Mesen-X/Core/VsZapper.h

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#pragma once
#include "stdafx.h"
#include "Zapper.h"
class VsZapper : public Zapper
{
private:
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uint32_t _stateBuffer = 0;
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protected:
void StreamState(bool saving) override
{
Zapper::StreamState(saving);
Stream(_stateBuffer);
}
void RefreshStateBuffer() override
{
_stateBuffer = 0x10 | (IsLightFound() ? 0x40 : 0x00) | (IsPressed(Zapper::Buttons::Fire) ? 0x80 : 0x00);
}
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public:
VsZapper(shared_ptr<Console> console, uint8_t port) : Zapper(console, port)
{
}
uint8_t ReadRAM(uint16_t addr) override
{
if(IsCurrentPort(addr)) {
StrobeProcessRead();
uint8_t returnValue = _stateBuffer & 0x01;
_stateBuffer >>= 1;
return returnValue;
}
return 0;
}
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void WriteRAM(uint16_t addr, uint8_t value) override
{
StrobeProcessWrite(value);
}
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};