Linux: Fixed compilation errors/warnings
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47cb79681b
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3ee389781f
3 changed files with 6 additions and 1 deletions
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@ -256,6 +256,7 @@ uint8_t MemoryDumper::GetMemoryValue(DebugMemoryType memoryType, uint32_t addres
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case DebugMemoryType::ChrRam:
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case DebugMemoryType::ChrRam:
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case DebugMemoryType::WorkRam:
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case DebugMemoryType::WorkRam:
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case DebugMemoryType::SaveRam:
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case DebugMemoryType::SaveRam:
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case DebugMemoryType::NametableRam:
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return _mapper->GetMemoryValue(memoryType, address);
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return _mapper->GetMemoryValue(memoryType, address);
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case DebugMemoryType::InternalRam: return _memoryManager->DebugRead(address);
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case DebugMemoryType::InternalRam: return _memoryManager->DebugRead(address);
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@ -274,7 +274,7 @@ void ShortcutKeyHandler::ProcessKeys()
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if(_runSingleFrameRepeatTimer) {
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if(_runSingleFrameRepeatTimer) {
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double elapsedMs = _runSingleFrameRepeatTimer->GetElapsedMS();
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double elapsedMs = _runSingleFrameRepeatTimer->GetElapsedMS();
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if(_repeatStarted && elapsedMs >= 50 || !_repeatStarted && elapsedMs >= 500) {
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if((_repeatStarted && elapsedMs >= 50) || (!_repeatStarted && elapsedMs >= 500)) {
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//Over 500ms has elapsed since the key was first pressed, or over 50ms since repeat mode started (20fps)
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//Over 500ms has elapsed since the key was first pressed, or over 50ms since repeat mode started (20fps)
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//In this case, run another frame and pause again.
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//In this case, run another frame and pause again.
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_repeatStarted = true;
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_repeatStarted = true;
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@ -4,6 +4,10 @@
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#include "lua.h"
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#include "lua.h"
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#include "lauxlib.h"
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#include "lauxlib.h"
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#ifndef _WIN32
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#define gai_strerrorA gai_strerror
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#endif
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#if LUA_VERSION_NUM==501
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#if LUA_VERSION_NUM==501
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void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
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void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
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void *luaL_testudata ( lua_State *L, int arg, const char *tname);
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void *luaL_testudata ( lua_State *L, int arg, const char *tname);
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