167 lines
3.4 KiB
C++
167 lines
3.4 KiB
C++
#include "stdafx.h"
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#include "GbTimer.h"
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#include "GbTypes.h"
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#include "GbMemoryManager.h"
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#include "GbApu.h"
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void GbTimer::Init(GbMemoryManager* memoryManager, GbApu* apu)
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{
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_apu = apu;
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_memoryManager = memoryManager;
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_state = {};
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_state.TimerDivider = 1024;
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//Passes boot_div-dmgABCmgb
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//But that test depends on LCD power on timings, so may be wrong.
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_state.Divider = 0x06;
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}
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GbTimer::~GbTimer()
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{
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}
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GbTimerState GbTimer::GetState()
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{
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return _state;
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}
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void GbTimer::Exec()
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{
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if ((_state.Divider & 0x03) == 2)
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{
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_state.Reloaded = false;
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if (_state.NeedReload)
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{
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ReloadCounter();
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}
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}
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SetDivider(_state.Divider + 2);
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}
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void GbTimer::ReloadCounter()
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{
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_state.Counter = _state.Modulo;
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_memoryManager->RequestIrq(GbIrqSource::Timer);
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_state.NeedReload = false;
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_state.Reloaded = true;
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}
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void GbTimer::SetDivider(uint16_t newValue)
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{
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if (_state.TimerEnabled && !(newValue & _state.TimerDivider) && (_state.Divider & _state.TimerDivider))
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{
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_state.Counter++;
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if (_state.Counter == 0)
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{
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_state.NeedReload = true;
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}
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}
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uint16_t frameSeqBit = _memoryManager->IsHighSpeed() ? 0x2000 : 0x1000;
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if (!(newValue & frameSeqBit) && (_state.Divider & frameSeqBit))
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{
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_apu->ClockFrameSequencer();
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}
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_state.Divider = newValue;
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}
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uint8_t GbTimer::Read(uint16_t addr)
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{
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switch (addr)
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{
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case 0xFF04: return _state.Divider >> 8;
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case 0xFF05: return _state.Counter; //FF05 - TIMA - Timer counter (R/W)
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case 0xFF06: return _state.Modulo; //FF06 - TMA - Timer Modulo (R/W)
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case 0xFF07: return _state.Control | 0xF8; //FF07 - TAC - Timer Control (R/W)
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}
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return 0;
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}
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void GbTimer::Write(uint16_t addr, uint8_t value)
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{
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switch (addr)
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{
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case 0xFF04:
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SetDivider(0);
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break;
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case 0xFF05:
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//FF05 - TIMA - Timer counter (R/W)
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if (_state.NeedReload)
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{
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//Writing to TIMA when a reload is pending will cancel the reload and IRQ request
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_state.NeedReload = false;
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}
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if (!_state.Reloaded)
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{
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//Writes to TIMA on the cycle TIMA was reloaded with TMA are ignored
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_state.Counter = value;
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}
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break;
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case 0xFF06:
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//FF06 - TMA - Timer Modulo (R/W)
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_state.Modulo = value;
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if (_state.Reloaded)
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{
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//Writing to TMA on the same cycle it was reloaded into TIMA will also update TIMA
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_state.Counter = value;
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}
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break;
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case 0xFF07:
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{
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//FF07 - TAC - Timer Control (R/W)
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_state.Control = value;
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bool enabled = (value & 0x04) != 0;
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uint16_t newDivider = 0;
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switch (value & 0x03)
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{
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case 0: newDivider = 1 << 9;
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break;
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case 1: newDivider = 1 << 3;
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break;
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case 2: newDivider = 1 << 5;
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break;
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case 3: newDivider = 1 << 7;
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break;
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}
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if (_state.TimerEnabled)
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{
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//When changing the value of TAC, the TIMA register can get incremented due to a glitch
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bool incrementCounter;
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if (enabled)
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{
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incrementCounter = (_state.Divider & _state.TimerDivider) != 0 && (_state.Divider & newDivider) == 0;
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}
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else
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{
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incrementCounter = (_state.Divider & _state.TimerDivider) != 0;
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}
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if (incrementCounter)
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{
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_state.Counter++;
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if (_state.Counter == 0)
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{
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ReloadCounter();
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}
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}
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}
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_state.TimerEnabled = enabled;
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_state.TimerDivider = newDivider;
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break;
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}
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}
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}
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void GbTimer::Serialize(Serializer& s)
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{
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s.Stream(_state.Divider, _state.Counter, _state.Modulo, _state.Control, _state.TimerEnabled, _state.TimerDivider,
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_state.NeedReload, _state.Reloaded);
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}
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