Mesen-SX/Core/Gameboy.h

86 lines
No EOL
1.8 KiB
C++

#pragma once
#include "stdafx.h"
#include "DebugTypes.h"
#include "GameboyHeader.h"
#include "../Utilities/ISerializable.h"
class Console;
class GbPpu;
class GbApu;
class GbCpu;
class GbCart;
class GbTimer;
class GbMemoryManager;
class GbDmaController;
class VirtualFile;
class Gameboy : public ISerializable
{
private:
static constexpr int SpriteRamSize = 0xA0;
static constexpr int HighRamSize = 0x7F;
Console* _console = nullptr;
unique_ptr<GbMemoryManager> _memoryManager;
unique_ptr<GbCpu> _cpu;
unique_ptr<GbPpu> _ppu;
unique_ptr<GbApu> _apu;
unique_ptr<GbCart> _cart;
unique_ptr<GbTimer> _timer;
unique_ptr<GbDmaController> _dmaController;
bool _hasBattery = false;
bool _cgbMode = false;
bool _useBootRom = false;
uint8_t* _prgRom = nullptr;
uint32_t _prgRomSize = 0;
uint8_t* _cartRam = nullptr;
uint32_t _cartRamSize = 0;
uint8_t* _workRam = nullptr;
uint32_t _workRamSize = 0;
uint8_t* _videoRam = nullptr;
uint32_t _videoRamSize = 0;
uint8_t* _spriteRam = nullptr;
uint8_t* _highRam = nullptr;
uint8_t* _bootRom = nullptr;
uint32_t _bootRomSize = 0;
public:
static constexpr int HeaderOffset = 0x134;
static Gameboy* Create(Console* console, VirtualFile& romFile);
virtual ~Gameboy();
void PowerOn();
void Exec();
void Run(uint64_t masterClock);
void LoadBattery();
void SaveBattery();
GbPpu* GetPpu();
GbCpu* GetCpu();
GbState GetState();
GameboyHeader GetHeader();
uint32_t DebugGetMemorySize(SnesMemoryType type);
uint8_t* DebugGetMemory(SnesMemoryType type);
GbMemoryManager* GetMemoryManager();
AddressInfo GetAbsoluteAddress(uint16_t addr);
int32_t GetRelativeAddress(AddressInfo& absAddress);
bool IsCgb();
bool UseBootRom();
uint64_t GetCycleCount();
uint64_t GetApuCycleCount();
void Serialize(Serializer& s) override;
};