Fixed GCC builds
This commit is contained in:
parent
b641830058
commit
566a46e21f
5 changed files with 7 additions and 7 deletions
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@ -132,7 +132,7 @@ bool Console::Initialize(VirtualFile &romFile, VirtualFile &patchFile)
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_cpu.reset(new CPU(_memoryManager.get()));
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_apu.reset(new APU(_memoryManager.get()));
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GameSystem system = _mapper->GetMapperInfo().GameSystem;
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GameSystem system = _mapper->GetMapperInfo().System;
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switch(system) {
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case GameSystem::FDS:
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@ -575,7 +575,7 @@ void Console::UpdateNesModel(bool sendNotification)
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NesModel model = EmulationSettings::GetNesModel();
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if(model == NesModel::Auto) {
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switch(_mapper->GetMapperInfo().GameSystem) {
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switch(_mapper->GetMapperInfo().System) {
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case GameSystem::NesPal: model = NesModel::PAL; break;
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case GameSystem::Dendy: model = NesModel::Dendy; break;
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default: model = NesModel::NTSC; break;
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@ -685,7 +685,7 @@ int LuaApi::GetRomInfo(lua_State *lua)
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lua_pushstringvalue(fileSha1Hash, hashInfo.Sha1Hash);
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lua_pushintvalue(prgChrCrc32Hash, hashInfo.PrgCrc32Hash);
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lua_pushstringvalue(prgChrMd5Hash, hashInfo.PrgChrMd5Hash);
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lua_pushintvalue(format, mapperInfo.RomFormat);
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lua_pushintvalue(format, mapperInfo.Format);
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lua_pushboolvalue(isChrRam, mapperInfo.UsesChrRam);
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return 1;
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}
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@ -217,7 +217,7 @@ bool SaveStateManager::LoadState(int stateIndex)
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void SaveStateManager::SaveRecentGame(string romName, string romPath, string patchPath)
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{
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if(!EmulationSettings::CheckFlag(EmulationFlags::ConsoleMode) && !EmulationSettings::CheckFlag(EmulationFlags::DisableGameSelectionScreen) && Console::GetMapperInfo().RomFormat != RomFormat::Nsf) {
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if(!EmulationSettings::CheckFlag(EmulationFlags::ConsoleMode) && !EmulationSettings::CheckFlag(EmulationFlags::DisableGameSelectionScreen) && Console::GetMapperInfo().Format != RomFormat::Nsf) {
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string filename = FolderUtilities::GetFilename(Console::GetMapperInfo().RomName, false) + ".rgd";
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ZipWriter writer;
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writer.Initialize(FolderUtilities::CombinePath(FolderUtilities::GetRecentGamesFolder(), filename));
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@ -333,8 +333,8 @@ enum class RomFormat
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struct MapperInfo
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{
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string RomName;
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RomFormat RomFormat;
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GameSystem GameSystem;
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RomFormat Format;
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GameSystem System;
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uint16_t MapperId;
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uint8_t SubMapperId;
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@ -230,7 +230,7 @@ namespace InteropEmu {
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MapperInfo mapperInfo = Console::GetMapperInfo();
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romInfo.Crc32 = mapperInfo.Hash.Crc32Hash;
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romInfo.PrgCrc32 = mapperInfo.Hash.PrgCrc32Hash;
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romInfo.Format = mapperInfo.RomFormat;
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romInfo.Format = mapperInfo.Format;
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romInfo.IsChrRam = mapperInfo.UsesChrRam;
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romInfo.MapperId = mapperInfo.MapperId;
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} else {
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