From 7962b847cd4061e9861fd19ab180238d32793391 Mon Sep 17 00:00:00 2001 From: Sour Date: Fri, 11 Jan 2019 21:19:48 -0500 Subject: [PATCH] Debugger: Lua - Added support for sockets (by incorporating LuaSocket) --- Core/LuaScriptingContext.cpp | 11 + Lua/Lua.vcxproj | 52 ++- Lua/Lua.vcxproj.filters | 96 +++++ Lua/auxiliar.c | 158 ++++++++ Lua/auxiliar.h | 48 +++ Lua/buffer.c | 273 +++++++++++++ Lua/buffer.h | 45 +++ Lua/compat.c | 37 ++ Lua/compat.h | 12 + Lua/except.c | 133 +++++++ Lua/except.h | 38 ++ Lua/inet.c | 543 ++++++++++++++++++++++++++ Lua/inet.h | 50 +++ Lua/io.c | 30 ++ Lua/io.h | 65 ++++ Lua/luasocket.c | 114 ++++++ Lua/luasocket.h | 29 ++ Lua/luasocket.hpp | 4 + Lua/mime.c | 722 +++++++++++++++++++++++++++++++++++ Lua/mime.h | 29 ++ Lua/options.c | 374 ++++++++++++++++++ Lua/options.h | 62 +++ Lua/pierror.h | 28 ++ Lua/select.c | 220 +++++++++++ Lua/select.h | 15 + Lua/socket.h | 78 ++++ Lua/tcp.c | 451 ++++++++++++++++++++++ Lua/tcp.h | 35 ++ Lua/timeout.c | 228 +++++++++++ Lua/timeout.h | 29 ++ Lua/udp.c | 483 +++++++++++++++++++++++ Lua/udp.h | 31 ++ Lua/usocket.c | 454 ++++++++++++++++++++++ Lua/usocket.h | 59 +++ Lua/wsocket.c | 436 +++++++++++++++++++++ Lua/wsocket.h | 33 ++ 36 files changed, 5495 insertions(+), 10 deletions(-) create mode 100644 Lua/auxiliar.c create mode 100644 Lua/auxiliar.h create mode 100644 Lua/buffer.c create mode 100644 Lua/buffer.h create mode 100644 Lua/compat.c create mode 100644 Lua/compat.h create mode 100644 Lua/except.c create mode 100644 Lua/except.h create mode 100644 Lua/inet.c create mode 100644 Lua/inet.h create mode 100644 Lua/io.c create mode 100644 Lua/io.h create mode 100644 Lua/luasocket.c create mode 100644 Lua/luasocket.h create mode 100644 Lua/luasocket.hpp create mode 100644 Lua/mime.c create mode 100644 Lua/mime.h create mode 100644 Lua/options.c create mode 100644 Lua/options.h create mode 100644 Lua/pierror.h create mode 100644 Lua/select.c create mode 100644 Lua/select.h create mode 100644 Lua/socket.h create mode 100644 Lua/tcp.c create mode 100644 Lua/tcp.h create mode 100644 Lua/timeout.c create mode 100644 Lua/timeout.h create mode 100644 Lua/udp.c create mode 100644 Lua/udp.h create mode 100644 Lua/usocket.c create mode 100644 Lua/usocket.h create mode 100644 Lua/wsocket.c create mode 100644 Lua/wsocket.h diff --git a/Core/LuaScriptingContext.cpp b/Core/LuaScriptingContext.cpp index 044d2e66..2a8647c7 100644 --- a/Core/LuaScriptingContext.cpp +++ b/Core/LuaScriptingContext.cpp @@ -1,5 +1,6 @@ #include "stdafx.h" #include "../Lua/lua.hpp" +#include "../Lua/luasocket.hpp" #include "LuaScriptingContext.h" #include "LuaApi.h" #include "LuaCallHelper.h" @@ -64,6 +65,16 @@ bool LuaScriptingContext::LoadScript(string scriptName, string scriptContent, De LuaApi::SetContext(this); luaL_openlibs(_lua); + + //Load LuaSocket into Lua core + lua_getglobal(_lua, "package"); + lua_getfield(_lua, -1, "preload"); + lua_pushcfunction(_lua, luaopen_socket_core); + lua_setfield(_lua, -2, "socket.core"); + lua_pushcfunction(_lua, luaopen_mime_core); + lua_setfield(_lua, -2, "mime.core"); + lua_pop(_lua, 2); + luaL_requiref(_lua, "emu", LuaApi::GetLibrary, 1); Log("Loading script..."); if((iErr = luaL_loadbufferx(_lua, scriptContent.c_str(), scriptContent.size(), ("@" + scriptName).c_str(), nullptr)) == 0) { diff --git a/Lua/Lua.vcxproj b/Lua/Lua.vcxproj index cd995bc1..4837d199 100644 --- a/Lua/Lua.vcxproj +++ b/Lua/Lua.vcxproj @@ -43,6 +43,12 @@ + + + + + + @@ -72,12 +78,27 @@ + + + + + + + + + + + + + + + @@ -101,9 +122,20 @@ + + + + + + + + + + + {B609E0A0-5050-4871-91D6-E760633BCDD1} @@ -262,7 +294,7 @@ Level3 Disabled - WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDebug @@ -276,7 +308,7 @@ Level3 Disabled - _DEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;_DEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDebug @@ -292,7 +324,7 @@ MaxSpeed true true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded @@ -310,7 +342,7 @@ MaxSpeed true true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded @@ -328,7 +360,7 @@ MaxSpeed true true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded @@ -346,7 +378,7 @@ MaxSpeed true true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded @@ -364,7 +396,7 @@ MaxSpeed true true - NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded CompileAsC @@ -383,7 +415,7 @@ MaxSpeed true true - NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded CompileAsC @@ -402,7 +434,7 @@ MaxSpeed true true - NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded CompileAsC @@ -421,7 +453,7 @@ MaxSpeed true true - NDEBUG;_LIB;%(PreprocessorDefinitions) + _CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded CompileAsC diff --git a/Lua/Lua.vcxproj.filters b/Lua/Lua.vcxproj.filters index 5cb8ecb6..b8ca2e13 100644 --- a/Lua/Lua.vcxproj.filters +++ b/Lua/Lua.vcxproj.filters @@ -110,6 +110,51 @@ Source Files + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + @@ -190,5 +235,56 @@ Header Files + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + \ No newline at end of file diff --git a/Lua/auxiliar.c b/Lua/auxiliar.c new file mode 100644 index 00000000..5251549a --- /dev/null +++ b/Lua/auxiliar.c @@ -0,0 +1,158 @@ +/*=========================================================================*\ +* Auxiliar routines for class hierarchy manipulation +* LuaSocket toolkit +\*=========================================================================*/ +#include +#include + +#include "auxiliar.h" + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes the module +\*-------------------------------------------------------------------------*/ +int auxiliar_open(lua_State *L) { + (void) L; + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Creates a new class with given methods +* Methods whose names start with __ are passed directly to the metatable. +\*-------------------------------------------------------------------------*/ +void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) { + luaL_newmetatable(L, classname); /* mt */ + /* create __index table to place methods */ + lua_pushstring(L, "__index"); /* mt,"__index" */ + lua_newtable(L); /* mt,"__index",it */ + /* put class name into class metatable */ + lua_pushstring(L, "class"); /* mt,"__index",it,"class" */ + lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */ + lua_rawset(L, -3); /* mt,"__index",it */ + /* pass all methods that start with _ to the metatable, and all others + * to the index table */ + for (; func->name; func++) { /* mt,"__index",it */ + lua_pushstring(L, func->name); + lua_pushcfunction(L, func->func); + lua_rawset(L, func->name[0] == '_' ? -5: -3); + } + lua_rawset(L, -3); /* mt */ + lua_pop(L, 1); +} + +/*-------------------------------------------------------------------------*\ +* Prints the value of a class in a nice way +\*-------------------------------------------------------------------------*/ +int auxiliar_tostring(lua_State *L) { + char buf[32]; + if (!lua_getmetatable(L, 1)) goto error; + lua_pushstring(L, "__index"); + lua_gettable(L, -2); + if (!lua_istable(L, -1)) goto error; + lua_pushstring(L, "class"); + lua_gettable(L, -2); + if (!lua_isstring(L, -1)) goto error; + sprintf(buf, "%p", lua_touserdata(L, 1)); + lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf); + return 1; +error: + lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'"); + lua_error(L); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Insert class into group +\*-------------------------------------------------------------------------*/ +void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) { + luaL_getmetatable(L, classname); + lua_pushstring(L, groupname); + lua_pushboolean(L, 1); + lua_rawset(L, -3); + lua_pop(L, 1); +} + +/*-------------------------------------------------------------------------*\ +* Make sure argument is a boolean +\*-------------------------------------------------------------------------*/ +int auxiliar_checkboolean(lua_State *L, int objidx) { + if (!lua_isboolean(L, objidx)) + auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN)); + return lua_toboolean(L, objidx); +} + +/*-------------------------------------------------------------------------*\ +* Return userdata pointer if object belongs to a given class, abort with +* error otherwise +\*-------------------------------------------------------------------------*/ +void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) { + void *data = auxiliar_getclassudata(L, classname, objidx); + if (!data) { + char msg[45]; + sprintf(msg, "%.35s expected", classname); + luaL_argerror(L, objidx, msg); + } + return data; +} + +/*-------------------------------------------------------------------------*\ +* Return userdata pointer if object belongs to a given group, abort with +* error otherwise +\*-------------------------------------------------------------------------*/ +void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) { + void *data = auxiliar_getgroupudata(L, groupname, objidx); + if (!data) { + char msg[45]; + sprintf(msg, "%.35s expected", groupname); + luaL_argerror(L, objidx, msg); + } + return data; +} + +/*-------------------------------------------------------------------------*\ +* Set object class +\*-------------------------------------------------------------------------*/ +void auxiliar_setclass(lua_State *L, const char *classname, int objidx) { + luaL_getmetatable(L, classname); + if (objidx < 0) objidx--; + lua_setmetatable(L, objidx); +} + +/*-------------------------------------------------------------------------*\ +* Get a userdata pointer if object belongs to a given group. Return NULL +* otherwise +\*-------------------------------------------------------------------------*/ +void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) { + if (!lua_getmetatable(L, objidx)) + return NULL; + lua_pushstring(L, groupname); + lua_rawget(L, -2); + if (lua_isnil(L, -1)) { + lua_pop(L, 2); + return NULL; + } else { + lua_pop(L, 2); + return lua_touserdata(L, objidx); + } +} + +/*-------------------------------------------------------------------------*\ +* Get a userdata pointer if object belongs to a given class. Return NULL +* otherwise +\*-------------------------------------------------------------------------*/ +void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) { + return luaL_testudata(L, objidx, classname); +} + +/*-------------------------------------------------------------------------*\ +* Throws error when argument does not have correct type. +* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2. +\*-------------------------------------------------------------------------*/ +int auxiliar_typeerror (lua_State *L, int narg, const char *tname) { + const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, + luaL_typename(L, narg)); + return luaL_argerror(L, narg, msg); +} + diff --git a/Lua/auxiliar.h b/Lua/auxiliar.h new file mode 100644 index 00000000..65511d4d --- /dev/null +++ b/Lua/auxiliar.h @@ -0,0 +1,48 @@ +#ifndef AUXILIAR_H +#define AUXILIAR_H +/*=========================================================================*\ +* Auxiliar routines for class hierarchy manipulation +* LuaSocket toolkit (but completely independent of other LuaSocket modules) +* +* A LuaSocket class is a name associated with Lua metatables. A LuaSocket +* group is a name associated with a class. A class can belong to any number +* of groups. This module provides the functionality to: +* +* - create new classes +* - add classes to groups +* - set the class of objects +* - check if an object belongs to a given class or group +* - get the userdata associated to objects +* - print objects in a pretty way +* +* LuaSocket class names follow the convention {}. Modules +* can define any number of classes and groups. The module tcp.c, for +* example, defines the classes tcp{master}, tcp{client} and tcp{server} and +* the groups tcp{client,server} and tcp{any}. Module functions can then +* perform type-checking on their arguments by either class or group. +* +* LuaSocket metatables define the __index metamethod as being a table. This +* table has one field for each method supported by the class, and a field +* "class" with the class name. +* +* The mapping from class name to the corresponding metatable and the +* reverse mapping are done using lauxlib. +\*=========================================================================*/ + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +int auxiliar_open(lua_State *L); +void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func); +void auxiliar_add2group(lua_State *L, const char *classname, const char *group); +void auxiliar_setclass(lua_State *L, const char *classname, int objidx); +void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx); +void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx); +void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx); +void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx); +int auxiliar_checkboolean(lua_State *L, int objidx); +int auxiliar_tostring(lua_State *L); +int auxiliar_typeerror(lua_State *L, int narg, const char *tname); + +#endif /* AUXILIAR_H */ diff --git a/Lua/buffer.c b/Lua/buffer.c new file mode 100644 index 00000000..fff16346 --- /dev/null +++ b/Lua/buffer.c @@ -0,0 +1,273 @@ +/*=========================================================================*\ +* Input/Output interface for Lua programs +* LuaSocket toolkit +\*=========================================================================*/ +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "buffer.h" + +/*=========================================================================*\ +* Internal function prototypes +\*=========================================================================*/ +static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b); +static int recvline(p_buffer buf, luaL_Buffer *b); +static int recvall(p_buffer buf, luaL_Buffer *b); +static int buffer_get(p_buffer buf, const char **data, size_t *count); +static void buffer_skip(p_buffer buf, size_t count); +static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent); + +/* min and max macros */ +#ifndef MIN +#define MIN(x, y) ((x) < (y) ? x : y) +#endif +#ifndef MAX +#define MAX(x, y) ((x) > (y) ? x : y) +#endif + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int buffer_open(lua_State *L) { + (void) L; + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Initializes C structure +\*-------------------------------------------------------------------------*/ +void buffer_init(p_buffer buf, p_io io, p_timeout tm) { + buf->first = buf->last = 0; + buf->io = io; + buf->tm = tm; + buf->received = buf->sent = 0; + buf->birthday = timeout_gettime(); +} + +/*-------------------------------------------------------------------------*\ +* object:getstats() interface +\*-------------------------------------------------------------------------*/ +int buffer_meth_getstats(lua_State *L, p_buffer buf) { + lua_pushnumber(L, (lua_Number) buf->received); + lua_pushnumber(L, (lua_Number) buf->sent); + lua_pushnumber(L, timeout_gettime() - buf->birthday); + return 3; +} + +/*-------------------------------------------------------------------------*\ +* object:setstats() interface +\*-------------------------------------------------------------------------*/ +int buffer_meth_setstats(lua_State *L, p_buffer buf) { + buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received); + buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent); + if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4); + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* object:send() interface +\*-------------------------------------------------------------------------*/ +int buffer_meth_send(lua_State *L, p_buffer buf) { + int top = lua_gettop(L); + int err = IO_DONE; + size_t size = 0, sent = 0; + const char *data = luaL_checklstring(L, 2, &size); + long start = (long) luaL_optnumber(L, 3, 1); + long end = (long) luaL_optnumber(L, 4, -1); + timeout_markstart(buf->tm); + if (start < 0) start = (long) (size+start+1); + if (end < 0) end = (long) (size+end+1); + if (start < 1) start = (long) 1; + if (end > (long) size) end = (long) size; + if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent); + /* check if there was an error */ + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, buf->io->error(buf->io->ctx, err)); + lua_pushnumber(L, (lua_Number) (sent+start-1)); + } else { + lua_pushnumber(L, (lua_Number) (sent+start-1)); + lua_pushnil(L); + lua_pushnil(L); + } +#ifdef LUASOCKET_DEBUG + /* push time elapsed during operation as the last return value */ + lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm)); +#endif + return lua_gettop(L) - top; +} + +/*-------------------------------------------------------------------------*\ +* object:receive() interface +\*-------------------------------------------------------------------------*/ +int buffer_meth_receive(lua_State *L, p_buffer buf) { + int err = IO_DONE, top = lua_gettop(L); + luaL_Buffer b; + size_t size; + const char *part = luaL_optlstring(L, 3, "", &size); + timeout_markstart(buf->tm); + /* initialize buffer with optional extra prefix + * (useful for concatenating previous partial results) */ + luaL_buffinit(L, &b); + luaL_addlstring(&b, part, size); + /* receive new patterns */ + if (!lua_isnumber(L, 2)) { + const char *p= luaL_optstring(L, 2, "*l"); + if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b); + else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b); + else luaL_argcheck(L, 0, 2, "invalid receive pattern"); + /* get a fixed number of bytes (minus what was already partially + * received) */ + } else { + double n = lua_tonumber(L, 2); + size_t wanted = (size_t) n; + luaL_argcheck(L, n >= 0, 2, "invalid receive pattern"); + if (size == 0 || wanted > size) + err = recvraw(buf, wanted-size, &b); + } + /* check if there was an error */ + if (err != IO_DONE) { + /* we can't push anyting in the stack before pushing the + * contents of the buffer. this is the reason for the complication */ + luaL_pushresult(&b); + lua_pushstring(L, buf->io->error(buf->io->ctx, err)); + lua_pushvalue(L, -2); + lua_pushnil(L); + lua_replace(L, -4); + } else { + luaL_pushresult(&b); + lua_pushnil(L); + lua_pushnil(L); + } +#ifdef LUASOCKET_DEBUG + /* push time elapsed during operation as the last return value */ + lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm)); +#endif + return lua_gettop(L) - top; +} + +/*-------------------------------------------------------------------------*\ +* Determines if there is any data in the read buffer +\*-------------------------------------------------------------------------*/ +int buffer_isempty(p_buffer buf) { + return buf->first >= buf->last; +} + +/*=========================================================================*\ +* Internal functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Sends a block of data (unbuffered) +\*-------------------------------------------------------------------------*/ +#define STEPSIZE 8192 +static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) { + p_io io = buf->io; + p_timeout tm = buf->tm; + size_t total = 0; + int err = IO_DONE; + while (total < count && err == IO_DONE) { + size_t done = 0; + size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE; + err = io->send(io->ctx, data+total, step, &done, tm); + total += done; + } + *sent = total; + buf->sent += total; + return err; +} + +/*-------------------------------------------------------------------------*\ +* Reads a fixed number of bytes (buffered) +\*-------------------------------------------------------------------------*/ +static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) { + int err = IO_DONE; + size_t total = 0; + while (err == IO_DONE) { + size_t count; const char *data; + err = buffer_get(buf, &data, &count); + count = MIN(count, wanted - total); + luaL_addlstring(b, data, count); + buffer_skip(buf, count); + total += count; + if (total >= wanted) break; + } + return err; +} + +/*-------------------------------------------------------------------------*\ +* Reads everything until the connection is closed (buffered) +\*-------------------------------------------------------------------------*/ +static int recvall(p_buffer buf, luaL_Buffer *b) { + int err = IO_DONE; + size_t total = 0; + while (err == IO_DONE) { + const char *data; size_t count; + err = buffer_get(buf, &data, &count); + total += count; + luaL_addlstring(b, data, count); + buffer_skip(buf, count); + } + if (err == IO_CLOSED) { + if (total > 0) return IO_DONE; + else return IO_CLOSED; + } else return err; +} + +/*-------------------------------------------------------------------------*\ +* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF +* are not returned by the function and are discarded from the buffer +\*-------------------------------------------------------------------------*/ +static int recvline(p_buffer buf, luaL_Buffer *b) { + int err = IO_DONE; + while (err == IO_DONE) { + size_t count, pos; const char *data; + err = buffer_get(buf, &data, &count); + pos = 0; + while (pos < count && data[pos] != '\n') { + /* we ignore all \r's */ + if (data[pos] != '\r') luaL_addchar(b, data[pos]); + pos++; + } + if (pos < count) { /* found '\n' */ + buffer_skip(buf, pos+1); /* skip '\n' too */ + break; /* we are done */ + } else /* reached the end of the buffer */ + buffer_skip(buf, pos); + } + return err; +} + +/*-------------------------------------------------------------------------*\ +* Skips a given number of bytes from read buffer. No data is read from the +* transport layer +\*-------------------------------------------------------------------------*/ +static void buffer_skip(p_buffer buf, size_t count) { + buf->received += count; + buf->first += count; + if (buffer_isempty(buf)) + buf->first = buf->last = 0; +} + +/*-------------------------------------------------------------------------*\ +* Return any data available in buffer, or get more data from transport layer +* if buffer is empty +\*-------------------------------------------------------------------------*/ +static int buffer_get(p_buffer buf, const char **data, size_t *count) { + int err = IO_DONE; + p_io io = buf->io; + p_timeout tm = buf->tm; + if (buffer_isempty(buf)) { + size_t got; + err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm); + buf->first = 0; + buf->last = got; + } + *count = buf->last - buf->first; + *data = buf->data + buf->first; + return err; +} diff --git a/Lua/buffer.h b/Lua/buffer.h new file mode 100644 index 00000000..1281bb39 --- /dev/null +++ b/Lua/buffer.h @@ -0,0 +1,45 @@ +#ifndef BUF_H +#define BUF_H +/*=========================================================================*\ +* Input/Output interface for Lua programs +* LuaSocket toolkit +* +* Line patterns require buffering. Reading one character at a time involves +* too many system calls and is very slow. This module implements the +* LuaSocket interface for input/output on connected objects, as seen by +* Lua programs. +* +* Input is buffered. Output is *not* buffered because there was no simple +* way of making sure the buffered output data would ever be sent. +* +* The module is built on top of the I/O abstraction defined in io.h and the +* timeout management is done with the timeout.h interface. +\*=========================================================================*/ +#include "lua.h" + +#include "io.h" +#include "timeout.h" + +/* buffer size in bytes */ +#define BUF_SIZE 8192 + +/* buffer control structure */ +typedef struct t_buffer_ { + double birthday; /* throttle support info: creation time, */ + size_t sent, received; /* bytes sent, and bytes received */ + p_io io; /* IO driver used for this buffer */ + p_timeout tm; /* timeout management for this buffer */ + size_t first, last; /* index of first and last bytes of stored data */ + char data[BUF_SIZE]; /* storage space for buffer data */ +} t_buffer; +typedef t_buffer *p_buffer; + +int buffer_open(lua_State *L); +void buffer_init(p_buffer buf, p_io io, p_timeout tm); +int buffer_meth_send(lua_State *L, p_buffer buf); +int buffer_meth_receive(lua_State *L, p_buffer buf); +int buffer_meth_getstats(lua_State *L, p_buffer buf); +int buffer_meth_setstats(lua_State *L, p_buffer buf); +int buffer_isempty(p_buffer buf); + +#endif /* BUF_H */ diff --git a/Lua/compat.c b/Lua/compat.c new file mode 100644 index 00000000..988fa685 --- /dev/null +++ b/Lua/compat.c @@ -0,0 +1,37 @@ +#include "compat.h" + +#if LUA_VERSION_NUM==501 +/* +** Adapted from Lua 5.2 +*/ +void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) { + luaL_checkstack(L, nup+1, "too many upvalues"); + for (; l->name != NULL; l++) { /* fill the table with given functions */ + int i; + lua_pushstring(L, l->name); + for (i = 0; i < nup; i++) /* copy upvalues to the top */ + lua_pushvalue(L, -(nup+1)); + lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */ + lua_settable(L, -(nup + 3)); + } + lua_pop(L, nup); /* remove upvalues */ +} + +/* +** Duplicated from Lua 5.2 +*/ +void *luaL_testudata (lua_State *L, int ud, const char *tname) { + void *p = lua_touserdata(L, ud); + if (p != NULL) { /* value is a userdata? */ + if (lua_getmetatable(L, ud)) { /* does it have a metatable? */ + luaL_getmetatable(L, tname); /* get correct metatable */ + if (!lua_rawequal(L, -1, -2)) /* not the same? */ + p = NULL; /* value is a userdata with wrong metatable */ + lua_pop(L, 2); /* remove both metatables */ + return p; + } + } + return NULL; /* value is not a userdata with a metatable */ +} + +#endif diff --git a/Lua/compat.h b/Lua/compat.h new file mode 100644 index 00000000..e2ab307c --- /dev/null +++ b/Lua/compat.h @@ -0,0 +1,12 @@ +#ifndef COMPAT_H +#define COMPAT_H + +#include "lua.h" +#include "lauxlib.h" + +#if LUA_VERSION_NUM==501 +void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup); +void *luaL_testudata ( lua_State *L, int arg, const char *tname); +#endif + +#endif diff --git a/Lua/except.c b/Lua/except.c new file mode 100644 index 00000000..60b50058 --- /dev/null +++ b/Lua/except.c @@ -0,0 +1,133 @@ +/*=========================================================================*\ +* Simple exception support +* LuaSocket toolkit +\*=========================================================================*/ +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "except.h" + +#if LUA_VERSION_NUM < 502 +#define lua_pcallk(L, na, nr, err, ctx, cont) \ + (((void)ctx),((void)cont),lua_pcall(L, na, nr, err)) +#endif + +#if LUA_VERSION_NUM < 503 +typedef int lua_KContext; +#endif + +/*=========================================================================*\ +* Internal function prototypes. +\*=========================================================================*/ +static int global_protect(lua_State *L); +static int global_newtry(lua_State *L); +static int protected_(lua_State *L); +static int finalize(lua_State *L); +static int do_nothing(lua_State *L); + +/* except functions */ +static luaL_Reg func[] = { + {"newtry", global_newtry}, + {"protect", global_protect}, + {NULL, NULL} +}; + +/*-------------------------------------------------------------------------*\ +* Try factory +\*-------------------------------------------------------------------------*/ +static void wrap(lua_State *L) { + lua_createtable(L, 1, 0); + lua_pushvalue(L, -2); + lua_rawseti(L, -2, 1); + lua_pushvalue(L, lua_upvalueindex(1)); + lua_setmetatable(L, -2); +} + +static int finalize(lua_State *L) { + if (!lua_toboolean(L, 1)) { + lua_pushvalue(L, lua_upvalueindex(2)); + lua_call(L, 0, 0); + lua_settop(L, 2); + wrap(L); + lua_error(L); + return 0; + } else return lua_gettop(L); +} + +static int do_nothing(lua_State *L) { + (void) L; + return 0; +} + +static int global_newtry(lua_State *L) { + lua_settop(L, 1); + if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing); + lua_pushvalue(L, lua_upvalueindex(1)); + lua_insert(L, -2); + lua_pushcclosure(L, finalize, 2); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Protect factory +\*-------------------------------------------------------------------------*/ +static int unwrap(lua_State *L) { + if (lua_istable(L, -1) && lua_getmetatable(L, -1)) { + int r = lua_rawequal(L, -1, lua_upvalueindex(1)); + lua_pop(L, 1); + if (r) { + lua_pushnil(L); + lua_rawgeti(L, -2, 1); + return 1; + } + } + return 0; +} + +static int protected_finish(lua_State *L, int status, lua_KContext ctx) { + (void)ctx; + if (status != 0 && status != LUA_YIELD) { + if (unwrap(L)) return 2; + else return lua_error(L); + } else return lua_gettop(L); +} + +#if LUA_VERSION_NUM == 502 +static int protected_cont(lua_State *L) { + int ctx = 0; + int status = lua_getctx(L, &ctx); + return protected_finish(L, status, ctx); +} +#else +#define protected_cont protected_finish +#endif + +static int protected_(lua_State *L) { + int status; + lua_pushvalue(L, lua_upvalueindex(2)); + lua_insert(L, 1); + status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont); + return protected_finish(L, status, 0); +} + +static int global_protect(lua_State *L) { + lua_settop(L, 1); + lua_pushvalue(L, lua_upvalueindex(1)); + lua_insert(L, 1); + lua_pushcclosure(L, protected_, 2); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Init module +\*-------------------------------------------------------------------------*/ +int except_open(lua_State *L) { + lua_newtable(L); /* metatable for wrapped exceptions */ + lua_pushboolean(L, 0); + lua_setfield(L, -2, "__metatable"); + luaL_setfuncs(L, func, 1); + return 0; +} diff --git a/Lua/except.h b/Lua/except.h new file mode 100644 index 00000000..2497c056 --- /dev/null +++ b/Lua/except.h @@ -0,0 +1,38 @@ +#ifndef EXCEPT_H +#define EXCEPT_H +/*=========================================================================*\ +* Exception control +* LuaSocket toolkit (but completely independent from other modules) +* +* This provides support for simple exceptions in Lua. During the +* development of the HTTP/FTP/SMTP support, it became aparent that +* error checking was taking a substantial amount of the coding. These +* function greatly simplify the task of checking errors. +* +* The main idea is that functions should return nil as their first return +* values when they find an error, and return an error message (or value) +* following nil. In case of success, as long as the first value is not nil, +* the other values don't matter. +* +* The idea is to nest function calls with the "try" function. This function +* checks the first value, and, if it's falsy, wraps the second value in a +* table with metatable and calls "error" on it. Otherwise, it returns all +* values it received. Basically, it works like the Lua "assert" function, +* but it creates errors targeted specifically at "protect". +* +* The "newtry" function is a factory for "try" functions that call a +* finalizer in protected mode before calling "error". +* +* The "protect" function returns a new function that behaves exactly like +* the function it receives, but the new function catches exceptions thrown +* by "try" functions and returns nil followed by the error message instead. +* +* With these three functions, it's easy to write functions that throw +* exceptions on error, but that don't interrupt the user script. +\*=========================================================================*/ + +#include "lua.h" + +int except_open(lua_State *L); + +#endif diff --git a/Lua/inet.c b/Lua/inet.c new file mode 100644 index 00000000..84d0ebd4 --- /dev/null +++ b/Lua/inet.c @@ -0,0 +1,543 @@ +/*=========================================================================*\ +* Internet domain functions +* LuaSocket toolkit +\*=========================================================================*/ +#include +#include +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "inet.h" + +/*=========================================================================*\ +* Internal function prototypes. +\*=========================================================================*/ +static int inet_global_toip(lua_State *L); +static int inet_global_getaddrinfo(lua_State *L); +static int inet_global_tohostname(lua_State *L); +static int inet_global_getnameinfo(lua_State *L); +static void inet_pushresolved(lua_State *L, struct hostent *hp); +static int inet_global_gethostname(lua_State *L); + +/* DNS functions */ +static luaL_Reg func[] = { + { "toip", inet_global_toip}, + { "getaddrinfo", inet_global_getaddrinfo}, + { "tohostname", inet_global_tohostname}, + { "getnameinfo", inet_global_getnameinfo}, + { "gethostname", inet_global_gethostname}, + { NULL, NULL} +}; + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int inet_open(lua_State *L) +{ + lua_pushstring(L, "dns"); + lua_newtable(L); + luaL_setfuncs(L, func, 0); + lua_settable(L, -3); + return 0; +} + +/*=========================================================================*\ +* Global Lua functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Returns all information provided by the resolver given a host name +* or ip address +\*-------------------------------------------------------------------------*/ +static int inet_gethost(const char *address, struct hostent **hp) { + struct in_addr addr; + if (inet_aton(address, &addr)) + return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp); + else + return socket_gethostbyname(address, hp); +} + +/*-------------------------------------------------------------------------*\ +* Returns all information provided by the resolver given a host name +* or ip address +\*-------------------------------------------------------------------------*/ +static int inet_global_tohostname(lua_State *L) { + const char *address = luaL_checkstring(L, 1); + struct hostent *hp = NULL; + int err = inet_gethost(address, &hp); + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, socket_hoststrerror(err)); + return 2; + } + lua_pushstring(L, hp->h_name); + inet_pushresolved(L, hp); + return 2; +} + +static int inet_global_getnameinfo(lua_State *L) { + char hbuf[NI_MAXHOST]; + char sbuf[NI_MAXSERV]; + int i, ret; + struct addrinfo hints; + struct addrinfo *resolved, *iter; + const char *host = luaL_optstring(L, 1, NULL); + const char *serv = luaL_optstring(L, 2, NULL); + + if (!(host || serv)) + luaL_error(L, "host and serv cannot be both nil"); + + memset(&hints, 0, sizeof(hints)); + hints.ai_socktype = SOCK_STREAM; + hints.ai_family = AF_UNSPEC; + + ret = getaddrinfo(host, serv, &hints, &resolved); + if (ret != 0) { + lua_pushnil(L); + lua_pushstring(L, socket_gaistrerror(ret)); + return 2; + } + + lua_newtable(L); + for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) { + getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen, + hbuf, host? (socklen_t) sizeof(hbuf): 0, + sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0); + if (host) { + lua_pushnumber(L, i); + lua_pushstring(L, hbuf); + lua_settable(L, -3); + } + } + freeaddrinfo(resolved); + + if (serv) { + lua_pushstring(L, sbuf); + return 2; + } else { + return 1; + } +} + +/*-------------------------------------------------------------------------*\ +* Returns all information provided by the resolver given a host name +* or ip address +\*-------------------------------------------------------------------------*/ +static int inet_global_toip(lua_State *L) +{ + const char *address = luaL_checkstring(L, 1); + struct hostent *hp = NULL; + int err = inet_gethost(address, &hp); + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, socket_hoststrerror(err)); + return 2; + } + lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr))); + inet_pushresolved(L, hp); + return 2; +} + +int inet_optfamily(lua_State* L, int narg, const char* def) +{ + static const char* optname[] = { "unspec", "inet", "inet6", NULL }; + static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 }; + + return optvalue[luaL_checkoption(L, narg, def, optname)]; +} + +int inet_optsocktype(lua_State* L, int narg, const char* def) +{ + static const char* optname[] = { "stream", "dgram", NULL }; + static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 }; + + return optvalue[luaL_checkoption(L, narg, def, optname)]; +} + +static int inet_global_getaddrinfo(lua_State *L) +{ + const char *hostname = luaL_checkstring(L, 1); + struct addrinfo *iterator = NULL, *resolved = NULL; + struct addrinfo hints; + int i = 1, ret = 0; + memset(&hints, 0, sizeof(hints)); + hints.ai_socktype = SOCK_STREAM; + hints.ai_family = AF_UNSPEC; + ret = getaddrinfo(hostname, NULL, &hints, &resolved); + if (ret != 0) { + lua_pushnil(L); + lua_pushstring(L, socket_gaistrerror(ret)); + return 2; + } + lua_newtable(L); + for (iterator = resolved; iterator; iterator = iterator->ai_next) { + char hbuf[NI_MAXHOST]; + ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen, + hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST); + if (ret){ + freeaddrinfo(resolved); + lua_pushnil(L); + lua_pushstring(L, socket_gaistrerror(ret)); + return 2; + } + lua_pushnumber(L, i); + lua_newtable(L); + switch (iterator->ai_family) { + case AF_INET: + lua_pushliteral(L, "family"); + lua_pushliteral(L, "inet"); + lua_settable(L, -3); + break; + case AF_INET6: + lua_pushliteral(L, "family"); + lua_pushliteral(L, "inet6"); + lua_settable(L, -3); + break; + case AF_UNSPEC: + lua_pushliteral(L, "family"); + lua_pushliteral(L, "unspec"); + lua_settable(L, -3); + break; + default: + lua_pushliteral(L, "family"); + lua_pushliteral(L, "unknown"); + lua_settable(L, -3); + break; + } + lua_pushliteral(L, "addr"); + lua_pushstring(L, hbuf); + lua_settable(L, -3); + lua_settable(L, -3); + i++; + } + freeaddrinfo(resolved); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Gets the host name +\*-------------------------------------------------------------------------*/ +static int inet_global_gethostname(lua_State *L) +{ + char name[257]; + name[256] = '\0'; + if (gethostname(name, 256) < 0) { + lua_pushnil(L); + lua_pushstring(L, socket_strerror(errno)); + return 2; + } else { + lua_pushstring(L, name); + return 1; + } +} + +/*=========================================================================*\ +* Lua methods +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Retrieves socket peer name +\*-------------------------------------------------------------------------*/ +int inet_meth_getpeername(lua_State *L, p_socket ps, int family) +{ + int err; + struct sockaddr_storage peer; + socklen_t peer_len = sizeof(peer); + char name[INET6_ADDRSTRLEN]; + char port[6]; /* 65535 = 5 bytes + 0 to terminate it */ + if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) { + lua_pushnil(L); + lua_pushstring(L, socket_strerror(errno)); + return 2; + } + err = getnameinfo((struct sockaddr *) &peer, peer_len, + name, INET6_ADDRSTRLEN, + port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV); + if (err) { + lua_pushnil(L); + lua_pushstring(L, gai_strerrorA(err)); + return 2; + } + lua_pushstring(L, name); + lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10)); + switch (family) { + case AF_INET: lua_pushliteral(L, "inet"); break; + case AF_INET6: lua_pushliteral(L, "inet6"); break; + case AF_UNSPEC: lua_pushliteral(L, "unspec"); break; + default: lua_pushliteral(L, "unknown"); break; + } + return 3; +} + +/*-------------------------------------------------------------------------*\ +* Retrieves socket local name +\*-------------------------------------------------------------------------*/ +int inet_meth_getsockname(lua_State *L, p_socket ps, int family) +{ + int err; + struct sockaddr_storage peer; + socklen_t peer_len = sizeof(peer); + char name[INET6_ADDRSTRLEN]; + char port[6]; /* 65535 = 5 bytes + 0 to terminate it */ + if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) { + lua_pushnil(L); + lua_pushstring(L, socket_strerror(errno)); + return 2; + } + err=getnameinfo((struct sockaddr *)&peer, peer_len, + name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV); + if (err) { + lua_pushnil(L); + lua_pushstring(L, gai_strerrorA(err)); + return 2; + } + lua_pushstring(L, name); + lua_pushstring(L, port); + switch (family) { + case AF_INET: lua_pushliteral(L, "inet"); break; + case AF_INET6: lua_pushliteral(L, "inet6"); break; + case AF_UNSPEC: lua_pushliteral(L, "unspec"); break; + default: lua_pushliteral(L, "unknown"); break; + } + return 3; +} + +/*=========================================================================*\ +* Internal functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Passes all resolver information to Lua as a table +\*-------------------------------------------------------------------------*/ +static void inet_pushresolved(lua_State *L, struct hostent *hp) +{ + char **alias; + struct in_addr **addr; + int i, resolved; + lua_newtable(L); resolved = lua_gettop(L); + lua_pushstring(L, "name"); + lua_pushstring(L, hp->h_name); + lua_settable(L, resolved); + lua_pushstring(L, "ip"); + lua_pushstring(L, "alias"); + i = 1; + alias = hp->h_aliases; + lua_newtable(L); + if (alias) { + while (*alias) { + lua_pushnumber(L, i); + lua_pushstring(L, *alias); + lua_settable(L, -3); + i++; alias++; + } + } + lua_settable(L, resolved); + i = 1; + lua_newtable(L); + addr = (struct in_addr **) hp->h_addr_list; + if (addr) { + while (*addr) { + lua_pushnumber(L, i); + lua_pushstring(L, inet_ntoa(**addr)); + lua_settable(L, -3); + i++; addr++; + } + } + lua_settable(L, resolved); +} + +/*-------------------------------------------------------------------------*\ +* Tries to create a new inet socket +\*-------------------------------------------------------------------------*/ +const char *inet_trycreate(p_socket ps, int family, int type, int protocol) { + const char *err = socket_strerror(socket_create(ps, family, type, protocol)); + if (err == NULL && family == AF_INET6) { + int yes = 1; + setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes)); + } + return err; +} + +/*-------------------------------------------------------------------------*\ +* "Disconnects" a DGRAM socket +\*-------------------------------------------------------------------------*/ +const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm) +{ + switch (family) { + case AF_INET: { + struct sockaddr_in sin; + memset((char *) &sin, 0, sizeof(sin)); + sin.sin_family = AF_UNSPEC; + sin.sin_addr.s_addr = INADDR_ANY; + return socket_strerror(socket_connect(ps, (SA *) &sin, + sizeof(sin), tm)); + } + case AF_INET6: { + struct sockaddr_in6 sin6; + struct in6_addr addrany = IN6ADDR_ANY_INIT; + memset((char *) &sin6, 0, sizeof(sin6)); + sin6.sin6_family = AF_UNSPEC; + sin6.sin6_addr = addrany; + return socket_strerror(socket_connect(ps, (SA *) &sin6, + sizeof(sin6), tm)); + } + } + return NULL; +} + +/*-------------------------------------------------------------------------*\ +* Tries to connect to remote address (address, port) +\*-------------------------------------------------------------------------*/ +const char *inet_tryconnect(p_socket ps, int *family, const char *address, + const char *serv, p_timeout tm, struct addrinfo *connecthints) +{ + struct addrinfo *iterator = NULL, *resolved = NULL; + const char *err = NULL; + int current_family = *family; + /* try resolving */ + err = socket_gaistrerror(getaddrinfo(address, serv, + connecthints, &resolved)); + if (err != NULL) { + if (resolved) freeaddrinfo(resolved); + return err; + } + for (iterator = resolved; iterator; iterator = iterator->ai_next) { + timeout_markstart(tm); + /* create new socket if necessary. if there was no + * bind, we need to create one for every new family + * that shows up while iterating. if there was a + * bind, all families will be the same and we will + * not enter this branch. */ + if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) { + socket_destroy(ps); + err = inet_trycreate(ps, iterator->ai_family, + iterator->ai_socktype, iterator->ai_protocol); + if (err) continue; + current_family = iterator->ai_family; + /* set non-blocking before connect */ + socket_setnonblocking(ps); + } + /* try connecting to remote address */ + err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr, + (socklen_t) iterator->ai_addrlen, tm)); + /* if success or timeout is zero, break out of loop */ + if (err == NULL || timeout_iszero(tm)) { + *family = current_family; + break; + } + } + freeaddrinfo(resolved); + /* here, if err is set, we failed */ + return err; +} + +/*-------------------------------------------------------------------------*\ +* Tries to accept a socket +\*-------------------------------------------------------------------------*/ +const char *inet_tryaccept(p_socket server, int family, p_socket client, + p_timeout tm) { + socklen_t len; + t_sockaddr_storage addr; + switch (family) { + case AF_INET6: len = sizeof(struct sockaddr_in6); break; + case AF_INET: len = sizeof(struct sockaddr_in); break; + default: len = sizeof(addr); break; + } + return socket_strerror(socket_accept(server, client, (SA *) &addr, + &len, tm)); +} + +/*-------------------------------------------------------------------------*\ +* Tries to bind socket to (address, port) +\*-------------------------------------------------------------------------*/ +const char *inet_trybind(p_socket ps, int *family, const char *address, + const char *serv, struct addrinfo *bindhints) { + struct addrinfo *iterator = NULL, *resolved = NULL; + const char *err = NULL; + int current_family = *family; + /* translate luasocket special values to C */ + if (strcmp(address, "*") == 0) address = NULL; + if (!serv) serv = "0"; + /* try resolving */ + err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved)); + if (err) { + if (resolved) freeaddrinfo(resolved); + return err; + } + /* iterate over resolved addresses until one is good */ + for (iterator = resolved; iterator; iterator = iterator->ai_next) { + if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) { + socket_destroy(ps); + err = inet_trycreate(ps, iterator->ai_family, + iterator->ai_socktype, iterator->ai_protocol); + if (err) continue; + current_family = iterator->ai_family; + } + /* try binding to local address */ + err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr, + (socklen_t) iterator->ai_addrlen)); + /* keep trying unless bind succeeded */ + if (err == NULL) { + *family = current_family; + /* set to non-blocking after bind */ + socket_setnonblocking(ps); + break; + } + } + /* cleanup and return error */ + freeaddrinfo(resolved); + /* here, if err is set, we failed */ + return err; +} + +/*-------------------------------------------------------------------------*\ +* Some systems do not provide these so that we provide our own. +\*-------------------------------------------------------------------------*/ +#ifdef LUASOCKET_INET_ATON +int inet_aton(const char *cp, struct in_addr *inp) +{ + unsigned int a = 0, b = 0, c = 0, d = 0; + int n = 0, r; + unsigned long int addr = 0; + r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n); + if (r == 0 || n == 0) return 0; + cp += n; + if (*cp) return 0; + if (a > 255 || b > 255 || c > 255 || d > 255) return 0; + if (inp) { + addr += a; addr <<= 8; + addr += b; addr <<= 8; + addr += c; addr <<= 8; + addr += d; + inp->s_addr = htonl(addr); + } + return 1; +} +#endif + +#ifdef LUASOCKET_INET_PTON +int inet_pton(int af, const char *src, void *dst) +{ + struct addrinfo hints, *res; + int ret = 1; + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = af; + hints.ai_flags = AI_NUMERICHOST; + if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1; + if (af == AF_INET) { + struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr; + memcpy(dst, &in->sin_addr, sizeof(in->sin_addr)); + } else if (af == AF_INET6) { + struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr; + memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr)); + } else { + ret = -1; + } + freeaddrinfo(res); + return ret; +} + +#endif diff --git a/Lua/inet.h b/Lua/inet.h new file mode 100644 index 00000000..feb3541d --- /dev/null +++ b/Lua/inet.h @@ -0,0 +1,50 @@ +#ifndef INET_H +#define INET_H +/*=========================================================================*\ +* Internet domain functions +* LuaSocket toolkit +* +* This module implements the creation and connection of internet domain +* sockets, on top of the socket.h interface, and the interface of with the +* resolver. +* +* The function inet_aton is provided for the platforms where it is not +* available. The module also implements the interface of the internet +* getpeername and getsockname functions as seen by Lua programs. +* +* The Lua functions toip and tohostname are also implemented here. +\*=========================================================================*/ +#include "lua.h" +#include "socket.h" +#include "timeout.h" + +#ifdef _WIN32 +#define LUASOCKET_INET_ATON +#endif + +int inet_open(lua_State *L); + +const char *inet_trycreate(p_socket ps, int family, int type, int protocol); +const char *inet_tryconnect(p_socket ps, int *family, const char *address, + const char *serv, p_timeout tm, struct addrinfo *connecthints); +const char *inet_trybind(p_socket ps, int *family, const char *address, + const char *serv, struct addrinfo *bindhints); +const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm); +const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm); + +int inet_meth_getpeername(lua_State *L, p_socket ps, int family); +int inet_meth_getsockname(lua_State *L, p_socket ps, int family); + +int inet_optfamily(lua_State* L, int narg, const char* def); +int inet_optsocktype(lua_State* L, int narg, const char* def); + +#ifdef LUASOCKET_INET_ATON +int inet_aton(const char *cp, struct in_addr *inp); +#endif + +#ifdef LUASOCKET_INET_PTON +const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt); +int inet_pton(int af, const char *src, void *dst); +#endif + +#endif /* INET_H */ diff --git a/Lua/io.c b/Lua/io.c new file mode 100644 index 00000000..a4230ce8 --- /dev/null +++ b/Lua/io.c @@ -0,0 +1,30 @@ +/*=========================================================================*\ +* Input/Output abstraction +* LuaSocket toolkit +\*=========================================================================*/ +#include "io.h" + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes C structure +\*-------------------------------------------------------------------------*/ +void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) { + io->send = send; + io->recv = recv; + io->error = error; + io->ctx = ctx; +} + +/*-------------------------------------------------------------------------*\ +* I/O error strings +\*-------------------------------------------------------------------------*/ +const char *io_strerror(int err) { + switch (err) { + case IO_DONE: return NULL; + case IO_CLOSED: return "closed"; + case IO_TIMEOUT: return "timeout"; + default: return "unknown error"; + } +} diff --git a/Lua/io.h b/Lua/io.h new file mode 100644 index 00000000..8cca08a8 --- /dev/null +++ b/Lua/io.h @@ -0,0 +1,65 @@ +#ifndef IO_H +#define IO_H +/*=========================================================================*\ +* Input/Output abstraction +* LuaSocket toolkit +* +* This module defines the interface that LuaSocket expects from the +* transport layer for streamed input/output. The idea is that if any +* transport implements this interface, then the buffer.c functions +* automatically work on it. +* +* The module socket.h implements this interface, and thus the module tcp.h +* is very simple. +\*=========================================================================*/ +#include +#include "lua.h" + +#include "timeout.h" + +/* IO error codes */ +enum { + IO_DONE = 0, /* operation completed successfully */ + IO_TIMEOUT = -1, /* operation timed out */ + IO_CLOSED = -2, /* the connection has been closed */ + IO_UNKNOWN = -3 +}; + +/* interface to error message function */ +typedef const char *(*p_error) ( + void *ctx, /* context needed by send */ + int err /* error code */ +); + +/* interface to send function */ +typedef int (*p_send) ( + void *ctx, /* context needed by send */ + const char *data, /* pointer to buffer with data to send */ + size_t count, /* number of bytes to send from buffer */ + size_t *sent, /* number of bytes sent uppon return */ + p_timeout tm /* timeout control */ +); + +/* interface to recv function */ +typedef int (*p_recv) ( + void *ctx, /* context needed by recv */ + char *data, /* pointer to buffer where data will be writen */ + size_t count, /* number of bytes to receive into buffer */ + size_t *got, /* number of bytes received uppon return */ + p_timeout tm /* timeout control */ +); + +/* IO driver definition */ +typedef struct t_io_ { + void *ctx; /* context needed by send/recv */ + p_send send; /* send function pointer */ + p_recv recv; /* receive function pointer */ + p_error error; /* strerror function */ +} t_io; +typedef t_io *p_io; + +void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx); +const char *io_strerror(int err); + +#endif /* IO_H */ + diff --git a/Lua/luasocket.c b/Lua/luasocket.c new file mode 100644 index 00000000..d2752a7d --- /dev/null +++ b/Lua/luasocket.c @@ -0,0 +1,114 @@ +/*=========================================================================*\ +* LuaSocket toolkit +* Networking support for the Lua language +* Diego Nehab +* 26/11/1999 +* +* This library is part of an effort to progressively increase the network +* connectivity of the Lua language. The Lua interface to networking +* functions follows the Sockets API closely, trying to simplify all tasks +* involved in setting up both client and server connections. The provided +* IO routines, however, follow the Lua style, being very similar to the +* standard Lua read and write functions. +\*=========================================================================*/ + +/*=========================================================================*\ +* Standard include files +\*=========================================================================*/ +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +/*=========================================================================*\ +* LuaSocket includes +\*=========================================================================*/ +#include "luasocket.h" +#include "auxiliar.h" +#include "except.h" +#include "timeout.h" +#include "buffer.h" +#include "inet.h" +#include "tcp.h" +#include "udp.h" +#include "select.h" + +/*-------------------------------------------------------------------------*\ +* Internal function prototypes +\*-------------------------------------------------------------------------*/ +static int global_skip(lua_State *L); +static int global_unload(lua_State *L); +static int base_open(lua_State *L); + +/*-------------------------------------------------------------------------*\ +* Modules and functions +\*-------------------------------------------------------------------------*/ +static const luaL_Reg mod[] = { + {"auxiliar", auxiliar_open}, + {"except", except_open}, + {"timeout", timeout_open}, + {"buffer", buffer_open}, + {"inet", inet_open}, + {"tcp", tcp_open}, + {"udp", udp_open}, + {"select", select_open}, + {NULL, NULL} +}; + +static luaL_Reg func[] = { + {"skip", global_skip}, + {"__unload", global_unload}, + {NULL, NULL} +}; + +/*-------------------------------------------------------------------------*\ +* Skip a few arguments +\*-------------------------------------------------------------------------*/ +static int global_skip(lua_State *L) { + int amount = (int) luaL_checkinteger(L, 1); + int ret = lua_gettop(L) - amount - 1; + return ret >= 0 ? ret : 0; +} + +/*-------------------------------------------------------------------------*\ +* Unloads the library +\*-------------------------------------------------------------------------*/ +static int global_unload(lua_State *L) { + (void) L; + socket_close(); + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Setup basic stuff. +\*-------------------------------------------------------------------------*/ +static int base_open(lua_State *L) { + if (socket_open()) { + /* export functions (and leave namespace table on top of stack) */ + lua_newtable(L); + luaL_setfuncs(L, func, 0); +#ifdef LUASOCKET_DEBUG + lua_pushstring(L, "_DEBUG"); + lua_pushboolean(L, 1); + lua_rawset(L, -3); +#endif + /* make version string available to scripts */ + lua_pushstring(L, "_VERSION"); + lua_pushstring(L, LUASOCKET_VERSION); + lua_rawset(L, -3); + return 1; + } else { + lua_pushstring(L, "unable to initialize library"); + lua_error(L); + return 0; + } +} + +/*-------------------------------------------------------------------------*\ +* Initializes all library modules. +\*-------------------------------------------------------------------------*/ +LUASOCKET_API int luaopen_socket_core(lua_State *L) { + int i; + base_open(L); + for (i = 0; mod[i].name; i++) mod[i].func(L); + return 1; +} diff --git a/Lua/luasocket.h b/Lua/luasocket.h new file mode 100644 index 00000000..f75d21f2 --- /dev/null +++ b/Lua/luasocket.h @@ -0,0 +1,29 @@ +#ifndef LUASOCKET_H +#define LUASOCKET_H +/*=========================================================================*\ +* LuaSocket toolkit +* Networking support for the Lua language +* Diego Nehab +* 9/11/1999 +\*=========================================================================*/ +#include "lua.h" + +/*-------------------------------------------------------------------------*\ +* Current socket library version +\*-------------------------------------------------------------------------*/ +#define LUASOCKET_VERSION "LuaSocket 3.0-rc1" +#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab" + +/*-------------------------------------------------------------------------*\ +* This macro prefixes all exported API functions +\*-------------------------------------------------------------------------*/ +#ifndef LUASOCKET_API +#define LUASOCKET_API extern +#endif + +/*-------------------------------------------------------------------------*\ +* Initializes the library. +\*-------------------------------------------------------------------------*/ +LUASOCKET_API int luaopen_socket_core(lua_State *L); + +#endif /* LUASOCKET_H */ diff --git a/Lua/luasocket.hpp b/Lua/luasocket.hpp new file mode 100644 index 00000000..ea474a15 --- /dev/null +++ b/Lua/luasocket.hpp @@ -0,0 +1,4 @@ +extern "C" { +#include "luasocket.h" +#include "mime.h" +} diff --git a/Lua/mime.c b/Lua/mime.c new file mode 100644 index 00000000..338ecd43 --- /dev/null +++ b/Lua/mime.c @@ -0,0 +1,722 @@ +/*=========================================================================*\ +* MIME support functions +* LuaSocket toolkit +\*=========================================================================*/ +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "mime.h" + +/*=========================================================================*\ +* Don't want to trust escape character constants +\*=========================================================================*/ +typedef unsigned char UC; +static const char CRLF[] = "\r\n"; +static const char EQCRLF[] = "=\r\n"; + +/*=========================================================================*\ +* Internal function prototypes. +\*=========================================================================*/ +static int mime_global_wrp(lua_State *L); +static int mime_global_b64(lua_State *L); +static int mime_global_unb64(lua_State *L); +static int mime_global_qp(lua_State *L); +static int mime_global_unqp(lua_State *L); +static int mime_global_qpwrp(lua_State *L); +static int mime_global_eol(lua_State *L); +static int mime_global_dot(lua_State *L); + +static size_t dot(int c, size_t state, luaL_Buffer *buffer); +static void b64setup(UC *base); +static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer); +static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer); +static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer); + +static void qpsetup(UC *class, UC *unbase); +static void qpquote(UC c, luaL_Buffer *buffer); +static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer); +static size_t qpencode(UC c, UC *input, size_t size, + const char *marker, luaL_Buffer *buffer); +static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer); + +/* code support functions */ +static luaL_Reg func[] = { + { "dot", mime_global_dot }, + { "b64", mime_global_b64 }, + { "eol", mime_global_eol }, + { "qp", mime_global_qp }, + { "qpwrp", mime_global_qpwrp }, + { "unb64", mime_global_unb64 }, + { "unqp", mime_global_unqp }, + { "wrp", mime_global_wrp }, + { NULL, NULL } +}; + +/*-------------------------------------------------------------------------*\ +* Quoted-printable globals +\*-------------------------------------------------------------------------*/ +static UC qpclass[256]; +static UC qpbase[] = "0123456789ABCDEF"; +static UC qpunbase[256]; +enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST}; + +/*-------------------------------------------------------------------------*\ +* Base64 globals +\*-------------------------------------------------------------------------*/ +static const UC b64base[] = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; +static UC b64unbase[256]; + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +MIME_API int luaopen_mime_core(lua_State *L) +{ + lua_newtable(L); + luaL_setfuncs(L, func, 0); + /* make version string available to scripts */ + lua_pushstring(L, "_VERSION"); + lua_pushstring(L, MIME_VERSION); + lua_rawset(L, -3); + /* initialize lookup tables */ + qpsetup(qpclass, qpunbase); + b64setup(b64unbase); + return 1; +} + +/*=========================================================================*\ +* Global Lua functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Incrementaly breaks a string into lines. The string can have CRLF breaks. +* A, n = wrp(l, B, length) +* A is a copy of B, broken into lines of at most 'length' bytes. +* 'l' is how many bytes are left for the first line of B. +* 'n' is the number of bytes left in the last line of A. +\*-------------------------------------------------------------------------*/ +static int mime_global_wrp(lua_State *L) +{ + size_t size = 0; + int left = (int) luaL_checknumber(L, 1); + const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size); + const UC *last = input + size; + int length = (int) luaL_optnumber(L, 3, 76); + luaL_Buffer buffer; + /* end of input black-hole */ + if (!input) { + /* if last line has not been terminated, add a line break */ + if (left < length) lua_pushstring(L, CRLF); + /* otherwise, we are done */ + else lua_pushnil(L); + lua_pushnumber(L, length); + return 2; + } + luaL_buffinit(L, &buffer); + while (input < last) { + switch (*input) { + case '\r': + break; + case '\n': + luaL_addstring(&buffer, CRLF); + left = length; + break; + default: + if (left <= 0) { + left = length; + luaL_addstring(&buffer, CRLF); + } + luaL_addchar(&buffer, *input); + left--; + break; + } + input++; + } + luaL_pushresult(&buffer); + lua_pushnumber(L, left); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Fill base64 decode map. +\*-------------------------------------------------------------------------*/ +static void b64setup(UC *unbase) +{ + int i; + for (i = 0; i <= 255; i++) unbase[i] = (UC) 255; + for (i = 0; i < 64; i++) unbase[b64base[i]] = (UC) i; + unbase['='] = 0; +} + +/*-------------------------------------------------------------------------*\ +* Acumulates bytes in input buffer until 3 bytes are available. +* Translate the 3 bytes into Base64 form and append to buffer. +* Returns new number of bytes in buffer. +\*-------------------------------------------------------------------------*/ +static size_t b64encode(UC c, UC *input, size_t size, + luaL_Buffer *buffer) +{ + input[size++] = c; + if (size == 3) { + UC code[4]; + unsigned long value = 0; + value += input[0]; value <<= 8; + value += input[1]; value <<= 8; + value += input[2]; + code[3] = b64base[value & 0x3f]; value >>= 6; + code[2] = b64base[value & 0x3f]; value >>= 6; + code[1] = b64base[value & 0x3f]; value >>= 6; + code[0] = b64base[value]; + luaL_addlstring(buffer, (char *) code, 4); + size = 0; + } + return size; +} + +/*-------------------------------------------------------------------------*\ +* Encodes the Base64 last 1 or 2 bytes and adds padding '=' +* Result, if any, is appended to buffer. +* Returns 0. +\*-------------------------------------------------------------------------*/ +static size_t b64pad(const UC *input, size_t size, + luaL_Buffer *buffer) +{ + unsigned long value = 0; + UC code[4] = {'=', '=', '=', '='}; + switch (size) { + case 1: + value = input[0] << 4; + code[1] = b64base[value & 0x3f]; value >>= 6; + code[0] = b64base[value]; + luaL_addlstring(buffer, (char *) code, 4); + break; + case 2: + value = input[0]; value <<= 8; + value |= input[1]; value <<= 2; + code[2] = b64base[value & 0x3f]; value >>= 6; + code[1] = b64base[value & 0x3f]; value >>= 6; + code[0] = b64base[value]; + luaL_addlstring(buffer, (char *) code, 4); + break; + default: + break; + } + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Acumulates bytes in input buffer until 4 bytes are available. +* Translate the 4 bytes from Base64 form and append to buffer. +* Returns new number of bytes in buffer. +\*-------------------------------------------------------------------------*/ +static size_t b64decode(UC c, UC *input, size_t size, + luaL_Buffer *buffer) +{ + /* ignore invalid characters */ + if (b64unbase[c] > 64) return size; + input[size++] = c; + /* decode atom */ + if (size == 4) { + UC decoded[3]; + int valid, value = 0; + value = b64unbase[input[0]]; value <<= 6; + value |= b64unbase[input[1]]; value <<= 6; + value |= b64unbase[input[2]]; value <<= 6; + value |= b64unbase[input[3]]; + decoded[2] = (UC) (value & 0xff); value >>= 8; + decoded[1] = (UC) (value & 0xff); value >>= 8; + decoded[0] = (UC) value; + /* take care of paddding */ + valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3; + luaL_addlstring(buffer, (char *) decoded, valid); + return 0; + /* need more data */ + } else return size; +} + +/*-------------------------------------------------------------------------*\ +* Incrementally applies the Base64 transfer content encoding to a string +* A, B = b64(C, D) +* A is the encoded version of the largest prefix of C .. D that is +* divisible by 3. B has the remaining bytes of C .. D, *without* encoding. +* The easiest thing would be to concatenate the two strings and +* encode the result, but we can't afford that or Lua would dupplicate +* every chunk we received. +\*-------------------------------------------------------------------------*/ +static int mime_global_b64(lua_State *L) +{ + UC atom[3]; + size_t isize = 0, asize = 0; + const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize); + const UC *last = input + isize; + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* make sure we don't confuse buffer stuff with arguments */ + lua_settop(L, 2); + /* process first part of the input */ + luaL_buffinit(L, &buffer); + while (input < last) + asize = b64encode(*input++, atom, asize, &buffer); + input = (const UC *) luaL_optlstring(L, 2, NULL, &isize); + /* if second part is nil, we are done */ + if (!input) { + size_t osize = 0; + asize = b64pad(atom, asize, &buffer); + luaL_pushresult(&buffer); + /* if the output is empty and the input is nil, return nil */ + lua_tolstring(L, -1, &osize); + if (osize == 0) lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* otherwise process the second part */ + last = input + isize; + while (input < last) + asize = b64encode(*input++, atom, asize, &buffer); + luaL_pushresult(&buffer); + lua_pushlstring(L, (char *) atom, asize); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Incrementally removes the Base64 transfer content encoding from a string +* A, B = b64(C, D) +* A is the encoded version of the largest prefix of C .. D that is +* divisible by 4. B has the remaining bytes of C .. D, *without* encoding. +\*-------------------------------------------------------------------------*/ +static int mime_global_unb64(lua_State *L) +{ + UC atom[4]; + size_t isize = 0, asize = 0; + const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize); + const UC *last = input + isize; + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* make sure we don't confuse buffer stuff with arguments */ + lua_settop(L, 2); + /* process first part of the input */ + luaL_buffinit(L, &buffer); + while (input < last) + asize = b64decode(*input++, atom, asize, &buffer); + input = (const UC *) luaL_optlstring(L, 2, NULL, &isize); + /* if second is nil, we are done */ + if (!input) { + size_t osize = 0; + luaL_pushresult(&buffer); + /* if the output is empty and the input is nil, return nil */ + lua_tolstring(L, -1, &osize); + if (osize == 0) lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* otherwise, process the rest of the input */ + last = input + isize; + while (input < last) + asize = b64decode(*input++, atom, asize, &buffer); + luaL_pushresult(&buffer); + lua_pushlstring(L, (char *) atom, asize); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Quoted-printable encoding scheme +* all (except CRLF in text) can be =XX +* CLRL in not text must be =XX=XX +* 33 through 60 inclusive can be plain +* 62 through 126 inclusive can be plain +* 9 and 32 can be plain, unless in the end of a line, where must be =XX +* encoded lines must be no longer than 76 not counting CRLF +* soft line-break are =CRLF +* To encode one byte, we need to see the next two. +* Worst case is when we see a space, and wonder if a CRLF is comming +\*-------------------------------------------------------------------------*/ +/*-------------------------------------------------------------------------*\ +* Split quoted-printable characters into classes +* Precompute reverse map for encoding +\*-------------------------------------------------------------------------*/ +static void qpsetup(UC *cl, UC *unbase) +{ + int i; + for (i = 0; i < 256; i++) cl[i] = QP_QUOTED; + for (i = 33; i <= 60; i++) cl[i] = QP_PLAIN; + for (i = 62; i <= 126; i++) cl[i] = QP_PLAIN; + cl['\t'] = QP_IF_LAST; + cl[' '] = QP_IF_LAST; + cl['\r'] = QP_CR; + for (i = 0; i < 256; i++) unbase[i] = 255; + unbase['0'] = 0; unbase['1'] = 1; unbase['2'] = 2; + unbase['3'] = 3; unbase['4'] = 4; unbase['5'] = 5; + unbase['6'] = 6; unbase['7'] = 7; unbase['8'] = 8; + unbase['9'] = 9; unbase['A'] = 10; unbase['a'] = 10; + unbase['B'] = 11; unbase['b'] = 11; unbase['C'] = 12; + unbase['c'] = 12; unbase['D'] = 13; unbase['d'] = 13; + unbase['E'] = 14; unbase['e'] = 14; unbase['F'] = 15; + unbase['f'] = 15; +} + +/*-------------------------------------------------------------------------*\ +* Output one character in form =XX +\*-------------------------------------------------------------------------*/ +static void qpquote(UC c, luaL_Buffer *buffer) +{ + luaL_addchar(buffer, '='); + luaL_addchar(buffer, qpbase[c >> 4]); + luaL_addchar(buffer, qpbase[c & 0x0F]); +} + +/*-------------------------------------------------------------------------*\ +* Accumulate characters until we are sure about how to deal with them. +* Once we are sure, output to the buffer, in the correct form. +\*-------------------------------------------------------------------------*/ +static size_t qpencode(UC c, UC *input, size_t size, + const char *marker, luaL_Buffer *buffer) +{ + input[size++] = c; + /* deal with all characters we can have */ + while (size > 0) { + switch (qpclass[input[0]]) { + /* might be the CR of a CRLF sequence */ + case QP_CR: + if (size < 2) return size; + if (input[1] == '\n') { + luaL_addstring(buffer, marker); + return 0; + } else qpquote(input[0], buffer); + break; + /* might be a space and that has to be quoted if last in line */ + case QP_IF_LAST: + if (size < 3) return size; + /* if it is the last, quote it and we are done */ + if (input[1] == '\r' && input[2] == '\n') { + qpquote(input[0], buffer); + luaL_addstring(buffer, marker); + return 0; + } else luaL_addchar(buffer, input[0]); + break; + /* might have to be quoted always */ + case QP_QUOTED: + qpquote(input[0], buffer); + break; + /* might never have to be quoted */ + default: + luaL_addchar(buffer, input[0]); + break; + } + input[0] = input[1]; input[1] = input[2]; + size--; + } + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Deal with the final characters +\*-------------------------------------------------------------------------*/ +static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer) +{ + size_t i; + for (i = 0; i < size; i++) { + if (qpclass[input[i]] == QP_PLAIN) luaL_addchar(buffer, input[i]); + else qpquote(input[i], buffer); + } + if (size > 0) luaL_addstring(buffer, EQCRLF); + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Incrementally converts a string to quoted-printable +* A, B = qp(C, D, marker) +* Marker is the text to be used to replace CRLF sequences found in A. +* A is the encoded version of the largest prefix of C .. D that +* can be encoded without doubts. +* B has the remaining bytes of C .. D, *without* encoding. +\*-------------------------------------------------------------------------*/ +static int mime_global_qp(lua_State *L) +{ + + size_t asize = 0, isize = 0; + UC atom[3]; + const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize); + const UC *last = input + isize; + const char *marker = luaL_optstring(L, 3, CRLF); + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* make sure we don't confuse buffer stuff with arguments */ + lua_settop(L, 3); + /* process first part of input */ + luaL_buffinit(L, &buffer); + while (input < last) + asize = qpencode(*input++, atom, asize, marker, &buffer); + input = (const UC *) luaL_optlstring(L, 2, NULL, &isize); + /* if second part is nil, we are done */ + if (!input) { + asize = qppad(atom, asize, &buffer); + luaL_pushresult(&buffer); + if (!(*lua_tostring(L, -1))) lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* otherwise process rest of input */ + last = input + isize; + while (input < last) + asize = qpencode(*input++, atom, asize, marker, &buffer); + luaL_pushresult(&buffer); + lua_pushlstring(L, (char *) atom, asize); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Accumulate characters until we are sure about how to deal with them. +* Once we are sure, output the to the buffer, in the correct form. +\*-------------------------------------------------------------------------*/ +static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) { + int d; + input[size++] = c; + /* deal with all characters we can deal */ + switch (input[0]) { + /* if we have an escape character */ + case '=': + if (size < 3) return size; + /* eliminate soft line break */ + if (input[1] == '\r' && input[2] == '\n') return 0; + /* decode quoted representation */ + c = qpunbase[input[1]]; d = qpunbase[input[2]]; + /* if it is an invalid, do not decode */ + if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3); + else luaL_addchar(buffer, (char) ((c << 4) + d)); + return 0; + case '\r': + if (size < 2) return size; + if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2); + return 0; + default: + if (input[0] == '\t' || (input[0] > 31 && input[0] < 127)) + luaL_addchar(buffer, input[0]); + return 0; + } +} + +/*-------------------------------------------------------------------------*\ +* Incrementally decodes a string in quoted-printable +* A, B = qp(C, D) +* A is the decoded version of the largest prefix of C .. D that +* can be decoded without doubts. +* B has the remaining bytes of C .. D, *without* decoding. +\*-------------------------------------------------------------------------*/ +static int mime_global_unqp(lua_State *L) +{ + size_t asize = 0, isize = 0; + UC atom[3]; + const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize); + const UC *last = input + isize; + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* make sure we don't confuse buffer stuff with arguments */ + lua_settop(L, 2); + /* process first part of input */ + luaL_buffinit(L, &buffer); + while (input < last) + asize = qpdecode(*input++, atom, asize, &buffer); + input = (const UC *) luaL_optlstring(L, 2, NULL, &isize); + /* if second part is nil, we are done */ + if (!input) { + luaL_pushresult(&buffer); + if (!(*lua_tostring(L, -1))) lua_pushnil(L); + lua_pushnil(L); + return 2; + } + /* otherwise process rest of input */ + last = input + isize; + while (input < last) + asize = qpdecode(*input++, atom, asize, &buffer); + luaL_pushresult(&buffer); + lua_pushlstring(L, (char *) atom, asize); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Incrementally breaks a quoted-printed string into lines +* A, n = qpwrp(l, B, length) +* A is a copy of B, broken into lines of at most 'length' bytes. +* 'l' is how many bytes are left for the first line of B. +* 'n' is the number of bytes left in the last line of A. +* There are two complications: lines can't be broken in the middle +* of an encoded =XX, and there might be line breaks already +\*-------------------------------------------------------------------------*/ +static int mime_global_qpwrp(lua_State *L) +{ + size_t size = 0; + int left = (int) luaL_checknumber(L, 1); + const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size); + const UC *last = input + size; + int length = (int) luaL_optnumber(L, 3, 76); + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + if (left < length) lua_pushstring(L, EQCRLF); + else lua_pushnil(L); + lua_pushnumber(L, length); + return 2; + } + /* process all input */ + luaL_buffinit(L, &buffer); + while (input < last) { + switch (*input) { + case '\r': + break; + case '\n': + left = length; + luaL_addstring(&buffer, CRLF); + break; + case '=': + if (left <= 3) { + left = length; + luaL_addstring(&buffer, EQCRLF); + } + luaL_addchar(&buffer, *input); + left--; + break; + default: + if (left <= 1) { + left = length; + luaL_addstring(&buffer, EQCRLF); + } + luaL_addchar(&buffer, *input); + left--; + break; + } + input++; + } + luaL_pushresult(&buffer); + lua_pushnumber(L, left); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Here is what we do: \n, and \r are considered candidates for line +* break. We issue *one* new line marker if any of them is seen alone, or +* followed by a different one. That is, \n\n and \r\r will issue two +* end of line markers each, but \r\n, \n\r etc will only issue *one* +* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as +* probably other more obscure conventions. +* +* c is the current character being processed +* last is the previous character +\*-------------------------------------------------------------------------*/ +#define eolcandidate(c) (c == '\r' || c == '\n') +static int eolprocess(int c, int last, const char *marker, + luaL_Buffer *buffer) +{ + if (eolcandidate(c)) { + if (eolcandidate(last)) { + if (c == last) luaL_addstring(buffer, marker); + return 0; + } else { + luaL_addstring(buffer, marker); + return c; + } + } else { + luaL_addchar(buffer, (char) c); + return 0; + } +} + +/*-------------------------------------------------------------------------*\ +* Converts a string to uniform EOL convention. +* A, n = eol(o, B, marker) +* A is the converted version of the largest prefix of B that can be +* converted unambiguously. 'o' is the context returned by the previous +* call. 'n' is the new context. +\*-------------------------------------------------------------------------*/ +static int mime_global_eol(lua_State *L) +{ + int ctx = (int) luaL_checkinteger(L, 1); + size_t isize = 0; + const char *input = luaL_optlstring(L, 2, NULL, &isize); + const char *last = input + isize; + const char *marker = luaL_optstring(L, 3, CRLF); + luaL_Buffer buffer; + luaL_buffinit(L, &buffer); + /* end of input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnumber(L, 0); + return 2; + } + /* process all input */ + while (input < last) + ctx = eolprocess(*input++, ctx, marker, &buffer); + luaL_pushresult(&buffer); + lua_pushnumber(L, ctx); + return 2; +} + +/*-------------------------------------------------------------------------*\ +* Takes one byte and stuff it if needed. +\*-------------------------------------------------------------------------*/ +static size_t dot(int c, size_t state, luaL_Buffer *buffer) +{ + luaL_addchar(buffer, (char) c); + switch (c) { + case '\r': + return 1; + case '\n': + return (state == 1)? 2: 0; + case '.': + if (state == 2) + luaL_addchar(buffer, '.'); + /* Falls through. */ + default: + return 0; + } +} + +/*-------------------------------------------------------------------------*\ +* Incrementally applies smtp stuffing to a string +* A, n = dot(l, D) +\*-------------------------------------------------------------------------*/ +static int mime_global_dot(lua_State *L) +{ + size_t isize = 0, state = (size_t) luaL_checknumber(L, 1); + const char *input = luaL_optlstring(L, 2, NULL, &isize); + const char *last = input + isize; + luaL_Buffer buffer; + /* end-of-input blackhole */ + if (!input) { + lua_pushnil(L); + lua_pushnumber(L, 2); + return 2; + } + /* process all input */ + luaL_buffinit(L, &buffer); + while (input < last) + state = dot(*input++, state, &buffer); + luaL_pushresult(&buffer); + lua_pushnumber(L, (lua_Number) state); + return 2; +} + diff --git a/Lua/mime.h b/Lua/mime.h new file mode 100644 index 00000000..99968a55 --- /dev/null +++ b/Lua/mime.h @@ -0,0 +1,29 @@ +#ifndef MIME_H +#define MIME_H +/*=========================================================================*\ +* Core MIME support +* LuaSocket toolkit +* +* This module provides functions to implement transfer content encodings +* and formatting conforming to RFC 2045. It is used by mime.lua, which +* provide a higher level interface to this functionality. +\*=========================================================================*/ +#include "lua.h" + +/*-------------------------------------------------------------------------*\ +* Current MIME library version +\*-------------------------------------------------------------------------*/ +#define MIME_VERSION "MIME 1.0.3" +#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab" +#define MIME_AUTHORS "Diego Nehab" + +/*-------------------------------------------------------------------------*\ +* This macro prefixes all exported API functions +\*-------------------------------------------------------------------------*/ +#ifndef MIME_API +#define MIME_API extern +#endif + +MIME_API int luaopen_mime_core(lua_State *L); + +#endif /* MIME_H */ diff --git a/Lua/options.c b/Lua/options.c new file mode 100644 index 00000000..fabfe8ce --- /dev/null +++ b/Lua/options.c @@ -0,0 +1,374 @@ +/*=========================================================================*\ +* Common option interface +* LuaSocket toolkit +\*=========================================================================*/ +#include + +#include "lauxlib.h" + +#include "auxiliar.h" +#include "options.h" +#include "inet.h" + + +/*=========================================================================*\ +* Internal functions prototypes +\*=========================================================================*/ +static int opt_setmembership(lua_State *L, p_socket ps, int level, int name); +static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name); +static int opt_setboolean(lua_State *L, p_socket ps, int level, int name); +static int opt_getboolean(lua_State *L, p_socket ps, int level, int name); +static int opt_setint(lua_State *L, p_socket ps, int level, int name); +static int opt_getint(lua_State *L, p_socket ps, int level, int name); +static int opt_set(lua_State *L, p_socket ps, int level, int name, + void *val, int len); +static int opt_get(lua_State *L, p_socket ps, int level, int name, + void *val, int* len); + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Calls appropriate option handler +\*-------------------------------------------------------------------------*/ +int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps) +{ + const char *name = luaL_checkstring(L, 2); /* obj, name, ... */ + while (opt->name && strcmp(name, opt->name)) + opt++; + if (!opt->func) { + char msg[57]; + sprintf(msg, "unsupported option `%.35s'", name); + luaL_argerror(L, 2, msg); + } + return opt->func(L, ps); +} + +int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps) +{ + const char *name = luaL_checkstring(L, 2); /* obj, name, ... */ + while (opt->name && strcmp(name, opt->name)) + opt++; + if (!opt->func) { + char msg[57]; + sprintf(msg, "unsupported option `%.35s'", name); + luaL_argerror(L, 2, msg); + } + return opt->func(L, ps); +} + +/* enables reuse of local address */ +int opt_set_reuseaddr(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR); +} + +int opt_get_reuseaddr(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR); +} + +/* enables reuse of local port */ +int opt_set_reuseport(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT); +} + +int opt_get_reuseport(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT); +} + +/* disables the Naggle algorithm */ +int opt_set_tcp_nodelay(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY); +} + +int opt_get_tcp_nodelay(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY); +} + +int opt_set_keepalive(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE); +} + +int opt_get_keepalive(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE); +} + +int opt_set_dontroute(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE); +} + +int opt_get_dontroute(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE); +} + +int opt_set_broadcast(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST); +} + +int opt_get_broadcast(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST); +} + +int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps) +{ + return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS); +} + +int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps) +{ + return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS); +} + +int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps) +{ + return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS); +} + +int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps) +{ + return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS); +} + +int opt_set_ip_multicast_loop(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP); +} + +int opt_get_ip_multicast_loop(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP); +} + +int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP); +} + +int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP); +} + +int opt_set_linger(lua_State *L, p_socket ps) +{ + struct linger li; /* obj, name, table */ + if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE)); + lua_pushstring(L, "on"); + lua_gettable(L, 3); + if (!lua_isboolean(L, -1)) + luaL_argerror(L, 3, "boolean 'on' field expected"); + li.l_onoff = (u_short) lua_toboolean(L, -1); + lua_pushstring(L, "timeout"); + lua_gettable(L, 3); + if (!lua_isnumber(L, -1)) + luaL_argerror(L, 3, "number 'timeout' field expected"); + li.l_linger = (u_short) lua_tonumber(L, -1); + return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li)); +} + +int opt_get_linger(lua_State *L, p_socket ps) +{ + struct linger li; /* obj, name */ + int len = sizeof(li); + int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len); + if (err) + return err; + lua_newtable(L); + lua_pushboolean(L, li.l_onoff); + lua_setfield(L, -2, "on"); + lua_pushinteger(L, li.l_linger); + lua_setfield(L, -2, "timeout"); + return 1; +} + +int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps) +{ + return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL); +} + +int opt_set_ip_multicast_if(lua_State *L, p_socket ps) +{ + const char *address = luaL_checkstring(L, 3); /* obj, name, ip */ + struct in_addr val; + val.s_addr = htonl(INADDR_ANY); + if (strcmp(address, "*") && !inet_aton(address, &val)) + luaL_argerror(L, 3, "ip expected"); + return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF, + (char *) &val, sizeof(val)); +} + +int opt_get_ip_multicast_if(lua_State *L, p_socket ps) +{ + struct in_addr val; + socklen_t len = sizeof(val); + if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) { + lua_pushnil(L); + lua_pushstring(L, "getsockopt failed"); + return 2; + } + lua_pushstring(L, inet_ntoa(val)); + return 1; +} + +int opt_set_ip_add_membership(lua_State *L, p_socket ps) +{ + return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP); +} + +int opt_set_ip_drop_membersip(lua_State *L, p_socket ps) +{ + return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP); +} + +int opt_set_ip6_add_membership(lua_State *L, p_socket ps) +{ + return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP); +} + +int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps) +{ + return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP); +} + +int opt_get_ip6_v6only(lua_State *L, p_socket ps) +{ + return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY); +} + +int opt_set_ip6_v6only(lua_State *L, p_socket ps) +{ + return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY); +} + +/*=========================================================================*\ +* Auxiliar functions +\*=========================================================================*/ +static int opt_setmembership(lua_State *L, p_socket ps, int level, int name) +{ + struct ip_mreq val; /* obj, name, table */ + if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE)); + lua_pushstring(L, "multiaddr"); + lua_gettable(L, 3); + if (!lua_isstring(L, -1)) + luaL_argerror(L, 3, "string 'multiaddr' field expected"); + if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr)) + luaL_argerror(L, 3, "invalid 'multiaddr' ip address"); + lua_pushstring(L, "interface"); + lua_gettable(L, 3); + if (!lua_isstring(L, -1)) + luaL_argerror(L, 3, "string 'interface' field expected"); + val.imr_interface.s_addr = htonl(INADDR_ANY); + if (strcmp(lua_tostring(L, -1), "*") && + !inet_aton(lua_tostring(L, -1), &val.imr_interface)) + luaL_argerror(L, 3, "invalid 'interface' ip address"); + return opt_set(L, ps, level, name, (char *) &val, sizeof(val)); +} + +static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name) +{ + struct ipv6_mreq val; /* obj, opt-name, table */ + memset(&val, 0, sizeof(val)); + if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE)); + lua_pushstring(L, "multiaddr"); + lua_gettable(L, 3); + if (!lua_isstring(L, -1)) + luaL_argerror(L, 3, "string 'multiaddr' field expected"); + if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr)) + luaL_argerror(L, 3, "invalid 'multiaddr' ip address"); + lua_pushstring(L, "interface"); + lua_gettable(L, 3); + /* By default we listen to interface on default route + * (sigh). However, interface= can override it. We should + * support either number, or name for it. Waiting for + * windows port of if_nametoindex */ + if (!lua_isnil(L, -1)) { + if (lua_isnumber(L, -1)) { + val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1); + } else + luaL_argerror(L, -1, "number 'interface' field expected"); + } + return opt_set(L, ps, level, name, (char *) &val, sizeof(val)); +} + +static +int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len) +{ + socklen_t socklen = *len; + if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) { + lua_pushnil(L); + lua_pushstring(L, "getsockopt failed"); + return 2; + } + *len = socklen; + return 0; +} + +static +int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len) +{ + if (setsockopt(*ps, level, name, (char *) val, len) < 0) { + lua_pushnil(L); + lua_pushstring(L, "setsockopt failed"); + return 2; + } + lua_pushnumber(L, 1); + return 1; +} + +static int opt_getboolean(lua_State *L, p_socket ps, int level, int name) +{ + int val = 0; + int len = sizeof(val); + int err = opt_get(L, ps, level, name, (char *) &val, &len); + if (err) + return err; + lua_pushboolean(L, val); + return 1; +} + +int opt_get_error(lua_State *L, p_socket ps) +{ + int val = 0; + socklen_t len = sizeof(val); + if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) { + lua_pushnil(L); + lua_pushstring(L, "getsockopt failed"); + return 2; + } + lua_pushstring(L, socket_strerror(val)); + return 1; +} + +static int opt_setboolean(lua_State *L, p_socket ps, int level, int name) +{ + int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */ + return opt_set(L, ps, level, name, (char *) &val, sizeof(val)); +} + +static int opt_getint(lua_State *L, p_socket ps, int level, int name) +{ + int val = 0; + int len = sizeof(val); + int err = opt_get(L, ps, level, name, (char *) &val, &len); + if (err) + return err; + lua_pushnumber(L, val); + return 1; +} + +static int opt_setint(lua_State *L, p_socket ps, int level, int name) +{ + int val = (int) lua_tonumber(L, 3); /* obj, name, int */ + return opt_set(L, ps, level, name, (char *) &val, sizeof(val)); +} diff --git a/Lua/options.h b/Lua/options.h new file mode 100644 index 00000000..19ba0dfc --- /dev/null +++ b/Lua/options.h @@ -0,0 +1,62 @@ +#ifndef OPTIONS_H +#define OPTIONS_H +/*=========================================================================*\ +* Common option interface +* LuaSocket toolkit +* +* This module provides a common interface to socket options, used mainly by +* modules UDP and TCP. +\*=========================================================================*/ + +#include "lua.h" +#include "socket.h" + +/* option registry */ +typedef struct t_opt { + const char *name; + int (*func)(lua_State *L, p_socket ps); +} t_opt; +typedef t_opt *p_opt; + +/* supported options for setoption */ +int opt_set_dontroute(lua_State *L, p_socket ps); +int opt_set_broadcast(lua_State *L, p_socket ps); +int opt_set_tcp_nodelay(lua_State *L, p_socket ps); +int opt_set_keepalive(lua_State *L, p_socket ps); +int opt_set_linger(lua_State *L, p_socket ps); +int opt_set_reuseaddr(lua_State *L, p_socket ps); +int opt_set_reuseport(lua_State *L, p_socket ps); +int opt_set_ip_multicast_if(lua_State *L, p_socket ps); +int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps); +int opt_set_ip_multicast_loop(lua_State *L, p_socket ps); +int opt_set_ip_add_membership(lua_State *L, p_socket ps); +int opt_set_ip_drop_membersip(lua_State *L, p_socket ps); +int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps); +int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps); +int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps); +int opt_set_ip6_add_membership(lua_State *L, p_socket ps); +int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps); +int opt_set_ip6_v6only(lua_State *L, p_socket ps); + +/* supported options for getoption */ +int opt_get_dontroute(lua_State *L, p_socket ps); +int opt_get_broadcast(lua_State *L, p_socket ps); +int opt_get_reuseaddr(lua_State *L, p_socket ps); +int opt_get_reuseport(lua_State *L, p_socket ps); +int opt_get_tcp_nodelay(lua_State *L, p_socket ps); +int opt_get_keepalive(lua_State *L, p_socket ps); +int opt_get_linger(lua_State *L, p_socket ps); +int opt_get_ip_multicast_loop(lua_State *L, p_socket ps); +int opt_get_ip_multicast_if(lua_State *L, p_socket ps); +int opt_get_error(lua_State *L, p_socket ps); +int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps); +int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps); +int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps); +int opt_get_ip6_v6only(lua_State *L, p_socket ps); +int opt_get_reuseport(lua_State *L, p_socket ps); + +/* invokes the appropriate option handler */ +int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps); +int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps); + +#endif diff --git a/Lua/pierror.h b/Lua/pierror.h new file mode 100644 index 00000000..cb773ab7 --- /dev/null +++ b/Lua/pierror.h @@ -0,0 +1,28 @@ +#ifndef PIERROR_H +#define PIERROR_H +/*=========================================================================*\ +* Error messages +* Defines platform independent error messages +\*=========================================================================*/ + +#define PIE_HOST_NOT_FOUND "host not found" +#define PIE_ADDRINUSE "address already in use" +#define PIE_ISCONN "already connected" +#define PIE_ACCESS "permission denied" +#define PIE_CONNREFUSED "connection refused" +#define PIE_CONNABORTED "closed" +#define PIE_CONNRESET "closed" +#define PIE_TIMEDOUT "timeout" +#define PIE_AGAIN "temporary failure in name resolution" +#define PIE_BADFLAGS "invalid value for ai_flags" +#define PIE_BADHINTS "invalid value for hints" +#define PIE_FAIL "non-recoverable failure in name resolution" +#define PIE_FAMILY "ai_family not supported" +#define PIE_MEMORY "memory allocation failure" +#define PIE_NONAME "host or service not provided, or not known" +#define PIE_OVERFLOW "argument buffer overflow" +#define PIE_PROTOCOL "resolved protocol is unknown" +#define PIE_SERVICE "service not supported for socket type" +#define PIE_SOCKTYPE "ai_socktype not supported" + +#endif diff --git a/Lua/select.c b/Lua/select.c new file mode 100644 index 00000000..9d133b7a --- /dev/null +++ b/Lua/select.c @@ -0,0 +1,220 @@ +/*=========================================================================*\ +* Select implementation +* LuaSocket toolkit +\*=========================================================================*/ +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "socket.h" +#include "timeout.h" +#include "select.h" + +/*=========================================================================*\ +* Internal function prototypes. +\*=========================================================================*/ +static t_socket getfd(lua_State *L); +static int dirty(lua_State *L); +static void collect_fd(lua_State *L, int tab, int itab, + fd_set *set, t_socket *max_fd); +static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set); +static void return_fd(lua_State *L, fd_set *set, t_socket max_fd, + int itab, int tab, int start); +static void make_assoc(lua_State *L, int tab); +static int global_select(lua_State *L); + +/* functions in library namespace */ +static luaL_Reg func[] = { + {"select", global_select}, + {NULL, NULL} +}; + +/*=========================================================================*\ +* Exported functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int select_open(lua_State *L) { + lua_pushstring(L, "_SETSIZE"); + lua_pushinteger(L, FD_SETSIZE); + lua_rawset(L, -3); + lua_pushstring(L, "_SOCKETINVALID"); + lua_pushinteger(L, SOCKET_INVALID); + lua_rawset(L, -3); + luaL_setfuncs(L, func, 0); + return 0; +} + +/*=========================================================================*\ +* Global Lua functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Waits for a set of sockets until a condition is met or timeout. +\*-------------------------------------------------------------------------*/ +static int global_select(lua_State *L) { + int rtab, wtab, itab, ret, ndirty; + t_socket max_fd = SOCKET_INVALID; + fd_set rset, wset; + t_timeout tm; + double t = luaL_optnumber(L, 3, -1); + FD_ZERO(&rset); FD_ZERO(&wset); + lua_settop(L, 3); + lua_newtable(L); itab = lua_gettop(L); + lua_newtable(L); rtab = lua_gettop(L); + lua_newtable(L); wtab = lua_gettop(L); + collect_fd(L, 1, itab, &rset, &max_fd); + collect_fd(L, 2, itab, &wset, &max_fd); + ndirty = check_dirty(L, 1, rtab, &rset); + t = ndirty > 0? 0.0: t; + timeout_init(&tm, t, -1); + timeout_markstart(&tm); + ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm); + if (ret > 0 || ndirty > 0) { + return_fd(L, &rset, max_fd+1, itab, rtab, ndirty); + return_fd(L, &wset, max_fd+1, itab, wtab, 0); + make_assoc(L, rtab); + make_assoc(L, wtab); + return 2; + } else if (ret == 0) { + lua_pushstring(L, "timeout"); + return 3; + } else { + luaL_error(L, "select failed"); + return 3; + } +} + +/*=========================================================================*\ +* Internal functions +\*=========================================================================*/ +static t_socket getfd(lua_State *L) { + t_socket fd = SOCKET_INVALID; + lua_pushstring(L, "getfd"); + lua_gettable(L, -2); + if (!lua_isnil(L, -1)) { + lua_pushvalue(L, -2); + lua_call(L, 1, 1); + if (lua_isnumber(L, -1)) { + double numfd = lua_tonumber(L, -1); + fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID; + } + } + lua_pop(L, 1); + return fd; +} + +static int dirty(lua_State *L) { + int is = 0; + lua_pushstring(L, "dirty"); + lua_gettable(L, -2); + if (!lua_isnil(L, -1)) { + lua_pushvalue(L, -2); + lua_call(L, 1, 1); + is = lua_toboolean(L, -1); + } + lua_pop(L, 1); + return is; +} + +static void collect_fd(lua_State *L, int tab, int itab, + fd_set *set, t_socket *max_fd) { + int i = 1, n = 0; + /* nil is the same as an empty table */ + if (lua_isnil(L, tab)) return; + /* otherwise we need it to be a table */ + luaL_checktype(L, tab, LUA_TTABLE); + for ( ;; ) { + t_socket fd; + lua_pushnumber(L, i); + lua_gettable(L, tab); + if (lua_isnil(L, -1)) { + lua_pop(L, 1); + break; + } + /* getfd figures out if this is a socket */ + fd = getfd(L); + if (fd != SOCKET_INVALID) { + /* make sure we don't overflow the fd_set */ +#ifdef _WIN32 + if (n >= FD_SETSIZE) + luaL_argerror(L, tab, "too many sockets"); +#else + if (fd >= FD_SETSIZE) + luaL_argerror(L, tab, "descriptor too large for set size"); +#endif + FD_SET(fd, set); + n++; + /* keep track of the largest descriptor so far */ + if (*max_fd == SOCKET_INVALID || *max_fd < fd) + *max_fd = fd; + /* make sure we can map back from descriptor to the object */ + lua_pushnumber(L, (lua_Number) fd); + lua_pushvalue(L, -2); + lua_settable(L, itab); + } + lua_pop(L, 1); + i = i + 1; + } +} + +static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) { + int ndirty = 0, i = 1; + if (lua_isnil(L, tab)) + return 0; + for ( ;; ) { + t_socket fd; + lua_pushnumber(L, i); + lua_gettable(L, tab); + if (lua_isnil(L, -1)) { + lua_pop(L, 1); + break; + } + fd = getfd(L); + if (fd != SOCKET_INVALID && dirty(L)) { + lua_pushnumber(L, ++ndirty); + lua_pushvalue(L, -2); + lua_settable(L, dtab); + FD_CLR(fd, set); + } + lua_pop(L, 1); + i = i + 1; + } + return ndirty; +} + +static void return_fd(lua_State *L, fd_set *set, t_socket max_fd, + int itab, int tab, int start) { + t_socket fd; + for (fd = 0; fd < max_fd; fd++) { + if (FD_ISSET(fd, set)) { + lua_pushnumber(L, ++start); + lua_pushnumber(L, (lua_Number) fd); + lua_gettable(L, itab); + lua_settable(L, tab); + } + } +} + +static void make_assoc(lua_State *L, int tab) { + int i = 1, atab; + lua_newtable(L); atab = lua_gettop(L); + for ( ;; ) { + lua_pushnumber(L, i); + lua_gettable(L, tab); + if (!lua_isnil(L, -1)) { + lua_pushnumber(L, i); + lua_pushvalue(L, -2); + lua_settable(L, atab); + lua_pushnumber(L, i); + lua_settable(L, atab); + } else { + lua_pop(L, 1); + break; + } + i = i+1; + } +} + diff --git a/Lua/select.h b/Lua/select.h new file mode 100644 index 00000000..87502003 --- /dev/null +++ b/Lua/select.h @@ -0,0 +1,15 @@ +#ifndef SELECT_H +#define SELECT_H +/*=========================================================================*\ +* Select implementation +* LuaSocket toolkit +* +* Each object that can be passed to the select function has to export +* method getfd() which returns the descriptor to be passed to the +* underlying select function. Another method, dirty(), should return +* true if there is data ready for reading (required for buffered input). +\*=========================================================================*/ + +int select_open(lua_State *L); + +#endif /* SELECT_H */ diff --git a/Lua/socket.h b/Lua/socket.h new file mode 100644 index 00000000..63573de5 --- /dev/null +++ b/Lua/socket.h @@ -0,0 +1,78 @@ +#ifndef SOCKET_H +#define SOCKET_H +/*=========================================================================*\ +* Socket compatibilization module +* LuaSocket toolkit +* +* BSD Sockets and WinSock are similar, but there are a few irritating +* differences. Also, not all *nix platforms behave the same. This module +* (and the associated usocket.h and wsocket.h) factor these differences and +* creates a interface compatible with the io.h module. +\*=========================================================================*/ +#include "io.h" + +/*=========================================================================*\ +* Platform specific compatibilization +\*=========================================================================*/ +#ifdef _WIN32 +#include "wsocket.h" +#else +#include "usocket.h" +#endif + +/*=========================================================================*\ +* The connect and accept functions accept a timeout and their +* implementations are somewhat complicated. We chose to move +* the timeout control into this module for these functions in +* order to simplify the modules that use them. +\*=========================================================================*/ +#include "timeout.h" + +/* we are lazy... */ +typedef struct sockaddr SA; + +/*=========================================================================*\ +* Functions bellow implement a comfortable platform independent +* interface to sockets +\*=========================================================================*/ +int socket_open(void); +int socket_close(void); +void socket_destroy(p_socket ps); +void socket_shutdown(p_socket ps, int how); +int socket_sendto(p_socket ps, const char *data, size_t count, + size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm); +int socket_recvfrom(p_socket ps, char *data, size_t count, + size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm); + +void socket_setnonblocking(p_socket ps); +void socket_setblocking(p_socket ps); + +int socket_waitfd(p_socket ps, int sw, p_timeout tm); +int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, + p_timeout tm); + +int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm); +int socket_create(p_socket ps, int domain, int type, int protocol); +int socket_bind(p_socket ps, SA *addr, socklen_t addr_len); +int socket_listen(p_socket ps, int backlog); +int socket_accept(p_socket ps, p_socket pa, SA *addr, + socklen_t *addr_len, p_timeout tm); + +const char *socket_hoststrerror(int err); +const char *socket_gaistrerror(int err); +const char *socket_strerror(int err); + +/* these are perfect to use with the io abstraction module + and the buffered input module */ +int socket_send(p_socket ps, const char *data, size_t count, + size_t *sent, p_timeout tm); +int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm); +int socket_write(p_socket ps, const char *data, size_t count, + size_t *sent, p_timeout tm); +int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm); +const char *socket_ioerror(p_socket ps, int err); + +int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp); +int socket_gethostbyname(const char *addr, struct hostent **hp); + +#endif /* SOCKET_H */ diff --git a/Lua/tcp.c b/Lua/tcp.c new file mode 100644 index 00000000..ef9ee6f9 --- /dev/null +++ b/Lua/tcp.c @@ -0,0 +1,451 @@ +/*=========================================================================*\ +* TCP object +* LuaSocket toolkit +\*=========================================================================*/ +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "auxiliar.h" +#include "socket.h" +#include "inet.h" +#include "options.h" +#include "tcp.h" + +/*=========================================================================*\ +* Internal function prototypes +\*=========================================================================*/ +static int global_create(lua_State *L); +static int global_create4(lua_State *L); +static int global_create6(lua_State *L); +static int global_connect(lua_State *L); +static int meth_connect(lua_State *L); +static int meth_listen(lua_State *L); +static int meth_getfamily(lua_State *L); +static int meth_bind(lua_State *L); +static int meth_send(lua_State *L); +static int meth_getstats(lua_State *L); +static int meth_setstats(lua_State *L); +static int meth_getsockname(lua_State *L); +static int meth_getpeername(lua_State *L); +static int meth_shutdown(lua_State *L); +static int meth_receive(lua_State *L); +static int meth_accept(lua_State *L); +static int meth_close(lua_State *L); +static int meth_getoption(lua_State *L); +static int meth_setoption(lua_State *L); +static int meth_gettimeout(lua_State *L); +static int meth_settimeout(lua_State *L); +static int meth_getfd(lua_State *L); +static int meth_setfd(lua_State *L); +static int meth_dirty(lua_State *L); + +/* tcp object methods */ +static luaL_Reg tcp_methods[] = { + {"__gc", meth_close}, + {"__tostring", auxiliar_tostring}, + {"accept", meth_accept}, + {"bind", meth_bind}, + {"close", meth_close}, + {"connect", meth_connect}, + {"dirty", meth_dirty}, + {"getfamily", meth_getfamily}, + {"getfd", meth_getfd}, + {"getoption", meth_getoption}, + {"getpeername", meth_getpeername}, + {"getsockname", meth_getsockname}, + {"getstats", meth_getstats}, + {"setstats", meth_setstats}, + {"listen", meth_listen}, + {"receive", meth_receive}, + {"send", meth_send}, + {"setfd", meth_setfd}, + {"setoption", meth_setoption}, + {"setpeername", meth_connect}, + {"setsockname", meth_bind}, + {"settimeout", meth_settimeout}, + {"gettimeout", meth_gettimeout}, + {"shutdown", meth_shutdown}, + {NULL, NULL} +}; + +/* socket option handlers */ +static t_opt optget[] = { + {"keepalive", opt_get_keepalive}, + {"reuseaddr", opt_get_reuseaddr}, + {"reuseport", opt_get_reuseport}, + {"tcp-nodelay", opt_get_tcp_nodelay}, + {"linger", opt_get_linger}, + {"error", opt_get_error}, + {NULL, NULL} +}; + +static t_opt optset[] = { + {"keepalive", opt_set_keepalive}, + {"reuseaddr", opt_set_reuseaddr}, + {"reuseport", opt_set_reuseport}, + {"tcp-nodelay", opt_set_tcp_nodelay}, + {"ipv6-v6only", opt_set_ip6_v6only}, + {"linger", opt_set_linger}, + {NULL, NULL} +}; + +/* functions in library namespace */ +static luaL_Reg func[] = { + {"tcp", global_create}, + {"tcp4", global_create4}, + {"tcp6", global_create6}, + {"connect", global_connect}, + {NULL, NULL} +}; + +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int tcp_open(lua_State *L) +{ + /* create classes */ + auxiliar_newclass(L, "tcp{master}", tcp_methods); + auxiliar_newclass(L, "tcp{client}", tcp_methods); + auxiliar_newclass(L, "tcp{server}", tcp_methods); + /* create class groups */ + auxiliar_add2group(L, "tcp{master}", "tcp{any}"); + auxiliar_add2group(L, "tcp{client}", "tcp{any}"); + auxiliar_add2group(L, "tcp{server}", "tcp{any}"); + /* define library functions */ + luaL_setfuncs(L, func, 0); + return 0; +} + +/*=========================================================================*\ +* Lua methods +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Just call buffered IO methods +\*-------------------------------------------------------------------------*/ +static int meth_send(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); + return buffer_meth_send(L, &tcp->buf); +} + +static int meth_receive(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); + return buffer_meth_receive(L, &tcp->buf); +} + +static int meth_getstats(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); + return buffer_meth_getstats(L, &tcp->buf); +} + +static int meth_setstats(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); + return buffer_meth_setstats(L, &tcp->buf); +} + +/*-------------------------------------------------------------------------*\ +* Just call option handler +\*-------------------------------------------------------------------------*/ +static int meth_getoption(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return opt_meth_getoption(L, optget, &tcp->sock); +} + +static int meth_setoption(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return opt_meth_setoption(L, optset, &tcp->sock); +} + +/*-------------------------------------------------------------------------*\ +* Select support methods +\*-------------------------------------------------------------------------*/ +static int meth_getfd(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + lua_pushnumber(L, (int) tcp->sock); + return 1; +} + +/* this is very dangerous, but can be handy for those that are brave enough */ +static int meth_setfd(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + tcp->sock = (t_socket) luaL_checknumber(L, 2); + return 0; +} + +static int meth_dirty(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + lua_pushboolean(L, !buffer_isempty(&tcp->buf)); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Waits for and returns a client object attempting connection to the +* server object +\*-------------------------------------------------------------------------*/ +static int meth_accept(lua_State *L) +{ + p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1); + p_timeout tm = timeout_markstart(&server->tm); + t_socket sock; + const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm); + /* if successful, push client socket */ + if (err == NULL) { + p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); + auxiliar_setclass(L, "tcp{client}", -1); + /* initialize structure fields */ + memset(clnt, 0, sizeof(t_tcp)); + socket_setnonblocking(&sock); + clnt->sock = sock; + io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv, + (p_error) socket_ioerror, &clnt->sock); + timeout_init(&clnt->tm, -1, -1); + buffer_init(&clnt->buf, &clnt->io, &clnt->tm); + clnt->family = server->family; + return 1; + } else { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } +} + +/*-------------------------------------------------------------------------*\ +* Binds an object to an address +\*-------------------------------------------------------------------------*/ +static int meth_bind(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1); + const char *address = luaL_checkstring(L, 2); + const char *port = luaL_checkstring(L, 3); + const char *err; + struct addrinfo bindhints; + memset(&bindhints, 0, sizeof(bindhints)); + bindhints.ai_socktype = SOCK_STREAM; + bindhints.ai_family = tcp->family; + bindhints.ai_flags = AI_PASSIVE; + err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints); + if (err) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Turns a master tcp object into a client object. +\*-------------------------------------------------------------------------*/ +static int meth_connect(lua_State *L) { + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + const char *address = luaL_checkstring(L, 2); + const char *port = luaL_checkstring(L, 3); + struct addrinfo connecthints; + const char *err; + memset(&connecthints, 0, sizeof(connecthints)); + connecthints.ai_socktype = SOCK_STREAM; + /* make sure we try to connect only to the same family */ + connecthints.ai_family = tcp->family; + timeout_markstart(&tcp->tm); + err = inet_tryconnect(&tcp->sock, &tcp->family, address, port, + &tcp->tm, &connecthints); + /* have to set the class even if it failed due to non-blocking connects */ + auxiliar_setclass(L, "tcp{client}", 1); + if (err) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Closes socket used by object +\*-------------------------------------------------------------------------*/ +static int meth_close(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + socket_destroy(&tcp->sock); + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Returns family as string +\*-------------------------------------------------------------------------*/ +static int meth_getfamily(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + if (tcp->family == AF_INET6) { + lua_pushliteral(L, "inet6"); + return 1; + } else if (tcp->family == AF_INET) { + lua_pushliteral(L, "inet4"); + return 1; + } else { + lua_pushliteral(L, "inet4"); + return 1; + } +} + +/*-------------------------------------------------------------------------*\ +* Puts the sockt in listen mode +\*-------------------------------------------------------------------------*/ +static int meth_listen(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1); + int backlog = (int) luaL_optnumber(L, 2, 32); + int err = socket_listen(&tcp->sock, backlog); + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, socket_strerror(err)); + return 2; + } + /* turn master object into a server object */ + auxiliar_setclass(L, "tcp{server}", 1); + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Shuts the connection down partially +\*-------------------------------------------------------------------------*/ +static int meth_shutdown(lua_State *L) +{ + /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */ + static const char* methods[] = { "receive", "send", "both", NULL }; + p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); + int how = luaL_checkoption(L, 2, "both", methods); + socket_shutdown(&tcp->sock, how); + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Just call inet methods +\*-------------------------------------------------------------------------*/ +static int meth_getpeername(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return inet_meth_getpeername(L, &tcp->sock, tcp->family); +} + +static int meth_getsockname(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return inet_meth_getsockname(L, &tcp->sock, tcp->family); +} + +/*-------------------------------------------------------------------------*\ +* Just call tm methods +\*-------------------------------------------------------------------------*/ +static int meth_settimeout(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return timeout_meth_settimeout(L, &tcp->tm); +} + +static int meth_gettimeout(lua_State *L) +{ + p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); + return timeout_meth_gettimeout(L, &tcp->tm); +} + +/*=========================================================================*\ +* Library functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Creates a master tcp object +\*-------------------------------------------------------------------------*/ +static int tcp_create(lua_State *L, int family) { + p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); + memset(tcp, 0, sizeof(t_tcp)); + /* set its type as master object */ + auxiliar_setclass(L, "tcp{master}", -1); + /* if family is AF_UNSPEC, we leave the socket invalid and + * store AF_UNSPEC into family. This will allow it to later be + * replaced with an AF_INET6 or AF_INET socket upon first use. */ + tcp->sock = SOCKET_INVALID; + tcp->family = family; + io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, + (p_error) socket_ioerror, &tcp->sock); + timeout_init(&tcp->tm, -1, -1); + buffer_init(&tcp->buf, &tcp->io, &tcp->tm); + if (family != AF_UNSPEC) { + const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0); + if (err != NULL) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + socket_setnonblocking(&tcp->sock); + } + return 1; +} + +static int global_create(lua_State *L) { + return tcp_create(L, AF_UNSPEC); +} + +static int global_create4(lua_State *L) { + return tcp_create(L, AF_INET); +} + +static int global_create6(lua_State *L) { + return tcp_create(L, AF_INET6); +} + +static int global_connect(lua_State *L) { + const char *remoteaddr = luaL_checkstring(L, 1); + const char *remoteserv = luaL_checkstring(L, 2); + const char *localaddr = luaL_optstring(L, 3, NULL); + const char *localserv = luaL_optstring(L, 4, "0"); + int family = inet_optfamily(L, 5, "unspec"); + p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); + struct addrinfo bindhints, connecthints; + const char *err = NULL; + /* initialize tcp structure */ + memset(tcp, 0, sizeof(t_tcp)); + io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, + (p_error) socket_ioerror, &tcp->sock); + timeout_init(&tcp->tm, -1, -1); + buffer_init(&tcp->buf, &tcp->io, &tcp->tm); + tcp->sock = SOCKET_INVALID; + tcp->family = AF_UNSPEC; + /* allow user to pick local address and port */ + memset(&bindhints, 0, sizeof(bindhints)); + bindhints.ai_socktype = SOCK_STREAM; + bindhints.ai_family = family; + bindhints.ai_flags = AI_PASSIVE; + if (localaddr) { + err = inet_trybind(&tcp->sock, &tcp->family, localaddr, + localserv, &bindhints); + if (err) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + } + /* try to connect to remote address and port */ + memset(&connecthints, 0, sizeof(connecthints)); + connecthints.ai_socktype = SOCK_STREAM; + /* make sure we try to connect only to the same family */ + connecthints.ai_family = tcp->family; + err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv, + &tcp->tm, &connecthints); + if (err) { + socket_destroy(&tcp->sock); + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + auxiliar_setclass(L, "tcp{client}", -1); + return 1; +} diff --git a/Lua/tcp.h b/Lua/tcp.h new file mode 100644 index 00000000..eded6203 --- /dev/null +++ b/Lua/tcp.h @@ -0,0 +1,35 @@ +#ifndef TCP_H +#define TCP_H +/*=========================================================================*\ +* TCP object +* LuaSocket toolkit +* +* The tcp.h module is basicly a glue that puts together modules buffer.h, +* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET, +* SOCK_STREAM) support. +* +* Three classes are defined: master, client and server. The master class is +* a newly created tcp object, that has not been bound or connected. Server +* objects are tcp objects bound to some local address. Client objects are +* tcp objects either connected to some address or returned by the accept +* method of a server object. +\*=========================================================================*/ +#include "lua.h" + +#include "buffer.h" +#include "timeout.h" +#include "socket.h" + +typedef struct t_tcp_ { + t_socket sock; + t_io io; + t_buffer buf; + t_timeout tm; + int family; +} t_tcp; + +typedef t_tcp *p_tcp; + +int tcp_open(lua_State *L); + +#endif /* TCP_H */ diff --git a/Lua/timeout.c b/Lua/timeout.c new file mode 100644 index 00000000..5a601d54 --- /dev/null +++ b/Lua/timeout.c @@ -0,0 +1,228 @@ +/*=========================================================================*\ +* Timeout management functions +* LuaSocket toolkit +\*=========================================================================*/ +#include +#include +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "auxiliar.h" +#include "timeout.h" + +#ifdef _WIN32 +#include +#else +#include +#include +#endif + +/* min and max macros */ +#ifndef MIN +#define MIN(x, y) ((x) < (y) ? x : y) +#endif +#ifndef MAX +#define MAX(x, y) ((x) > (y) ? x : y) +#endif + +/*=========================================================================*\ +* Internal function prototypes +\*=========================================================================*/ +static int timeout_lua_gettime(lua_State *L); +static int timeout_lua_sleep(lua_State *L); + +static luaL_Reg func[] = { + { "gettime", timeout_lua_gettime }, + { "sleep", timeout_lua_sleep }, + { NULL, NULL } +}; + +/*=========================================================================*\ +* Exported functions. +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Initialize structure +\*-------------------------------------------------------------------------*/ +void timeout_init(p_timeout tm, double block, double total) { + tm->block = block; + tm->total = total; +} + +/*-------------------------------------------------------------------------*\ +* Determines how much time we have left for the next system call, +* if the previous call was successful +* Input +* tm: timeout control structure +* Returns +* the number of ms left or -1 if there is no time limit +\*-------------------------------------------------------------------------*/ +double timeout_get(p_timeout tm) { + if (tm->block < 0.0 && tm->total < 0.0) { + return -1; + } else if (tm->block < 0.0) { + double t = tm->total - timeout_gettime() + tm->start; + return MAX(t, 0.0); + } else if (tm->total < 0.0) { + return tm->block; + } else { + double t = tm->total - timeout_gettime() + tm->start; + return MIN(tm->block, MAX(t, 0.0)); + } +} + +/*-------------------------------------------------------------------------*\ +* Returns time since start of operation +* Input +* tm: timeout control structure +* Returns +* start field of structure +\*-------------------------------------------------------------------------*/ +double timeout_getstart(p_timeout tm) { + return tm->start; +} + +/*-------------------------------------------------------------------------*\ +* Determines how much time we have left for the next system call, +* if the previous call was a failure +* Input +* tm: timeout control structure +* Returns +* the number of ms left or -1 if there is no time limit +\*-------------------------------------------------------------------------*/ +double timeout_getretry(p_timeout tm) { + if (tm->block < 0.0 && tm->total < 0.0) { + return -1; + } else if (tm->block < 0.0) { + double t = tm->total - timeout_gettime() + tm->start; + return MAX(t, 0.0); + } else if (tm->total < 0.0) { + double t = tm->block - timeout_gettime() + tm->start; + return MAX(t, 0.0); + } else { + double t = tm->total - timeout_gettime() + tm->start; + return MIN(tm->block, MAX(t, 0.0)); + } +} + +/*-------------------------------------------------------------------------*\ +* Marks the operation start time in structure +* Input +* tm: timeout control structure +\*-------------------------------------------------------------------------*/ +p_timeout timeout_markstart(p_timeout tm) { + tm->start = timeout_gettime(); + return tm; +} + +/*-------------------------------------------------------------------------*\ +* Gets time in s, relative to January 1, 1970 (UTC) +* Returns +* time in s. +\*-------------------------------------------------------------------------*/ +#ifdef _WIN32 +double timeout_gettime(void) { + FILETIME ft; + double t; + GetSystemTimeAsFileTime(&ft); + /* Windows file time (time since January 1, 1601 (UTC)) */ + t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7); + /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */ + return (t - 11644473600.0); +} +#else +double timeout_gettime(void) { + struct timeval v; + gettimeofday(&v, (struct timezone *) NULL); + /* Unix Epoch time (time since January 1, 1970 (UTC)) */ + return v.tv_sec + v.tv_usec/1.0e6; +} +#endif + +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int timeout_open(lua_State *L) { + luaL_setfuncs(L, func, 0); + return 0; +} + +/*-------------------------------------------------------------------------*\ +* Sets timeout values for IO operations +* Lua Input: base, time [, mode] +* time: time out value in seconds +* mode: "b" for block timeout, "t" for total timeout. (default: b) +\*-------------------------------------------------------------------------*/ +int timeout_meth_settimeout(lua_State *L, p_timeout tm) { + double t = luaL_optnumber(L, 2, -1); + const char *mode = luaL_optstring(L, 3, "b"); + switch (*mode) { + case 'b': + tm->block = t; + break; + case 'r': case 't': + tm->total = t; + break; + default: + luaL_argcheck(L, 0, 3, "invalid timeout mode"); + break; + } + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Gets timeout values for IO operations +* Lua Output: block, total +\*-------------------------------------------------------------------------*/ +int timeout_meth_gettimeout(lua_State *L, p_timeout tm) { + lua_pushnumber(L, tm->block); + lua_pushnumber(L, tm->total); + return 2; +} + +/*=========================================================================*\ +* Test support functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Returns the time the system has been up, in secconds. +\*-------------------------------------------------------------------------*/ +static int timeout_lua_gettime(lua_State *L) +{ + lua_pushnumber(L, timeout_gettime()); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Sleep for n seconds. +\*-------------------------------------------------------------------------*/ +#ifdef _WIN32 +int timeout_lua_sleep(lua_State *L) +{ + double n = luaL_checknumber(L, 1); + if (n < 0.0) n = 0.0; + if (n < DBL_MAX/1000.0) n *= 1000.0; + if (n > INT_MAX) n = INT_MAX; + Sleep((int)n); + return 0; +} +#else +int timeout_lua_sleep(lua_State *L) +{ + double n = luaL_checknumber(L, 1); + struct timespec t, r; + if (n < 0.0) n = 0.0; + if (n > INT_MAX) n = INT_MAX; + t.tv_sec = (int) n; + n -= t.tv_sec; + t.tv_nsec = (int) (n * 1000000000); + if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999; + while (nanosleep(&t, &r) != 0) { + t.tv_sec = r.tv_sec; + t.tv_nsec = r.tv_nsec; + } + return 0; +} +#endif diff --git a/Lua/timeout.h b/Lua/timeout.h new file mode 100644 index 00000000..af902318 --- /dev/null +++ b/Lua/timeout.h @@ -0,0 +1,29 @@ +#ifndef TIMEOUT_H +#define TIMEOUT_H +/*=========================================================================*\ +* Timeout management functions +* LuaSocket toolkit +\*=========================================================================*/ +#include "lua.h" + +/* timeout control structure */ +typedef struct t_timeout_ { + double block; /* maximum time for blocking calls */ + double total; /* total number of miliseconds for operation */ + double start; /* time of start of operation */ +} t_timeout; +typedef t_timeout *p_timeout; + +int timeout_open(lua_State *L); +void timeout_init(p_timeout tm, double block, double total); +double timeout_get(p_timeout tm); +double timeout_getretry(p_timeout tm); +p_timeout timeout_markstart(p_timeout tm); +double timeout_getstart(p_timeout tm); +double timeout_gettime(void); +int timeout_meth_settimeout(lua_State *L, p_timeout tm); +int timeout_meth_gettimeout(lua_State *L, p_timeout tm); + +#define timeout_iszero(tm) ((tm)->block == 0.0) + +#endif /* TIMEOUT_H */ diff --git a/Lua/udp.c b/Lua/udp.c new file mode 100644 index 00000000..a47ed75f --- /dev/null +++ b/Lua/udp.c @@ -0,0 +1,483 @@ +/*=========================================================================*\ +* UDP object +* LuaSocket toolkit +\*=========================================================================*/ +#include +#include + +#include "lua.h" +#include "lauxlib.h" +#include "compat.h" + +#include "auxiliar.h" +#include "socket.h" +#include "inet.h" +#include "options.h" +#include "udp.h" + +/* min and max macros */ +#ifndef MIN +#define MIN(x, y) ((x) < (y) ? x : y) +#endif +#ifndef MAX +#define MAX(x, y) ((x) > (y) ? x : y) +#endif + +/*=========================================================================*\ +* Internal function prototypes +\*=========================================================================*/ +static int global_create(lua_State *L); +static int global_create4(lua_State *L); +static int global_create6(lua_State *L); +static int meth_send(lua_State *L); +static int meth_sendto(lua_State *L); +static int meth_receive(lua_State *L); +static int meth_receivefrom(lua_State *L); +static int meth_getfamily(lua_State *L); +static int meth_getsockname(lua_State *L); +static int meth_getpeername(lua_State *L); +static int meth_gettimeout(lua_State *L); +static int meth_setsockname(lua_State *L); +static int meth_setpeername(lua_State *L); +static int meth_close(lua_State *L); +static int meth_setoption(lua_State *L); +static int meth_getoption(lua_State *L); +static int meth_settimeout(lua_State *L); +static int meth_getfd(lua_State *L); +static int meth_setfd(lua_State *L); +static int meth_dirty(lua_State *L); + +/* udp object methods */ +static luaL_Reg udp_methods[] = { + {"__gc", meth_close}, + {"__tostring", auxiliar_tostring}, + {"close", meth_close}, + {"dirty", meth_dirty}, + {"getfamily", meth_getfamily}, + {"getfd", meth_getfd}, + {"getpeername", meth_getpeername}, + {"getsockname", meth_getsockname}, + {"receive", meth_receive}, + {"receivefrom", meth_receivefrom}, + {"send", meth_send}, + {"sendto", meth_sendto}, + {"setfd", meth_setfd}, + {"setoption", meth_setoption}, + {"getoption", meth_getoption}, + {"setpeername", meth_setpeername}, + {"setsockname", meth_setsockname}, + {"settimeout", meth_settimeout}, + {"gettimeout", meth_gettimeout}, + {NULL, NULL} +}; + +/* socket options for setoption */ +static t_opt optset[] = { + {"dontroute", opt_set_dontroute}, + {"broadcast", opt_set_broadcast}, + {"reuseaddr", opt_set_reuseaddr}, + {"reuseport", opt_set_reuseport}, + {"ip-multicast-if", opt_set_ip_multicast_if}, + {"ip-multicast-ttl", opt_set_ip_multicast_ttl}, + {"ip-multicast-loop", opt_set_ip_multicast_loop}, + {"ip-add-membership", opt_set_ip_add_membership}, + {"ip-drop-membership", opt_set_ip_drop_membersip}, + {"ipv6-unicast-hops", opt_set_ip6_unicast_hops}, + {"ipv6-multicast-hops", opt_set_ip6_unicast_hops}, + {"ipv6-multicast-loop", opt_set_ip6_multicast_loop}, + {"ipv6-add-membership", opt_set_ip6_add_membership}, + {"ipv6-drop-membership", opt_set_ip6_drop_membersip}, + {"ipv6-v6only", opt_set_ip6_v6only}, + {NULL, NULL} +}; + +/* socket options for getoption */ +static t_opt optget[] = { + {"dontroute", opt_get_dontroute}, + {"broadcast", opt_get_broadcast}, + {"reuseaddr", opt_get_reuseaddr}, + {"reuseport", opt_get_reuseport}, + {"ip-multicast-if", opt_get_ip_multicast_if}, + {"ip-multicast-loop", opt_get_ip_multicast_loop}, + {"error", opt_get_error}, + {"ipv6-unicast-hops", opt_get_ip6_unicast_hops}, + {"ipv6-multicast-hops", opt_get_ip6_unicast_hops}, + {"ipv6-multicast-loop", opt_get_ip6_multicast_loop}, + {"ipv6-v6only", opt_get_ip6_v6only}, + {NULL, NULL} +}; + +/* functions in library namespace */ +static luaL_Reg func[] = { + {"udp", global_create}, + {"udp4", global_create4}, + {"udp6", global_create6}, + {NULL, NULL} +}; + +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int udp_open(lua_State *L) { + /* create classes */ + auxiliar_newclass(L, "udp{connected}", udp_methods); + auxiliar_newclass(L, "udp{unconnected}", udp_methods); + /* create class groups */ + auxiliar_add2group(L, "udp{connected}", "udp{any}"); + auxiliar_add2group(L, "udp{unconnected}", "udp{any}"); + auxiliar_add2group(L, "udp{connected}", "select{able}"); + auxiliar_add2group(L, "udp{unconnected}", "select{able}"); + /* define library functions */ + luaL_setfuncs(L, func, 0); + /* export default UDP size */ + lua_pushliteral(L, "_DATAGRAMSIZE"); + lua_pushinteger(L, UDP_DATAGRAMSIZE); + lua_rawset(L, -3); + return 0; +} + +/*=========================================================================*\ +* Lua methods +\*=========================================================================*/ +static const char *udp_strerror(int err) { + /* a 'closed' error on an unconnected means the target address was not + * accepted by the transport layer */ + if (err == IO_CLOSED) return "refused"; + else return socket_strerror(err); +} + +/*-------------------------------------------------------------------------*\ +* Send data through connected udp socket +\*-------------------------------------------------------------------------*/ +static int meth_send(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1); + p_timeout tm = &udp->tm; + size_t count, sent = 0; + int err; + const char *data = luaL_checklstring(L, 2, &count); + timeout_markstart(tm); + err = socket_send(&udp->sock, data, count, &sent, tm); + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, udp_strerror(err)); + return 2; + } + lua_pushnumber(L, (lua_Number) sent); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Send data through unconnected udp socket +\*-------------------------------------------------------------------------*/ +static int meth_sendto(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); + size_t count, sent = 0; + const char *data = luaL_checklstring(L, 2, &count); + const char *ip = luaL_checkstring(L, 3); + const char *port = luaL_checkstring(L, 4); + p_timeout tm = &udp->tm; + int err; + struct addrinfo aihint; + struct addrinfo *ai; + memset(&aihint, 0, sizeof(aihint)); + aihint.ai_family = udp->family; + aihint.ai_socktype = SOCK_DGRAM; + aihint.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV; + err = getaddrinfo(ip, port, &aihint, &ai); + if (err) { + lua_pushnil(L); + lua_pushstring(L, gai_strerrorA(err)); + return 2; + } + + /* create socket if on first sendto if AF_UNSPEC was set */ + if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) { + struct addrinfo *ap; + const char *errstr = NULL; + for (ap = ai; ap != NULL; ap = ap->ai_next) { + errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0); + if (errstr == NULL) { + socket_setnonblocking(&udp->sock); + udp->family = ap->ai_family; + break; + } + } + if (errstr != NULL) { + lua_pushnil(L); + lua_pushstring(L, errstr); + freeaddrinfo(ai); + return 2; + } + } + + timeout_markstart(tm); + err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr, + (socklen_t) ai->ai_addrlen, tm); + freeaddrinfo(ai); + if (err != IO_DONE) { + lua_pushnil(L); + lua_pushstring(L, udp_strerror(err)); + return 2; + } + lua_pushnumber(L, (lua_Number) sent); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Receives data from a UDP socket +\*-------------------------------------------------------------------------*/ +static int meth_receive(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + char buf[UDP_DATAGRAMSIZE]; + size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf)); + char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf; + int err; + p_timeout tm = &udp->tm; + timeout_markstart(tm); + if (!dgram) { + lua_pushnil(L); + lua_pushliteral(L, "out of memory"); + return 2; + } + err = socket_recv(&udp->sock, dgram, wanted, &got, tm); + /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */ + if (err != IO_DONE && err != IO_CLOSED) { + lua_pushnil(L); + lua_pushstring(L, udp_strerror(err)); + if (wanted > sizeof(buf)) free(dgram); + return 2; + } + lua_pushlstring(L, dgram, got); + if (wanted > sizeof(buf)) free(dgram); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Receives data and sender from a UDP socket +\*-------------------------------------------------------------------------*/ +static int meth_receivefrom(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); + char buf[UDP_DATAGRAMSIZE]; + size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf)); + char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf; + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + char addrstr[INET6_ADDRSTRLEN]; + char portstr[6]; + int err; + p_timeout tm = &udp->tm; + timeout_markstart(tm); + if (!dgram) { + lua_pushnil(L); + lua_pushliteral(L, "out of memory"); + return 2; + } + err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr, + &addr_len, tm); + /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */ + if (err != IO_DONE && err != IO_CLOSED) { + lua_pushnil(L); + lua_pushstring(L, udp_strerror(err)); + if (wanted > sizeof(buf)) free(dgram); + return 2; + } + err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr, + INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV); + if (err) { + lua_pushnil(L); + lua_pushstring(L, gai_strerrorA(err)); + if (wanted > sizeof(buf)) free(dgram); + return 2; + } + lua_pushlstring(L, dgram, got); + lua_pushstring(L, addrstr); + lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10)); + if (wanted > sizeof(buf)) free(dgram); + return 3; +} + +/*-------------------------------------------------------------------------*\ +* Returns family as string +\*-------------------------------------------------------------------------*/ +static int meth_getfamily(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + if (udp->family == AF_INET6) { + lua_pushliteral(L, "inet6"); + return 1; + } else { + lua_pushliteral(L, "inet4"); + return 1; + } +} + +/*-------------------------------------------------------------------------*\ +* Select support methods +\*-------------------------------------------------------------------------*/ +static int meth_getfd(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + lua_pushnumber(L, (int) udp->sock); + return 1; +} + +/* this is very dangerous, but can be handy for those that are brave enough */ +static int meth_setfd(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + udp->sock = (t_socket) luaL_checknumber(L, 2); + return 0; +} + +static int meth_dirty(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + (void) udp; + lua_pushboolean(L, 0); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Just call inet methods +\*-------------------------------------------------------------------------*/ +static int meth_getpeername(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1); + return inet_meth_getpeername(L, &udp->sock, udp->family); +} + +static int meth_getsockname(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + return inet_meth_getsockname(L, &udp->sock, udp->family); +} + +/*-------------------------------------------------------------------------*\ +* Just call option handler +\*-------------------------------------------------------------------------*/ +static int meth_setoption(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + return opt_meth_setoption(L, optset, &udp->sock); +} + +/*-------------------------------------------------------------------------*\ +* Just call option handler +\*-------------------------------------------------------------------------*/ +static int meth_getoption(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + return opt_meth_getoption(L, optget, &udp->sock); +} + +/*-------------------------------------------------------------------------*\ +* Just call tm methods +\*-------------------------------------------------------------------------*/ +static int meth_settimeout(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + return timeout_meth_settimeout(L, &udp->tm); +} + +static int meth_gettimeout(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + return timeout_meth_gettimeout(L, &udp->tm); +} + +/*-------------------------------------------------------------------------*\ +* Turns a master udp object into a client object. +\*-------------------------------------------------------------------------*/ +static int meth_setpeername(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + p_timeout tm = &udp->tm; + const char *address = luaL_checkstring(L, 2); + int connecting = strcmp(address, "*"); + const char *port = connecting? luaL_checkstring(L, 3): "0"; + struct addrinfo connecthints; + const char *err; + memset(&connecthints, 0, sizeof(connecthints)); + connecthints.ai_socktype = SOCK_DGRAM; + /* make sure we try to connect only to the same family */ + connecthints.ai_family = udp->family; + if (connecting) { + err = inet_tryconnect(&udp->sock, &udp->family, address, + port, tm, &connecthints); + if (err) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + auxiliar_setclass(L, "udp{connected}", 1); + } else { + /* we ignore possible errors because Mac OS X always + * returns EAFNOSUPPORT */ + inet_trydisconnect(&udp->sock, udp->family, tm); + auxiliar_setclass(L, "udp{unconnected}", 1); + } + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Closes socket used by object +\*-------------------------------------------------------------------------*/ +static int meth_close(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); + socket_destroy(&udp->sock); + lua_pushnumber(L, 1); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Turns a master object into a server object +\*-------------------------------------------------------------------------*/ +static int meth_setsockname(lua_State *L) { + p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); + const char *address = luaL_checkstring(L, 2); + const char *port = luaL_checkstring(L, 3); + const char *err; + struct addrinfo bindhints; + memset(&bindhints, 0, sizeof(bindhints)); + bindhints.ai_socktype = SOCK_DGRAM; + bindhints.ai_family = udp->family; + bindhints.ai_flags = AI_PASSIVE; + err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints); + if (err) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + lua_pushnumber(L, 1); + return 1; +} + +/*=========================================================================*\ +* Library functions +\*=========================================================================*/ +/*-------------------------------------------------------------------------*\ +* Creates a master udp object +\*-------------------------------------------------------------------------*/ +static int udp_create(lua_State *L, int family) { + /* allocate udp object */ + p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp)); + auxiliar_setclass(L, "udp{unconnected}", -1); + /* if family is AF_UNSPEC, we leave the socket invalid and + * store AF_UNSPEC into family. This will allow it to later be + * replaced with an AF_INET6 or AF_INET socket upon first use. */ + udp->sock = SOCKET_INVALID; + timeout_init(&udp->tm, -1, -1); + udp->family = family; + if (family != AF_UNSPEC) { + const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0); + if (err != NULL) { + lua_pushnil(L); + lua_pushstring(L, err); + return 2; + } + socket_setnonblocking(&udp->sock); + } + return 1; +} + +static int global_create(lua_State *L) { + return udp_create(L, AF_UNSPEC); +} + +static int global_create4(lua_State *L) { + return udp_create(L, AF_INET); +} + +static int global_create6(lua_State *L) { + return udp_create(L, AF_INET6); +} diff --git a/Lua/udp.h b/Lua/udp.h new file mode 100644 index 00000000..be9b6a55 --- /dev/null +++ b/Lua/udp.h @@ -0,0 +1,31 @@ +#ifndef UDP_H +#define UDP_H +/*=========================================================================*\ +* UDP object +* LuaSocket toolkit +* +* The udp.h module provides LuaSocket with support for UDP protocol +* (AF_INET, SOCK_DGRAM). +* +* Two classes are defined: connected and unconnected. UDP objects are +* originally unconnected. They can be "connected" to a given address +* with a call to the setpeername function. The same function can be used to +* break the connection. +\*=========================================================================*/ +#include "lua.h" + +#include "timeout.h" +#include "socket.h" + +#define UDP_DATAGRAMSIZE 8192 + +typedef struct t_udp_ { + t_socket sock; + t_timeout tm; + int family; +} t_udp; +typedef t_udp *p_udp; + +int udp_open(lua_State *L); + +#endif /* UDP_H */ diff --git a/Lua/usocket.c b/Lua/usocket.c new file mode 100644 index 00000000..cc4dd23b --- /dev/null +++ b/Lua/usocket.c @@ -0,0 +1,454 @@ +#ifndef _WIN32 + +/*=========================================================================*\ +* Socket compatibilization module for Unix +* LuaSocket toolkit +* +* The code is now interrupt-safe. +* The penalty of calling select to avoid busy-wait is only paid when +* the I/O call fail in the first place. +\*=========================================================================*/ +#include +#include + +#include "socket.h" +#include "pierror.h" + +/*-------------------------------------------------------------------------*\ +* Wait for readable/writable/connected socket with timeout +\*-------------------------------------------------------------------------*/ +#ifndef SOCKET_SELECT +#include + +#define WAITFD_R POLLIN +#define WAITFD_W POLLOUT +#define WAITFD_C (POLLIN|POLLOUT) +int socket_waitfd(p_socket ps, int sw, p_timeout tm) { + int ret; + struct pollfd pfd; + pfd.fd = *ps; + pfd.events = sw; + pfd.revents = 0; + if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ + do { + int t = (int)(timeout_getretry(tm)*1e3); + ret = poll(&pfd, 1, t >= 0? t: -1); + } while (ret == -1 && errno == EINTR); + if (ret == -1) return errno; + if (ret == 0) return IO_TIMEOUT; + if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED; + return IO_DONE; +} +#else + +#define WAITFD_R 1 +#define WAITFD_W 2 +#define WAITFD_C (WAITFD_R|WAITFD_W) + +int socket_waitfd(p_socket ps, int sw, p_timeout tm) { + int ret; + fd_set rfds, wfds, *rp, *wp; + struct timeval tv, *tp; + double t; + if (*ps >= FD_SETSIZE) return EINVAL; + if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ + do { + /* must set bits within loop, because select may have modifed them */ + rp = wp = NULL; + if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; } + if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } + t = timeout_getretry(tm); + tp = NULL; + if (t >= 0.0) { + tv.tv_sec = (int)t; + tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6); + tp = &tv; + } + ret = select(*ps+1, rp, wp, NULL, tp); + } while (ret == -1 && errno == EINTR); + if (ret == -1) return errno; + if (ret == 0) return IO_TIMEOUT; + if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED; + return IO_DONE; +} +#endif + + +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int socket_open(void) { + /* installs a handler to ignore sigpipe or it will crash us */ + signal(SIGPIPE, SIG_IGN); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Close module +\*-------------------------------------------------------------------------*/ +int socket_close(void) { + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Close and inutilize socket +\*-------------------------------------------------------------------------*/ +void socket_destroy(p_socket ps) { + if (*ps != SOCKET_INVALID) { + close(*ps); + *ps = SOCKET_INVALID; + } +} + +/*-------------------------------------------------------------------------*\ +* Select with timeout control +\*-------------------------------------------------------------------------*/ +int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, + p_timeout tm) { + int ret; + do { + struct timeval tv; + double t = timeout_getretry(tm); + tv.tv_sec = (int) t; + tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); + /* timeout = 0 means no wait */ + ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL); + } while (ret < 0 && errno == EINTR); + return ret; +} + +/*-------------------------------------------------------------------------*\ +* Creates and sets up a socket +\*-------------------------------------------------------------------------*/ +int socket_create(p_socket ps, int domain, int type, int protocol) { + *ps = socket(domain, type, protocol); + if (*ps != SOCKET_INVALID) return IO_DONE; + else return errno; +} + +/*-------------------------------------------------------------------------*\ +* Binds or returns error message +\*-------------------------------------------------------------------------*/ +int socket_bind(p_socket ps, SA *addr, socklen_t len) { + int err = IO_DONE; + socket_setblocking(ps); + if (bind(*ps, addr, len) < 0) err = errno; + socket_setnonblocking(ps); + return err; +} + +/*-------------------------------------------------------------------------*\ +* +\*-------------------------------------------------------------------------*/ +int socket_listen(p_socket ps, int backlog) { + int err = IO_DONE; + if (listen(*ps, backlog)) err = errno; + return err; +} + +/*-------------------------------------------------------------------------*\ +* +\*-------------------------------------------------------------------------*/ +void socket_shutdown(p_socket ps, int how) { + shutdown(*ps, how); +} + +/*-------------------------------------------------------------------------*\ +* Connects or returns error message +\*-------------------------------------------------------------------------*/ +int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { + int err; + /* avoid calling on closed sockets */ + if (*ps == SOCKET_INVALID) return IO_CLOSED; + /* call connect until done or failed without being interrupted */ + do if (connect(*ps, addr, len) == 0) return IO_DONE; + while ((err = errno) == EINTR); + /* if connection failed immediately, return error code */ + if (err != EINPROGRESS && err != EAGAIN) return err; + /* zero timeout case optimization */ + if (timeout_iszero(tm)) return IO_TIMEOUT; + /* wait until we have the result of the connection attempt or timeout */ + err = socket_waitfd(ps, WAITFD_C, tm); + if (err == IO_CLOSED) { + if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE; + else return errno; + } else return err; +} + +/*-------------------------------------------------------------------------*\ +* Accept with timeout +\*-------------------------------------------------------------------------*/ +int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) { + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + int err; + if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; + err = errno; + if (err == EINTR) continue; + if (err != EAGAIN && err != ECONNABORTED) return err; + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } + /* can't reach here */ + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Send with timeout +\*-------------------------------------------------------------------------*/ +int socket_send(p_socket ps, const char *data, size_t count, + size_t *sent, p_timeout tm) +{ + int err; + *sent = 0; + /* avoid making system calls on closed sockets */ + if (*ps == SOCKET_INVALID) return IO_CLOSED; + /* loop until we send something or we give up on error */ + for ( ;; ) { + long put = (long) send(*ps, data, count, 0); + /* if we sent anything, we are done */ + if (put >= 0) { + *sent = put; + return IO_DONE; + } + err = errno; + /* EPIPE means the connection was closed */ + if (err == EPIPE) return IO_CLOSED; + /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/ + if (err == EPROTOTYPE) continue; + /* we call was interrupted, just try again */ + if (err == EINTR) continue; + /* if failed fatal reason, report error */ + if (err != EAGAIN) return err; + /* wait until we can send something or we timeout */ + if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; + } + /* can't reach here */ + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Sendto with timeout +\*-------------------------------------------------------------------------*/ +int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, + SA *addr, socklen_t len, p_timeout tm) +{ + int err; + *sent = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + long put = (long) sendto(*ps, data, count, 0, addr, len); + if (put >= 0) { + *sent = put; + return IO_DONE; + } + err = errno; + if (err == EPIPE) return IO_CLOSED; + if (err == EPROTOTYPE) continue; + if (err == EINTR) continue; + if (err != EAGAIN) return err; + if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; + } + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Receive with timeout +\*-------------------------------------------------------------------------*/ +int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { + int err; + *got = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + long taken = (long) recv(*ps, data, count, 0); + if (taken > 0) { + *got = taken; + return IO_DONE; + } + err = errno; + if (taken == 0) return IO_CLOSED; + if (err == EINTR) continue; + if (err != EAGAIN) return err; + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Recvfrom with timeout +\*-------------------------------------------------------------------------*/ +int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, + SA *addr, socklen_t *len, p_timeout tm) { + int err; + *got = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + long taken = (long) recvfrom(*ps, data, count, 0, addr, len); + if (taken > 0) { + *got = taken; + return IO_DONE; + } + err = errno; + if (taken == 0) return IO_CLOSED; + if (err == EINTR) continue; + if (err != EAGAIN) return err; + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } + return IO_UNKNOWN; +} + + +/*-------------------------------------------------------------------------*\ +* Write with timeout +* +* socket_read and socket_write are cut-n-paste of socket_send and socket_recv, +* with send/recv replaced with write/read. We can't just use write/read +* in the socket version, because behaviour when size is zero is different. +\*-------------------------------------------------------------------------*/ +int socket_write(p_socket ps, const char *data, size_t count, + size_t *sent, p_timeout tm) +{ + int err; + *sent = 0; + /* avoid making system calls on closed sockets */ + if (*ps == SOCKET_INVALID) return IO_CLOSED; + /* loop until we send something or we give up on error */ + for ( ;; ) { + long put = (long) write(*ps, data, count); + /* if we sent anything, we are done */ + if (put >= 0) { + *sent = put; + return IO_DONE; + } + err = errno; + /* EPIPE means the connection was closed */ + if (err == EPIPE) return IO_CLOSED; + /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/ + if (err == EPROTOTYPE) continue; + /* we call was interrupted, just try again */ + if (err == EINTR) continue; + /* if failed fatal reason, report error */ + if (err != EAGAIN) return err; + /* wait until we can send something or we timeout */ + if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; + } + /* can't reach here */ + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Read with timeout +* See note for socket_write +\*-------------------------------------------------------------------------*/ +int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { + int err; + *got = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + long taken = (long) read(*ps, data, count); + if (taken > 0) { + *got = taken; + return IO_DONE; + } + err = errno; + if (taken == 0) return IO_CLOSED; + if (err == EINTR) continue; + if (err != EAGAIN) return err; + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } + return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Put socket into blocking mode +\*-------------------------------------------------------------------------*/ +void socket_setblocking(p_socket ps) { + int flags = fcntl(*ps, F_GETFL, 0); + flags &= (~(O_NONBLOCK)); + fcntl(*ps, F_SETFL, flags); +} + +/*-------------------------------------------------------------------------*\ +* Put socket into non-blocking mode +\*-------------------------------------------------------------------------*/ +void socket_setnonblocking(p_socket ps) { + int flags = fcntl(*ps, F_GETFL, 0); + flags |= O_NONBLOCK; + fcntl(*ps, F_SETFL, flags); +} + +/*-------------------------------------------------------------------------*\ +* DNS helpers +\*-------------------------------------------------------------------------*/ +int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { + *hp = gethostbyaddr(addr, len, AF_INET); + if (*hp) return IO_DONE; + else if (h_errno) return h_errno; + else if (errno) return errno; + else return IO_UNKNOWN; +} + +int socket_gethostbyname(const char *addr, struct hostent **hp) { + *hp = gethostbyname(addr); + if (*hp) return IO_DONE; + else if (h_errno) return h_errno; + else if (errno) return errno; + else return IO_UNKNOWN; +} + +/*-------------------------------------------------------------------------*\ +* Error translation functions +* Make sure important error messages are standard +\*-------------------------------------------------------------------------*/ +const char *socket_hoststrerror(int err) { + if (err <= 0) return io_strerror(err); + switch (err) { + case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; + default: return hstrerror(err); + } +} + +const char *socket_strerror(int err) { + if (err <= 0) return io_strerror(err); + switch (err) { + case EADDRINUSE: return PIE_ADDRINUSE; + case EISCONN: return PIE_ISCONN; + case EACCES: return PIE_ACCESS; + case ECONNREFUSED: return PIE_CONNREFUSED; + case ECONNABORTED: return PIE_CONNABORTED; + case ECONNRESET: return PIE_CONNRESET; + case ETIMEDOUT: return PIE_TIMEDOUT; + default: { + return strerror(err); + } + } +} + +const char *socket_ioerror(p_socket ps, int err) { + (void) ps; + return socket_strerror(err); +} + +const char *socket_gaistrerror(int err) { + if (err == 0) return NULL; + switch (err) { + case EAI_AGAIN: return PIE_AGAIN; + case EAI_BADFLAGS: return PIE_BADFLAGS; +#ifdef EAI_BADHINTS + case EAI_BADHINTS: return PIE_BADHINTS; +#endif + case EAI_FAIL: return PIE_FAIL; + case EAI_FAMILY: return PIE_FAMILY; + case EAI_MEMORY: return PIE_MEMORY; + case EAI_NONAME: return PIE_NONAME; + case EAI_OVERFLOW: return PIE_OVERFLOW; +#ifdef EAI_PROTOCOL + case EAI_PROTOCOL: return PIE_PROTOCOL; +#endif + case EAI_SERVICE: return PIE_SERVICE; + case EAI_SOCKTYPE: return PIE_SOCKTYPE; + case EAI_SYSTEM: return strerror(errno); + default: return gai_strerror(err); + } +} + +#endif \ No newline at end of file diff --git a/Lua/usocket.h b/Lua/usocket.h new file mode 100644 index 00000000..45f2f99f --- /dev/null +++ b/Lua/usocket.h @@ -0,0 +1,59 @@ +#ifndef USOCKET_H +#define USOCKET_H +/*=========================================================================*\ +* Socket compatibilization module for Unix +* LuaSocket toolkit +\*=========================================================================*/ + +/*=========================================================================*\ +* BSD include files +\*=========================================================================*/ +/* error codes */ +#include +/* close function */ +#include +/* fnctnl function and associated constants */ +#include +/* struct sockaddr */ +#include +/* socket function */ +#include +/* struct timeval */ +#include +/* gethostbyname and gethostbyaddr functions */ +#include +/* sigpipe handling */ +#include +/* IP stuff*/ +#include +#include +/* TCP options (nagle algorithm disable) */ +#include +#include + +#ifndef SO_REUSEPORT +#define SO_REUSEPORT SO_REUSEADDR +#endif + +/* Some platforms use IPV6_JOIN_GROUP instead if + * IPV6_ADD_MEMBERSHIP. The semantics are same, though. */ +#ifndef IPV6_ADD_MEMBERSHIP +#ifdef IPV6_JOIN_GROUP +#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP +#endif /* IPV6_JOIN_GROUP */ +#endif /* !IPV6_ADD_MEMBERSHIP */ + +/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */ +#ifndef IPV6_DROP_MEMBERSHIP +#ifdef IPV6_LEAVE_GROUP +#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP +#endif /* IPV6_LEAVE_GROUP */ +#endif /* !IPV6_DROP_MEMBERSHIP */ + +typedef int t_socket; +typedef t_socket *p_socket; +typedef struct sockaddr_storage t_sockaddr_storage; + +#define SOCKET_INVALID (-1) + +#endif /* USOCKET_H */ diff --git a/Lua/wsocket.c b/Lua/wsocket.c new file mode 100644 index 00000000..1a985dc2 --- /dev/null +++ b/Lua/wsocket.c @@ -0,0 +1,436 @@ +#ifdef _WIN32 + +/*=========================================================================*\ +* Socket compatibilization module for Win32 +* LuaSocket toolkit +* +* The penalty of calling select to avoid busy-wait is only paid when +* the I/O call fail in the first place. +\*=========================================================================*/ +#include + +#include "socket.h" +#include "pierror.h" + +/* WinSock doesn't have a strerror... */ +static const char *wstrerror(int err); + +/*-------------------------------------------------------------------------*\ +* Initializes module +\*-------------------------------------------------------------------------*/ +int socket_open(void) { + WSADATA wsaData; + WORD wVersionRequested = MAKEWORD(2, 0); + int err = WSAStartup(wVersionRequested, &wsaData ); + if (err != 0) return 0; + if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) && + (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) { + WSACleanup(); + return 0; + } + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Close module +\*-------------------------------------------------------------------------*/ +int socket_close(void) { + WSACleanup(); + return 1; +} + +/*-------------------------------------------------------------------------*\ +* Wait for readable/writable/connected socket with timeout +\*-------------------------------------------------------------------------*/ +#define WAITFD_R 1 +#define WAITFD_W 2 +#define WAITFD_E 4 +#define WAITFD_C (WAITFD_E|WAITFD_W) + +int socket_waitfd(p_socket ps, int sw, p_timeout tm) { + int ret; + fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL; + struct timeval tv, *tp = NULL; + double t; + if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ + if (sw & WAITFD_R) { + FD_ZERO(&rfds); + FD_SET(*ps, &rfds); + rp = &rfds; + } + if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } + if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; } + if ((t = timeout_get(tm)) >= 0.0) { + tv.tv_sec = (int) t; + tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6); + tp = &tv; + } + ret = select(0, rp, wp, ep, tp); + if (ret == -1) return WSAGetLastError(); + if (ret == 0) return IO_TIMEOUT; + if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED; + return IO_DONE; +} + +/*-------------------------------------------------------------------------*\ +* Select with int timeout in ms +\*-------------------------------------------------------------------------*/ +int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, + p_timeout tm) { + struct timeval tv; + double t = timeout_get(tm); + tv.tv_sec = (int) t; + tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); + if (n <= 0) { + Sleep((DWORD) (1000*t)); + return 0; + } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL); +} + +/*-------------------------------------------------------------------------*\ +* Close and inutilize socket +\*-------------------------------------------------------------------------*/ +void socket_destroy(p_socket ps) { + if (*ps != SOCKET_INVALID) { + socket_setblocking(ps); /* close can take a long time on WIN32 */ + closesocket(*ps); + *ps = SOCKET_INVALID; + } +} + +/*-------------------------------------------------------------------------*\ +* +\*-------------------------------------------------------------------------*/ +void socket_shutdown(p_socket ps, int how) { + socket_setblocking(ps); + shutdown(*ps, how); + socket_setnonblocking(ps); +} + +/*-------------------------------------------------------------------------*\ +* Creates and sets up a socket +\*-------------------------------------------------------------------------*/ +int socket_create(p_socket ps, int domain, int type, int protocol) { + *ps = socket(domain, type, protocol); + if (*ps != SOCKET_INVALID) return IO_DONE; + else return WSAGetLastError(); +} + +/*-------------------------------------------------------------------------*\ +* Connects or returns error message +\*-------------------------------------------------------------------------*/ +int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { + int err; + /* don't call on closed socket */ + if (*ps == SOCKET_INVALID) return IO_CLOSED; + /* ask system to connect */ + if (connect(*ps, addr, len) == 0) return IO_DONE; + /* make sure the system is trying to connect */ + err = WSAGetLastError(); + if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err; + /* zero timeout case optimization */ + if (timeout_iszero(tm)) return IO_TIMEOUT; + /* we wait until something happens */ + err = socket_waitfd(ps, WAITFD_C, tm); + if (err == IO_CLOSED) { + int elen = sizeof(err); + /* give windows time to set the error (yes, disgusting) */ + Sleep(10); + /* find out why we failed */ + getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen); + /* we KNOW there was an error. if 'why' is 0, we will return + * "unknown error", but it's not really our fault */ + return err > 0? err: IO_UNKNOWN; + } else return err; + +} + +/*-------------------------------------------------------------------------*\ +* Binds or returns error message +\*-------------------------------------------------------------------------*/ +int socket_bind(p_socket ps, SA *addr, socklen_t len) { + int err = IO_DONE; + socket_setblocking(ps); + if (bind(*ps, addr, len) < 0) err = WSAGetLastError(); + socket_setnonblocking(ps); + return err; +} + +/*-------------------------------------------------------------------------*\ +* +\*-------------------------------------------------------------------------*/ +int socket_listen(p_socket ps, int backlog) { + int err = IO_DONE; + socket_setblocking(ps); + if (listen(*ps, backlog) < 0) err = WSAGetLastError(); + socket_setnonblocking(ps); + return err; +} + +/*-------------------------------------------------------------------------*\ +* Accept with timeout +\*-------------------------------------------------------------------------*/ +int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, + p_timeout tm) { + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + int err; + /* try to get client socket */ + if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; + /* find out why we failed */ + err = WSAGetLastError(); + /* if we failed because there was no connectoin, keep trying */ + if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err; + /* call select to avoid busy wait */ + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } +} + +/*-------------------------------------------------------------------------*\ +* Send with timeout +* On windows, if you try to send 10MB, the OS will buffer EVERYTHING +* this can take an awful lot of time and we will end up blocked. +* Therefore, whoever calls this function should not pass a huge buffer. +\*-------------------------------------------------------------------------*/ +int socket_send(p_socket ps, const char *data, size_t count, + size_t *sent, p_timeout tm) +{ + int err; + *sent = 0; + /* avoid making system calls on closed sockets */ + if (*ps == SOCKET_INVALID) return IO_CLOSED; + /* loop until we send something or we give up on error */ + for ( ;; ) { + /* try to send something */ + int put = send(*ps, data, (int) count, 0); + /* if we sent something, we are done */ + if (put > 0) { + *sent = put; + return IO_DONE; + } + /* deal with failure */ + err = WSAGetLastError(); + /* we can only proceed if there was no serious error */ + if (err != WSAEWOULDBLOCK) return err; + /* avoid busy wait */ + if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; + } +} + +/*-------------------------------------------------------------------------*\ +* Sendto with timeout +\*-------------------------------------------------------------------------*/ +int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, + SA *addr, socklen_t len, p_timeout tm) +{ + int err; + *sent = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + int put = sendto(*ps, data, (int) count, 0, addr, len); + if (put > 0) { + *sent = put; + return IO_DONE; + } + err = WSAGetLastError(); + if (err != WSAEWOULDBLOCK) return err; + if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; + } +} + +/*-------------------------------------------------------------------------*\ +* Receive with timeout +\*-------------------------------------------------------------------------*/ +int socket_recv(p_socket ps, char *data, size_t count, size_t *got, + p_timeout tm) +{ + int err, prev = IO_DONE; + *got = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + int taken = recv(*ps, data, (int) count, 0); + if (taken > 0) { + *got = taken; + return IO_DONE; + } + if (taken == 0) return IO_CLOSED; + err = WSAGetLastError(); + /* On UDP, a connreset simply means the previous send failed. + * So we try again. + * On TCP, it means our socket is now useless, so the error passes. + * (We will loop again, exiting because the same error will happen) */ + if (err != WSAEWOULDBLOCK) { + if (err != WSAECONNRESET || prev == WSAECONNRESET) return err; + prev = err; + } + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } +} + +/*-------------------------------------------------------------------------*\ +* Recvfrom with timeout +\*-------------------------------------------------------------------------*/ +int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, + SA *addr, socklen_t *len, p_timeout tm) +{ + int err, prev = IO_DONE; + *got = 0; + if (*ps == SOCKET_INVALID) return IO_CLOSED; + for ( ;; ) { + int taken = recvfrom(*ps, data, (int) count, 0, addr, len); + if (taken > 0) { + *got = taken; + return IO_DONE; + } + if (taken == 0) return IO_CLOSED; + err = WSAGetLastError(); + /* On UDP, a connreset simply means the previous send failed. + * So we try again. + * On TCP, it means our socket is now useless, so the error passes. + * (We will loop again, exiting because the same error will happen) */ + if (err != WSAEWOULDBLOCK) { + if (err != WSAECONNRESET || prev == WSAECONNRESET) return err; + prev = err; + } + if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; + } +} + +/*-------------------------------------------------------------------------*\ +* Put socket into blocking mode +\*-------------------------------------------------------------------------*/ +void socket_setblocking(p_socket ps) { + u_long argp = 0; + ioctlsocket(*ps, FIONBIO, &argp); +} + +/*-------------------------------------------------------------------------*\ +* Put socket into non-blocking mode +\*-------------------------------------------------------------------------*/ +void socket_setnonblocking(p_socket ps) { + u_long argp = 1; + ioctlsocket(*ps, FIONBIO, &argp); +} + +/*-------------------------------------------------------------------------*\ +* DNS helpers +\*-------------------------------------------------------------------------*/ +int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { + *hp = gethostbyaddr(addr, len, AF_INET); + if (*hp) return IO_DONE; + else return WSAGetLastError(); +} + +int socket_gethostbyname(const char *addr, struct hostent **hp) { + *hp = gethostbyname(addr); + if (*hp) return IO_DONE; + else return WSAGetLastError(); +} + +/*-------------------------------------------------------------------------*\ +* Error translation functions +\*-------------------------------------------------------------------------*/ +const char *socket_hoststrerror(int err) { + if (err <= 0) return io_strerror(err); + switch (err) { + case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; + default: return wstrerror(err); + } +} + +const char *socket_strerror(int err) { + if (err <= 0) return io_strerror(err); + switch (err) { + case WSAEADDRINUSE: return PIE_ADDRINUSE; + case WSAECONNREFUSED : return PIE_CONNREFUSED; + case WSAEISCONN: return PIE_ISCONN; + case WSAEACCES: return PIE_ACCESS; + case WSAECONNABORTED: return PIE_CONNABORTED; + case WSAECONNRESET: return PIE_CONNRESET; + case WSAETIMEDOUT: return PIE_TIMEDOUT; + default: return wstrerror(err); + } +} + +const char *socket_ioerror(p_socket ps, int err) { + (void) ps; + return socket_strerror(err); +} + +static const char *wstrerror(int err) { + switch (err) { + case WSAEINTR: return "Interrupted function call"; + case WSAEACCES: return PIE_ACCESS; // "Permission denied"; + case WSAEFAULT: return "Bad address"; + case WSAEINVAL: return "Invalid argument"; + case WSAEMFILE: return "Too many open files"; + case WSAEWOULDBLOCK: return "Resource temporarily unavailable"; + case WSAEINPROGRESS: return "Operation now in progress"; + case WSAEALREADY: return "Operation already in progress"; + case WSAENOTSOCK: return "Socket operation on nonsocket"; + case WSAEDESTADDRREQ: return "Destination address required"; + case WSAEMSGSIZE: return "Message too long"; + case WSAEPROTOTYPE: return "Protocol wrong type for socket"; + case WSAENOPROTOOPT: return "Bad protocol option"; + case WSAEPROTONOSUPPORT: return "Protocol not supported"; + case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; // "Socket type not supported"; + case WSAEOPNOTSUPP: return "Operation not supported"; + case WSAEPFNOSUPPORT: return "Protocol family not supported"; + case WSAEAFNOSUPPORT: return PIE_FAMILY; // "Address family not supported by protocol family"; + case WSAEADDRINUSE: return PIE_ADDRINUSE; // "Address already in use"; + case WSAEADDRNOTAVAIL: return "Cannot assign requested address"; + case WSAENETDOWN: return "Network is down"; + case WSAENETUNREACH: return "Network is unreachable"; + case WSAENETRESET: return "Network dropped connection on reset"; + case WSAECONNABORTED: return "Software caused connection abort"; + case WSAECONNRESET: return PIE_CONNRESET; // "Connection reset by peer"; + case WSAENOBUFS: return "No buffer space available"; + case WSAEISCONN: return PIE_ISCONN; // "Socket is already connected"; + case WSAENOTCONN: return "Socket is not connected"; + case WSAESHUTDOWN: return "Cannot send after socket shutdown"; + case WSAETIMEDOUT: return PIE_TIMEDOUT; // "Connection timed out"; + case WSAECONNREFUSED: return PIE_CONNREFUSED; // "Connection refused"; + case WSAEHOSTDOWN: return "Host is down"; + case WSAEHOSTUNREACH: return "No route to host"; + case WSAEPROCLIM: return "Too many processes"; + case WSASYSNOTREADY: return "Network subsystem is unavailable"; + case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range"; + case WSANOTINITIALISED: + return "Successful WSAStartup not yet performed"; + case WSAEDISCON: return "Graceful shutdown in progress"; + case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; // "Host not found"; + case WSATRY_AGAIN: return "Nonauthoritative host not found"; + case WSANO_RECOVERY: return PIE_FAIL; // "Nonrecoverable name lookup error"; + case WSANO_DATA: return "Valid name, no data record of requested type"; + default: return "Unknown error"; + } +} + +const char *socket_gaistrerror(int err) { + if (err == 0) return NULL; + switch (err) { + case EAI_AGAIN: return PIE_AGAIN; + case EAI_BADFLAGS: return PIE_BADFLAGS; +#ifdef EAI_BADHINTS + case EAI_BADHINTS: return PIE_BADHINTS; +#endif + case EAI_FAIL: return PIE_FAIL; + case EAI_FAMILY: return PIE_FAMILY; + case EAI_MEMORY: return PIE_MEMORY; + case EAI_NONAME: return PIE_NONAME; +#ifdef EAI_OVERFLOW + case EAI_OVERFLOW: return PIE_OVERFLOW; +#endif +#ifdef EAI_PROTOCOL + case EAI_PROTOCOL: return PIE_PROTOCOL; +#endif + case EAI_SERVICE: return PIE_SERVICE; + case EAI_SOCKTYPE: return PIE_SOCKTYPE; +#ifdef EAI_SYSTEM + case EAI_SYSTEM: return strerror(errno); +#endif + default: return gai_strerrorA(err); + } +} + +#endif \ No newline at end of file diff --git a/Lua/wsocket.h b/Lua/wsocket.h new file mode 100644 index 00000000..39866402 --- /dev/null +++ b/Lua/wsocket.h @@ -0,0 +1,33 @@ +#ifndef WSOCKET_H +#define WSOCKET_H +/*=========================================================================*\ +* Socket compatibilization module for Win32 +* LuaSocket toolkit +\*=========================================================================*/ + +/*=========================================================================*\ +* WinSock include files +\*=========================================================================*/ +#include +#include + +typedef int socklen_t; +typedef SOCKADDR_STORAGE t_sockaddr_storage; +typedef SOCKET t_socket; +typedef t_socket *p_socket; + +#ifndef IPV6_V6ONLY +#define IPV6_V6ONLY 27 +#endif + +#define SOCKET_INVALID (INVALID_SOCKET) + +#ifndef SO_REUSEPORT +#define SO_REUSEPORT SO_REUSEADDR +#endif + +#ifndef AI_NUMERICSERV +#define AI_NUMERICSERV (0) +#endif + +#endif /* WSOCKET_H */