Game DB: Override roms with NES 2.0 headers
Some roms are being distributed with invalid NES 2.0 headers, so this is needed to fix them
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1 changed files with 1 additions and 1 deletions
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@ -127,6 +127,6 @@ void iNesLoader::LoadRom(RomData& romData, vector<uint8_t>& romFile, NESHeader *
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}
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}
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if(!_checkOnly) {
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if(!_checkOnly) {
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GameDatabase::SetGameInfo(romData.Info.Hash.PrgChrCrc32, romData, GameDatabase::IsEnabled() && header.GetRomHeaderVersion() != RomHeaderVersion::Nes2_0, preloadedHeader != nullptr);
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GameDatabase::SetGameInfo(romData.Info.Hash.PrgChrCrc32, romData, GameDatabase::IsEnabled(), preloadedHeader != nullptr);
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}
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}
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}
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}
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