c0e249e993
This reverts commitdaf3b57e89
, reversing changes made to7a6e0b7d77
.
271 lines
7 KiB
C++
271 lines
7 KiB
C++
#include "stdafx.h"
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#include <algorithm>
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#include "DisassemblyInfo.h"
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#include "CpuTypes.h"
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#include "EmuSettings.h"
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#include "MemoryDumper.h"
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#include "CpuDisUtils.h"
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#include "SpcDisUtils.h"
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#include "GsuDisUtils.h"
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#include "NecDspDisUtils.h"
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#include "Cx4DisUtils.h"
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#include "../Utilities/HexUtilities.h"
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#include "../Utilities/FastString.h"
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#include "GameboyDisUtils.h"
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#include "DebugUtilities.h"
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DisassemblyInfo::DisassemblyInfo()
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{
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}
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DisassemblyInfo::DisassemblyInfo(uint8_t *opPointer, uint8_t cpuFlags, CpuType type)
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{
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Initialize(opPointer, cpuFlags, type);
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}
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void DisassemblyInfo::Initialize(uint8_t *opPointer, uint8_t cpuFlags, CpuType type)
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{
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_cpuType = type;
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_flags = cpuFlags;
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_opSize = GetOpSize(opPointer[0], _flags, _cpuType);
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memcpy(_byteCode, opPointer, _opSize);
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_initialized = true;
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}
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void DisassemblyInfo::Initialize(uint32_t cpuAddress, uint8_t cpuFlags, CpuType type, MemoryDumper* memoryDumper)
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{
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_cpuType = type;
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_flags = cpuFlags;
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SnesMemoryType cpuMemType = DebugUtilities::GetCpuMemoryType(type);
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_byteCode[0] = memoryDumper->GetMemoryValue(cpuMemType, cpuAddress);
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_opSize = GetOpSize(_byteCode[0], _flags, _cpuType);
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for(int i = 1; i < _opSize; i++) {
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_byteCode[i] = memoryDumper->GetMemoryValue(cpuMemType, cpuAddress+i);
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}
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_initialized = true;
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}
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bool DisassemblyInfo::IsInitialized()
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{
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return _initialized;
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}
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bool DisassemblyInfo::IsValid(uint8_t cpuFlags)
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{
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return _flags == cpuFlags;
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}
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void DisassemblyInfo::Reset()
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{
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_initialized = false;
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}
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void DisassemblyInfo::GetDisassembly(string &out, uint32_t memoryAddr, LabelManager* labelManager, EmuSettings* settings)
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{
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switch(_cpuType) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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CpuDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings);
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break;
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case CpuType::Spc: SpcDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
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case CpuType::NecDsp: NecDspDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
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case CpuType::Gsu: GsuDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
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case CpuType::Cx4: Cx4DisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
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case CpuType::Gameboy: GameboyDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
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}
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}
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int32_t DisassemblyInfo::GetEffectiveAddress(Console *console, void *cpuState, CpuType cpuType)
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{
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switch(_cpuType) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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return CpuDisUtils::GetEffectiveAddress(*this, console, *(CpuState*)cpuState, cpuType);
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case CpuType::Spc: return SpcDisUtils::GetEffectiveAddress(*this, console, *(SpcState*)cpuState);
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case CpuType::Gsu: return GsuDisUtils::GetEffectiveAddress(*this, console, *(GsuState*)cpuState);
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case CpuType::Cx4:
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case CpuType::NecDsp:
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return -1;
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case CpuType::Gameboy: return GameboyDisUtils::GetEffectiveAddress(*this, console, *(GbCpuState*)cpuState);
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}
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return -1;
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}
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CpuType DisassemblyInfo::GetCpuType()
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{
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return _cpuType;
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}
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uint8_t DisassemblyInfo::GetOpCode()
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{
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return _byteCode[0];
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}
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uint8_t DisassemblyInfo::GetOpSize()
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{
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return _opSize;
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}
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uint8_t DisassemblyInfo::GetFlags()
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{
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return _flags;
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}
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uint8_t* DisassemblyInfo::GetByteCode()
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{
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return _byteCode;
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}
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void DisassemblyInfo::GetByteCode(uint8_t copyBuffer[4])
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{
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memcpy(copyBuffer, _byteCode, _opSize);
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}
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void DisassemblyInfo::GetByteCode(string &out)
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{
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FastString str;
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for(int i = 0; i < _opSize; i++) {
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str.WriteAll('$', HexUtilities::ToHex(_byteCode[i]));
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if(i < _opSize - 1) {
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str.Write(' ');
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}
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}
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out += str.ToString();
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}
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uint8_t DisassemblyInfo::GetOpSize(uint8_t opCode, uint8_t flags, CpuType type)
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{
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switch(type) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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return CpuDisUtils::GetOpSize(opCode, flags);
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case CpuType::Spc: return SpcDisUtils::GetOpSize(opCode);
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case CpuType::Gsu:
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if(opCode >= 0x05 && opCode <= 0x0F) {
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return 2;
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} else if(opCode >= 0xA0 && opCode <= 0xAF) {
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return 2;
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} else if(opCode >= 0xF0 && opCode <= 0xFF) {
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return 3;
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}
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return 1;
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case CpuType::NecDsp: return 3;
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case CpuType::Cx4: return 2;
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case CpuType::Gameboy: return GameboyDisUtils::GetOpSize(opCode);
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}
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return 0;
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}
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//TODO: This is never called, removed?
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bool DisassemblyInfo::IsJumpToSub(uint8_t opCode, CpuType type)
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{
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switch(type) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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return opCode == 0x20 || opCode == 0x22 || opCode == 0xFC; //JSR, JSL
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case CpuType::Spc: return opCode == 0x3F || opCode == 0x0F; //JSR, BRK
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case CpuType::Gameboy: return GameboyDisUtils::IsJumpToSub(opCode);
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case CpuType::Gsu:
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case CpuType::NecDsp:
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case CpuType::Cx4:
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return false;
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}
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return false;
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}
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bool DisassemblyInfo::IsReturnInstruction(uint8_t opCode, CpuType type)
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{
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//RTS/RTI
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switch(type) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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return opCode == 0x60 || opCode == 0x6B || opCode == 0x40;
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case CpuType::Spc: return opCode == 0x6F || opCode == 0x7F;
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case CpuType::Gameboy: return GameboyDisUtils::IsReturnInstruction(opCode);
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case CpuType::Gsu:
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case CpuType::NecDsp:
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case CpuType::Cx4:
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return false;
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}
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return false;
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}
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bool DisassemblyInfo::IsUnconditionalJump()
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{
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uint8_t opCode = GetOpCode();
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switch(_cpuType) {
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case CpuType::Sa1:
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case CpuType::Cpu:
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if(opCode == 0x00 || opCode == 0x20 || opCode == 0x40 || opCode == 0x60 || opCode == 0x80 || opCode == 0x22 || opCode == 0xFC || opCode == 0x6B || opCode == 0x4C || opCode == 0x5C || opCode == 0x6C || opCode == 0x7C || opCode == 0x02) {
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//Jumps, RTI, RTS, BRK, COP, etc., stop disassembling
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return true;
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} else if(opCode == 0x28) {
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//PLP, stop disassembling because the 8-bit/16-bit flags could change
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return true;
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}
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return false;
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case CpuType::Gameboy:
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if(opCode == 0x18 || opCode == 0xC3 || opCode == 0xEA || opCode == 0xCD || opCode == 0xC9 || opCode == 0xD9 || opCode == 0xC7 || opCode == 0xCF || opCode == 0xD7 || opCode == 0xDF || opCode == 0xE7 || opCode == 0xEF || opCode == 0xF7 || opCode == 0xFF) {
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return true;
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}
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return false;
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case CpuType::Gsu:
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case CpuType::Spc:
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case CpuType::Cx4:
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return true;
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case CpuType::NecDsp:
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return false;
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}
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return false;
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}
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void DisassemblyInfo::UpdateCpuFlags(uint8_t& cpuFlags)
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{
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if(_cpuType == CpuType::Cpu || _cpuType == CpuType::Sa1) {
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uint8_t opCode = GetOpCode();
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if(opCode == 0xC2) {
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//REP, update the flags and keep disassembling
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uint8_t flags = GetByteCode()[1];
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cpuFlags &= ~flags;
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} else if(opCode == 0xE2) {
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//SEP, update the flags and keep disassembling
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uint8_t flags = GetByteCode()[1];
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cpuFlags |= flags;
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}
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}
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}
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uint16_t DisassemblyInfo::GetMemoryValue(uint32_t effectiveAddress, MemoryDumper *memoryDumper, SnesMemoryType memType, uint8_t &valueSize)
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{
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if((_cpuType == CpuType::Spc || _cpuType == CpuType::Gameboy) || (_flags & ProcFlags::MemoryMode8)) {
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valueSize = 1;
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return memoryDumper->GetMemoryValue(memType, effectiveAddress);
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} else {
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valueSize = 2;
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return memoryDumper->GetMemoryValueWord(memType, effectiveAddress);
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}
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}
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