30 lines
552 B
C
30 lines
552 B
C
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#pragma once
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#include "stdafx.h"
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#include "NetMessage.h"
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class InputDataMessage : public NetMessage
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{
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protected:
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virtual uint32_t GetMessageLength()
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{
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return sizeof(InputState);
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}
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virtual void ProtectedSend(Socket &socket)
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{
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socket.BufferedSend((char*)&InputState, sizeof(InputState));
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}
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public:
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uint8_t InputState;
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InputDataMessage(char *readBuffer) : NetMessage(MessageType::InputData)
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{
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InputState = readBuffer[0];
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}
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InputDataMessage(uint8_t inputState) : NetMessage(MessageType::InputData)
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{
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InputState = inputState;
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}
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};
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