From 37f1d94cff6dda44b425b75370ae6e4ccccb3225 Mon Sep 17 00:00:00 2001 From: Souryo Date: Wed, 25 Jun 2014 17:34:46 -0400 Subject: [PATCH] Made FPS counter easier to read, added F2 shortcut to toggle it --- GUI/GUI.rc | Bin 9624 -> 9750 bytes GUI/Renderer.cpp | 1 + GUI/resource.h | Bin 2912 -> 2912 bytes 3 files changed, 1 insertion(+) diff --git a/GUI/GUI.rc b/GUI/GUI.rc index 64173e4c69489b2a563612eac3f53131aa632d4b..8bf2fbeec30b59bbcd941e2c9a87b7917b76c552 100644 GIT binary patch delta 70 zcmV-M0J;B|OO{NqMh*vD0CWIG05X#?6djY$2@aFo4G^=44lV_g#uV<8oDvALuoD&m c1x5fe04$Ti4J(s~4h{h9=; Ay#N3J diff --git a/GUI/Renderer.cpp b/GUI/Renderer.cpp index 97849a34..756508e6 100644 --- a/GUI/Renderer.cpp +++ b/GUI/Renderer.cpp @@ -308,6 +308,7 @@ namespace NES //Draw FPS counter if(CheckFlag(UIFlags::ShowFPS)) { + _font->DrawString(_spriteBatch.get(), (wstring(L"FPS: ") + std::to_wstring(Console::GetFPS())).c_str(), XMFLOAT2(256 * 4 - 149, 13), Colors::Black, 0.0f, XMFLOAT2(0, 0), 1.0f); _font->DrawString(_spriteBatch.get(), (wstring(L"FPS: ") + std::to_wstring(Console::GetFPS())).c_str(), XMFLOAT2(256 * 4 - 150, 11), Colors::Yellow, 0.0f, XMFLOAT2(0, 0), 1.0f); } diff --git a/GUI/resource.h b/GUI/resource.h index a26bdc7d9c902697395f754f1312366404386839..5bb7ba70a39b994ae842e2c9f0adecd92de1cbe3 100644 GIT binary patch delta 21 dcmaDL_CRby3m2o&