Homebrew development oriented fork of Mesen-S - a cross-platform (Windows & Linux) SNES emulator built in C++ and C#. Not under active development, but pull requests are welcome https://github.com/NovaSquirrel/Mesen-SX
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2019-02-24 11:14:24 -05:00
Core PPU: Fixed mode 5 when using 16x16 tiles 2019-02-24 11:14:24 -05:00
DependencyPacker Add back some of the excluded projects 2019-02-13 14:10:36 -05:00
InteropDLL Stop and cleanup properly when closing application (to fix crash) 2019-02-16 01:22:31 -05:00
SevenZip Add back some of the excluded projects 2019-02-13 14:10:36 -05:00
UI UI: Added icon to .exe 2019-02-22 18:41:11 -05:00
Utilities CPU addressing review/fixes, trace logger improvements 2019-02-13 18:44:12 -05:00
Windows SPC: Run SPC 1 frame per frame, rather than 60 frames per frame. 2019-02-21 16:49:19 -05:00
.editorconfig 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
.gitattributes 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
.gitignore Add back some of the excluded projects 2019-02-13 14:10:36 -05:00
build.sh 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
buildPGO.sh 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
makefile 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
Mesen-S.sln Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00