Mesen-SX/Utilities/Serializer.h
2020-12-19 23:32:47 +03:00

213 lines
4.2 KiB
C++

#pragma once
#include "stdafx.h"
class Serializer;
class ISerializable;
template <typename T>
struct ArrayInfo
{
T* Array;
uint32_t ElementCount;
};
template <typename T>
struct VectorInfo
{
vector<T>* Vector;
};
template <typename T>
struct ValueInfo
{
T* Value;
T DefaultValue;
};
struct BlockData
{
vector<uint8_t> Data;
uint32_t Position;
};
class Serializer
{
private:
vector<unique_ptr<BlockData>> _blocks;
unique_ptr<BlockData> _block;
uint32_t _version = 0;
bool _saving = false;
private:
void EnsureCapacity(uint32_t typeSize);
template <typename T>
void StreamElement(T& value, T defaultValue = T());
template <typename T>
void InternalStream(ArrayInfo<T>& info);
template <typename T>
void InternalStream(VectorInfo<T>& info);
template <typename T>
void InternalStream(ValueInfo<T>& info);
template <typename T>
void InternalStream(T& value);
void InternalStream(string& str);
void RecursiveStream();
template <typename T, typename... T2>
void RecursiveStream(T& value, T2&... args);
void StreamStartBlock();
void StreamEndBlock();
public:
Serializer(uint32_t version);
Serializer(istream& file, uint32_t version, bool compressed = true);
uint32_t GetVersion() { return _version; }
bool IsSaving() { return _saving; }
template <typename... T>
void Stream(T&... args);
template <typename T>
void StreamArray(T* array, uint32_t size);
template <typename T>
void StreamVector(vector<T>& list);
void Save(ostream& file, int compressionLevel = 1);
void Stream(ISerializable& obj);
void Stream(ISerializable* obj);
void WriteEmptyBlock(ostream* file);
void SkipBlock(istream* file);
};
template <typename T>
void Serializer::StreamElement(T& value, T defaultValue)
{
if (_saving)
{
uint8_t* bytes = (uint8_t*)&value;
int typeSize = sizeof(T);
EnsureCapacity(typeSize);
for (int i = 0; i < typeSize; i++)
{
_block->Data[_block->Position++] = bytes[i];
}
}
else
{
if (_block->Position + sizeof(T) <= _block->Data.size())
{
memcpy(&value, _block->Data.data() + _block->Position, sizeof(T));
_block->Position += sizeof(T);
}
else
{
value = defaultValue;
_block->Position = (uint32_t)_block->Data.size();
}
}
}
template <typename T>
void Serializer::InternalStream(ArrayInfo<T>& info)
{
uint32_t count = info.ElementCount;
StreamElement<uint32_t>(count);
if (!_saving)
{
//Reset array to 0 before loading from file
memset(info.Array, 0, info.ElementCount * sizeof(T));
}
//Load the number of elements requested, or the maximum possible (based on what is present in the save state)
EnsureCapacity(info.ElementCount * sizeof(T));
if (_saving)
{
memcpy(_block->Data.data() + _block->Position, info.Array, info.ElementCount * sizeof(T));
}
else
{
memcpy(info.Array, _block->Data.data() + _block->Position, info.ElementCount * sizeof(T));
}
_block->Position += info.ElementCount * sizeof(T);
}
template <typename T>
void Serializer::InternalStream(VectorInfo<T>& info)
{
vector<T>* vector = info.Vector;
uint32_t count = (uint32_t)vector->size();
StreamElement<uint32_t>(count);
if (!_saving)
{
if (count > 0xFFFFFF)
{
throw std::runtime_error("Invalid save state");
}
vector->resize(count);
memset(vector->data(), 0, sizeof(T) * count);
}
//Load the number of elements requested
T* pointer = vector->data();
for (uint32_t i = 0; i < count; i++)
{
StreamElement<T>(*pointer);
pointer++;
}
}
template <typename T>
void Serializer::InternalStream(ValueInfo<T>& info)
{
StreamElement<T>(*info.Value, info.DefaultValue);
}
template <typename T>
void Serializer::InternalStream(T& value)
{
StreamElement<T>(value);
}
template <typename T, typename... T2>
void Serializer::RecursiveStream(T& value, T2&... args)
{
InternalStream(value);
RecursiveStream(args...);
}
template <typename... T>
void Serializer::Stream(T&... args)
{
StreamStartBlock();
RecursiveStream(args...);
StreamEndBlock();
}
template <typename T>
void Serializer::StreamArray(T* array, uint32_t size)
{
ArrayInfo<T> info;
info.Array = array;
info.ElementCount = size;
InternalStream(info);
}
template <typename T>
void Serializer::StreamVector(vector<T>& list)
{
VectorInfo<T> info;
info.Vector = &list;
InternalStream(info);
}