Mesen-X/GUI.NET/Forms/Config/ctrlKeyBindingHint.Designer.cs

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namespace Mesen.GUI.Forms.Config
{
partial class ctrlKeyBindingHint
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pnlHint = new System.Windows.Forms.Panel();
this.flpHint = new System.Windows.Forms.FlowLayoutPanel();
this.picHint = new System.Windows.Forms.PictureBox();
this.lblHint = new System.Windows.Forms.Label();
this.pnlHint.SuspendLayout();
this.flpHint.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.picHint)).BeginInit();
this.SuspendLayout();
//
// pnlHint
//
this.pnlHint.BackColor = System.Drawing.Color.WhiteSmoke;
this.pnlHint.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.pnlHint.Controls.Add(this.flpHint);
this.pnlHint.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlHint.Location = new System.Drawing.Point(3, 0);
this.pnlHint.Name = "pnlHint";
this.pnlHint.Size = new System.Drawing.Size(441, 31);
this.pnlHint.TabIndex = 6;
//
// flpHint
//
this.flpHint.Controls.Add(this.picHint);
this.flpHint.Controls.Add(this.lblHint);
this.flpHint.Dock = System.Windows.Forms.DockStyle.Fill;
this.flpHint.Location = new System.Drawing.Point(0, 0);
this.flpHint.Margin = new System.Windows.Forms.Padding(0);
this.flpHint.Name = "flpHint";
this.flpHint.Size = new System.Drawing.Size(439, 29);
this.flpHint.TabIndex = 0;
//
// picHint
//
this.picHint.Anchor = System.Windows.Forms.AnchorStyles.Left;
this.picHint.BackgroundImage = global::Mesen.GUI.Properties.Resources.Help;
this.picHint.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.picHint.Location = new System.Drawing.Point(3, 5);
this.picHint.Name = "picHint";
this.picHint.Size = new System.Drawing.Size(16, 16);
this.picHint.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.picHint.TabIndex = 0;
this.picHint.TabStop = false;
//
// lblHint
//
this.lblHint.AutoSize = true;
this.lblHint.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHint.Location = new System.Drawing.Point(25, 0);
this.lblHint.Name = "lblHint";
this.lblHint.Size = new System.Drawing.Size(403, 26);
this.lblHint.TabIndex = 1;
this.lblHint.Text = "Tabs with an icon contain key bindings for this player.\r\nEach button can be mappe" +
"d to up to 4 different keyboard keys or gamepad buttons.";
//
// ctrlKeyBindingHint
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.pnlHint);
this.Name = "ctrlKeyBindingHint";
this.Padding = new System.Windows.Forms.Padding(3, 0, 3, 0);
this.Size = new System.Drawing.Size(447, 31);
this.pnlHint.ResumeLayout(false);
this.flpHint.ResumeLayout(false);
this.flpHint.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.picHint)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel pnlHint;
private System.Windows.Forms.FlowLayoutPanel flpHint;
private System.Windows.Forms.PictureBox picHint;
private System.Windows.Forms.Label lblHint;
}
}