Change Sprite Viewer to show Y as OAM byte 0 +1
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2 changed files with 559 additions and 546 deletions
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GUI.NET/Debugger/Controls/ctrlSpriteViewer.Designer.cs
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1103
GUI.NET/Debugger/Controls/ctrlSpriteViewer.Designer.cs
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@ -319,7 +319,7 @@ namespace Mesen.GUI.Debugger.Controls
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_forceRefresh = false;
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_selectedSprite = ramAddr / 4;
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int spriteY = _spriteRam[ramAddr];
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int spriteY = _spriteRam[ramAddr] + 1;
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int tileIndex = _spriteRam[ramAddr + 1];
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int attributes = _spriteRam[ramAddr + 2];
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int spriteX = _spriteRam[ramAddr + 3];
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