43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#pragma once
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#include "stdafx.h"
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class Console;
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class SaveStateManager
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{
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private:
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static constexpr uint32_t MaxIndex = 10;
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atomic<uint32_t> _lastIndex;
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shared_ptr<Console> _console;
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string GetStateFilepath(int stateIndex);
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void SaveScreenshotData(ostream& stream);
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bool GetScreenshotData(vector<uint8_t>& out, uint32_t& width, uint32_t& height, istream& stream);
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public:
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static constexpr uint32_t FileFormatVersion = 8;
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SaveStateManager(shared_ptr<Console> console);
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void SaveState();
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bool LoadState();
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void GetSaveStateHeader(ostream& stream);
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void SaveState(ostream& stream);
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bool SaveState(string filepath);
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void SaveState(int stateIndex, bool displayMessage = true);
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bool LoadState(istream& stream, bool hashCheckRequired = true);
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bool LoadState(string filepath, bool hashCheckRequired = true);
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bool LoadState(int stateIndex);
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void SaveRecentGame(string romName, string romPath, string patchPath);
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void LoadRecentGame(string filename, bool resetGame);
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int32_t GetSaveStatePreview(string saveStatePath, uint8_t* pngData);
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void SelectSaveSlot(int slotIndex);
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void MoveToNextSlot();
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void MoveToPreviousSlot();
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};
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