Homebrew development oriented fork of Mesen-S - a cross-platform (Windows & Linux) SNES emulator built in C++ and C#. Not under active development, but pull requests are welcome https://github.com/NovaSquirrel/Mesen-SX
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2020-02-12 21:26:50 -05:00
.github Debugger: Fixed crash when using event viewer in PAL mode 2019-10-08 21:04:32 -04:00
Core Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
Dependencies Linux: Fixed build/makefile and compilation errors/warnings (and add missing files to git) 2019-03-31 14:50:12 -04:00
DependencyPacker Updated version info and readme 2019-03-31 17:47:11 -04:00
InteropDLL Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
Libretro Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
Linux Linux: Fixed black screen when loading a game with nvidia drivers 2019-12-28 20:54:25 +00:00
Lua Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00
PGOHelper Build: Allow compilation on older compilers (experimental filesystem namespace) 2020-02-07 18:27:01 -05:00
SevenZip Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00
UI Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
UpdateHelper Updates: Avoid Application.Exit usage, attempt to kill existing processes before upgrade 2019-10-14 15:04:26 -04:00
Utilities Debugger: Add options to save rom edits (as .sfc or .ips) and generate stripped roms based on CDL data 2020-02-12 20:26:16 -05:00
Windows DirectInput: Fix bug preventing buttons #25+ from being usable 2020-02-04 18:24:42 -05:00
.editorconfig 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
.gitattributes 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
.gitignore Libretro: Added libretro core 2019-07-02 19:56:00 -04:00
build.sh Linux: Fixed build/makefile and compilation errors/warnings (and add missing files to git) 2019-03-31 14:50:12 -04:00
buildPGO.sh Version Update: 0.3.0 2019-10-26 19:54:19 -04:00
COMPILING.md Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00
LICENSE Add readme/license 2019-03-31 15:15:18 -04:00
makefile Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00
Mesen-S.sln Libretro: Added libretro core 2019-07-02 19:56:00 -04:00
README.md Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00

Mesen-S

Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.
If you want to support this project, please consider making a donation:

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Development Builds

Development builds of the latest commit are available from Appveyor. For release builds, see the Releases tab on GitHub.

Warning: These are development builds and may be unstable. Using them may also increase the chances of your settings being corrupted, or having issues when upgrading to the next official release. Additionally, these builds are currently not optimized via PGO and will typically run a bit slower than the official release builds.

Windows: Build status

Linux: Build status

Roadmap

The following should be added over time (in no particular order):

  • Additions/improvements in the debugging tools
  • SPC7110 support
  • Satellaview/BS-X support

Compiling

See COMPILING.md

License

Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html

Copyright (C) 2019 M. Bibaud

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.