Update documentation for the new HD pack conditions
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@ -113,6 +113,10 @@ A number of built-in conditions can be used to check the value of some flags:
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* `hmirror`: True if the current pixel is a sprite pixel, and the sprite is mirrored horizontally.
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* `vmirror`: True if the current pixel is a sprite pixel, and the sprite is mirrored vertically.
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* `bgpriority`: True if the current pixel is a sprite pixel, and the sprite is marked as a background priority sprite.
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* `sppalette0`: True if the current pixel is a sprite pixel, and the sprite is using the palette at address $3F10.
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* `sppalette1`: True if the current pixel is a sprite pixel, and the sprite is using the palette at address $3F14.
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* `sppalette2`: True if the current pixel is a sprite pixel, and the sprite is using the palette at address $3F18.
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* `sppalette3`: True if the current pixel is a sprite pixel, and the sprite is using the palette at address $3F1C.
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**Example:** `[hmirror]<tile>...`
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