88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "DebugTypes.h"
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#include "../Utilities/ISerializable.h"
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class Gameboy;
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class GbCart;
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class GbPpu;
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class GbApu;
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class GbTimer;
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class GbDmaController;
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class EmuSettings;
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class Console;
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class ControlManager;
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enum class MemoryOperationType;
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class GbMemoryManager : public ISerializable
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{
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private:
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Console* _console = nullptr;
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EmuSettings* _settings = nullptr;
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ControlManager* _controlManager = nullptr;
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Gameboy* _gameboy = nullptr;
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GbCart* _cart = nullptr;
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GbApu* _apu = nullptr;
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GbPpu* _ppu = nullptr;
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GbTimer* _timer = nullptr;
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GbDmaController* _dmaController = nullptr;
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uint8_t* _highRam = nullptr;
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uint8_t* _reads[0x100] = {};
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uint8_t* _writes[0x100] = {};
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GbMemoryManagerState _state = {};
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public:
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virtual ~GbMemoryManager();
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GbMemoryManagerState GetState();
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void Init(Console* console, Gameboy* gameboy, GbCart* cart, GbPpu* ppu, GbApu* apu, GbTimer* timer,
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GbDmaController* dmaController);
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void MapRegisters(uint16_t start, uint16_t end, RegisterAccess access);
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void Map(uint16_t start, uint16_t end, GbMemoryType type, uint32_t offset, bool readonly);
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void Unmap(uint16_t start, uint16_t end);
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void RefreshMappings();
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void Exec();
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template <MemoryOperationType type = MemoryOperationType::Read>
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uint8_t Read(uint16_t addr);
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bool IsOamDmaRunning();
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void WriteDma(uint16_t addr, uint8_t value);
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uint8_t ReadDma(uint16_t addr);
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template <MemoryOperationType type = MemoryOperationType::Write>
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void Write(uint16_t addr, uint8_t value);
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uint8_t PeekRegister(uint16_t addr);
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uint8_t ReadRegister(uint16_t addr);
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void WriteRegister(uint16_t addr, uint8_t value);
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void RequestIrq(uint8_t source);
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void ClearIrqRequest(uint8_t source);
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uint8_t ProcessIrqRequests();
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void ToggleSpeed();
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bool IsHighSpeed();
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bool IsBootRomDisabled();
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uint64_t GetCycleCount();
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uint64_t GetApuCycleCount();
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uint8_t ReadInputPort();
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void WriteInputPort(uint8_t value);
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uint8_t DebugRead(uint16_t addr);
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void DebugWrite(uint16_t addr, uint8_t value);
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uint8_t* GetMappedBlock(uint16_t addr);
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void Serialize(Serializer& s) override;
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};
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