2014-06-10 16:58:37 -04:00
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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2014-06-12 21:48:04 -04:00
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files:
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2014-06-10 16:58:37 -04:00
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#include <windows.h>
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2014-06-13 23:12:56 -04:00
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#ifdef _DEBUG
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#pragma comment( lib, "DirectXTK.debug.lib" )
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#else
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#pragma comment( lib, "DirectXTK.lib" )
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#endif
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2014-06-12 21:48:04 -04:00
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// C RunTime Header Files
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#include <stdlib.h>
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#include <malloc.h>
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#include <memory.h>
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#include <tchar.h>
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#include <d3d11_1.h>
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#include <d3dcompiler.h>
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#include <directxmath.h>
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#include <directxcolors.h>
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2014-06-10 16:58:37 -04:00
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// TODO: reference additional headers your program requires here
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