Video Recorder: Added support for GIF file export
This commit is contained in:
parent
cb6573278b
commit
5a3b56c3d4
32 changed files with 1214 additions and 242 deletions
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@ -1,45 +0,0 @@
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#pragma once
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#include "stdafx.h"
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#include <thread>
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#include "../Utilities/AutoResetEvent.h"
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#include "../Utilities/AviWriter.h"
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#include "../Utilities/SimpleLock.h"
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class Console;
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class AviRecorder
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{
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private:
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std::thread _aviWriterThread;
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unique_ptr<AviWriter> _aviWriter;
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shared_ptr<Console> _console;
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string _outputFile;
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SimpleLock _lock;
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AutoResetEvent _waitFrame;
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atomic<bool> _stopFlag;
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bool _recording;
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uint8_t* _frameBuffer;
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uint32_t _frameBufferLength;
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uint32_t _sampleRate;
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uint32_t _fps;
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uint32_t _width;
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uint32_t _height;
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uint32_t GetFps();
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public:
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AviRecorder(shared_ptr<Console> console);
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virtual ~AviRecorder();
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bool StartRecording(string filename, VideoCodec codec, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, uint32_t compressionLevel);
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void StopRecording();
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void AddFrame(void* frameBuffer, uint32_t width, uint32_t height);
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void AddSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate);
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bool IsRecording();
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};
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@ -1051,6 +1051,15 @@ double Console::GetFrameDelay()
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return frameDelay;
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}
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double Console::GetFps()
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{
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if(_model == NesModel::NTSC) {
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return _settings->CheckFlag(EmulationFlags::IntegerFpsMode) ? 60.0 : 60.098812;
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} else {
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return _settings->CheckFlag(EmulationFlags::IntegerFpsMode) ? 50.0 : 50.006978;
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}
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}
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void Console::SaveState(ostream &saveStream)
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{
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if(_initialized) {
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@ -219,6 +219,8 @@ public:
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bool IsDebuggerAttached();
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double GetFps();
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void InitializeRam(void* data, uint32_t length);
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static void InitializeRam(RamPowerOnState powerOnState, void* data, uint32_t length);
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@ -629,7 +629,6 @@
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<ClInclude Include="Rambo1_158.h" />
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<ClInclude Include="RecordedRomTest.h" />
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<ClInclude Include="AutoSaveManager.h" />
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<ClInclude Include="AviRecorder.h" />
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<ClInclude Include="Ax5705.h" />
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<ClInclude Include="Bandai74161_7432.h" />
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<ClInclude Include="BandaiFcg.h" />
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@ -1021,7 +1020,6 @@
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<ClCompile Include="RawVideoFilter.cpp" />
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<ClCompile Include="RecordedRomTest.cpp" />
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<ClCompile Include="AutoSaveManager.cpp" />
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<ClCompile Include="AviRecorder.cpp" />
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<ClCompile Include="BaseControlDevice.cpp" />
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<ClCompile Include="BaseMapper.cpp" />
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<ClCompile Include="BisqwitNtscFilter.cpp" />
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@ -1087,9 +1087,6 @@
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<ClInclude Include="BisqwitNtscFilter.h">
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<Filter>VideoDecoder</Filter>
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</ClInclude>
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<ClInclude Include="AviRecorder.h">
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<Filter>Misc</Filter>
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</ClInclude>
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<ClInclude Include="MagicKidGooGoo.h">
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<Filter>Nes\Mappers</Filter>
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</ClInclude>
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@ -1663,9 +1660,6 @@
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<ClCompile Include="BisqwitNtscFilter.cpp">
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<Filter>VideoDecoder</Filter>
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</ClCompile>
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<ClCompile Include="AviRecorder.cpp">
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<Filter>Misc</Filter>
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</ClCompile>
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<ClCompile Include="Assembler.cpp">
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<Filter>Debugger</Filter>
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</ClCompile>
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@ -343,7 +343,7 @@ int32_t SaveStateManager::GetSaveStatePreview(string saveStatePath, uint8_t* png
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string data = pngStream.str();
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memcpy(pngData, data.c_str(), data.size());
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return frameData.size();
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return (int32_t)frameData.size();
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}
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}
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return -1;
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@ -1,9 +1,11 @@
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#include "stdafx.h"
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#include "IRenderingDevice.h"
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#include "VideoRenderer.h"
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#include "AviRecorder.h"
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#include "VideoDecoder.h"
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#include "Console.h"
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#include "../Utilities/IVideoRecorder.h"
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#include "../Utilities/AviRecorder.h"
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#include "../Utilities/GifRecorder.h"
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VideoRenderer::VideoRenderer(shared_ptr<Console> console)
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{
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@ -58,9 +60,9 @@ void VideoRenderer::RenderThread()
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void VideoRenderer::UpdateFrame(void *frameBuffer, uint32_t width, uint32_t height)
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{
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shared_ptr<AviRecorder> aviRecorder = _aviRecorder;
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if(aviRecorder) {
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aviRecorder->AddFrame(frameBuffer, width, height);
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shared_ptr<IVideoRecorder> recorder = _recorder;
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if(recorder) {
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recorder->AddFrame(frameBuffer, width, height, _console->GetFps());
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}
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if(_renderer) {
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@ -85,28 +87,40 @@ void VideoRenderer::UnregisterRenderingDevice(IRenderingDevice *renderer)
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void VideoRenderer::StartRecording(string filename, VideoCodec codec, uint32_t compressionLevel)
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{
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shared_ptr<AviRecorder> recorder(new AviRecorder(_console));
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FrameInfo frameInfo = _console->GetVideoDecoder()->GetFrameInfo();
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if(recorder->StartRecording(filename, codec, frameInfo.Width, frameInfo.Height, frameInfo.BitsPerPixel, _console->GetSettings()->GetSampleRate(), compressionLevel)) {
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_aviRecorder = recorder;
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shared_ptr<IVideoRecorder> recorder;
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if(codec == VideoCodec::GIF) {
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recorder.reset(new GifRecorder());
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} else {
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recorder.reset(new AviRecorder(codec, compressionLevel));
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}
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if(recorder->StartRecording(filename, frameInfo.Width, frameInfo.Height, frameInfo.BitsPerPixel, _console->GetSettings()->GetSampleRate(), _console->GetFps())) {
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_recorder = recorder;
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MessageManager::DisplayMessage("VideoRecorder", "VideoRecorderStarted", filename);
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}
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}
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void VideoRenderer::AddRecordingSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate)
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{
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shared_ptr<AviRecorder> aviRecorder = _aviRecorder;
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if(aviRecorder) {
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aviRecorder->AddSound(soundBuffer, sampleCount, sampleRate);
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shared_ptr<IVideoRecorder> recorder = _recorder;
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if(recorder) {
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recorder->AddSound(soundBuffer, sampleCount, sampleRate);
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}
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}
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void VideoRenderer::StopRecording()
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{
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_aviRecorder.reset();
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shared_ptr<IVideoRecorder> recorder = _recorder;
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if(recorder) {
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recorder->StopRecording();
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MessageManager::DisplayMessage("VideoRecorder", "VideoRecorderStopped", recorder->GetOutputFile());
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}
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_recorder.reset();
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}
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bool VideoRenderer::IsRecording()
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{
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return _aviRecorder != nullptr && _aviRecorder->IsRecording();
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return _recorder != nullptr && _recorder->IsRecording();
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}
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@ -2,6 +2,7 @@
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#include "stdafx.h"
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#include <thread>
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#include "../Utilities/AutoResetEvent.h"
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#include "../Utilities/IVideoRecorder.h"
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#include "FrameInfo.h"
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class IRenderingDevice;
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IRenderingDevice* _renderer = nullptr;
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atomic<bool> _stopFlag;
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shared_ptr<AviRecorder> _aviRecorder;
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shared_ptr<IVideoRecorder> _recorder;
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void RenderThread();
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<Message ID="FilterMovie">Pel·lícules (*.mmo)|*.mmo|Tots els fitxers (*.*)|*.*</Message>
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<Message ID="FilterWave">Fitxers de so (*.wav)|*.wav|Tots els fitxers(*.*)|*.*</Message>
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<Message ID="FilterAvi">Fitxers de vídeo (*.avi)|*.avi|Tots els fitxers (*.*)|*.*</Message>
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<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
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<Message ID="FilterPalette">Fitxers de paleta (*.pal)|*.pal|Tots els fitxers (*.*)|*.*</Message>
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<Message ID="FilterRom">Tots els formats suportats (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Fitxers NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Arxius comprimits (*.zip)|*.ZIP|Arxius 7-Zip (*.7z)|*.7z|Tots els fitxers (*.*)|*.*</Message>
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<Message ID="FilterRomIps">Tots els formats suportats (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES(*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Fitxers NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Arxius comprimits (*.zip)|*.ZIP|Arxius 7-Zip (*.7z)|*.7z|Pedaços IPS/UPS/BPS (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|Tots els fitxers (*.*)|*.*</Message>
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<Message ID="FilterMovie">Movie files (*.mmo)|*.mmo|All Files (*.*)|*.*</Message>
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<Message ID="FilterWave">Wave files (*.wav)|*.wav|All Files (*.*)|*.*</Message>
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<Message ID="FilterAvi">Avi files (*.avi)|*.avi|All Files (*.*)|*.*</Message>
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<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
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<Message ID="FilterPalette">Palette Files (*.pal)|*.pal|All Files (*.*)|*.*</Message>
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<Message ID="FilterRom">All supported formats (*.nes, *.zip, *.7z, *.nsf, *.nsfe, *.fds, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|All (*.*)|*.*</Message>
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<Message ID="FilterRomIps">All supported formats (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|IPS/UPS/BPS Patches (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|All (*.*)|*.*</Message>
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@ -771,6 +771,7 @@
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<Message ID="FilterMovie">Videos (*.mmo)|*.mmo|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterWave">Archivos wave (*.wav)|*.wav|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterAvi">Archivos avi (*.avi)|*.avi|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
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<Message ID="FilterPalette">Archivos pal (*.pal)|*.pal|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterRom">Todos los formatos soportados (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Archivos NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Archivos ZIP (*.zip)|*.ZIP|Archivos 7-Zip (*.7z)|*.7z|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterRomIps">Todos los formatos soportados (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES(*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Archivos NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Archivos ZIP (*.zip)|*.ZIP|Archivos 7-Zip (*.7z)|*.7z|Archivos IPS/UPS/BPS (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|Todos los archivos (*.*)|*.*</Message>
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<Message ID="FilterMovie">Films (*.mmo)|*.mmo|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterWave">Fichiers wave (*.wav)|*.wav|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterAvi">Fichiers avi (*.avi)|*.avi|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterGif">Fichiers GIF (*.gif)|*.gif|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterPalette">Fichier de palette (*.pal)|*.pal|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterRom">Tous les formats supportés (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms du Famicom Disk System (*.fds)|*.FDS|Fichiers NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Fichiers ZIP (*.zip)|*.ZIP|Fichiers 7-Zip (*.7z)|*.7z|Tous les fichiers (*.*)|*.*</Message>
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<Message ID="FilterRomIps">Tous les formats supportés (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms du Famicom Disk System (*.fds)|*.FDS|Fichiers NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Fichiers ZIP (*.zip)|*.ZIP|Fichiers 7-Zip (*.7z)|*.7z|Fichiers IPS/UPS/BPS (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|Tous les fichiers (*.*)|*.*</Message>
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@ -784,6 +784,7 @@
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<Message ID="FilterMovie">Video file (*.mmo)|*.mmo|All Files (*.*)|*.*</Message>
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<Message ID="FilterWave">Wave files (*.wav)|*.wav|All Files (*.*)|*.*</Message>
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<Message ID="FilterAvi">Avi files (*.avi)|*.avi|All Files (*.*)|*.*</Message>
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<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
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<Message ID="FilterPalette">Palette Files (*.pal)|*.pal|All Files (*.*)|*.*</Message>
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<Message ID="FilterRom">Tutti i formati supportati (*.nes, *.zip, *.7z, *.nsf, *.nsfe, *.fds, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|All (*.*)|*.*</Message>
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<Message ID="FilterRomIps">Tutti i formati supportati (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *..unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|IPS/UPS/BPS Patches (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|All (*.*)|*.*</Message>
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<Message ID="FilterMovie">動画 (*.mmo)|*.mmo|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterWave">WAVファイル (*.wav)|*.wav|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterAvi">AVIファイル (*.avi)|*.avi|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterGif">GIFファイル (*.gif)|*.gif|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterPalette">パレットファイル (*.pal)|*.pal|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterRom">対応するすべてのファイル (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.FDS;*.7z;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|ファミコンゲーム (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|ファミコンディスクシステムのゲーム (*.fds)|*.FDS|NSFファイル (*.nsf, *.nsfe)|*.NSF;*.NSFE|ZIPファイル (*.zip)|*.ZIP|7-Zipファイル (*.7z)|*.7z|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterRomIps">対応するすべてのファイル (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|ファミコンゲーム (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|ファミコンディスクシステムのゲーム (*.fds)|*.FDS|NSFファイル (*.nsf, *.nsfe)|*.NSF;*.NSFE|ZIPファイル (*.zip)|*.ZIP|7-Zipファイル (*.7z)|*.7z|パッチファイル (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|すべてのファイル (*.*)|*.*</Message>
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<Message ID="FilterMovie">Vídeos (*.mmo)|*.mmo|Todos os arquivos (*.*)|*.*</Message>
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<Message ID="FilterWave">Arquivos wave (*.wav)|*.wav|Todos os arquivos (*.*)|*.*</Message>
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<Message ID="FilterAvi">Arquivos avi (*.avi)|*.avi|Todos os arquivos (*.*)|*.*</Message>
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<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
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<Message ID="FilterPalette">Arquivos pal (*.pal)|*.pal|Todos os arquivos (*.*)|*.*</Message>
|
||||
<Message ID="FilterRom">Todos os formatos compatíveis (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Arquivos NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Arquivos ZIP (*.zip)|*.ZIP|Arquivos 7-Zip (*.7z)|*.7z|Todos os arquivos (*.*)|*.*</Message>
|
||||
<Message ID="FilterRomIps">Todos os formatos compatíveis (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|Roms de NES(*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Roms de Famicom Disk System (*.fds)|*.FDS|Arquivos NSF (*.nsf, *.nsfe)|*.NSF;*.NSFE|Arquivos ZIP (*.zip)|*.ZIP|Arquivos 7-Zip (*.7z)|*.7z|Arquivos IPS/UPS/BPS (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|Todos os arquivos (*.*)|*.*</Message>
|
||||
|
|
|
@ -772,6 +772,7 @@
|
|||
<Message ID="FilterMovie">Записи (*.mmo)|*.mmo|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterWave">Wave файлы (*.wav)|*.wav|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterAvi">Avi файлы (*.avi)|*.avi|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterPalette">Файлы палитры (*.pal)|*.pal|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterRom">Все поддерживаемые форматы (*.nes, *.zip, *.7z, *.nsf, *.nsfe, *.fds, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|All (*.*)|*.*</Message>
|
||||
<Message ID="FilterRomIps">Все поддерживаемые форматы (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|IPS/UPS/BPS Patches (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|All (*.*)|*.*</Message>
|
||||
|
|
|
@ -772,6 +772,7 @@
|
|||
<Message ID="FilterMovie">Записи (*.mmo)|*.mmo|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterWave">Wave файли (*.wav)|*.wav|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterAvi">Avi файли (*.avi)|*.avi|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterPalette">Файли палiтр (*.pal)|*.pal|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterRom">Всі підтримувані формати (*.nes, *.zip, *.7z, *.nsf, *.nsfe, *.fds, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|All (*.*)|*.*</Message>
|
||||
<Message ID="FilterRomIps">Всі підтримувані формати (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES Roms (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom Disk System Roms (*.fds)|*.FDS|NSF files (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP Archives (*.zip)|*.ZIP|7-Zip Archives (*.7z)|*.7z|IPS/UPS/BPS Patches (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|All (*.*)|*.*</Message>
|
||||
|
|
|
@ -797,6 +797,7 @@
|
|||
<Message ID="FilterMovie">影片文件 (*.mmo)|*.mmo|所有文件 (*.*)|*.*</Message>
|
||||
<Message ID="FilterWave">波形文件 (*.wav)|*.wav|所有文件 (*.*)|*.*</Message>
|
||||
<Message ID="FilterAvi">AVI 视频 (*.avi)|*.avi|所有文件 (*.*)|*.*</Message>
|
||||
<Message ID="FilterGif">GIF files (*.gif)|*.gif|All Files (*.*)|*.*</Message>
|
||||
<Message ID="FilterPalette">调色板 (*.pal)|*.pal|所有文件 (*.*)|*.*</Message>
|
||||
<Message ID="FilterRom">所有支持的格式 (*.nes, *.zip, *.7z, *.nsf, *.nsfe, *.fds, *.unf, *.unif, *.studybox)|*.NES;*.ZIP;*.7z;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES ROM (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom 磁盘 (*.fds)|*.FDS|NSF 音乐 (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP 档案 (*.zip)|*.ZIP|7-Zip 档案 (*.7z)|*.7z|所有文件 (*.*)|*.*</Message>
|
||||
<Message ID="FilterRomIps">所有支持的格式 (*.nes, *.zip, *.7z, *.fds, *.nsf, *.nsfe, *.unf, *.unif, *.studybox, *.ips, *.bps, *.ups)|*.NES;*.ZIP;*.7z;*.IPS;*.BPS;*.UPS;*.FDS;*.NSF;*.NSFE;*.UNF;*.UNIF;*.STUDYBOX|NES ROM (*.nes, *.unf, *.unif)|*.NES;*.UNF;*.UNIF|Famicom 磁盘 (*.fds)|*.FDS|NSF 音乐 (*.nsf, *.nsfe)|*.nsf;*.nsfe|ZIP 档案 (*.zip)|*.ZIP|7-Zip 档案 (*.7z)|*.7z|IPS/UPS/BPS 补丁 (*.ips, *.bps, *.ups)|*.IPS;*.BPS;*.UPS|所有文件 (*.*)|*.*</Message>
|
||||
|
|
88
GUI.NET/Forms/frmRecordAvi.Designer.cs
generated
88
GUI.NET/Forms/frmRecordAvi.Designer.cs
generated
|
@ -34,15 +34,15 @@
|
|||
this.btnBrowse = new System.Windows.Forms.Button();
|
||||
this.cboVideoCodec = new System.Windows.Forms.ComboBox();
|
||||
this.lblCompressionLevel = new System.Windows.Forms.Label();
|
||||
this.lblLowCompression = new System.Windows.Forms.Label();
|
||||
this.tlpCompressionLevel = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.lblHighCompression = new System.Windows.Forms.Label();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.trkCompressionLevel = new System.Windows.Forms.TrackBar();
|
||||
this.lblHighCompression = new System.Windows.Forms.Label();
|
||||
this.tlpCompressionLevel = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.lblLowCompression = new System.Windows.Forms.Label();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.tlpCompressionLevel.SuspendLayout();
|
||||
this.panel1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.trkCompressionLevel)).BeginInit();
|
||||
this.tlpCompressionLevel.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// baseConfigPanel
|
||||
|
@ -134,17 +134,35 @@
|
|||
this.lblCompressionLevel.TabIndex = 6;
|
||||
this.lblCompressionLevel.Text = "Compression Level:";
|
||||
//
|
||||
// lblLowCompression
|
||||
// tlpCompressionLevel
|
||||
//
|
||||
this.lblLowCompression.Anchor = System.Windows.Forms.AnchorStyles.Left;
|
||||
this.lblLowCompression.AutoSize = true;
|
||||
this.lblLowCompression.Location = new System.Drawing.Point(3, 4);
|
||||
this.lblLowCompression.Margin = new System.Windows.Forms.Padding(3, 0, 0, 0);
|
||||
this.lblLowCompression.Name = "lblLowCompression";
|
||||
this.lblLowCompression.Size = new System.Drawing.Size(30, 26);
|
||||
this.lblLowCompression.TabIndex = 9;
|
||||
this.lblLowCompression.Text = "low\r\n(fast)";
|
||||
this.lblLowCompression.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
this.tlpCompressionLevel.ColumnCount = 3;
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tlpCompressionLevel.Controls.Add(this.lblHighCompression, 2, 0);
|
||||
this.tlpCompressionLevel.Controls.Add(this.panel1, 1, 0);
|
||||
this.tlpCompressionLevel.Controls.Add(this.lblLowCompression, 0, 0);
|
||||
this.tlpCompressionLevel.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tlpCompressionLevel.Location = new System.Drawing.Point(105, 56);
|
||||
this.tlpCompressionLevel.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.tlpCompressionLevel.Name = "tlpCompressionLevel";
|
||||
this.tlpCompressionLevel.RowCount = 1;
|
||||
this.tlpCompressionLevel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tlpCompressionLevel.Size = new System.Drawing.Size(211, 35);
|
||||
this.tlpCompressionLevel.TabIndex = 9;
|
||||
//
|
||||
// lblHighCompression
|
||||
//
|
||||
this.lblHighCompression.Anchor = System.Windows.Forms.AnchorStyles.Left;
|
||||
this.lblHighCompression.AutoSize = true;
|
||||
this.lblHighCompression.Location = new System.Drawing.Point(177, 4);
|
||||
this.lblHighCompression.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lblHighCompression.Name = "lblHighCompression";
|
||||
this.lblHighCompression.Size = new System.Drawing.Size(34, 26);
|
||||
this.lblHighCompression.TabIndex = 10;
|
||||
this.lblHighCompression.Text = "high\r\n(slow)";
|
||||
this.lblHighCompression.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
|
@ -166,35 +184,17 @@
|
|||
this.trkCompressionLevel.TabIndex = 7;
|
||||
this.trkCompressionLevel.Value = 1;
|
||||
//
|
||||
// lblHighCompression
|
||||
// lblLowCompression
|
||||
//
|
||||
this.lblHighCompression.Anchor = System.Windows.Forms.AnchorStyles.Left;
|
||||
this.lblHighCompression.AutoSize = true;
|
||||
this.lblHighCompression.Location = new System.Drawing.Point(177, 4);
|
||||
this.lblHighCompression.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lblHighCompression.Name = "lblHighCompression";
|
||||
this.lblHighCompression.Size = new System.Drawing.Size(34, 26);
|
||||
this.lblHighCompression.TabIndex = 10;
|
||||
this.lblHighCompression.Text = "high\r\n(slow)";
|
||||
this.lblHighCompression.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
//
|
||||
// tlpCompressionLevel
|
||||
//
|
||||
this.tlpCompressionLevel.ColumnCount = 3;
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tlpCompressionLevel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tlpCompressionLevel.Controls.Add(this.lblHighCompression, 2, 0);
|
||||
this.tlpCompressionLevel.Controls.Add(this.panel1, 1, 0);
|
||||
this.tlpCompressionLevel.Controls.Add(this.lblLowCompression, 0, 0);
|
||||
this.tlpCompressionLevel.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tlpCompressionLevel.Location = new System.Drawing.Point(105, 56);
|
||||
this.tlpCompressionLevel.Margin = new System.Windows.Forms.Padding(0, 0, 0, 0);
|
||||
this.tlpCompressionLevel.Name = "tlpCompressionLevel";
|
||||
this.tlpCompressionLevel.RowCount = 1;
|
||||
this.tlpCompressionLevel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tlpCompressionLevel.Size = new System.Drawing.Size(211, 35);
|
||||
this.tlpCompressionLevel.TabIndex = 9;
|
||||
this.lblLowCompression.Anchor = System.Windows.Forms.AnchorStyles.Left;
|
||||
this.lblLowCompression.AutoSize = true;
|
||||
this.lblLowCompression.Location = new System.Drawing.Point(3, 4);
|
||||
this.lblLowCompression.Margin = new System.Windows.Forms.Padding(3, 0, 0, 0);
|
||||
this.lblLowCompression.Name = "lblLowCompression";
|
||||
this.lblLowCompression.Size = new System.Drawing.Size(30, 26);
|
||||
this.lblLowCompression.TabIndex = 9;
|
||||
this.lblLowCompression.Text = "low\r\n(fast)";
|
||||
this.lblLowCompression.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
//
|
||||
// frmRecordAvi
|
||||
//
|
||||
|
@ -212,11 +212,11 @@
|
|||
this.Controls.SetChildIndex(this.baseConfigPanel, 0);
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.tableLayoutPanel1.PerformLayout();
|
||||
this.tlpCompressionLevel.ResumeLayout(false);
|
||||
this.tlpCompressionLevel.PerformLayout();
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.trkCompressionLevel)).EndInit();
|
||||
this.tlpCompressionLevel.ResumeLayout(false);
|
||||
this.tlpCompressionLevel.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
|
|
@ -39,18 +39,21 @@ namespace Mesen.GUI.Forms
|
|||
private void btnBrowse_Click(object sender, EventArgs e)
|
||||
{
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.SetFilter(ResourceHelper.GetMessage("FilterAvi"));
|
||||
VideoCodec codec = cboVideoCodec.GetEnumValue<VideoCodec>();
|
||||
sfd.SetFilter(ResourceHelper.GetMessage(codec == VideoCodec.GIF ? "FilterGif" : "FilterAvi"));
|
||||
sfd.InitialDirectory = ConfigManager.AviFolder;
|
||||
sfd.FileName = InteropEmu.GetRomInfo().GetRomName() + ".avi";
|
||||
if(sfd.ShowDialog() == System.Windows.Forms.DialogResult.OK) {
|
||||
sfd.FileName = InteropEmu.GetRomInfo().GetRomName() + (codec == VideoCodec.GIF ? ".gif" : ".avi");
|
||||
if(sfd.ShowDialog() == DialogResult.OK) {
|
||||
txtFilename.Text = sfd.FileName;
|
||||
}
|
||||
}
|
||||
|
||||
private void cboVideoCodec_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
lblCompressionLevel.Visible = cboVideoCodec.SelectedIndex > 0;
|
||||
tlpCompressionLevel.Visible = cboVideoCodec.SelectedIndex > 0;
|
||||
VideoCodec codec = cboVideoCodec.GetEnumValue<VideoCodec>();
|
||||
bool hasCompressionLevel = (codec == VideoCodec.CSCD || codec == VideoCodec.ZMBV);
|
||||
lblCompressionLevel.Visible = hasCompressionLevel;
|
||||
tlpCompressionLevel.Visible = hasCompressionLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2306,6 +2306,7 @@ namespace Mesen.GUI
|
|||
None = 0,
|
||||
ZMBV = 1,
|
||||
CSCD = 2,
|
||||
GIF = 3,
|
||||
}
|
||||
|
||||
public enum ScaleFilterType
|
||||
|
|
|
@ -24,7 +24,6 @@ SOURCES_CXX := $(LIBRETRO_DIR)/libretro.cpp \
|
|||
$(CORE_DIR)/Assembler.cpp \
|
||||
$(CORE_DIR)/AutomaticRomTest.cpp \
|
||||
$(CORE_DIR)/AutoSaveManager.cpp \
|
||||
$(CORE_DIR)/AviRecorder.cpp \
|
||||
$(CORE_DIR)/BaseControlDevice.cpp \
|
||||
$(CORE_DIR)/BaseExpansionAudio.cpp \
|
||||
$(CORE_DIR)/BaseMapper.cpp \
|
||||
|
@ -118,12 +117,14 @@ SOURCES_CXX := $(LIBRETRO_DIR)/libretro.cpp \
|
|||
$(CORE_DIR)/WaveRecorder.cpp \
|
||||
$(UTIL_DIR)/ArchiveReader.cpp \
|
||||
$(UTIL_DIR)/AutoResetEvent.cpp \
|
||||
$(UTIL_DIR)/AviWriter.cpp \
|
||||
$(UTIL_DIR)/AviRecorder.cpp \
|
||||
$(UTIL_DIR)/AviWriter.cpp \
|
||||
$(UTIL_DIR)/blip_buf.cpp \
|
||||
$(UTIL_DIR)/BpsPatcher.cpp \
|
||||
$(UTIL_DIR)/CamstudioCodec.cpp \
|
||||
$(UTIL_DIR)/CRC32.cpp \
|
||||
$(UTIL_DIR)/FolderUtilities.cpp \
|
||||
$(UTIL_DIR)/GifRecorder.cpp \
|
||||
$(UTIL_DIR)/HexUtilities.cpp \
|
||||
$(UTIL_DIR)/IpsPatcher.cpp \
|
||||
$(UTIL_DIR)/md5.cpp \
|
||||
|
|
|
@ -1,17 +1,15 @@
|
|||
#include "stdafx.h"
|
||||
#include "AviRecorder.h"
|
||||
#include "MessageManager.h"
|
||||
#include "Console.h"
|
||||
#include "EmulationSettings.h"
|
||||
|
||||
AviRecorder::AviRecorder(shared_ptr<Console> console)
|
||||
AviRecorder::AviRecorder(VideoCodec codec, uint32_t compressionLevel)
|
||||
{
|
||||
_console = console;
|
||||
_recording = false;
|
||||
_stopFlag = false;
|
||||
_frameBuffer = nullptr;
|
||||
_frameBufferLength = 0;
|
||||
_sampleRate = 0;
|
||||
_codec = codec;
|
||||
_compressionLevel = compressionLevel;
|
||||
}
|
||||
|
||||
AviRecorder::~AviRecorder()
|
||||
|
@ -26,28 +24,19 @@ AviRecorder::~AviRecorder()
|
|||
}
|
||||
}
|
||||
|
||||
uint32_t AviRecorder::GetFps()
|
||||
{
|
||||
if(_console->GetModel() == NesModel::NTSC) {
|
||||
return _console->GetSettings()->CheckFlag(EmulationFlags::IntegerFpsMode) ? 60000000 : 60098812;
|
||||
} else {
|
||||
return _console->GetSettings()->CheckFlag(EmulationFlags::IntegerFpsMode) ? 50000000 : 50006978;
|
||||
}
|
||||
}
|
||||
|
||||
bool AviRecorder::StartRecording(string filename, VideoCodec codec, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, uint32_t compressionLevel)
|
||||
bool AviRecorder::StartRecording(string filename, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, double fps)
|
||||
{
|
||||
if(!_recording) {
|
||||
_outputFile = filename;
|
||||
_sampleRate = audioSampleRate;
|
||||
_width = width;
|
||||
_height = height;
|
||||
_fps = GetFps();
|
||||
_fps = fps;
|
||||
_frameBufferLength = height * width * bpp;
|
||||
_frameBuffer = new uint8_t[_frameBufferLength];
|
||||
|
||||
_aviWriter.reset(new AviWriter());
|
||||
if(!_aviWriter->StartWrite(filename, codec, width, height, bpp, _fps, audioSampleRate, compressionLevel)) {
|
||||
if(!_aviWriter->StartWrite(filename, _codec, width, height, bpp, (uint32_t)(_fps * 1000000), audioSampleRate, _compressionLevel)) {
|
||||
_aviWriter.reset();
|
||||
return false;
|
||||
}
|
||||
|
@ -64,7 +53,6 @@ bool AviRecorder::StartRecording(string filename, VideoCodec codec, uint32_t wid
|
|||
}
|
||||
});
|
||||
|
||||
MessageManager::DisplayMessage("VideoRecorder", "VideoRecorderStarted", _outputFile);
|
||||
_recording = true;
|
||||
}
|
||||
return true;
|
||||
|
@ -81,15 +69,13 @@ void AviRecorder::StopRecording()
|
|||
|
||||
_aviWriter->EndWrite();
|
||||
_aviWriter.reset();
|
||||
|
||||
MessageManager::DisplayMessage("VideoRecorder", "VideoRecorderStopped", _outputFile);
|
||||
}
|
||||
}
|
||||
|
||||
void AviRecorder::AddFrame(void* frameBuffer, uint32_t width, uint32_t height)
|
||||
void AviRecorder::AddFrame(void* frameBuffer, uint32_t width, uint32_t height, double fps)
|
||||
{
|
||||
if(_recording) {
|
||||
if(_width != width || _height != height || _fps != GetFps()) {
|
||||
if(_width != width || _height != height || _fps != fps) {
|
||||
StopRecording();
|
||||
} else {
|
||||
auto lock = _lock.AcquireSafe();
|
||||
|
@ -115,3 +101,8 @@ bool AviRecorder::IsRecording()
|
|||
{
|
||||
return _recording;
|
||||
}
|
||||
|
||||
string AviRecorder::GetOutputFile()
|
||||
{
|
||||
return _outputFile;
|
||||
}
|
47
Utilities/AviRecorder.h
Normal file
47
Utilities/AviRecorder.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
#pragma once
|
||||
#include "stdafx.h"
|
||||
#include <thread>
|
||||
#include "AutoResetEvent.h"
|
||||
#include "AviWriter.h"
|
||||
#include "SimpleLock.h"
|
||||
#include "IVideoRecorder.h"
|
||||
|
||||
class Console;
|
||||
|
||||
class AviRecorder : public IVideoRecorder
|
||||
{
|
||||
private:
|
||||
std::thread _aviWriterThread;
|
||||
|
||||
unique_ptr<AviWriter> _aviWriter;
|
||||
|
||||
string _outputFile;
|
||||
SimpleLock _lock;
|
||||
AutoResetEvent _waitFrame;
|
||||
|
||||
atomic<bool> _stopFlag;
|
||||
bool _recording;
|
||||
uint8_t* _frameBuffer;
|
||||
uint32_t _frameBufferLength;
|
||||
uint32_t _sampleRate;
|
||||
|
||||
double _fps;
|
||||
uint32_t _width;
|
||||
uint32_t _height;
|
||||
|
||||
VideoCodec _codec;
|
||||
uint32_t _compressionLevel;
|
||||
|
||||
public:
|
||||
AviRecorder(VideoCodec codec, uint32_t compressionLevel);
|
||||
virtual ~AviRecorder();
|
||||
|
||||
bool StartRecording(string filename, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, double fps) override;
|
||||
void StopRecording() override;
|
||||
|
||||
void AddFrame(void* frameBuffer, uint32_t width, uint32_t height, double fps) override;
|
||||
void AddSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate) override;
|
||||
|
||||
bool IsRecording() override;
|
||||
string GetOutputFile() override;
|
||||
};
|
|
@ -11,6 +11,7 @@ enum class VideoCodec
|
|||
None = 0,
|
||||
ZMBV = 1,
|
||||
CSCD = 2,
|
||||
GIF = 3
|
||||
};
|
||||
|
||||
class AviWriter
|
||||
|
|
52
Utilities/GifRecorder.cpp
Normal file
52
Utilities/GifRecorder.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
#include "stdafx.h"
|
||||
#include "GifRecorder.h"
|
||||
#include "gif.h"
|
||||
|
||||
GifRecorder::GifRecorder()
|
||||
{
|
||||
_gif.reset(new GifWriter());
|
||||
}
|
||||
|
||||
GifRecorder::~GifRecorder()
|
||||
{
|
||||
StopRecording();
|
||||
}
|
||||
|
||||
bool GifRecorder::StartRecording(string filename, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, double fps)
|
||||
{
|
||||
_outputFile = filename;
|
||||
_recording = GifBegin(_gif.get(), filename.c_str(), width, height, 2, 8, false);
|
||||
_frameCounter = 0;
|
||||
return _recording;
|
||||
}
|
||||
|
||||
void GifRecorder::StopRecording()
|
||||
{
|
||||
if(_recording) {
|
||||
GifEnd(_gif.get());
|
||||
}
|
||||
}
|
||||
|
||||
void GifRecorder::AddFrame(void* frameBuffer, uint32_t width, uint32_t height, double fps)
|
||||
{
|
||||
_frameCounter++;
|
||||
|
||||
if(fps < 55 || (_frameCounter % 6) != 0) {
|
||||
//At 60 FPS, skip 1 of every 6 frames (max FPS for GIFs is 50fps)
|
||||
GifWriteFrame(_gif.get(), (uint8_t*)frameBuffer, width, height, 2, 8, false);
|
||||
}
|
||||
}
|
||||
|
||||
void GifRecorder::AddSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate)
|
||||
{
|
||||
}
|
||||
|
||||
bool GifRecorder::IsRecording()
|
||||
{
|
||||
return _recording;
|
||||
}
|
||||
|
||||
string GifRecorder::GetOutputFile()
|
||||
{
|
||||
return _outputFile;
|
||||
}
|
25
Utilities/GifRecorder.h
Normal file
25
Utilities/GifRecorder.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#pragma once
|
||||
#include "stdafx.h"
|
||||
#include "../Utilities/IVideoRecorder.h"
|
||||
|
||||
struct GifWriter;
|
||||
|
||||
class GifRecorder : public IVideoRecorder
|
||||
{
|
||||
private:
|
||||
std::unique_ptr<GifWriter> _gif;
|
||||
bool _recording = false;
|
||||
uint32_t _frameCounter = 0;
|
||||
string _outputFile;
|
||||
|
||||
public:
|
||||
GifRecorder();
|
||||
~GifRecorder();
|
||||
|
||||
bool StartRecording(string filename, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, double fps) override;
|
||||
void StopRecording() override;
|
||||
void AddFrame(void* frameBuffer, uint32_t width, uint32_t height, double fps) override;
|
||||
void AddSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate) override;
|
||||
bool IsRecording() override;
|
||||
string GetOutputFile() override;
|
||||
};
|
15
Utilities/IVideoRecorder.h
Normal file
15
Utilities/IVideoRecorder.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
#include "stdafx.h"
|
||||
|
||||
class IVideoRecorder
|
||||
{
|
||||
public:
|
||||
virtual bool StartRecording(string filename, uint32_t width, uint32_t height, uint32_t bpp, uint32_t audioSampleRate, double fps) = 0;
|
||||
virtual void StopRecording() = 0;
|
||||
|
||||
virtual void AddFrame(void* frameBuffer, uint32_t width, uint32_t height, double fps) = 0;
|
||||
virtual void AddSound(int16_t* soundBuffer, uint32_t sampleCount, uint32_t sampleRate) = 0;
|
||||
|
||||
virtual bool IsRecording() = 0;
|
||||
virtual string GetOutputFile() = 0;
|
||||
};
|
|
@ -420,6 +420,7 @@
|
|||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="ArchiveReader.h" />
|
||||
<ClInclude Include="AviRecorder.h" />
|
||||
<ClInclude Include="AviWriter.h" />
|
||||
<ClInclude Include="Base64.h" />
|
||||
<ClInclude Include="blip_buf.h" />
|
||||
|
@ -427,10 +428,12 @@
|
|||
<ClInclude Include="CamstudioCodec.h" />
|
||||
<ClInclude Include="CRC32.h" />
|
||||
<ClInclude Include="FolderUtilities.h" />
|
||||
<ClInclude Include="GifRecorder.h" />
|
||||
<ClInclude Include="HexUtilities.h" />
|
||||
<ClInclude Include="HQX\common.h" />
|
||||
<ClInclude Include="HQX\hqx.h" />
|
||||
<ClInclude Include="IpsPatcher.h" />
|
||||
<ClInclude Include="IVideoRecorder.h" />
|
||||
<ClInclude Include="KreedSaiEagle\SaiEagle.h" />
|
||||
<ClInclude Include="LowPassFilter.h" />
|
||||
<ClInclude Include="md5.h" />
|
||||
|
@ -468,12 +471,14 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="ArchiveReader.cpp" />
|
||||
<ClCompile Include="AviRecorder.cpp" />
|
||||
<ClCompile Include="AviWriter.cpp" />
|
||||
<ClCompile Include="blip_buf.cpp" />
|
||||
<ClCompile Include="BpsPatcher.cpp" />
|
||||
<ClCompile Include="CamstudioCodec.cpp" />
|
||||
<ClCompile Include="CRC32.cpp" />
|
||||
<ClCompile Include="FolderUtilities.cpp" />
|
||||
<ClCompile Include="GifRecorder.cpp" />
|
||||
<ClCompile Include="HexUtilities.cpp" />
|
||||
<ClCompile Include="HQX\hq2x.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
|
|
|
@ -1,14 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="xBRZ">
|
||||
<UniqueIdentifier>{34df7dd9-5f1b-4aec-9212-1b70f1fada59}</UniqueIdentifier>
|
||||
</Filter>
|
||||
|
@ -27,67 +19,71 @@
|
|||
<Filter Include="Patches">
|
||||
<UniqueIdentifier>{6d519bc1-7c40-448a-95d2-9ad94cd20644}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Misc">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="FolderUtilities.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Socket.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SimpleLock.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UPnPPortMapper.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="CRC32.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="miniz.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UTF8Util.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PNGHelper.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="AutoResetEvent.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="md5.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ZipWriter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ZipReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="LowPassFilter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="blip_buf.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="nes_ntsc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="nes_ntsc_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="nes_ntsc_impl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="xBRZ\config.h">
|
||||
<Filter>xBRZ</Filter>
|
||||
|
@ -114,13 +110,13 @@
|
|||
<Filter>KreedSaiEagle</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SZReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PlatformUtilities.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="HexUtilities.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ZmbvCodec.h">
|
||||
<Filter>Avi</Filter>
|
||||
|
@ -138,7 +134,7 @@
|
|||
<Filter>Avi</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="StringUtilities.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="IpsPatcher.h">
|
||||
<Filter>Patches</Filter>
|
||||
|
@ -150,73 +146,34 @@
|
|||
<Filter>Patches</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="orfanidis_eq.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="sha1.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ArchiveReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="stb_vorbis.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Base64.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="WavReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GifRecorder.h">
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="IVideoRecorder.h">
|
||||
<Filter>Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="AviRecorder.h">
|
||||
<Filter>Avi</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="FolderUtilities.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="miniz.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SimpleLock.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Socket.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="UPnPPortMapper.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="UTF8Util.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Timer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CRC32.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PNGHelper.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AutoResetEvent.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="md5.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ZipWriter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ZipReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="blip_buf.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="nes_ntsc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="xBRZ\xbrz.cpp">
|
||||
<Filter>xBRZ</Filter>
|
||||
</ClCompile>
|
||||
|
@ -250,18 +207,6 @@
|
|||
<ClCompile Include="KreedSaiEagle\2xSai.cpp">
|
||||
<Filter>KreedSaiEagle</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SZReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ArchiveReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PlatformUtilities.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="HexUtilities.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ZmbvCodec.cpp">
|
||||
<Filter>Avi</Filter>
|
||||
</ClCompile>
|
||||
|
@ -280,14 +225,80 @@
|
|||
<ClCompile Include="BpsPatcher.cpp">
|
||||
<Filter>Patches</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ArchiveReader.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AutoResetEvent.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="blip_buf.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CRC32.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="FolderUtilities.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="HexUtilities.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="md5.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="miniz.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="nes_ntsc.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PlatformUtilities.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PNGHelper.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sha1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SimpleLock.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Socket.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stb_vorbis.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SZReader.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Timer.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="UPnPPortMapper.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="UTF8Util.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WavReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ZipReader.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ZipWriter.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GifRecorder.cpp">
|
||||
<Filter>Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AviRecorder.cpp">
|
||||
<Filter>Avi</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
836
Utilities/gif.h
Normal file
836
Utilities/gif.h
Normal file
|
@ -0,0 +1,836 @@
|
|||
//
|
||||
// gif.h
|
||||
// by Charlie Tangora
|
||||
// Public domain.
|
||||
// Email me : ctangora -at- gmail -dot- com
|
||||
//
|
||||
// This file offers a simple, very limited way to create animated GIFs directly in code.
|
||||
//
|
||||
// Those looking for particular cleverness are likely to be disappointed; it's pretty
|
||||
// much a straight-ahead implementation of the GIF format with optional Floyd-Steinberg
|
||||
// dithering. (It does at least use delta encoding - only the changed portions of each
|
||||
// frame are saved.)
|
||||
//
|
||||
// So resulting files are often quite large. The hope is that it will be handy nonetheless
|
||||
// as a quick and easily-integrated way for programs to spit out animations.
|
||||
//
|
||||
// Only RGBA8 is currently supported as an input format. (The alpha is ignored.)
|
||||
//
|
||||
// If capturing a buffer with a bottom-left origin (such as OpenGL), define GIF_FLIP_VERT
|
||||
// to automatically flip the buffer data when writing the image (the buffer itself is
|
||||
// unchanged.
|
||||
//
|
||||
// USAGE:
|
||||
// Create a GifWriter struct. Pass it to GifBegin() to initialize and write the header.
|
||||
// Pass subsequent frames to GifWriteFrame().
|
||||
// Finally, call GifEnd() to close the file handle and free memory.
|
||||
//
|
||||
|
||||
#ifndef gif_h
|
||||
#define gif_h
|
||||
|
||||
#include <stdio.h> // for FILE*
|
||||
#include <string.h> // for memcpy and bzero
|
||||
#include <stdint.h> // for integer typedefs
|
||||
|
||||
// Define these macros to hook into a custom memory allocator.
|
||||
// TEMP_MALLOC and TEMP_FREE will only be called in stack fashion - frees in the reverse order of mallocs
|
||||
// and any temp memory allocated by a function will be freed before it exits.
|
||||
// MALLOC and FREE are used only by GifBegin and GifEnd respectively (to allocate a buffer the size of the image, which
|
||||
// is used to find changed pixels for delta-encoding.)
|
||||
|
||||
#ifndef GIF_TEMP_MALLOC
|
||||
#include <stdlib.h>
|
||||
#define GIF_TEMP_MALLOC malloc
|
||||
#endif
|
||||
|
||||
#ifndef GIF_TEMP_FREE
|
||||
#include <stdlib.h>
|
||||
#define GIF_TEMP_FREE free
|
||||
#endif
|
||||
|
||||
#ifndef GIF_MALLOC
|
||||
#include <stdlib.h>
|
||||
#define GIF_MALLOC malloc
|
||||
#endif
|
||||
|
||||
#ifndef GIF_FREE
|
||||
#include <stdlib.h>
|
||||
#define GIF_FREE free
|
||||
#endif
|
||||
|
||||
const int kGifTransIndex = 0;
|
||||
|
||||
struct GifPalette
|
||||
{
|
||||
int bitDepth;
|
||||
|
||||
uint8_t r[256];
|
||||
uint8_t g[256];
|
||||
uint8_t b[256];
|
||||
|
||||
// k-d tree over RGB space, organized in heap fashion
|
||||
// i.e. left child of node i is node i*2, right child is node i*2+1
|
||||
// nodes 256-511 are implicitly the leaves, containing a color
|
||||
uint8_t treeSplitElt[255];
|
||||
uint8_t treeSplit[255];
|
||||
};
|
||||
|
||||
// max, min, and abs functions
|
||||
int GifIMax(int l, int r) { return l>r?l:r; }
|
||||
int GifIMin(int l, int r) { return l<r?l:r; }
|
||||
int GifIAbs(int i) { return i<0?-i:i; }
|
||||
|
||||
// walks the k-d tree to pick the palette entry for a desired color.
|
||||
// Takes as in/out parameters the current best color and its error -
|
||||
// only changes them if it finds a better color in its subtree.
|
||||
// this is the major hotspot in the code at the moment.
|
||||
void GifGetClosestPaletteColor(GifPalette* pPal, int r, int g, int b, int& bestInd, int& bestDiff, int treeRoot = 1)
|
||||
{
|
||||
// base case, reached the bottom of the tree
|
||||
if(treeRoot > (1<<pPal->bitDepth)-1)
|
||||
{
|
||||
int ind = treeRoot-(1<<pPal->bitDepth);
|
||||
if(ind == kGifTransIndex) return;
|
||||
|
||||
// check whether this color is better than the current winner
|
||||
int r_err = r - ((int32_t)pPal->r[ind]);
|
||||
int g_err = g - ((int32_t)pPal->g[ind]);
|
||||
int b_err = b - ((int32_t)pPal->b[ind]);
|
||||
int diff = GifIAbs(r_err)+GifIAbs(g_err)+GifIAbs(b_err);
|
||||
|
||||
if(diff < bestDiff)
|
||||
{
|
||||
bestInd = ind;
|
||||
bestDiff = diff;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// take the appropriate color (r, g, or b) for this node of the k-d tree
|
||||
int comps[3]; comps[0] = r; comps[1] = g; comps[2] = b;
|
||||
int splitComp = comps[pPal->treeSplitElt[treeRoot]];
|
||||
|
||||
int splitPos = pPal->treeSplit[treeRoot];
|
||||
if(splitPos > splitComp)
|
||||
{
|
||||
// check the left subtree
|
||||
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
|
||||
if( bestDiff > splitPos - splitComp )
|
||||
{
|
||||
// cannot prove there's not a better value in the right subtree, check that too
|
||||
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2+1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2+1);
|
||||
if( bestDiff > splitComp - splitPos )
|
||||
{
|
||||
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GifSwapPixels(uint8_t* image, int pixA, int pixB)
|
||||
{
|
||||
uint8_t rA = image[pixA*4];
|
||||
uint8_t gA = image[pixA*4+1];
|
||||
uint8_t bA = image[pixA*4+2];
|
||||
uint8_t aA = image[pixA*4+3];
|
||||
|
||||
uint8_t rB = image[pixB*4];
|
||||
uint8_t gB = image[pixB*4+1];
|
||||
uint8_t bB = image[pixB*4+2];
|
||||
uint8_t aB = image[pixA*4+3];
|
||||
|
||||
image[pixA*4] = rB;
|
||||
image[pixA*4+1] = gB;
|
||||
image[pixA*4+2] = bB;
|
||||
image[pixA*4+3] = aB;
|
||||
|
||||
image[pixB*4] = rA;
|
||||
image[pixB*4+1] = gA;
|
||||
image[pixB*4+2] = bA;
|
||||
image[pixB*4+3] = aA;
|
||||
}
|
||||
|
||||
// just the partition operation from quicksort
|
||||
int GifPartition(uint8_t* image, const int left, const int right, const int elt, int pivotIndex)
|
||||
{
|
||||
const int pivotValue = image[(pivotIndex)*4+elt];
|
||||
GifSwapPixels(image, pivotIndex, right-1);
|
||||
int storeIndex = left;
|
||||
bool split = 0;
|
||||
for(int ii=left; ii<right-1; ++ii)
|
||||
{
|
||||
int arrayVal = image[ii*4+elt];
|
||||
if( arrayVal < pivotValue )
|
||||
{
|
||||
GifSwapPixels(image, ii, storeIndex);
|
||||
++storeIndex;
|
||||
}
|
||||
else if( arrayVal == pivotValue )
|
||||
{
|
||||
if(split)
|
||||
{
|
||||
GifSwapPixels(image, ii, storeIndex);
|
||||
++storeIndex;
|
||||
}
|
||||
split = !split;
|
||||
}
|
||||
}
|
||||
GifSwapPixels(image, storeIndex, right-1);
|
||||
return storeIndex;
|
||||
}
|
||||
|
||||
// Perform an incomplete sort, finding all elements above and below the desired median
|
||||
void GifPartitionByMedian(uint8_t* image, int left, int right, int com, int neededCenter)
|
||||
{
|
||||
if(left < right-1)
|
||||
{
|
||||
int pivotIndex = left + (right-left)/2;
|
||||
|
||||
pivotIndex = GifPartition(image, left, right, com, pivotIndex);
|
||||
|
||||
// Only "sort" the section of the array that contains the median
|
||||
if(pivotIndex > neededCenter)
|
||||
GifPartitionByMedian(image, left, pivotIndex, com, neededCenter);
|
||||
|
||||
if(pivotIndex < neededCenter)
|
||||
GifPartitionByMedian(image, pivotIndex+1, right, com, neededCenter);
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a palette by creating a balanced k-d tree of all pixels in the image
|
||||
void GifSplitPalette(uint8_t* image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist, int treeNode, bool buildForDither, GifPalette* pal)
|
||||
{
|
||||
if(lastElt <= firstElt || numPixels == 0)
|
||||
return;
|
||||
|
||||
// base case, bottom of the tree
|
||||
if(lastElt == firstElt+1)
|
||||
{
|
||||
if(buildForDither)
|
||||
{
|
||||
// Dithering needs at least one color as dark as anything
|
||||
// in the image and at least one brightest color -
|
||||
// otherwise it builds up error and produces strange artifacts
|
||||
if( firstElt == 1 )
|
||||
{
|
||||
// special case: the darkest color in the image
|
||||
uint32_t r=255, g=255, b=255;
|
||||
for(int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = (uint32_t)GifIMin((int32_t)r, image[ii * 4 + 0]);
|
||||
g = (uint32_t)GifIMin((int32_t)g, image[ii * 4 + 1]);
|
||||
b = (uint32_t)GifIMin((int32_t)b, image[ii * 4 + 2]);
|
||||
}
|
||||
|
||||
pal->r[firstElt] = (uint8_t)r;
|
||||
pal->g[firstElt] = (uint8_t)g;
|
||||
pal->b[firstElt] = (uint8_t)b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if( firstElt == (1 << pal->bitDepth)-1 )
|
||||
{
|
||||
// special case: the lightest color in the image
|
||||
uint32_t r=0, g=0, b=0;
|
||||
for(int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = (uint32_t)GifIMax((int32_t)r, image[ii * 4 + 0]);
|
||||
g = (uint32_t)GifIMax((int32_t)g, image[ii * 4 + 1]);
|
||||
b = (uint32_t)GifIMax((int32_t)b, image[ii * 4 + 2]);
|
||||
}
|
||||
|
||||
pal->r[firstElt] = (uint8_t)r;
|
||||
pal->g[firstElt] = (uint8_t)g;
|
||||
pal->b[firstElt] = (uint8_t)b;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// otherwise, take the average of all colors in this subcube
|
||||
uint64_t r=0, g=0, b=0;
|
||||
for(int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r += image[ii*4+0];
|
||||
g += image[ii*4+1];
|
||||
b += image[ii*4+2];
|
||||
}
|
||||
|
||||
r += (uint64_t)numPixels / 2; // round to nearest
|
||||
g += (uint64_t)numPixels / 2;
|
||||
b += (uint64_t)numPixels / 2;
|
||||
|
||||
r /= (uint64_t)numPixels;
|
||||
g /= (uint64_t)numPixels;
|
||||
b /= (uint64_t)numPixels;
|
||||
|
||||
pal->r[firstElt] = (uint8_t)r;
|
||||
pal->g[firstElt] = (uint8_t)g;
|
||||
pal->b[firstElt] = (uint8_t)b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Find the axis with the largest range
|
||||
int minR = 255, maxR = 0;
|
||||
int minG = 255, maxG = 0;
|
||||
int minB = 255, maxB = 0;
|
||||
for(int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
int r = image[ii*4+0];
|
||||
int g = image[ii*4+1];
|
||||
int b = image[ii*4+2];
|
||||
|
||||
if(r > maxR) maxR = r;
|
||||
if(r < minR) minR = r;
|
||||
|
||||
if(g > maxG) maxG = g;
|
||||
if(g < minG) minG = g;
|
||||
|
||||
if(b > maxB) maxB = b;
|
||||
if(b < minB) minB = b;
|
||||
}
|
||||
|
||||
int rRange = maxR - minR;
|
||||
int gRange = maxG - minG;
|
||||
int bRange = maxB - minB;
|
||||
|
||||
// and split along that axis. (incidentally, this means this isn't a "proper" k-d tree but I don't know what else to call it)
|
||||
int splitCom = 1;
|
||||
if(bRange > gRange) splitCom = 2;
|
||||
if(rRange > bRange && rRange > gRange) splitCom = 0;
|
||||
|
||||
int subPixelsA = numPixels * (splitElt - firstElt) / (lastElt - firstElt);
|
||||
int subPixelsB = numPixels-subPixelsA;
|
||||
|
||||
GifPartitionByMedian(image, 0, numPixels, splitCom, subPixelsA);
|
||||
|
||||
pal->treeSplitElt[treeNode] = (uint8_t)splitCom;
|
||||
pal->treeSplit[treeNode] = image[subPixelsA*4+splitCom];
|
||||
|
||||
GifSplitPalette(image, subPixelsA, firstElt, splitElt, splitElt-splitDist, splitDist/2, treeNode*2, buildForDither, pal);
|
||||
GifSplitPalette(image+subPixelsA*4, subPixelsB, splitElt, lastElt, splitElt+splitDist, splitDist/2, treeNode*2+1, buildForDither, pal);
|
||||
}
|
||||
|
||||
// Finds all pixels that have changed from the previous image and
|
||||
// moves them to the fromt of th buffer.
|
||||
// This allows us to build a palette optimized for the colors of the
|
||||
// changed pixels only.
|
||||
int GifPickChangedPixels( const uint8_t* lastFrame, uint8_t* frame, int numPixels )
|
||||
{
|
||||
int numChanged = 0;
|
||||
uint8_t* writeIter = frame;
|
||||
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
if(lastFrame[0] != frame[0] ||
|
||||
lastFrame[1] != frame[1] ||
|
||||
lastFrame[2] != frame[2])
|
||||
{
|
||||
writeIter[0] = frame[0];
|
||||
writeIter[1] = frame[1];
|
||||
writeIter[2] = frame[2];
|
||||
++numChanged;
|
||||
writeIter += 4;
|
||||
}
|
||||
lastFrame += 4;
|
||||
frame += 4;
|
||||
}
|
||||
|
||||
return numChanged;
|
||||
}
|
||||
|
||||
// Creates a palette by placing all the image pixels in a k-d tree and then averaging the blocks at the bottom.
|
||||
// This is known as the "modified median split" technique
|
||||
void GifMakePalette( const uint8_t* lastFrame, const uint8_t* nextFrame, uint32_t width, uint32_t height, int bitDepth, bool buildForDither, GifPalette* pPal )
|
||||
{
|
||||
pPal->bitDepth = bitDepth;
|
||||
|
||||
// SplitPalette is destructive (it sorts the pixels by color) so
|
||||
// we must create a copy of the image for it to destroy
|
||||
size_t imageSize = (size_t)(width * height * 4 * sizeof(uint8_t));
|
||||
uint8_t* destroyableImage = (uint8_t*)GIF_TEMP_MALLOC(imageSize);
|
||||
memcpy(destroyableImage, nextFrame, imageSize);
|
||||
|
||||
int numPixels = (int)(width * height);
|
||||
if(lastFrame)
|
||||
numPixels = GifPickChangedPixels(lastFrame, destroyableImage, numPixels);
|
||||
|
||||
const int lastElt = 1 << bitDepth;
|
||||
const int splitElt = lastElt/2;
|
||||
const int splitDist = splitElt/2;
|
||||
|
||||
GifSplitPalette(destroyableImage, numPixels, 1, lastElt, splitElt, splitDist, 1, buildForDither, pPal);
|
||||
|
||||
GIF_TEMP_FREE(destroyableImage);
|
||||
|
||||
// add the bottom node for the transparency index
|
||||
int index = 1 << (bitDepth - 1);
|
||||
pPal->treeSplit[index] = 0;
|
||||
pPal->treeSplitElt[index] = 0;
|
||||
|
||||
pPal->r[0] = pPal->g[0] = pPal->b[0] = 0;
|
||||
}
|
||||
|
||||
// Implements Floyd-Steinberg dithering, writes palette value to alpha
|
||||
void GifDitherImage( const uint8_t* lastFrame, const uint8_t* nextFrame, uint8_t* outFrame, uint32_t width, uint32_t height, GifPalette* pPal )
|
||||
{
|
||||
int numPixels = (int)(width * height);
|
||||
|
||||
// quantPixels initially holds color*256 for all pixels
|
||||
// The extra 8 bits of precision allow for sub-single-color error values
|
||||
// to be propagated
|
||||
int32_t *quantPixels = (int32_t *)GIF_TEMP_MALLOC(sizeof(int32_t) * (size_t)numPixels * 4);
|
||||
|
||||
for( int ii=0; ii<numPixels*4; ++ii )
|
||||
{
|
||||
uint8_t pix = nextFrame[ii];
|
||||
int32_t pix16 = int32_t(pix) * 256;
|
||||
quantPixels[ii] = pix16;
|
||||
}
|
||||
|
||||
for( uint32_t yy=0; yy<height; ++yy )
|
||||
{
|
||||
for( uint32_t xx=0; xx<width; ++xx )
|
||||
{
|
||||
int32_t* nextPix = quantPixels + 4*(yy*width+xx);
|
||||
const uint8_t* lastPix = lastFrame? lastFrame + 4*(yy*width+xx) : NULL;
|
||||
|
||||
// Compute the colors we want (rounding to nearest)
|
||||
int32_t rr = (nextPix[0] + 127) / 256;
|
||||
int32_t gg = (nextPix[1] + 127) / 256;
|
||||
int32_t bb = (nextPix[2] + 127) / 256;
|
||||
|
||||
// if it happens that we want the color from last frame, then just write out
|
||||
// a transparent pixel
|
||||
if( lastFrame &&
|
||||
lastPix[0] == rr &&
|
||||
lastPix[1] == gg &&
|
||||
lastPix[2] == bb )
|
||||
{
|
||||
nextPix[0] = rr;
|
||||
nextPix[1] = gg;
|
||||
nextPix[2] = bb;
|
||||
nextPix[3] = kGifTransIndex;
|
||||
continue;
|
||||
}
|
||||
|
||||
int32_t bestDiff = 1000000;
|
||||
int32_t bestInd = kGifTransIndex;
|
||||
|
||||
// Search the palete
|
||||
GifGetClosestPaletteColor(pPal, rr, gg, bb, bestInd, bestDiff);
|
||||
|
||||
// Write the result to the temp buffer
|
||||
int32_t r_err = nextPix[0] - int32_t(pPal->r[bestInd]) * 256;
|
||||
int32_t g_err = nextPix[1] - int32_t(pPal->g[bestInd]) * 256;
|
||||
int32_t b_err = nextPix[2] - int32_t(pPal->b[bestInd]) * 256;
|
||||
|
||||
nextPix[0] = pPal->r[bestInd];
|
||||
nextPix[1] = pPal->g[bestInd];
|
||||
nextPix[2] = pPal->b[bestInd];
|
||||
nextPix[3] = bestInd;
|
||||
|
||||
// Propagate the error to the four adjacent locations
|
||||
// that we haven't touched yet
|
||||
int quantloc_7 = (int)(yy * width + xx + 1);
|
||||
int quantloc_3 = (int)(yy * width + width + xx - 1);
|
||||
int quantloc_5 = (int)(yy * width + width + xx);
|
||||
int quantloc_1 = (int)(yy * width + width + xx + 1);
|
||||
|
||||
if(quantloc_7 < numPixels)
|
||||
{
|
||||
int32_t* pix7 = quantPixels+4*quantloc_7;
|
||||
pix7[0] += GifIMax( -pix7[0], r_err * 7 / 16 );
|
||||
pix7[1] += GifIMax( -pix7[1], g_err * 7 / 16 );
|
||||
pix7[2] += GifIMax( -pix7[2], b_err * 7 / 16 );
|
||||
}
|
||||
|
||||
if(quantloc_3 < numPixels)
|
||||
{
|
||||
int32_t* pix3 = quantPixels+4*quantloc_3;
|
||||
pix3[0] += GifIMax( -pix3[0], r_err * 3 / 16 );
|
||||
pix3[1] += GifIMax( -pix3[1], g_err * 3 / 16 );
|
||||
pix3[2] += GifIMax( -pix3[2], b_err * 3 / 16 );
|
||||
}
|
||||
|
||||
if(quantloc_5 < numPixels)
|
||||
{
|
||||
int32_t* pix5 = quantPixels+4*quantloc_5;
|
||||
pix5[0] += GifIMax( -pix5[0], r_err * 5 / 16 );
|
||||
pix5[1] += GifIMax( -pix5[1], g_err * 5 / 16 );
|
||||
pix5[2] += GifIMax( -pix5[2], b_err * 5 / 16 );
|
||||
}
|
||||
|
||||
if(quantloc_1 < numPixels)
|
||||
{
|
||||
int32_t* pix1 = quantPixels+4*quantloc_1;
|
||||
pix1[0] += GifIMax( -pix1[0], r_err / 16 );
|
||||
pix1[1] += GifIMax( -pix1[1], g_err / 16 );
|
||||
pix1[2] += GifIMax( -pix1[2], b_err / 16 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy the palettized result to the output buffer
|
||||
for( int ii=0; ii<numPixels*4; ++ii )
|
||||
{
|
||||
outFrame[ii] = (uint8_t)quantPixels[ii];
|
||||
}
|
||||
|
||||
GIF_TEMP_FREE(quantPixels);
|
||||
}
|
||||
|
||||
// Picks palette colors for the image using simple thresholding, no dithering
|
||||
void GifThresholdImage( const uint8_t* lastFrame, const uint8_t* nextFrame, uint8_t* outFrame, uint32_t width, uint32_t height, GifPalette* pPal )
|
||||
{
|
||||
uint32_t numPixels = width*height;
|
||||
for( uint32_t ii=0; ii<numPixels; ++ii )
|
||||
{
|
||||
// if a previous color is available, and it matches the current color,
|
||||
// set the pixel to transparent
|
||||
if(lastFrame &&
|
||||
lastFrame[0] == nextFrame[0] &&
|
||||
lastFrame[1] == nextFrame[1] &&
|
||||
lastFrame[2] == nextFrame[2])
|
||||
{
|
||||
outFrame[0] = lastFrame[0];
|
||||
outFrame[1] = lastFrame[1];
|
||||
outFrame[2] = lastFrame[2];
|
||||
outFrame[3] = kGifTransIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
// palettize the pixel
|
||||
int32_t bestDiff = 1000000;
|
||||
int32_t bestInd = 1;
|
||||
GifGetClosestPaletteColor(pPal, nextFrame[0], nextFrame[1], nextFrame[2], bestInd, bestDiff);
|
||||
|
||||
// Write the resulting color to the output buffer
|
||||
outFrame[0] = pPal->r[bestInd];
|
||||
outFrame[1] = pPal->g[bestInd];
|
||||
outFrame[2] = pPal->b[bestInd];
|
||||
outFrame[3] = (uint8_t)bestInd;
|
||||
}
|
||||
|
||||
if(lastFrame) lastFrame += 4;
|
||||
outFrame += 4;
|
||||
nextFrame += 4;
|
||||
}
|
||||
}
|
||||
|
||||
// Simple structure to write out the LZW-compressed portion of the image
|
||||
// one bit at a time
|
||||
struct GifBitStatus
|
||||
{
|
||||
uint8_t bitIndex; // how many bits in the partial byte written so far
|
||||
uint8_t byte; // current partial byte
|
||||
|
||||
uint32_t chunkIndex;
|
||||
uint8_t chunk[256]; // bytes are written in here until we have 256 of them, then written to the file
|
||||
};
|
||||
|
||||
// insert a single bit
|
||||
void GifWriteBit( GifBitStatus& stat, uint32_t bit )
|
||||
{
|
||||
bit = bit & 1;
|
||||
bit = bit << stat.bitIndex;
|
||||
stat.byte |= bit;
|
||||
|
||||
++stat.bitIndex;
|
||||
if( stat.bitIndex > 7 )
|
||||
{
|
||||
// move the newly-finished byte to the chunk buffer
|
||||
stat.chunk[stat.chunkIndex++] = stat.byte;
|
||||
// and start a new byte
|
||||
stat.bitIndex = 0;
|
||||
stat.byte = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// write all bytes so far to the file
|
||||
void GifWriteChunk( FILE* f, GifBitStatus& stat )
|
||||
{
|
||||
fputc((int)stat.chunkIndex, f);
|
||||
fwrite(stat.chunk, 1, stat.chunkIndex, f);
|
||||
|
||||
stat.bitIndex = 0;
|
||||
stat.byte = 0;
|
||||
stat.chunkIndex = 0;
|
||||
}
|
||||
|
||||
void GifWriteCode( FILE* f, GifBitStatus& stat, uint32_t code, uint32_t length )
|
||||
{
|
||||
for( uint32_t ii=0; ii<length; ++ii )
|
||||
{
|
||||
GifWriteBit(stat, code);
|
||||
code = code >> 1;
|
||||
|
||||
if( stat.chunkIndex == 255 )
|
||||
{
|
||||
GifWriteChunk(f, stat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The LZW dictionary is a 256-ary tree constructed as the file is encoded,
|
||||
// this is one node
|
||||
struct GifLzwNode
|
||||
{
|
||||
uint16_t m_next[256];
|
||||
};
|
||||
|
||||
// write a 256-color (8-bit) image palette to the file
|
||||
void GifWritePalette( const GifPalette* pPal, FILE* f )
|
||||
{
|
||||
fputc(0, f); // first color: transparency
|
||||
fputc(0, f);
|
||||
fputc(0, f);
|
||||
|
||||
for(int ii=1; ii<(1 << pPal->bitDepth); ++ii)
|
||||
{
|
||||
uint32_t r = pPal->r[ii];
|
||||
uint32_t g = pPal->g[ii];
|
||||
uint32_t b = pPal->b[ii];
|
||||
|
||||
fputc((int)b, f);
|
||||
fputc((int)g, f);
|
||||
fputc((int)r, f);
|
||||
}
|
||||
}
|
||||
|
||||
// write the image header, LZW-compress and write out the image
|
||||
void GifWriteLzwImage(FILE* f, uint8_t* image, uint32_t left, uint32_t top, uint32_t width, uint32_t height, uint32_t delay, GifPalette* pPal)
|
||||
{
|
||||
// graphics control extension
|
||||
fputc(0x21, f);
|
||||
fputc(0xf9, f);
|
||||
fputc(0x04, f);
|
||||
fputc(0x05, f); // leave prev frame in place, this frame has transparency
|
||||
fputc(delay & 0xff, f);
|
||||
fputc((delay >> 8) & 0xff, f);
|
||||
fputc(kGifTransIndex, f); // transparent color index
|
||||
fputc(0, f);
|
||||
|
||||
fputc(0x2c, f); // image descriptor block
|
||||
|
||||
fputc(left & 0xff, f); // corner of image in canvas space
|
||||
fputc((left >> 8) & 0xff, f);
|
||||
fputc(top & 0xff, f);
|
||||
fputc((top >> 8) & 0xff, f);
|
||||
|
||||
fputc(width & 0xff, f); // width and height of image
|
||||
fputc((width >> 8) & 0xff, f);
|
||||
fputc(height & 0xff, f);
|
||||
fputc((height >> 8) & 0xff, f);
|
||||
|
||||
//fputc(0, f); // no local color table, no transparency
|
||||
//fputc(0x80, f); // no local color table, but transparency
|
||||
|
||||
fputc(0x80 + pPal->bitDepth-1, f); // local color table present, 2 ^ bitDepth entries
|
||||
GifWritePalette(pPal, f);
|
||||
|
||||
const int minCodeSize = pPal->bitDepth;
|
||||
const uint32_t clearCode = 1 << pPal->bitDepth;
|
||||
|
||||
fputc(minCodeSize, f); // min code size 8 bits
|
||||
|
||||
GifLzwNode* codetree = (GifLzwNode*)GIF_TEMP_MALLOC(sizeof(GifLzwNode)*4096);
|
||||
|
||||
memset(codetree, 0, sizeof(GifLzwNode)*4096);
|
||||
int32_t curCode = -1;
|
||||
uint32_t codeSize = (uint32_t)minCodeSize + 1;
|
||||
uint32_t maxCode = clearCode+1;
|
||||
|
||||
GifBitStatus stat;
|
||||
stat.byte = 0;
|
||||
stat.bitIndex = 0;
|
||||
stat.chunkIndex = 0;
|
||||
|
||||
GifWriteCode(f, stat, clearCode, codeSize); // start with a fresh LZW dictionary
|
||||
|
||||
for(uint32_t yy=0; yy<height; ++yy)
|
||||
{
|
||||
for(uint32_t xx=0; xx<width; ++xx)
|
||||
{
|
||||
#ifdef GIF_FLIP_VERT
|
||||
// bottom-left origin image (such as an OpenGL capture)
|
||||
uint8_t nextValue = image[((height-1-yy)*width+xx)*4+3];
|
||||
#else
|
||||
// top-left origin
|
||||
uint8_t nextValue = image[(yy*width+xx)*4+3];
|
||||
#endif
|
||||
|
||||
// "loser mode" - no compression, every single code is followed immediately by a clear
|
||||
//WriteCode( f, stat, nextValue, codeSize );
|
||||
//WriteCode( f, stat, 256, codeSize );
|
||||
|
||||
if( curCode < 0 )
|
||||
{
|
||||
// first value in a new run
|
||||
curCode = nextValue;
|
||||
}
|
||||
else if( codetree[curCode].m_next[nextValue] )
|
||||
{
|
||||
// current run already in the dictionary
|
||||
curCode = codetree[curCode].m_next[nextValue];
|
||||
}
|
||||
else
|
||||
{
|
||||
// finish the current run, write a code
|
||||
GifWriteCode(f, stat, (uint32_t)curCode, codeSize);
|
||||
|
||||
// insert the new run into the dictionary
|
||||
codetree[curCode].m_next[nextValue] = (uint16_t)++maxCode;
|
||||
|
||||
if( maxCode >= (1ul << codeSize) )
|
||||
{
|
||||
// dictionary entry count has broken a size barrier,
|
||||
// we need more bits for codes
|
||||
codeSize++;
|
||||
}
|
||||
if( maxCode == 4095 )
|
||||
{
|
||||
// the dictionary is full, clear it out and begin anew
|
||||
GifWriteCode(f, stat, clearCode, codeSize); // clear tree
|
||||
|
||||
memset(codetree, 0, sizeof(GifLzwNode)*4096);
|
||||
codeSize = (uint32_t)(minCodeSize + 1);
|
||||
maxCode = clearCode+1;
|
||||
}
|
||||
|
||||
curCode = nextValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// compression footer
|
||||
GifWriteCode(f, stat, (uint32_t)curCode, codeSize);
|
||||
GifWriteCode(f, stat, clearCode, codeSize);
|
||||
GifWriteCode(f, stat, clearCode + 1, (uint32_t)minCodeSize + 1);
|
||||
|
||||
// write out the last partial chunk
|
||||
while( stat.bitIndex ) GifWriteBit(stat, 0);
|
||||
if( stat.chunkIndex ) GifWriteChunk(f, stat);
|
||||
|
||||
fputc(0, f); // image block terminator
|
||||
|
||||
GIF_TEMP_FREE(codetree);
|
||||
}
|
||||
|
||||
struct GifWriter
|
||||
{
|
||||
FILE* f;
|
||||
uint8_t* oldImage;
|
||||
bool firstFrame;
|
||||
};
|
||||
|
||||
// Creates a gif file.
|
||||
// The input GIFWriter is assumed to be uninitialized.
|
||||
// The delay value is the time between frames in hundredths of a second - note that not all viewers pay much attention to this value.
|
||||
bool GifBegin( GifWriter* writer, const char* filename, uint32_t width, uint32_t height, uint32_t delay, int32_t bitDepth = 8, bool dither = false )
|
||||
{
|
||||
(void)bitDepth; (void)dither; // Mute "Unused argument" warnings
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
|
||||
writer->f = 0;
|
||||
fopen_s(&writer->f, filename, "wb");
|
||||
#else
|
||||
writer->f = fopen(filename, "wb");
|
||||
#endif
|
||||
if(!writer->f) return false;
|
||||
|
||||
writer->firstFrame = true;
|
||||
|
||||
// allocate
|
||||
writer->oldImage = (uint8_t*)GIF_MALLOC(width*height*4);
|
||||
|
||||
fputs("GIF89a", writer->f);
|
||||
|
||||
// screen descriptor
|
||||
fputc(width & 0xff, writer->f);
|
||||
fputc((width >> 8) & 0xff, writer->f);
|
||||
fputc(height & 0xff, writer->f);
|
||||
fputc((height >> 8) & 0xff, writer->f);
|
||||
|
||||
fputc(0xf0, writer->f); // there is an unsorted global color table of 2 entries
|
||||
fputc(0, writer->f); // background color
|
||||
fputc(0, writer->f); // pixels are square (we need to specify this because it's 1989)
|
||||
|
||||
// now the "global" palette (really just a dummy palette)
|
||||
// color 0: black
|
||||
fputc(0, writer->f);
|
||||
fputc(0, writer->f);
|
||||
fputc(0, writer->f);
|
||||
// color 1: also black
|
||||
fputc(0, writer->f);
|
||||
fputc(0, writer->f);
|
||||
fputc(0, writer->f);
|
||||
|
||||
if( delay != 0 )
|
||||
{
|
||||
// animation header
|
||||
fputc(0x21, writer->f); // extension
|
||||
fputc(0xff, writer->f); // application specific
|
||||
fputc(11, writer->f); // length 11
|
||||
fputs("NETSCAPE2.0", writer->f); // yes, really
|
||||
fputc(3, writer->f); // 3 bytes of NETSCAPE2.0 data
|
||||
|
||||
fputc(1, writer->f); // JUST BECAUSE
|
||||
fputc(0, writer->f); // loop infinitely (byte 0)
|
||||
fputc(0, writer->f); // loop infinitely (byte 1)
|
||||
|
||||
fputc(0, writer->f); // block terminator
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Writes out a new frame to a GIF in progress.
|
||||
// The GIFWriter should have been created by GIFBegin.
|
||||
// AFAIK, it is legal to use different bit depths for different frames of an image -
|
||||
// this may be handy to save bits in animations that don't change much.
|
||||
bool GifWriteFrame( GifWriter* writer, const uint8_t* image, uint32_t width, uint32_t height, uint32_t delay, int bitDepth = 8, bool dither = false )
|
||||
{
|
||||
if(!writer->f) return false;
|
||||
|
||||
const uint8_t* oldImage = writer->firstFrame? NULL : writer->oldImage;
|
||||
writer->firstFrame = false;
|
||||
|
||||
GifPalette pal;
|
||||
GifMakePalette((dither? NULL : oldImage), image, width, height, bitDepth, dither, &pal);
|
||||
|
||||
if(dither)
|
||||
GifDitherImage(oldImage, image, writer->oldImage, width, height, &pal);
|
||||
else
|
||||
GifThresholdImage(oldImage, image, writer->oldImage, width, height, &pal);
|
||||
|
||||
GifWriteLzwImage(writer->f, writer->oldImage, 0, 0, width, height, delay, &pal);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Writes the EOF code, closes the file handle, and frees temp memory used by a GIF.
|
||||
// Many if not most viewers will still display a GIF properly if the EOF code is missing,
|
||||
// but it's still a good idea to write it out.
|
||||
bool GifEnd( GifWriter* writer )
|
||||
{
|
||||
if(!writer->f) return false;
|
||||
|
||||
fputc(0x3b, writer->f); // end of file
|
||||
fclose(writer->f);
|
||||
GIF_FREE(writer->oldImage);
|
||||
|
||||
writer->f = NULL;
|
||||
writer->oldImage = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
|
@ -12,6 +12,7 @@
|
|||
#include "UTF8Util.h"
|
||||
|
||||
using std::shared_ptr;
|
||||
using std::unique_ptr;
|
||||
using utf8::ifstream;
|
||||
using utf8::ofstream;
|
||||
using std::string;
|
||||
|
|
Loading…
Add table
Reference in a new issue