_t>(count);
if(!_saving) {
if(count > 0xFFFFFF) {
throw std::runtime_error("Invalid save state");
}
vector->resize(count);
memset(vector->data(), 0, sizeof(T)*count);
}
//Load the number of elements requested
T* pointer = vector->data();
for(uint32_t i = 0; i < count; i++) {
StreamElement<T>(*pointer);
pointer++;
}
}
template<typename T>
void Serializer::InternalStream(ValueInfo<T> &info)
{
StreamElement<T>(*info.Value, info.DefaultValue);
}
template<typename T>
void Serializer::InternalStream(T &value)
{
StreamElement<T>(value);
}
template<typename T, typename... T2>
void Serializer::RecursiveStream(T &value, T2&... args)
{
InternalStream(value);
RecursiveStream(args...);
}
template<typename... T>
void Serializer::Stream(T&... args)
{
StreamStartBlock();
RecursiveStream(args...);
StreamEndBlock();
}
template<typename T>
void Serializer::StreamArray(T *array, uint32_t size)
{
ArrayInfo<T> info;
info.Array = array;
info.ElementCount = size;
InternalStream(info);
}
template<typename T>
void Serializer::StreamVector(vector<T> &list)
{
VectorInfo<T> info;
info.Vector = &list;
InternalStream(info);
}